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Zeminy
Minmatar The Knights Templar R.A.G.E
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Posted - 2010.02.04 02:32:00 -
[1]
Edited by: Zeminy on 04/02/2010 02:32:28
Anti-doomsday Sphere
Since dominion and the change to doomsday devices the abilities of Heavy Interdictors have been affected some. Before dominion a heavy dictor was the primary means with which to tackle a Titan as it was well capable of surviving a doomsday blast. However, with the changes to the doomsday mechanic there are very few ships that can stand up to a doomsday blast.
With that in mind I would like to suggest a new module type that can only be used by Heavy Interdictors. It would be an anti-doomsday device. It would mount in the high slot much like the interdiction sphere currently. When activated it would produce a bubble much like the interdiction sphere, however, any titan located in its sphere would be unable to activate its doomsday device. So it would be an interdiction sphere for doomsday devices. Call it an anti-energy sphere that sucks the energy out of the doomsday activation or however you would like to justify it.
Alternatively you can make it into a turret/missile type module something like a focused script version of the interdiction module. It can therefore only target one titan. In this case you could perhaps fit multiple of these module in place of the turrets of heavy interdictor to target Titans. This type of module could then have optimal and fall off ranges where the effect of the module diminishes with range ie, If the titan is less than 25km away it is 100% effect, 25-35km it is 75% effective 35-45km 50% so on and so forth. Effective meaning that the titan doomsday would have only 25% of its hit points when the interdictor is 25-35km and only 75% effective or 0 of its hit points when the person is under 25km range.
It would return some of the value of the interdiction in combating titans for which they where partially introduced. It is a far better option in my mind to add enhancements to the game than to continue taking away functionality. Even though it is just a game, the real world innovates its technology to counter acts other technology. Why not do something similar with EVE here. I feel it is a very graceful means to return a cat and mouse effect for titans back into the game and perhaps give some additional balance to the devastation of the doomsday device. It doesn't stop another titan outside the bubble or out of range of the dictor from zapping the irritation but it could be useful to neutralize titans that are grouped perhaps or a single titan or small group of titans. It also offers a means with which to protect dreads and carriers or save a supercarrier and so forth on a POS siege or the like.
There are many options to how the module could work. Another suggest would be that the interdiction sphere and anti-doomsday device would not work together simultaneously. There are a multitude of interesting consideration for something like this. I am curious to see what the community would think of such a module.
Positive feed back much appreciated. Zeminy The Knights Templar R.A.G.E
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Samantha U
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Posted - 2010.02.04 02:39:00 -
[2]
You just doomsdayed my eyes |
Phaese
Gallente Aliastra
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Posted - 2010.02.04 02:51:00 -
[3]
Also, give flies anti-sledgehammer shields.
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darius mclever
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Posted - 2010.02.04 02:51:00 -
[4]
correct me if i am wrong, they still are the only ships that can hold the titan/super carrier in place and take a bit of beating? dictors are more like flying paper bags.
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mchief117
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Posted - 2010.02.04 02:52:00 -
[5]
so you want to be able to take away one of the top 3 abilitys of the most expensive ship in the game with a cruser class ship..........
short story: No
longs story :Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
titans are suposed to be the most powerfull ship in the game, i mean they cost 15B+ last time i checked. and you want a HIC module that can stop its most powerfull weapon on a ship that at most costs 200M. i could possibl see this on a dread or SUper as a pos type shield.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.02.04 03:12:00 -
[6]
Or... You could bring more than one hictor?
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Aqriue
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Posted - 2010.02.04 03:25:00 -
[7]
With a long cycle time (5 or 10 minutes?), single shot, and unable to warp out....isn't the titan basicly a punching bag after it goes BANG! when it destroys a single capital class ship thats not a titan? Best not to have "I-Win!" buttons .
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Straight Hustlin
Gallente The Collective Against ALL Authorities
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Posted - 2010.02.04 08:15:00 -
[8]
So basically what your saying is you want one 200m isk ship that already does it role perfectly fine, to be able to effectively neuter 100's of billions of isk in hardware?
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Kerfira
Audaces Fortuna Iuvat
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Posted - 2010.02.04 08:24:00 -
[9]
Just bring as many HIC's as you do colours, and you'll be fine....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Pwnage Star
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Posted - 2010.02.04 08:39:00 -
[10]
Look it's a rainbow, i wanna make 150 mil HIC neutralize 80 bil titan...nooo it's a rainbow can you see it ?
