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Caelum Dominus
Genos Occidere
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Posted - 2010.05.02 13:38:00 -
[211]
Edited by: Caelum Dominus on 02/05/2010 13:44:53
Originally by: Malcanis I'm seeing a lot of duplicated killmails.
Indeed. I've recently changed the way EVE Arena detects duplicates in order to support structures. Unfortunately EDK tends to rearrange killmail data (like involved parties) randomly, which causes some killmails to evade detection. I'm working on it.
Originally by: Malcanis 1) Portraits as default , should be ship images (Yes I _know_ you can change it, but call me paranoid if you want, I ain't accepting a cookie to store that value, or anything else.)
I agree. In fact, this was changed a few hours ago. As an aside, I'm not sure why you are hesitant to accept cookies; they are merely tiny pieces of text stored on your computer, and so they can do you no harm.
Originally by: Malcanis 2) Transparency , makes a cool look but ultimately hard to read because of the distractions (This is human mind by the way, which you can't circumvent, it unconciously wants to focus on the things in the background, _always_)
Originally by: Malcanis 3) Destroyed items/Dropped items, no clear distinction between them, the dimming isn't clear enough, just bite the bullet and do it like EDK does, with highlights.
I know many share your opinion, and I'm considering the alternatives.
Originally by: Malcanis 4) Spacing in layout, way too much wasted space there between different cells, condense it down (also makes it hard to read on a low res display because of that)
I'm not sure I agree. I think sufficient margin is critical to information architecture. You might find this article at A List Apart an interesting read. I appreciate your time and effort to author an alternate stylesheet, though, and you might be pleased to know that EVE Arena will soon support alternate styles right out of the box.
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Yon89
RED.OverLord
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Posted - 2010.05.02 13:50:00 -
[212]
This site is awsome. Great work. ============= SIG SIG SIG |
Elyseum
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Posted - 2010.05.02 14:50:00 -
[213]
re-visited it to see if the color problem was resolved
still way too dark to navigate efficiently or even enjoy browsing
you will see traffic increase 10 fold when you fix this issue
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.02 17:48:00 -
[214]
Edited by: Caelum Dominus on 02/05/2010 17:48:02
Originally by: Yon89 This site is awsome. Great work.
Thank you, I appreciate.
Originally by: Elyseum re-visited it to see if the color problem was resolved
still way too dark to navigate efficiently or even enjoy browsing
you will see traffic increase 10 fold when you fix this issue
Duly noted. I'll see what I can do, though I should say there are many conflicting opinions on this point.
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Haldeeman
Minmatar Invicta. Cry Havoc.
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Posted - 2010.05.03 12:19:00 -
[215]
Can i get a beta key, or am i too late. only came across this yesterday!?
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.03 14:24:00 -
[216]
Edited by: Caelum Dominus on 03/05/2010 14:24:02
Originally by: Haldeeman Can i get a beta key, or am i too late. only came across this yesterday!?
You don't need a beta key anymore; EVE Arena has been in public beta for a few weeks now.
http://www.eve-arena.com/
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Skex Relbore
Gallente Red Federation
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Posted - 2010.05.03 15:32:00 -
[217]
like the layout but the accuracy sucks(I wish I had that many kills this month). If you can get the duplicate issue resolved at some point it might be worth using.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.03 15:42:00 -
[218]
Originally by: Skex Relbore like the layout but the accuracy sucks(I wish I had that many kills this month). If you can get the duplicate issue resolved at some point it might be worth using.
Originally by: Caelum Dominus Indeed. I've recently changed the way EVE Arena detects duplicates in order to support structures. Unfortunately EDK tends to rearrange killmail data (like involved parties) randomly, which causes some killmails to evade detection. A fix will be ready soon(tm)*.
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Osiris Occido
The Nightshift
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Posted - 2010.05.03 16:34:00 -
[219]
Originally by: Chribba
Originally by: Kendon riddick any chance the killmails before killboard and api were introduced, i bet ccp has them locked away in a vault. it would be beyond amazing if you could sorce these and id send you moneys.
I have some 400k available from 2004-2007.
Is there any real chance on getting these?
-------------- Perfect Quality with Windows Movie Maker |
Rpeg
Minmatar Rosa Castellum
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Posted - 2010.05.04 04:15:00 -
[220]
Fantastic design. Who developed the front-end of the site? -- autechre - ep7 - track 1: rpeg estevancarlos.com |
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 06:45:00 -
[221]
Originally by: Rpeg Fantastic design. Who developed the front-end of the site?
Thank you. :) That would be me. In fact, EVE Arena is just me (though sometimes I wish I had been sensible enough to gather a team of designers and developers).
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Opertone
Caldari SIEGE.
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Posted - 2010.05.04 09:21:00 -
[222]
awesome
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Gavjack Bunk
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Posted - 2010.05.04 11:35:00 -
[223]
Is there any way it could determine just how hard it was to find and kill somebody?
I'm seeing a lot of whining in the comments about the AI not being able to detect worthless kills, strangely not on any Genos killmails oddly enough, but maybe if you code it to take into account, logoffski, people jump cloning all over the place, and having to go over 200 jumps over 5 days to get at them, then we wouldn't have to suffer all this whining. If you could just sort that out, thanks. |
Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 11:59:00 -
[224]
Originally by: Gavjack Bunk Is there any way it could determine just how hard it was to find and kill somebody?
I'm seeing a lot of whining in the comments about the AI not being able to detect worthless kills, strangely not on any Genos killmails oddly enough, but maybe if you code it to take into account, logoffski, people jump cloning all over the place, and having to go over 200 jumps over 5 days to get at them, then we wouldn't have to suffer all this whining. If you could just sort that out, thanks.
I take it you are joking. ^_^
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Gavjack Bunk
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Posted - 2010.05.04 12:50:00 -
[225]
Originally by: Caelum Dominus I take it you are joking. ^_^
It's a very good board nonetheless, and I'm glad it exists. |
Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 12:59:00 -
[226]
Originally by: Gavjack Bunk
Originally by: Caelum Dominus I take it you are joking. ^_^
It's a very good board nonetheless, and I'm glad it exists.
Thank you, I appreciate. :-)
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Skippermonkey
Suddenly Ninjas
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Posted - 2010.05.04 13:06:00 -
[227]
How are the points for kills scored?
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.04 20:58:00 -
[228]
Edited by: Caelum Dominus on 04/05/2010 20:59:12
Originally by: Skippermonkey How are the points for kills scored?
This is the current version of EVE Arena's scoring algorithm in a nutshell:
Each ship class has a value associated with it. For example, frigates are worth 10 points and cruisers are worth 20 points. The system calculates a multiplier based on the sum of involved parties. If the sum of involved parties is lesser than the value of the destroyed ship, the multiplier is positive. Conversely, if the sum of involved parties is greater than the value of the destroyed ship, the multiplier is negative. This way, killing a cruiser in a frigate will yield 40 points whereas killing a cruiser in a cruiser only yields 20. Finally, the score is split by the number of involved parties, and involved corporations and alliances only receive points equal to one of its pilots.
I hope that made sense. :-)
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Dixon Oreole
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Posted - 2010.05.04 22:04:00 -
[229]
I like the look very much yet it might use some contrast as someone said, it's pretty hard to see gray on black -_- . Overall it looks very good and I hope it well become THE killboard.
Although I'm afraid CCP will probably add their own killboard sometime along the EvE Gate project and that will probably be the best updated KB there is as it will probably be connected directly to EvE and recieve the latest kills/market updates. But I wish you very good luck.
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Kara Sharalien
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Posted - 2010.05.04 22:20:00 -
[230]
Its certainly a much less bloated, busy site then battleclinic, and the lack of login is great.
As a purpose built killmail website, youve done a pretty damned good job.
Two concerns though:
1. I ahve ****ty eyesight, I tend to increase the font size(ctrl-srcollwheel) on most sites i visit.
If you do this on the eve forums main index, youll notice the text wriggled around in the boxes to try and keep everything on the horizontal area, so you dont get a horizontal scroll bar.
On arena, it just make a h-scroll that gets bigger and bigger and bigger, essentially just zooming in and out.
I cant speak for the code running this, but that represents a serious accessibility issue.
Secondly, the whole site is a bit bland for me. Its blue on black all the way through, and while I can see you are going for a theme here, a few splashes of color wouldn't hurt.
Originally by: Thuul'Khalat WHY YOU VIOLENCE MY BOAT?!
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Skippermonkey
Suddenly Ninjas
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Posted - 2010.05.05 10:51:00 -
[231]
Edited by: Skippermonkey on 05/05/2010 10:56:25 Edited by: Skippermonkey on 05/05/2010 10:53:51
Originally by: Caelum Dominus Edited by: Caelum Dominus on 04/05/2010 20:59:12
Originally by: Skippermonkey How are the points for kills scored?
This is the current version of EVE Arena's scoring algorithm in a nutshell:
Each ship class has a value associated with it. For example, frigates are worth 10 points and cruisers are worth 20 points. The system calculates a multiplier based on the sum of involved parties. If the sum of involved parties is lesser than the value of the destroyed ship, the multiplier is positive. Conversely, if the sum of involved parties is greater than the value of the destroyed ship, the multiplier is negative. This way, killing a cruiser in a frigate will yield 40 points whereas killing a cruiser in a cruiser only yields 20. Finally, the score is split by the number of involved parties, and involved corporations and alliances only receive points equal to one of its pilots.
I hope that made sense. :-)
OK
I kill a battlecruiser i get 20 points I kill a Raven Navy Issue i get 25 points
doesnt seem right?
Maybe it is taking into account the mission rats doing damage to him..? which im guessing was cumulative since he started his mission, if that makes a difference it should be discounted, because i effectively took that Navy Raven 1 on 1.
I think Faction ships should have some added 'prestige' points in scoring fights
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 18:25:00 -
[232]
Originally by: Kara Sharalien
1. I ahve ****ty eyesight, I tend to increase the font size(ctrl-srcollwheel) on most sites i visit.
If you do this on the eve forums main index, youll notice the text wriggled around in the boxes to try and keep everything on the horizontal area, so you dont get a horizontal scroll bar.
On arena, it just make a h-scroll that gets bigger and bigger and bigger, essentially just zooming in and out.
I cant speak for the code running this, but that represents a serious accessibility issue.
This is indeed a serious accessibility issue, and I am glad you brought it up. I can't seem to reproduce it, though; I have to zoom in really far to have the browser invoke a horizontal scroll bar.
Quote: Secondly, the whole site is a bit bland for me. Its blue on black all the way through, and while I can see you are going for a theme here, a few splashes of color wouldn't hurt.
I agree; it's been a little flavorless since the removal of a few key graphical elements a few days ago. I'm considering the alternatives.
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 18:36:00 -
[233]
Edited by: Caelum Dominus on 05/05/2010 18:37:20
Originally by: Skippermonkey
OK
I kill a battlecruiser i get 20 points I kill a Raven Navy Issue i get 25 points
doesnt seem right?
You are right in assuming it is taking the NPCs that participated on the killmail into account; NPCs are valued as a battlecruiser if they have more than 10% damage done. Unfortunately there is no way I can determine whether or not they actually played part in the encounter with the limited information killmails provide, so I must assume that they always do in the interest of doing right by the majority.
Originally by: Skippermonkey I think Faction ships should have some added 'prestige' points in scoring fights
I agree. The scoring algorithm was written prior to Dominion, when faction ships received an overhaul and generally became much more powerful than their tech 1 counterparts. As such, they are currently valued the same. I will be taking their new found power into account as the scoring algorithm is revamped, however, but because it is such an integral part of EVE Arena it might take some time.
