Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Malcanis
Vanishing Point. The Initiative.
4196
|
Posted - 2012.07.02 09:04:00 -
[31] - Quote
Grath Telkin wrote:they're resist bonus
I see what you did their
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
ACE McFACE
24th Imperial Crusade Amarr Empire
727
|
Posted - 2012.07.02 09:43:00 -
[32] - Quote
Reicine Ceer wrote:Funky Lazers wrote:Hey there. Today I tested Reactive Armor Hardener and came to this:
- With the new skill it keeps draining cap very fast so I see no reason to fit it on something smaller then a BC
- Resistance bonus is really small: usually you get damaged by 2 types of damage which means your hardener sets 2 resists to ~30%. Energized Adaptive Nano Membrane II gives almost the same resist bonus with no build time and cap drain. As for resists when you compare it to *Nano Membrane II there is usually 2-3% difference when 2 resists are set to 30%.
So is this mod useful? "- With the new skill it keeps draining cap very fast so I see no reason to fit it on something smaller then a BC" Then Vs Than - funnily enough, NOT THE SAME WORD.Please. For the love of whatever deities you believe in, start using the language correctly. I actually stopped reading after this failure of a sentence; what you basically said was (in other words for purposes of clarification) - "With the new skill it keeps draining cap very fast so i see no reason to fit it on something smaller after a BC" Did that make the slightest bit of sense? No. Should you feel bad? Yes. There are a lot of Amerrukans that do this, and i've noticed it far more in recent times - it doesn't matter whether you think "Derp, its the same thing/i can say what i want/you knew what i meant/I AM AMERRUKAN! I SAY WHAT I WANT OR I BOMB YOUR HOME, TERRORIST!!!1/etc - it is still completely wrong. Shut up I just gotta go fast! |
Cebraio
Starfire Oasis
97
|
Posted - 2012.07.02 09:56:00 -
[33] - Quote
Funky Lazers wrote:Aww c'mon people, don't feed the troll. It's obvious I'm not from US or UK and english is not my native language.
If someone like that grammar n-¦zi fails at real life and also at trolling just leave him/her alone.
More importantly I want to discuss that mod. How did you manage to write grammar ****? I wrote the same and it got replaced with stars. Is writing **** only forbidden if you're German? Ich muss dagegen auf das Sch+ñrfste protestieren!
|
Funky Lazers
Imperial Academy Amarr Empire
5
|
Posted - 2012.07.02 10:10:00 -
[34] - Quote
Cebraio wrote:Funky Lazers wrote:Aww c'mon people, don't feed the troll. It's obvious I'm not from US or UK and english is not my native language.
If someone like that grammar n-¦zi fails at real life and also at trolling just leave him/her alone.
More importantly I want to discuss that mod. How did you manage to write grammar n-¦zi? I wrote the same and it got replaced with stars. Is writing n-¦zi only forbidden if you're German? Ich muss dagegen auf das Sch+ñrfste protestieren!
Just like that
|
Seishi Maru
doMAL S.A.
27
|
Posted - 2012.07.02 11:19:00 -
[35] - Quote
Mr Kidd wrote:I haven't looked at this module but from what I'm reading about it's behavior on the forums, I'd say Gal, prolly not going to use it as much as min because of the differences in the cap requirements of the two races. Min guns = no cap, gal guns = lots of cap. Compounded with split resistances since you're usually getting hit by more than one damage type and well.....why add more of a cap burden?
Something already compensated on the fact that all gallente ships have quite a bit more cap than the equivalent minmatar ships.
The cap usage argument on projectiles vs lasers and hybrids is only relevant when you involve energency neutralizers in the fray, or in huge battles that take long time. Otherwise its very likely the fight will have ended by the time the cap advantage of the other races is fully eaten by the weapons.
As of now this module is useful only when you know you aare goign to fight caldari ships only :P THe only ones that use pure damage types. |
St Mio
Imperial Academy Amarr Empire
888
|
Posted - 2012.07.02 12:03:00 -
[36] - Quote
The grammar discussion was more interesting than the module discussion. |
Saile Litestrider
Clann Fian
22
|
Posted - 2012.07.02 12:34:00 -
[37] - Quote
It's funny how a single post is made correcting grammar (this was needlessly inflammatory, but it happens even when brought up in the most respectful fashion), and a wave of angry posts ensue made by people seemingly so insecure about making grammatical mistakes that they can't stand to see someone bring the subject up. Who's really more disruptive, someone who corrects grammar, even if they're doing it obnoxiously, or 13 posts rabbling about it for pages afterwards?
