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Thread Statistics | Show CCP posts - 0 post(s) |
TriIIian
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Posted - 2010.02.12 09:46:00 -
[61]
What is going on CCP, why isnt this problem fixed yet. I just checked how long ago it was when I first had a post with this problem. 13/03/09.
Whats the point having nice graphics if the sound sucks. Shield hardeners are to loud, missile sound cuts in and out. And now I have no targeting sound!
To leave something for so long just shows how little you care about the Eve community.
Just fix it!
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Karandar Maxiimis
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Posted - 2010.02.13 00:41:00 -
[62]
I sincerely support this measure.
Fix the damned problem already. 3 of my real life friends and corp mates have left the game solely due to the intolerably terrible audio. Everything from onboard, to auzentech to X-fi - it blows for all...
I sent in (and so did almost every corp member of ours) in June 2009 a petition ... 1 of 2 times their help simply sucked.
I posted about the "go into setup, disable and re-enable your audio - this generally gets it back for a bit for most. Jump an acceleration gate and you must repeat..."
Pretty game, but who cares when an invulnerability field will make you want to cut your wrists after 5 minutes of droning.
They implemented the "alarm" for 25% shields in response to the fact that half the time if you were doing say market stuff while in space, you may not even notice you are getting hammered by pirates!
When my Subscription is done in September, so am I if this isn't fixed. Completely unacceptable for a 6+ year old game. I don't want to see a single tidbit of extra content until this is repaired. "Downgrade" the audio to pre-Apocrypha if need be, but fix it!
I am enjoying STO in the mean time and have bought a lifetime sub to it. Not as good all'round as Eve, but the sound works.
Kar
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Ben Fenix
Caldari Empire Luminance Alliance
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Posted - 2010.02.13 12:43:00 -
[63]
OK...EVE EPIC FAILURE #258: developing WOS and Dust 515 instead of fine tune EVE and fix sound engine.
Definitely Supported! __________________________________ Space is massive. Humanity is not. |
mullered2
Murderous Meerkats
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Posted - 2010.02.13 17:45:00 -
[64]
Supported
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Sokratesz
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Posted - 2010.02.13 23:53:00 -
[65]
Supported.
Would also like to add the following:
'If multiple EVE clients are opened, sound will only be played for the FIRST client opened'
One of the reasons I have sound turned off usually is that it becomes a mess with multiple accounts and it's too much of a hassle to enable/disable it separately on 3+ accounts.
Want to test a supercap on SISI but don't have one? |
KOSTAS CALDARIANOS
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Posted - 2010.02.14 00:32:00 -
[66]
So, some updates...
I sent a bug report with a description of all the problems most of us are having and in their reply they said that they can't reproduce the problems on their computers. They also said that my driver was old but the last driver that creative made for my model (x-fi fatal1ty) was in July 2009. Anyway, i switched to my onboard card (Realtek HD Audio) installed the latest drivers (22 Jan 2010) and i must say that EVE sounds a bit better. It's not perfect, but definitely an improvement. So if you also have Realtek on the m/b try downloading the new drivers and pray (the latter is the most important one)...
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Allen Ramses
Typo Corp
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Posted - 2010.02.14 01:08:00 -
[67]
I'm curious as to what version of the Wwise SDK framework is being used. For some reason, EVE can't load vorbis data, so I would imagine it'd be pretty outdated. Wwise has supposedly come a long way in features and quality since 2008.
Whether a current framework is being used or not, I'd like CCP to give a rat's ass about the obvious sound issues in this game.
____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |
CaptainFalcon07
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Posted - 2010.02.14 02:44:00 -
[68]
CCP should be embarrassed that they can't even the fix sound on their game with everything that they're doing.
I think its crap that the player base should tolerate this. This problem has gone for too long and needs to end NOW!
We need more people demanding Crap Control Productions to fix sounds.
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CyberGh0st
Minmatar Sebiestor tribe
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Posted - 2010.02.14 13:14:00 -
[69]
Edited by: CyberGh0st on 14/02/2010 13:15:59 Edited by: CyberGh0st on 14/02/2010 13:15:50
Originally by: KOSTAS CALDARIANOS So, some updates...
I sent a bug report with a description of all the problems most of us are having and in their reply they said that they can't reproduce the problems on their computers. They also said that my driver was old but the last driver that creative made for my model (x-fi fatal1ty) was in July 2009. Anyway, i switched to my onboard card (Realtek HD Audio) installed the latest drivers (22 Jan 2010) and i must say that EVE sounds a bit better. It's not perfect, but definitely an improvement. So if you also have Realtek on the m/b try downloading the new drivers and pray (the latter is the most important one)...
I have tested with 3 different systems and 4 different sound devices, this does not fix the issues.
In the end I am using an X-FI music with latest drivers and all advanced features turned off.
This works just as good ( read : bad ) as onboard sound or a logitech usb headset ( which is a sound device in itself ).