Originally by: Skippermonkey Why are some of those modules listed as zero isk value?
EVE Arena queries EVE Central and EVE Metrics for item prices. Unfortunately, these services lack data on contract-traded items. Registered users will be able to suggest values for these items soon, however.
Originally by: Skippermonkey Doesnt this points system massively favor Stealth Bombers?
Yes, it does. This is another shortcoming of the current scoring algorithm, and I will be keeping it in mind.
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Bevil Smyth
Caldari Deep Core Mining Inc.
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Posted - 2010.05.05 19:06:00 -
[234]
nice website, but sadly i use ie8 and it doesnt work particularly well for me :( ============================ 2003 and still alive! |
Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 19:12:00 -
[235]
Originally by: Bevil Smyth nice website, but sadly i use ie8 and it doesnt work particularly well for me :(
Thanks. I'm sorry to say I will not be focusing on compatibility for non-standards compliant browsers during the beta, though rest assured EVE Arena will be compatible with all major browsers come its release. :)
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Hori To
T.R.I.A.D
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Posted - 2010.05.05 20:38:00 -
[236]
Great killboard.
Discovered an oddity with your battle report function though. http://www.eve-arena.com/battles/4120191
It lists 4 involved parties, not 3. Needs a check for same name multiple times maybe? |
Caelum Dominus
Genos Occidere
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Posted - 2010.05.05 21:01:00 -
[237]
Originally by: Hori To Great killboard.
Discovered an oddity with your battle report function though. http://www.eve-arena.com/battles/4120191
It lists 4 involved parties, not 3. Needs a check for same name multiple times maybe?
Thank you. :) I think this is due to duplicates; there are a fair amount of them in the database, and they are being deleted as we speak.
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Kara Sharalien
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Posted - 2010.05.06 02:12:00 -
[238]
Originally by: Caelum Dominus
This is indeed a serious accessibility issue, and I am glad you brought it up. I can't seem to reproduce it, though; I have to zoom in really far to have the browser invoke a horizontal scroll bar.
If it helps, the inital problem was at 1600x900 res in google chrome, reproduced in 1280x800 in mozilla firefox.
I am zooming pretty far in, i like the letters to be about 3/4 of a cm high.
Originally by: Thuul'Khalat WHY YOU VIOLENCE MY BOAT?!
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Caelum Dominus
Genos Occidere
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Posted - 2010.05.22 15:04:00 -
[239]
Edited by: Caelum Dominus on 22/05/2010 15:06:32
Hi everyone,
I'd like to thank everyone for participating in beta-testing EVE Arena since it opened a month ago. I'm happy to see it has already become an alternative to legacy killboards, though I did not expect it; EVE Arena is beta software, after all, and I can see no end to all the things I'd like to implement yet.
In the interest of getting there a little faster, however, I'm looking for programmers to form a development team with. You'll need to know PHP and MySQL as well as basic technologies like HTML and CSS. I've taken great pride in the inner workings of EVE Arena since I started its development over a year ago, so I expect you to be an experienced (preferably professional) programmer who writes code that make me feel all warm and fuzzy inside.
If you'd like to participate, please reply to this thread or mail me at [email protected] and we'll talk (and then we'll create something amazing).
All the best, Caelum
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Elyseum
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Posted - 2010.05.22 17:35:00 -
[240]
Originally by: Caelum Dominus it has already become an alternative to legacy killboards
not really. i mean, people are visiting it a bit but really, they go to eve-kill and their own EDK boards for meat and potatoes killboard usage.
your board is unreadable, hard to find information, too dark for extended use and just doesn't provide the basic details those "legacy" killboards do
it looks like a good effort but until people can actually read the information without squinting and it displays information in a more useful manner, it will just be a secondary way of looking at kills.
it is by no means superior to any of the "legacy" killboards from which you have borrowed code quite liberally
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