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TotalCareBear
Republic Military School Minmatar Republic
2
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Posted - 2012.07.05 14:49:00 -
[1] - Quote
More often than not you hear goons&0.0 alliances complaining on forum about risk vs reward. Their basic premise is something like this: in highsec you cannot shoot ships without concord, thus you are safe 99% of the time. However, in 0.0 your ship is constantly in danger, thus it is more riskier to be in 0.0, thus in 0.0 you have higher rewards, however highsec rewards are too high in their opinion.
0.0 dwellers keep repeating that idealistic story, whine about "carebears", saying that highsec deserves horrible nerfs, everyone should be forced to 0.0 and what not. However, what they are not telling you, is that thanks to the game mechanics, in 0.0 risk is almost non-existent, but rewards many times higher than highsec.
First Problem: Local.
event 1. neutral/red jumps into 0.0 system event 2. every hulk/raven/cnr/vindicator/maradeur/carrier click on "Warp to POS/SS/DOCK."
There is no counter. This very simple game mechanic has made 0.0 carebearing foolproof, also this makes fleet op intel too easy.
Solution: Remove local from game. If and only if 0.0 alliances start mega-crying... buff scanner a bit to compensate for the tears.
Second Problem: Defensive 0.0 mechanics.
Someone like NC. has like 100 tech moons. That is only tech moons. To assault them you need a mega blob. Now once you have that megablob, all those cynojammers/sov mechanics/TCU/station/whatever destroy the desire of the attacking side. The only exceptions, are renter alliances falling out of grace with their masters. Even if you win vs a fail alliance, you end up with them being able to evacuate vast majority of their assets.
Solution: Drastically nerf every single defensive feature, one single reinforce timer for every single item in the system/constellation. Once a station changes hands, every single item in the station is is irreversably purged.
Third Problem: Supercaps.
Too many supercaps, too few die. This is a problem.
Solution: Make all supercaps globally view able on galaxy map, make all supercaps warpable beacons on overview, no supercapital will disappear in space when logged off(you have to use pos), start banning supercapital account sharing.
Fourth Problem: Jump Bridges and Jump Freighters.
These make alliance logistics too easy.
Solution: Jump Freighters have a cooldown period of 5h, once they unload their cargo - no jumps until the timer is up. Jump Bridges should not allow to carry non-ammo cargo(like trying to put a Iteron V full of trit into a carrier.)
Lots of highsec players are getting tired of this constant goon/[enter alliance here] spam: "NERF HIGHSEC, RISK VS REWARD." Time to look at the real carebears - the 0.0 alliances - and start adding some risk to their game. Once all these changes have been made, we can have a serious discussion on lvl4/hulks in highsec. |
knobber Jobbler
190
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Posted - 2012.07.05 15:03:00 -
[2] - Quote
Don't remove local, just change it so its works like worm holes. Without local there is no way to communicate... |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
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Posted - 2012.07.05 15:06:00 -
[3] - Quote
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec a rogue goon |
Alaya Carrier
Republic Military School Minmatar Republic
55
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Posted - 2012.07.05 15:09:00 -
[4] - Quote
Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec
His ideas might be very dumb, but they are not dumber than most 0.0 dwellers ideas. |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
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Posted - 2012.07.05 15:09:00 -
[5] - Quote
Alaya Carrier wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec His ideas might be very dumb, but they are not dumber than most 0.0 dwellers ideas.
tell me the dumb ideas that normally come from 0.0 dwellers a rogue goon |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
1404
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Posted - 2012.07.05 15:12:00 -
[6] - Quote
Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec
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Xython
Merch Industrial Goonswarm Federation
990
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Posted - 2012.07.05 15:14:00 -
[7] - Quote
"Goons keep pointing out how ****** highsec is, so here are some ideas that would be horrible disasters if they were added to the game but would **** off Goons and that's all the metric we need, right?"
Skill Yourself (For Destroyers) |
Bootleg Jack
Potters Field
168
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Posted - 2012.07.05 15:18:00 -
[8] - Quote
Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec
another nullbear with nothing usefull to say I'm an American, English is my second language... |
baltec1
1588
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Posted - 2012.07.05 15:18:00 -
[9] - Quote
OP thinks the NC is still around |
TotalCareBear
Republic Military School Minmatar Republic
3
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Posted - 2012.07.05 15:20:00 -
[10] - Quote
baltec1 wrote:OP thinks the NC is still around
So hardcore funny.
I am dying of laughter. |
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Richard Desturned
GoonWaffe Goonswarm Federation
1230
|
Posted - 2012.07.05 15:21:00 -
[11] - Quote
Bootleg Jack wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec another nullbear with nothing usefull to say
i do love it when hisec miners talk about "nullbears"
i wonder, what defines a "nullbear" a rogue goon |
Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
256
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Posted - 2012.07.05 15:21:00 -
[12] - Quote
Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec While his ideas are derptarded, the basic premise that nullbearing is as safe or safer than hisec bearing is valid. There should be a rather awesome pic here |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
|
Posted - 2012.07.05 15:22:00 -
[13] - Quote
Copine Callmeknau wrote:While his ideas are derptarded, the basic premise that nullbearing is as safe or safer than hisec bearing is valid.
do you say this from personal experience or are you just making nonsense up a rogue goon |
TotalCareBear
Republic Military School Minmatar Republic
3
|
Posted - 2012.07.05 15:24:00 -
[14] - Quote
Richard Desturned wrote:Bootleg Jack wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec another nullbear with nothing usefull to say i do love it when hisec miners talk about "nullbears" i wonder, what defines a "nullbear"
Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0. |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
|
Posted - 2012.07.05 15:25:00 -
[15] - Quote
TotalCareBear wrote:Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.
the game mechanics allow me to shoot literally anybody i want in nullsec without some arbitrary time window in which I have to kill them before I'm popped by ridiculously overpowered peacekeepers
ergo, nullsec is actually risky a rogue goon |
baltec1
1588
|
Posted - 2012.07.05 15:25:00 -
[16] - Quote
TotalCareBear wrote:
Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.
I see Delve is awash with risk free play. |
Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
256
|
Posted - 2012.07.05 15:25:00 -
[17] - Quote
Richard Desturned wrote:Copine Callmeknau wrote:While his ideas are derptarded, the basic premise that nullbearing is as safe or safer than hisec bearing is valid. do you say this from personal experience or are you just making nonsense up Personal experience There should be a rather awesome pic here |
Bootleg Jack
Potters Field
168
|
Posted - 2012.07.05 15:27:00 -
[18] - Quote
TotalCareBear wrote:Richard Desturned wrote:Bootleg Jack wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec another nullbear with nothing usefull to say i do love it when hisec miners talk about "nullbears" i wonder, what defines a "nullbear" Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.
players who are unable to A L I G N and S C A N I'm an American, English is my second language... |
Virgil Travis
GWA Corp Unified Church of the Unobligated
408
|
Posted - 2012.07.05 15:27:00 -
[19] - Quote
Richard Desturned wrote:Bootleg Jack wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec another nullbear with nothing usefull to say i do love it when hisec miners talk about "nullbears" i wonder, what defines a "nullbear"
Sounds like a monster from D&D to me Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |
Varesk
Mafia Redux Black Legion.
110
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Posted - 2012.07.05 15:29:00 -
[20] - Quote
baltec1 wrote:OP thinks the NC is still around
He typed NC. There is dot in the OP. |
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TotalCareBear
Republic Military School Minmatar Republic
3
|
Posted - 2012.07.05 15:32:00 -
[21] - Quote
Richard Desturned wrote:TotalCareBear wrote:Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0. the game mechanics allow me to shoot literally anybody i want in nullsec without some arbitrary time window in which I have to kill them before I'm popped by ridiculously overpowered peacekeepers ergo, nullsec is actually risky
1. Goons mine 0.0 in hulks.
2. Neutral/red jumps into system.
3. Goons warp to pos/ss/station.
What is the counter?
In 0.0 you can use local for 100% perfect defense, in highsec you cannot.
Keep telling yourself stories about arbitrary time windows, fact is 0.0 hulk safer than in highsec. |
baltec1
1588
|
Posted - 2012.07.05 15:33:00 -
[22] - Quote
Varesk wrote:baltec1 wrote:OP thinks the NC is still around He typed NC. There is dot in the OP.
So there is, my bad. But OP is still a daft one. |
Cloned S0ul
Blood Fanatics
161
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Posted - 2012.07.05 15:33:00 -
[23] - Quote
Nullbears hate Highsecbears and vice versa this is true competition. Teemo for president. |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
|
Posted - 2012.07.05 15:33:00 -
[24] - Quote
nullseccers die less while making isk because they realized long ago that the winning strategy in eve is to avoid getting tackled, rather than being complacent because the peacekeepers will kill anybody who does so much as activate a target painter on you a rogue goon |
Richard Desturned
GoonWaffe Goonswarm Federation
1230
|
Posted - 2012.07.05 15:34:00 -
[25] - Quote
TotalCareBear wrote:1. Goons mine 0.0 in hulks.
2. Neutral/red jumps into system.
3. Goons warp to pos/ss/station.
What is the counter?
In 0.0 you can use local for 100% perfect defense, in highsec you cannot.
Keep telling yourself stories about arbitrary time windows, fact is 0.0 hulk safer than in highsec.
the counter is to log off a bomber in their grav anom since, well, hulks don't have great align time a rogue goon |
TotalCareBear
Republic Military School Minmatar Republic
3
|
Posted - 2012.07.05 15:35:00 -
[26] - Quote
Bootleg Jack wrote:TotalCareBear wrote:Richard Desturned wrote:Bootleg Jack wrote:Richard Desturned wrote:another NPC corp poster regales us with his well-informed and unbiased insights on nullsec another nullbear with nothing usefull to say i do love it when hisec miners talk about "nullbears" i wonder, what defines a "nullbear" Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0. players who are unable to A L I G N and S C A N
Remove local from game and 0.0 bears have to use A L I G N and S C A N, too! |
Nostradamouse Riraille
Blackreach. SRS.
33
|
Posted - 2012.07.05 15:37:00 -
[27] - Quote
*Looks at post...
I'll go crawl back in my wormhole... |
Richard Desturned
GoonWaffe Goonswarm Federation
1231
|
Posted - 2012.07.05 15:39:00 -
[28] - Quote
TotalCareBear wrote:Remove local from game and 0.0 bears have to use A L I G N and S C A N, too!
protip: they already do
not that you'd know since you've never left hisec a rogue goon |
baltec1
1589
|
Posted - 2012.07.05 15:39:00 -
[29] - Quote
TotalCareBear wrote:
Remove local from game and 0.0 bears have to use A L I G N and S C A N, too!
I already do. Because, unlike in high sec, that neutral in local is not a nice guy. |
Akirei Scytale
Test Alliance Please Ignore
1744
|
Posted - 2012.07.05 15:40:00 -
[30] - Quote
Richard Desturned wrote:TotalCareBear wrote:Remove local from game and 0.0 bears have to use A L I G N and S C A N, too! protip: they already do not that you'd know since you've never left hisec
Was gonna say this.
Align and scan is the bread and butter of nullsec. TEST Alliance BEST Alliance |
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