Previously I had all my test hardware described in the OP, but I ran against maximum character limit so removed it in favor of listing more sound issues.
Like I said, it is not a client hardware or OS/Driver problem, but a problem with the EVE software.
You just encountered a noob GM that is talking out of his ass.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
KOSTAS CALDARIANOS
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Posted - 2010.02.14 18:15:00 -
[70]
Originally by: CyberGh0st Edited by: CyberGh0st on 14/02/2010 13:40:59
Originally by: KOSTAS CALDARIANOS So, some updates...
I sent a bug report with a description of all the problems most of us are having and in their reply they said that they can't reproduce the problems on their computers. They also said that my driver was old but the last driver that creative made for my model (x-fi fatal1ty) was in July 2009. Anyway, i switched to my onboard card (Realtek HD Audio) installed the latest drivers (22 Jan 2010) and i must say that EVE sounds a bit better. It's not perfect, but definitely an improvement. So if you also have Realtek on the m/b try downloading the new drivers and pray (the latter is the most important one)...
The fact that your onboard sound card works better is probably because there are no advanced features used, or perhaps you may have indeed have better drivers for the onboard sound card than you had for your creative. Either way, you encountered a noob GM that was selling you BS.
I have tested with 3 different systems and 4 different sound devices, this does not fix the issues.
In the end I am using an X-FI music with latest drivers and all advanced features turned off ( EAX,d Advanced features in Windows 7, etc ).
This works just as good ( read : bad ) as onboard sound or a logitech usb headset ( which is a sound device in itself ).
Previously I had all my test hardware described in the OP, but I ran against maximum character limit so removed it in favor of listing more sound issues. ( I edited OP to add part of my testing back )
Like I said, it is not a client hardware or OS/Driver problem, but a problem with the EVE software.
I totally agree with you there, but having to deal with noob GMs is, unfortunately, part of the process. I can't believe that anyone is unable to reproduce the problems on their systems and that just leads me to one of 2 conclusions. 1. They follow the general line "sell a lot of BS when they ask you for sound problems" or 2. they programmed the sound so that it works only on the specific hardware configuration they use (i asked them to give me a configuration that actually works. Of course no reply there).
Anyway, seems that no sound fix is on it's way and i thought i'd give some updates that might or might not help the others.
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CyberGh0st
Minmatar Sebiestor tribe
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Posted - 2010.02.14 20:59:00 -
[71]
Originally by: KOSTAS CALDARIANOS
Originally by: CyberGh0st Edited by: CyberGh0st on 14/02/2010 13:40:59
Originally by: KOSTAS CALDARIANOS So, some updates...
I sent a bug report with a description of all the problems most of us are having and in their reply they said that they can't reproduce the problems on their computers. They also said that my driver was old but the last driver that creative made for my model (x-fi fatal1ty) was in July 2009. Anyway, i switched to my onboard card (Realtek HD Audio) installed the latest drivers (22 Jan 2010) and i must say that EVE sounds a bit better. It's not perfect, but definitely an improvement. So if you also have Realtek on the m/b try downloading the new drivers and pray (the latter is the most important one)...
The fact that your onboard sound card works better is probably because there are no advanced features used, or perhaps you may have indeed have better drivers for the onboard sound card than you had for your creative. Either way, you encountered a noob GM that was selling you BS.
I have tested with 3 different systems and 4 different sound devices, this does not fix the issues.
In the end I am using an X-FI music with latest drivers and all advanced features turned off ( EAX,d Advanced features in Windows 7, etc ).
This works just as good ( read : bad ) as onboard sound or a logitech usb headset ( which is a sound device in itself ).
Previously I had all my test hardware described in the OP, but I ran against maximum character limit so removed it in favor of listing more sound issues. ( I edited OP to add part of my testing back )
Like I said, it is not a client hardware or OS/Driver problem, but a problem with the EVE software.
I totally agree with you there, but having to deal with noob GMs is, unfortunately, part of the process. I can't believe that anyone is unable to reproduce the problems on their systems and that just leads me to one of 2 conclusions. 1. They follow the general line "sell a lot of BS when they ask you for sound problems" or 2. they programmed the sound so that it works only on the specific hardware configuration they use (i asked them to give me a configuration that actually works. Of course no reply there).
Anyway, seems that no sound fix is on it's way and i thought i'd give some updates that might or might not help the others.
I welcome your efforts for the cause, and perhaps I should also file another petition and bug report, and keep bugging them until they acknowledge the problem or give me a working spec.
I have quite a bit of hardware at my disposal to test, and if they tell me to get some exotic hardware, then I'll go get it and tell the players and CCP about my findings. But I am pretty certain that no one at CCP can give me a computer spec that actually works 99% of the time.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
Centurin
Dark Star Industries Sturmgrenadier Syndicate
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Posted - 2010.02.16 01:08:00 -
[72]
Supported. Hope this issue is taken seriously.
