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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Gizznitt Malikite
Agony Unleashed Agony Empire
405
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Posted - 2012.07.02 21:21:00 -
[31] - Quote
Maliatida wrote:CCP Veritas wrote:Maliatida wrote:CCP Veritas wrote:A simple random number broke ties that we did not have a rule to call.
We're most certainly not going to revamp the entire ranking rules once the tournament is underway. Why bother having a tournament at all then? Just randomly generate a winner. ATX, Alliance Raffle Tournament. The initial schedule was determined by random as well, are you upset about that? There is a fairly clear difference between being incapable to develop a clear seeding system that fits within the timetable of a tournament (in most tournaments there is an understood element of chance, it is the nature of the beast with no initial group stages) and quite literally rolling the dice between ties in a point system to see who comes out on top.
At the current point in the tournament, using a roll-of-the-die method to determine if Ronin fights Darkside or any of the other 11 teams they are tied wtih makes little difference....
However, when it comes time to Move up or not to the group stages, using a rolling the die method that kicks a team out of the tourney when they are tied with another team moving forward would be fairly unacceptable IMO. I request a tie-breaker qualifier match between tied opponents if this specific case happens!!!!!
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CCP Veritas
C C P C C P Alliance
539
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Posted - 2012.07.02 21:32:00 -
[32] - Quote
The chance of having two teams with an identical history with all of their opponents having identical histories gets astonishingly unlikely once we've had a few rounds of fights. It's just that with one round it's very, very likely. CCP Veritas - Senior Programmer - EVE Software |
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Michael Harari
The Hatchery Team Liquid
177
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Posted - 2012.07.02 21:44:00 -
[33] - Quote
CCP Veritas wrote:The chance of having two teams with an identical history with all of their opponents having identical histories gets astonishingly unlikely once we've had a few rounds of fights. It's just that with one round it's very, very likely.
Its sort of strange that a team's history factors in at all. Just because a team was strong last year, doesnt mean it is strong this year. Additionally, in a game like eve, its entirely possible that despite having the same alliance name, a team has entirely different people running the team from one year to the next.
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CCP Veritas
C C P C C P Alliance
539
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Posted - 2012.07.02 21:46:00 -
[34] - Quote
It's history within the same tourney sir. CCP Veritas - Senior Programmer - EVE Software |
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Gnaw LF
AQUILA INC Verge of Collapse
106
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Posted - 2012.07.02 21:58:00 -
[35] - Quote
CCP Veritas wrote:It's history within the same tourney sir.
So when you say history it does not mean win/lose, you also account for points scored conceded? Because if its just win lose I want to hear your selection process for teams that win one and lose one. |
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CCP Veritas
C C P C C P Alliance
539
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Posted - 2012.07.02 22:01:00 -
[36] - Quote
http://community.eveonline.com/en/tournament/format
Pre-Qualifying Rankings
If at any point, teams are level in Win/Loss and also level in points scored, the following will be used in order to determine ranking position.
If the teams disputing rank have fought each other at any point, the winner is higher. The current ranking (W/L, then points) of the last team that you defeated. Higher is better. The current ranking of the last team that defeated you. Again, higher is better. CCP Veritas - Senior Programmer - EVE Software |
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roigon
Agony Unleashed Agony Empire
19
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Posted - 2012.07.02 22:03:00 -
[37] - Quote
CCP Veritas wrote:The chance of having two teams with an identical history with all of their opponents having identical histories gets astonishingly unlikely once we've had a few rounds of fights. It's just that with one round it's very, very likely.
But good sir, you do know that a million to one chance happens 9 times out of 10. |
Gnaw LF
AQUILA INC Verge of Collapse
106
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Posted - 2012.07.02 22:13:00 -
[38] - Quote
CCP Veritas wrote:http://community.eveonline.com/en/tournament/format
Pre-Qualifying Rankings
If at any point, teams are level in Win/Loss and also level in points scored, the following will be used in order to determine ranking position.
If the teams disputing rank have fought each other at any point, the winner is higher. The current ranking (W/L, then points) of the last team that you defeated. Higher is better. The current ranking of the last team that defeated you. Again, higher is better.