Anyway, I haven't done much testing with the module, but personally I think the skill should be changed to be both a 10% time reduction and an equivalent capacitor use reduction to counteract that, so you don't wind up draining your capacitor just because you've trained up a skill. Reducing cycle time and thus increasing cap drain over time makes sense for boosters and repairers, because they can be reasonably pulsed. You can't really pulse a resistance module, however, which means the skill includes a built-in increasing nerf of the module to go with its increase in effectiveness. |
DarkAegix
Acetech Systems
1138
|
Posted - 2012.07.02 12:56:00 -
[38] - Quote
Tarryn Nightstorm wrote:Varesk wrote:Reicine Ceer wrote:
Amerrukans
Its spelled Americans. "It's," not "its." (Cool, I can play, too!) No, no, no. You should have put the quotation mark before the comma, not after!
Ain't learnin' fun? |
Flyinghotpocket
Amarrian Retribution Amarr 7th Fleet
68
|
Posted - 2012.07.02 17:44:00 -
[39] - Quote
it needs a t2 variant with 80% total resistance to spread around rather than 60%
otherwise its complete **** as t1 version |
Malcanis
Vanishing Point. The Initiative.
4210
|
Posted - 2012.07.02 17:55:00 -
[40] - Quote
Flyinghotpocket wrote:it needs a t2 variant with 80% total resistance to spread around rather than 60%
otherwise its complete **** as t1 version
A module that potentially gives 80% unstacked resistance is far too powerful. Improved variants should have shorter cycle times (leading to quicker damage type adaptation) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
|
Funky Lazers
Imperial Academy Amarr Empire
7
|
Posted - 2012.07.02 18:31:00 -
[41] - Quote
Malcanis wrote:Flyinghotpocket wrote:it needs a t2 variant with 80% total resistance to spread around rather than 60%
otherwise its complete **** as t1 version A module that potentially gives 80% unstacked resistance is far too powerful. Improved variants should have shorter cycle times (leading to quicker damage type adaptation)
The difference in bonus between 2 EANM II and 1 EANM + Reactive Armor Hardener (with two 30% resists) is 4%.
It doesn't give those 80% as you say. Using 2 EANM II is still better.
edit: I tested it on the lowest (EXP) resist. You'll get less difference on a higher resist. |
Jimmy Cooper
The Scope Gallente Federation
0
|
Posted - 2012.07.07 23:18:00 -
[42] - Quote
DarkAegix wrote:Tarryn Nightstorm wrote:Varesk wrote:
Its spelled Americans.
"It's," not "its." (Cool, I can play, too!) No, no, no. You should have put the quotation mark before the comma, not after! Ain't learnin' fun?
This is a difference between British and American usage. American journalistic style guides have the quotation marks after the comma or period. It's perfectly legitimate. Clearly, though, it rubs at least one person the wrong way. |
Pink Marshmellow
Caucasian Culture Club Transmission Lost
36
|
Posted - 2012.07.08 00:35:00 -
[43] - Quote
So the skill doesn't reduce cap usage? We have told CCP several times, but they didn't listen, I wonder how they could oversee something like this.
Such incompetence befitting of CCP many times. |
|
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
62
|
Posted - 2012.07.08 02:18:00 -
[44] - Quote
Moving this from General Discussion to Ships and Modules. Anyone that wants to discuss what it can and can't do is more than free to follow it over. ISD Dorrim Barstorlode Ensign Community Communication Liasions (CCLs) Interstellar Services Department |
|
Lili Lu
305
|
Posted - 2012.07.08 03:49:00 -
[45] - Quote
So far it seems the reviews are in on this mod, and they shout its praises in one loud and . . tepid voice. Of course I suppose this was meant to be for armor buffer tanking the counterpart to the ancilliary shield booster for active shield tanking. In that endeavor CCP was so amazingly successful. We will surely see both mods equally produced and sought after.
Who would have thought CCP could get it so right? In introducing these two new tanking mods they really loved both tanking systems without tilting the playing field further. Such a balanced game. And I'm so glad I can play for 5 whole minutes before my game freezes for about a minute as I'm warping to a gate in lowsec. But surely if I fit one of these I'll be able to tank the wating campers like a champ while I wait for it to unfreeze. |
Seigfried Hakaari
Caldari Provisions Caldari State
11
|
Posted - 2012.07.08 11:18:00 -
[46] - Quote
The entire idea of it is flawed, the vast majority of the time the resist bonus is completely wasted because it either doesn't trigger before the fight ends, damage types change or it ends up spread over too many damage types to be more useful than a regular EANM.
A simple solution would just be to make it comparable to the Invulnerability Field, a direct Active upgrade from the EANM. No, it's not an answer to ACB's, but it never will be anyway, simply because the way the two function is completely different. |
Dagonite Retzer
Red Core Paradigm Shift Alliance
1
|
Posted - 2012.07.08 12:17:00 -
[47] - Quote
Tbh, in its current incarnation this module looks like a total waste of time.
I don't really know if it's even possible to make this module competitive without making it OP, but i'll throw in my 2 cents:
Taking blatent inspiration from the ASB, how about making it use cap booster charges (eg: 800s) for instant adaptation to damage types, with a 1 minute reload time for another charge. If you don't fire 800s, it works exactly like it does now (...or maybe a little better...just to make it remotely useful.) |
Paikis
Red Federation RvB - RED Federation
44
|
Posted - 2012.07.08 13:44:00 -
[48] - Quote
Adaptive Resistance Plating I (base stats) Low Slot CPU: 30 PG: 1 Capacity: 1.00 m3 Explosive dmg resistance bonus: 10% EM dmg resistance bonus: 10% Kinetic dmg resistance bonus: 10% Thermal dmg resistance bonus: 10% Used with (charge group): Resistance Script
Then fit scripts to it. |
Funky Lazers
Imperial Academy Amarr Empire
7
|
Posted - 2012.07.08 19:53:00 -
[49] - Quote
Seigfried Hakaari wrote:The entire idea of it is flawed, the vast majority of the time the resist bonus is completely wasted because it either doesn't trigger before the fight ends, damage types change or it ends up spread over too many damage types to be more useful than a regular EANM.
A simple solution would just be to make it comparable to the Invulnerability Field, a direct Active upgrade from the EANM. No, it's not an answer to ACB's, but it never will be anyway, simply because the way the two function is completely different.
This.
After testing it for more then a week I came to conclusion this mod is a total waste of space and cap: - uses a lot of cap - still builds up too long, with Armor Resistance Phasing level 4. I guess level 5 won't change this a bit. - the resist bonus is too low. In the best case scenario it gives you 30%/30%, unless you fight some caldari guy that can change the damage type. Happend to me a few times already.
Even if that mod had 1 sec build time it would be still useless. :( |
Funky Lazers
Imperial Academy Amarr Empire
7
|
Posted - 2012.07.08 19:53:00 -
[50] - Quote
Seigfried Hakaari wrote:The entire idea of it is flawed, the vast majority of the time the resist bonus is completely wasted because it either doesn't trigger before the fight ends, damage types change or it ends up spread over too many damage types to be more useful than a regular EANM.
A simple solution would just be to make it comparable to the Invulnerability Field, a direct Active upgrade from the EANM. No, it's not an answer to ACB's, but it never will be anyway, simply because the way the two function is completely different. This.
After testing it for more then a week I came to conclusion this mod is a total waste of space and cap: - uses a lot of cap - still builds up too long, with Armor Resistance Phasing level 4. I guess level 5 won't change this a bit. - the resist bonus is too low. In the best case scenario it gives you 30%/30%, unless you fight some caldari guy that can change the damage type. Happend to me a few times already.
Even if that mod had 1 sec build time it would be still useless. :( |
|
Veryez
Pator Tech School Minmatar Republic
17
|
Posted - 2012.07.08 21:31:00 -
[51] - Quote
Funky Lazers wrote: After testing it for more then a week I came to conclusion this mod is a total waste of space and cap: - uses a lot of cap - still builds up too long, with Armor Resistance Phasing level 4. I guess level 5 won't change this a bit. - the resist bonus is too low. In the best case scenario it gives you 30%/30%, unless you fight some caldari guy that can change the damage type. Happend to me a few times already.
Even if that mod had 1 sec build time it would be still useless. :(
And yet drake fleets still only use kinetic missiles.....Though I too think the meta and t2 versions have much more promise. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
467
|
Posted - 2012.07.08 21:48:00 -
[52] - Quote
Veryez wrote:Funky Lazers wrote: After testing it for more then a week I came to conclusion this mod is a total waste of space and cap: - uses a lot of cap - still builds up too long, with Armor Resistance Phasing level 4. I guess level 5 won't change this a bit. - the resist bonus is too low. In the best case scenario it gives you 30%/30%, unless you fight some caldari guy that can change the damage type. Happend to me a few times already.
Even if that mod had 1 sec build time it would be still useless. :(
And yet drake fleets still only use kinetic missiles.....Though I too think the meta and t2 versions have much more promise.
