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Emo TJ
Deep Core Mining Inc.
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Posted - 2010.04.23 16:52:00 -
[1]
The amount of remote repair from carriers is way over the top. I propose the following changes:
- Increase the lock time to lock a battleship by 20% - Increase all capital remote repair modules by 15% - 5x capital remote repairs on the current fitting. Seriously? - Increase the cycle time by 15% - To offset the above, decrease the cap usage by 10%
This way when there is a good fight going on and someone decides to hot drop in carriers, it does not become an automatic I WIN button.
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Atif Yilmaz
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Posted - 2010.04.23 17:18:00 -
[2]
Originally by: Emo TJ The amount of remote repair from carriers is way over the top.
Based on what criteria? LOE holdings - information gathering and other services offered
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darius mclever
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Posted - 2010.04.23 17:19:00 -
[3]
Originally by: Emo TJ This way when there is a good fight going on and someone decides to hot drop in carriers, it does not become an automatic I WIN button.
Kill the carrier? o_O Or would that be too easy?
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Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.04.23 17:47:00 -
[4]
Edited by: Maxsim Goratiev on 23/04/2010 17:47:21 You know what i did when my ishtar did not manage to kill a ship that was being rred by a carrier? I did not post at this forum, i will tell you that!
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Verys
Burning Technologies Cult of War
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Posted - 2010.04.23 17:54:00 -
[5]
Originally by: Emo TJ The amount of remote repair from carriers is way over the top. I propose the following changes:
- Increase the lock time to lock a battleship by 20% - Increase all capital remote repair modules by 15% - 5x capital remote repairs on the current fitting. Seriously? - Increase the cycle time by 15% - To offset the above, decrease the cap usage by 10%
This way when there is a good fight going on and someone decides to hot drop in carriers, it does not become an automatic I WIN button.
So what you're proposing here is to make the role for which the ships is designed (logistical platform) and then take it away from it. I see what you did there.
Add drone repair bays to carriers |
Taxesarebad
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Posted - 2010.04.23 18:39:00 -
[6]
If your in an even fight... and they drop in a Capital ship.. you should still win? what? cyno your own carrier
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Lykouleon
Trust Doesn't Rust Ushra'Khan
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Posted - 2010.04.23 20:17:00 -
[7]
Dear god go away already.
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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steave435
Caldari Final Agony B A N E
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Posted - 2010.04.24 03:12:00 -
[8]
Yeah, a capital providing a signifcant advantahe makes no sense at all.
If they escalate to caps, do the same or take them out trough other means, like neuting or jamming.
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Maeve Kell
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Posted - 2010.04.24 07:34:00 -
[9]
.. and please remove weapon hardpoints from dreadnoughts while you are at it
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.04.25 15:05:00 -
[10]
I see you based those percentages on absolutely nothing?
Like to blow stuff up? Vote Sokratesz for a PVP voice! |
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Emo TJ
Deep Core Mining Inc.
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Posted - 2010.04.25 23:40:00 -
[11]
Originally by: Sokratesz I see you based those percentages on absolutely nothing?
They are based on extensive experience dealing with carriers. You should try dealing with the topics you jump into before you open your mouth.
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darius mclever
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Posted - 2010.04.25 23:53:00 -
[12]
Originally by: Emo TJ
Originally by: Sokratesz I see you based those percentages on absolutely nothing?
They are based on extensive experience dealing with carriers. You should try dealing with the topics you jump into before you open your mouth.
ROFL!
It would help your case if you wouldnt behave like an obvious troll.
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Manalapan
Dynasty Banking General Tso's Alliance
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Posted - 2010.04.26 02:04:00 -
[13]
I am going to tell why this is a poor underthought idea.
1) Originally by: Emo TJ - Increase the lock time to lock a battleship by 20%
This shows that you have no idea how the game mechanics work because lock time is based on scan resolution so not really possible to make a specific disadvantage to targeting.
2) Originally by: Emo TJ Increase all capital remote repair modules by 15%
That is not even a complete thought.
3) Originally by: Emo TJ - Increase the cycle time by 15% - To offset the above, decrease the cap usage by 10%
To offset the above? why not just make the cycle time increased by 5%?
4) Originally by: Emo TJ This way when there is a good fight going on and someone decides to hot drop in carriers, it does not become an automatic I WIN button.
Maybe dont fight people with a capital fleet on call? Support Manalapan for CSM!
We must stand together against the oppressive neo-carebears. A vote for Manalapan is a vote for Scammers and Griefers everywhere!
[url="http://www.dyco-eve.com/manalap |
Scerolikk Teromni
B'haxed Productions DEFI4NT
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Posted - 2010.04.26 03:36:00 -
[14]
The amount of damage from stealth bombers is way over the top. I propose the following changes:
- Increase the lock time to lock a bomb onto somebody by 20% - Increase all bomb launchers by 15% - Increase the cycle time by 300% - To offset the above, let you fit 2 launchers.
This way when there is a good fight going on and someone decides to fly in a fleet of bombers, it does not become an automatic I WIN button.
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darius mclever
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Posted - 2010.04.26 03:45:00 -
[15]
Edited by: darius mclever on 26/04/2010 03:45:40
Originally by: Scerolikk Teromni The amount of damage from stealth bombers is way over the top. I propose the following changes:
- Increase the lock time to lock a bomb onto somebody by 20% - Increase all bomb launchers by 15% - Increase the cycle time by 300% - To offset the above, let you fit 2 launchers.
This way when there is a good fight going on and someone decides to fly in a fleet of bombers, it does not become an automatic I WIN button.
His bomber whine was a few threads down. maybe join there.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.04.26 03:54:00 -
[16]
The amount of shiptoasing from Emo TJ is way over the top. I propose the following changes:
- Increase the post time to post crap by 20% - Decrease all Emo TJ mains SP by 15% - trolls in the CSM? Seriously? - Reduce the posting rights by 15% per second - To offset the above, replace all his main's ships with ibis
This way when there is a crap post going on and someone decides to reply, it does not become an automatic I FAIL button.
~_~
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captain foivos
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Posted - 2010.04.26 03:58:00 -
[17]
Originally by: Lady Spank Burn trolls at the stake.
I support this.
Will remove parrot if asked. |
darius mclever
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Posted - 2010.04.26 04:00:00 -
[18]
Originally by: Lady Spank The amount of shiptoasing from Emo TJ is way over the top. I propose the following changes:
- Increase the post time to post crap by 20% - Decrease all Emo TJ mains SP by 15% - trolls in the CSM? Seriously? - Reduce the posting rights by 15% per second - To offset the above, replace all his main's ships with ibis
This way when there is a crap post going on and someone decides to reply, it does not become an automatic I FAIL button.
+1
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.26 07:01:00 -
[19]
Do I get to necro my "Posting with your main" thread and get some thumbs up now?
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darius mclever
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Posted - 2010.04.26 09:12:00 -
[20]
Originally by: Marlona Sky Do I get to necro my "Posting with your main" thread and get some thumbs up now?
of course ... ... not :p
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