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JongBlood
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Posted - 2010.02.16 18:06:00 -
[73]
bring back ye old sounds!!
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Flitz Farseeker
Interstellar Stormfront
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Posted - 2010.02.16 18:52:00 -
[74]
Sound is fubared. Please fix.
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Siigari Kitawa
The Aduro Protocol HellFleet
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Posted - 2010.02.16 20:08:00 -
[75]
FIX SOUND CPP
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Galaxy Nomad
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Posted - 2010.02.16 20:27:00 -
[76]
Supported! Pre-Apocrypha sound was much better. Please fix it! P.S. BTW shame.
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Krotfric McEnchroe
Medical Mechanical
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Posted - 2010.02.16 21:10:00 -
[77]
Supported
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Pantheon Lea
Farmer Boyz
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Posted - 2010.02.16 22:51:00 -
[78]
100% support from here too, try watching a movie without sound.... Pantheon Lea
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Centura
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.02.17 06:51:00 -
[79]
100% support. Sound has been ultra nerfed for way to long. CCP seem to have relegated this to the scrapheap. Lag fighting is no1 but sound should be close behind.
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Sulg
Cobalt Dragon Exploration Company
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Posted - 2010.02.17 08:53:00 -
[80]
Originally by: Siigari Kitawa FIX SOUND CPP
This really could summarize my whole line of thought really. I have a wonderful sound system that worked better with EVE before Dominion than after it-and just being able to hear a gun every time it goes off is something that should come standard with any pew pew internet spaceships game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Warp speed is not fast enough. We must go straight to...ludicrous speed! |
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Galoot
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Posted - 2010.02.17 10:56:00 -
[81]
Supported.. came back to EVE after a year or so away and really dissapointed to find the sound doesn't work correctly! Its quite a big thing guys..
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Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.17 11:16:00 -
[82]
Quote: 'If multiple EVE clients are opened, sound will only be played for the FIRST client opened'
i cannot agree with that, leave that as it is, i can disable sound myself where i see fit. I still want to have alarms, but maybe i want to disable music and world.
Quote: 3 of my real life friends and corp mates have left the game solely due to the intolerably terrible audio.
Wow, that's hardcore, i am not near quitting because of that. but it is annoying.
It is very annoying though, i mean srsly, maybe next time login button woun't be working? you can't let these kind of things happen. This is one of the basic functions that must always work. And if it does not, it needs fixing asap.
Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
Lun Coldwell
Lone Star Joint Venture
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Posted - 2010.02.17 12:43:00 -
[83]
Have this same issue, all weapon damage is invariably missing most of the times, particularly during busy scenes. And I am not alone in this, I know of two other friends of mine with the same issue and none of us have what you would call sub-standard rigs we're running on.
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Dariah Stardweller
Gung-Ho
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Posted - 2010.02.17 13:40:00 -
[84]
Confirming sound has been screwy since apocrypha. Sounds is one of THE most important features of a game CCP. Try to get it right, plz!
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CyberGh0st
Minmatar Sebiestor tribe
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Posted - 2010.02.17 15:58:00 -
[85]
Originally by: Maxsim Goratiev
Quote: 'If multiple EVE clients are opened, sound will only be played for the FIRST client opened'
i cannot agree with that, leave that as it is, i can disable sound myself where i see fit. I still want to have alarms, but maybe i want to disable music and world.
Not sure what you mean.
The point here is that on some occasions the second client just does not make any sound at all. When it does work, you can still mute or disable it as you see fit ...
However, personally I have only experienced this on few occasions, mostly when trying to disabling and re-enabling sound, then all of a sudden I can't hear sounds from one of the clients. Or when I am switching between clients, quitting and restarting them, then sometimes it get's messed up.
Either way, it is a bug, but for me personally a minor one, because I don't experience this often, however some players experience this more often.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE |
JurassicDragon
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Posted - 2010.02.17 17:08:00 -
[86]
supported, I hear my artillery and autocannons only after they cycle like 5 times, and the only real sound that does work and that is extremely annoying are amarr chanting in stations and sonic boom from warping. I it really sucks that after the jukebox goes through some certain number of somgs it just stops and i am forced to play every song afterwards manually.
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Aeron Sophus
Stripper Mine Co.
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Posted - 2010.02.17 18:38:00 -
[87]
Supported so effin hard.
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Ilyashen
Caldari Teamsters Union
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Posted - 2010.02.18 00:45:00 -
[88]
This has my support. I don't have quite as many sound volume variations so much as the sound is just buggy. Sound over writing other sounds and others not playing at all. There have been many times where I have been in a mission and have had no sound from any of the weapons. CCP should focus on re-doing sound for the next patch, since it is very important.
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Centura
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.02.18 04:09:00 -
[89]
Supported
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Mega Docent
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Posted - 2010.02.18 12:24:00 -
[90]
Sound is not good now. It may be good, to improove sound in EVE.
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