Oi vey. As you just admitted you used a random generator to determine tie breakers. So at the end of the day, some of the teams are already getting a short stick as the team that defeated them or is defeated by them is ranked lower then they would have if you based it on points conceded / match time. In addition you are also giving benefit to the practice of "throwing ships" where the winning team might sacrifice a ship or two to give points to their opponent so that they get a higher ranking in case they need to have a tie break.
Dammit, I should have read these ******** rules long time ago, could have been bitching about them for a while.
Whatever. |
Swidgen
Republic University Minmatar Republic
9
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Posted - 2012.07.02 23:30:00 -
[39] - Quote
Just seed everyone into 2 brackets before the tournament starts. End of story. Increases wagering and fun for those who like to smack for the weeks leading up to the finals. This re-seeding after every round is bogus. |
Weaselior
GoonWaffe Goonswarm Federation
3807
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Posted - 2012.07.02 23:59:00 -
[40] - Quote
Singulis Pacifica wrote:[
do his method so we can fight test
thanks! |
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5n4keyes
Sacred Templars RED.OverLord
38
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Posted - 2012.07.03 01:10:00 -
[41] - Quote
Ranking should be Points you scored, and then the points scored against you.
So if you scored 50 points, but lost 10, your above someone who scored 50 points and lost 11.
The second fights should just simply be, Loser of game 1 day 1 vs loser of game 1 day 1, winner of game 1 day 1 vs winner of game 1 day 2, etc No rankings needed, its random draw, and solves rankings for the end of the qualifying rounds.
I doubt there would be many draws after that, if there was, then you could easily do a mid week playoff, or speed in which they won, or highest isk destroyed. |
Ophey Won
Stargate SG-1 Fatal Ascension
5
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Posted - 2012.07.03 01:19:00 -
[42] - Quote
5n4keyes wrote:Ranking should be Points you scored, and then the points scored against you.
So if you scored 50 points, but lost 10, your above someone who scored 50 points and lost 11.
The second fights should just simply be, Loser of game 1 day 1 vs loser of game 1 day 1, winner of game 1 day 1 vs winner of game 1 day 2, etc No rankings needed, its random draw, and solves rankings for the end of the qualifying rounds.
I doubt there would be many draws after that, if there was, then you could easily do a mid week playoff, or speed in which they won, or highest isk destroyed.
its about the strength of the opponent. An opponent that scored 11 points is rated higher then one that scored 10. So if two teams tied with 50 points then the tie barker would be how strong your opponent was.
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5n4keyes
Sacred Templars RED.OverLord
37
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Posted - 2012.07.03 01:47:00 -
[43] - Quote
Realisticly if you want Qualifying rounds you want to have 3 fights, as the point divide would be quite large, having 2 fights really doesnt divide the points, causing what we have at the moment, with many with the same score =P |
Ophey Won
Stargate SG-1 Fatal Ascension
5
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Posted - 2012.07.03 01:54:00 -
[44] - Quote
5n4keyes wrote:Realisticly if you want Qualifying rounds you want to have 3 fights, as the point divide would be quite large, having 2 fights really doesnt divide the points, causing what we have at the moment, with many with the same score =P
How many matches do you want... is this the NHL where we play until June. Wait and see how teams separate after 2 matches. |
5n4keyes
Sacred Templars RED.OverLord
37
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Posted - 2012.07.03 01:57:00 -
[45] - Quote
@Ophey, its not currently what we have got, currently its just the points you got, not the points you lost, example Huns are currently on top, but they lost ships, there was a couple of matches that had 0 losses, so these should in theory be ranked higher. |
Ophey Won
Stargate SG-1 Fatal Ascension
5
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Posted - 2012.07.03 02:03:00 -
[46] - Quote
Well I can't keep explaining it to you. You don't get how the system works. |
Kumq uat
Guiding Hand Social Club Dystopia Alliance
96
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Posted - 2012.07.03 04:55:00 -
[47] - Quote
I know it is tough for you to do snake but stop crying. |
Firebolt145
Gunpoint Diplomacy
62
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Posted - 2012.07.03 08:40:00 -
[48] - Quote
Really, I'm just sad that either Verge of Collapse or Darkside might not make it through, and this is just the prelims.
That's like having Spain and Italy play in a bo1 knockout even before the group stages of the Euros.
:( |
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