+25% Kinetic DMG quite sure can compensate for a weaker resist hole for about 5% at least, then there's also alpha when it comes to numbers and unless you fight a fit for about 95% kin resist, Kin will almost always do better dmg (however having some eplo/EM-ºTherm in your cargo doesn't hurt. brb |
Ryoko Matsu
Community against Justice Band 0f Brothers
6
|
Posted - 2012.07.09 08:23:00 -
[53] - Quote
i like this module in missions on my alt-¦s domi...
+ two mission specific hardeners and it gives fine resists...
if i-¦m lazy and don-¦t like to change hardeners before missions, i smack in one EANM, DCU II and a RAH... tanks nearly everything (gank/tank)
i can see also use of this module against a drake fleet in an archon =;O) |
Onslaughtor
True Slave Foundations Shaktipat Revelators
2
|
Posted - 2012.07.11 11:34:00 -
[54] - Quote
I feel the real issue with the mod as a starter is that you can only fit one. The RAH was made to augment small conflict armor buffers ( This seems clear to me a least by how it works). Since I can only fit one my resists don't change fast enough and not by a large enough amount. To me the clear answer is to first remove one RAH limit, this horrible gimp for them. You can use two ASBs so why not two RAHs?
After this, we can then again discuss whether this mod is total complete crap like it currently is. |
Bibosikus
Caldari Deep Space Ventures Intrepid Crossing
130
|
Posted - 2012.07.11 11:48:00 -
[55] - Quote
The RAH:
Interesting and potentially very useful idea,
Poorly implemented.
Like so many other features of Eve. The box said "Requires Windows-á2000 or better", so I installed Linux. |
Tor Gungnir
Agenda Industries
283
|
Posted - 2012.07.11 11:52:00 -
[56] - Quote
Is there any reason to fit one over a DCU II?
I struggle to find one. Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |
corwin1
EdgeGamers Dark Taboo
0
|
Posted - 2012.07.11 18:07:00 -
[57] - Quote
Paikis wrote:Adaptive Resistance Plating I (base stats) Low Slot CPU: 30 PG: 1 Capacity: 1.00 m3 Explosive dmg resistance bonus: 10% EM dmg resistance bonus: 10% Kinetic dmg resistance bonus: 10% Thermal dmg resistance bonus: 10% Used with (charge group): Resistance Script
Then fit scripts to it.
Hmm yes either the module needs to use scripts that have no reload time (obviously it will take someone a few seconds to select the desired script) and have the resists increase with the meta level or it should as previously suggested have a much faster adaption speed while the higher meta levels allow for even faster reaction speeds than the current varient.
|
Funky Lazers
Imperial Academy Amarr Empire
7
|
Posted - 2012.07.11 19:54:00 -
[58] - Quote
The idea of this module is you activate it and go cooking a dinner. With Scripts and other things you could introduce some new module.
I actually liked the idea when you activate it and go cooking. When you fight someone with ACs you have no idea (sometimes) what damage type he uses. Since most of the people use ACs this module should be useful, in theory at least.
|
Zyella Stormborn
Alpha Strategy In Umbra Mortis
13
|
Posted - 2012.07.11 22:00:00 -
[59] - Quote
Victor Lance wrote:Reicine Ceer wrote: Should you feel bad? Yes.
There are a lot of Amerrukans that do this, and i've noticed it far more in recent times - it doesn't matter whether you think "Derp, its the same thing/i can say what i want/you knew what i meant/I AM AMERRUKAN! I SAY WHAT I WANT OR I BOMB YOUR HOME, TERRORIST!!!1/etc - it is still completely wrong.
Would you just look at this detractive twit... First, you contributed nothing to the discussion at hand. Second, you assumed the person who made the comment is an American without any real evidence of that being a fact. And finally, you bash both the poster and Americans for using less than perfect grammar with an example that is an even more atrocious display of poor writing skills. You, Sir or Ma'am, are a charlatan. "I" as a personal pronoun, including "I've" is always capitalized; even when used mid-sentence. The hyphen is not an all purpose replacement for both periods, semicolons and commas. Abbreviations are supposed to be followed by a period; though I will admit that the usage is becoming some what pass+¬. The "/" is not a replacement for the word or. Sentence fragments are just that; try joining them to another statement. Lastly, this just speaks for itself: "There are a lot of Amerrukans that do this..." should be, "There are a lot of Americans who do this..." Now STUFU shortbus, I came here to get information and opinions on the armor module.
I salute you sir. o7 |
Plus 1
Science and Trade Institute Caldari State
76
|
Posted - 2012.07.12 01:37:00 -
[60] - Quote
I didn't know the letter "e" was so powerful. |
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |