Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Comm Den
|
Posted - 2010.02.09 20:46:00 -
[1]
what do u want to see in the upcomeing eve online expansion?
|
47akahitman
|
Posted - 2010.02.09 20:51:00 -
[2]
moon minerals in wh¦s
jove ships
and for me shorter learning time pls ;PPP
|
Lucius Vindictus
Amarr Order of the Black Cross
|
Posted - 2010.02.09 21:12:00 -
[3]
Crewmembers!
I'm always looking at the little windows in my battleship, and then I wonder how many there are.
When a ship explodes I imagine there would be a lot of escape pods and such, but now those things are left to our imagination. When you go into hull-damage they'd die in droves and you would need to recrew somewhere.
For lag and gameplay purposes I don't know if we'll ever see them though.
Corp profile |
Flecks
|
Posted - 2010.02.09 21:41:00 -
[4]
I'd like to see mining require more player input than target and mine until your hold is full. Maybe moving your ship towards / away from the asteroid(s) to maintain a constant focus of the beam(s). This would mean longer mining times for AFK'rs and give the miners something to work on while they mine.
|
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
|
Posted - 2010.02.09 23:27:00 -
[5]
Many hated the mass effect 2 scanning mini-game but it could be an interesting addition to how mining is conducted in EVE.
A small 3D picture of the Asteroid and a miner can manually scan an asteroids surface for veins of ore. If rich vein of ore is found the player is rewarded with a much higher output of his mining lasers for the next cycle.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
|
Comm Den
|
Posted - 2010.02.25 15:36:00 -
[6]
missions-on missions where u are to intercept a convoy- dont have the npc just floating around stupidly bumpinto each other, have them in a actual convoy- a formation or something
npc- have a hub up display that show npc chat, smack talk or improve on the local hub- better ai for npc's
ships- individualize the moduale display for all ships so each ship hub is different
missions- on important missions have epic cenimatic camrea angles that show ur ships and enemy ships up close before u start lockin each other down
ships- bein able to walk inside ships, also dockin with other ships, also an out of ship type of experience where u say actually salvage by hand to get better stuff- u can still do regular salvage but its not as rewarding- all ships can be configured for walkin and pod useage -walkin takes extraa trainin
space- setin up ur own little hideout in space sort of like pos, or a station, just a little something to call ur own liviing hangout space- besides in stations, or on certian ships -can be attacked in war
stargates- can be ran by different corps for corp member bounuses but cant be attacked. walk in stargates
npc- npc help in missions or esscorts etc, workin along side npc characters- ever so often npcs would attack stations in high sec the stations can be defended by players and npcs and players get special rewards for doin so say 1 hour of train a skill etc- this would be broadcasted in local
trade-putin to use trade goods so there is a real need for them by all players ex need for food, drink, slaves, millitants, dancers, blocks, ketcup, - recyclein waste
economy-incorperating all the needs of say a city into the game in stations like and actual need for doctors, lawyers etc
advertisment-more advertisement boards, bigger ones, even players can advertise on them, produce them to sell them- the ability to start ur own buisness like u create ur own corp
bounty hunting- improveing the bounty hunting system to where u can actualy capture a player and turn him in and he has to sit in an acttual jail for a few hours and loses an implant- also a system that shows stats on who caught who, so u got a bounty hunter rankin
ship to ship-docking with other ships istead of dropin a cargo container to trade items in space or orca style for battlecruiser and up item swap
upgrades to regulars-ability to get tech 3 or 4 items for regular ships ex raven ,armagedon, condor- to be able to make walkin in ships configurations, mainly for mineinships industrials, and the option wold be available to all ships
lag-lag from to many ppl in a solorsystem- have a few constalations on diffrent servers, and when u use a stargate to get to a differnt server have an epic warp cutscene
alts-an alt detection device requires advance science and leadership skills
new ship-exploration class ship that can fit hacking. salvager, tractorbeams, and still put out decent dps
salvage-salvageing drones
moms-dockin in motherships and bein able to walk around
ultamite mom-endgame mothership that can warp jump by itself
boss battles-sp givein from boss battles
|
Thgil Goldcore
Amarr Bright Consignment and Loan
|
Posted - 2010.03.01 08:30:00 -
[7]
If santa (CCP) where to put in two little things for christmas (end of the year) I would be a very very little boy (wont blow up AS many people)
1: Names on ships. How cool would it be if you named your ship and a decal to be put across its bow or something. Simple and sweet.
2: Crew member slots. Perhaps an individual ship can be fitted with two or so officers whom give minor improvements to your ship. And perhaps these crew mates can slowly level up on their own to make a ship that has seen many battles (with either people or asteroids as the case may be) would have a more experianced crew. Makes losing your gunnery chief all that much more sad.
|
Mr Reeth
|
Posted - 2010.03.01 12:22:00 -
[8]
I want my own planet in high sec.
I want my own bar in a mission hub station.
I want a shiny black punisher with a covops cloak. Cloaky laser ship FTW! Not happy with all cloaky ships being missile, drone or ewar.
|
Mithfindel
Aseyakone
|
Posted - 2010.03.01 15:58:00 -
[9]
Crew, a "personal POS", and walking in stations would be nice.
Also, why this is in EVE Fiction instead of, say, Features and Ideas? On the fiction side, I wouldn't mind the plot branching a bit so that it isn't about four major NPCs, but includes other major CEOs, too.
|
Sir Rush
Caldari Sirrush Holdings And Industries Inc.
|
Posted - 2010.03.01 19:22:00 -
[10]
Edited by: Sir Rush on 01/03/2010 19:22:52
Originally by: Comm Den words
gb2WoW.
Originally by: Thgil Goldcore
2: Crew member slots. Perhaps an individual ship can be fitted with two or so officers whom give minor improvements to your ship. And perhaps these crew mates can slowly level up on their own to make a ship that has seen many battles (with either people or asteroids as the case may be) would have a more experianced crew. Makes losing your gunnery chief all that much more sad.
gb2STO.
What EVE needs, is not on those lists.
Edit: also wrong forum.
|
|
Lunarbloom23
|
Posted - 2010.03.03 03:03:00 -
[11]
Wouldn't mind seeing more interactive station interiors, perhaps allow characters to leave ship and go to little bars in stations and such, just fluff to work on the immersion aspects, itd be nice when ur just lawling around.
|
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
|
Posted - 2010.03.03 07:32:00 -
[12]
Yes, Ship Crews, perhaps as additional Slots, that slightly increase/decrease ship abilities would be nice.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |