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Thread Statistics | Show CCP posts - 0 post(s) |
Lorkin Desal
Caldari Lone Star Partners
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Posted - 2010.02.14 23:23:00 -
[1]
I, like many people, use staion warehouses/containers/cans to organise may assets in stations and to seperate loot and minerals from blueprints etc.
The way station cans are configured at the moment, it is impossible to directly refine or sell anything stored in a station can without dragging the items in question to the main hangar. I'd like to see this chanmged please, so that the contents of cans can be refined and then the results go back to that specific can.
Peace-Out.
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Herschel Yamamoto
Agent-Orange
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Posted - 2010.02.15 04:19:00 -
[2]
Edited by: Herschel Yamamoto on 15/02/2010 04:19:02 Something on this front would be nice, yes. It's gotten better, but cans are still too much of an annoyance.
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Jared Ulfsuun
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Posted - 2010.02.15 09:12:00 -
[3]
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Furb Killer
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Posted - 2010.02.15 09:57:00 -
[4]
And please let me put GSCs in station warehouses
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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2010.02.15 11:19:00 -
[5]
yes please. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
lola Dio
Lone Star Academy Lone Star Partners
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Posted - 2010.02.15 19:29:00 -
[6]
Absolutely. Great Idea.
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Jonah Pod
Gallente
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Posted - 2010.02.15 19:38:00 -
[7]
This had been implemented already and removed for obvious reasons (didn't work properly and caused both annoyance and confusion when used).
However, it might bee interesting to know of CCPs ideas about Corp Hangar usage. In one of the last minutes, I read something about making Station Cans transportable - maybe they have other, related topics already on their list?
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Echo Mande
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Posted - 2010.02.15 20:20:00 -
[8]
Supported.
If possible I'd even want to take it one step further and be able to run jobs (R&D or manufacturing) from inside a can.
Echo
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prokaryon
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Posted - 2010.02.15 21:45:00 -
[9]
Support, definetly. Even perhaps allow renameable tabs for character hangars as well.
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Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.15 22:27:00 -
[10]
Quote: This had been implemented already and removed for obvious reasons (didn't work properly)
Epic. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
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Beta Miner
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Posted - 2010.02.16 06:08:00 -
[11]
Edited by: Beta Miner on 16/02/2010 06:14:52 This is a great idea, and people have been asking for it for a long time.
I think some of the problems would be a very big jump in database size when, all of a sudden, every bodies hanger develops six or seven separate divisions.
We could probably fix that by making the number of extra tabs in your hanger skill/item dependent; say an extra tab in your hanger (AND CARGO HOLD!!!) per level of 'Inventory Management' skill or however many 'Inventory Management Nodes' you have installed there.
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Amberlyn Stardreamer
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Posted - 2010.02.16 22:39:00 -
[12]
Originally by: Beta Miner Edited by: Beta Miner on 16/02/2010 06:14:52 This is a great idea, and people have been asking for it for a long time.
I think some of the problems would be a very big jump in database size when, all of a sudden, every bodies hanger develops six or seven separate divisions.
We could probably fix that by making the number of extra tabs in your hanger skill/item dependent; say an extra tab in your hanger (AND CARGO HOLD!!!) per level of 'Inventory Management' skill or however many 'Inventory Management Nodes' you have installed there.
Excellent!
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Lorkin Desal
Lone Star Partners
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Posted - 2010.02.19 16:34:00 -
[13]
I support my own thread :)
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Wikis
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Posted - 2010.02.22 21:56:00 -
[14]
yes
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CommanderData211
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Posted - 2010.02.23 05:41:00 -
[15]
This Item Tabs
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