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Lifelongnoob
Caldari Final Conflict UK Warped Aggression
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Posted - 2010.02.04 15:52:00 -
[11]
u can stop titans jumping out using a light dictor with bubbles and the titan will have a much harder time trying to hit it too
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Amarant'h
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Posted - 2010.02.04 16:10:00 -
[12]
So with 5 HIC's you could block 5 titans from activating superweapons.... Cough!
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.02.04 17:18:00 -
[13]
Considering that a double-AoE-DD killed all HICs (and all the chaff) on grid just fine (unless stupidly buffered) and that DD now have a head-shot ability every 10 minutes .. I would say that overall survivability of HICs has increased quite a lot.
Add to that the elimination of the AoE also allows for regular interdictor bubbles to last for longer periods and there really is no need to make the ungodly tacklers even better.
If CCP does something ******ed like allow DD in low-sec where bubbles are a no go then we can talk .. but until then there is no need.
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GavinCapacitor
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Posted - 2010.02.04 21:49:00 -
[14]
This thread is bad and you should feel bad.
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Kell Braugh
Dawn of a new Empire The Initiative.
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Posted - 2010.02.06 00:26:00 -
[15]
You guys STILL haven't gotten a Titan?
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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.06 09:15:00 -
[16]
Originally by: mchief117
titans are suposed to be the most powerfull ship in the game, i mean they cost 15B+ last time i checked.
WTB titan for 15B, convo
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Dantes Revenge
Caldari
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Posted - 2010.02.06 11:22:00 -
[17]
Originally by: Straight Hustlin So basically what your saying is you want one 200m isk ship that already does it role perfectly fine, to be able to effectively neuter 100's of billions of isk in hardware?
T1 Frig + scrambler Vs Freighter I take it because the Freighter is a carebear ship that makes it different.
I'd say no to the idea but not for the reasons you say.
Taking down a Titan is a group effort, for this idea to be even halfway reasonable, it should also take a group effort to neuter it. 3 or 4 together surrounding the Titan and acting in unison to create a field around the Titan maybe but not a 1v1.
-- My subs run out 1st April. I'll probably be lurking in the forums but won't be able to post after that. Fly Safe peeps. |
Zeminy
Minmatar The Knights Templar R.A.G.E
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Posted - 2010.02.08 19:50:00 -
[18]
Originally by: Samantha U You just doomsdayed my eyes
Apologies :) What can I say. I like colors.
Originally by: Kell Braugh You guys STILL haven't gotten a Titan?
0/ Kell
Originally by: Aqriue With a long cycle time (5 or 10 minutes?), single shot, and unable to warp out....isn't the titan basicly a punching bag after it goes BANG! when it destroys a single capital class ship thats not a titan? Best not to have "I-Win!" buttons .
Agreed that is why I said the idea of an anti-doomsday module and suggested a multitude of interesting approaches to having such a technology. I am not set on having it on a HIC either, it was just part of my initial train of thought.
Originally by: Straight Hustlin So basically what your saying is you want one 200m isk ship that already does it role perfectly fine, to be able to effectively neuter 100's of billions of isk in hardware?
This is like arguing anti-air missiles shouldn't exist because a $1000 missile can shoot down a $25mill jet airplane. Not a convincing argument.
Originally by: Dantes Revenge
Originally by: Straight Hustlin So basically what your saying is you want one 200m isk ship that already does it role perfectly fine, to be able to effectively neuter 100's of billions of isk in hardware?
T1 Frig + scrambler Vs Freighter I take it because the Freighter is a carebear ship that makes it different.
I'd say no to the idea but not for the reasons you say.
Taking down a Titan is a group effort, for this idea to be even halfway reasonable, it should also take a group effort to neuter it. 3 or 4 together surrounding the Titan and acting in unison to create a field around the Titan maybe but not a 1v1.
I can see the argument for not having a singular module that can disable a "super" weapon. But it doesn't negate the fact that it isn't unrealistic to envision a type of technology that is capable of such a feat. Maybe it doesn't belong on a HIC maybe it should be a module that fits to a supercarrier ... something a supercarrier has as part of its specialization? OR as Straight Hustlin said a group effort of multiple ships forming some kind of group harmonics that would reduce the effects.
The truth is that the area effect is gone, but the proliferation hasn't slowed, if anything it has accelerated to return the upper hand. We have seen power blocks show up with 30-40 of these on a single grid. It is truly a spectacle to behold.
Thank you for all your feed back. ~ * ~
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