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Talek Miriden
Minmatar Darkwave Technologies Blade.
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Posted - 2010.04.23 17:43:00 -
[1]
My idea is very simple include destroyed implants on pod mails so we are aware of the amount of pain we cause our victim when we kill there precious pod :D
Also as another idea need a way to secondary click a module to activate/deactivate overheat i.e. ctrl + click the module to start overheat. The current little bar at the top and shortcut keys are just simply not drunk proof XD
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Nika Dekaia
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Posted - 2010.04.23 18:35:00 -
[2]
Originally by: Talek Miriden My idea is very simple include destroyed implants on pod mails so we are aware of the amount of pain we cause our victim when we kill there precious pod :D
Old idea. IMO you do NOT need to know everything about your victim. Did he have implants - did he not? Propaganda and not knowing everything is part of the game.
Originally by: Talek Miriden Also as another idea need a way to secondary click a module to activate/deactivate overheat i.e. ctrl + click the module to start overheat. The current little bar at the top and shortcut keys are just simply not drunk proof XD
Yeah. Overheating is a bit clumsy atm.
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Aqriue
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Posted - 2010.04.23 19:00:00 -
[3]
Originally by: Talek Miriden My idea is very simple include destroyed implants on pod mails so we are aware of the amount of pain we cause our victim when we kill there precious pod :D
No, because the tears it brings to the forums are priceless.
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Talek Miriden
Minmatar Darkwave Technologies Blade.
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Posted - 2010.04.24 11:12:00 -
[4]
How old of an idea is it then :( I still think its a good idea because some pods are worth nothing. Others are worth 500m+ sooo there is great value in killing pods. I would like to no the amount of isk i've destroyed. I can get isk destroyed for everything in the ship but not in the pod? seems silly.
Defo do need the ctrl + click for overheating modules.
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DangerosoDavo
Gallente Stella Contego Security Stella Stargate Security
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Posted - 2010.04.24 11:51:00 -
[5]
PLLLLLLLLEEEEEEEEEEEEEEAAAAAAAAAAASSSSSSSSSSSEEEEEEEEEEEEEEEE implants on pod mails... sweet sweet tears, oh the tears .... MORE TEARS PLEASE.............
like the overheating thing too. i would like that. _______________________________________________ Regards Davo |
ChoppaFusion
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Posted - 2010.04.24 11:54:00 -
[6]
Maybe that the killmail isnt automatically created, but you have to scoop up the corpse, right click it in your cargo and select 'scan for implants' or something similar
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Baneken
Gallente Aseveljet Sev3rance
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Posted - 2010.04.24 14:43:00 -
[7]
I wouldn't mind at all if corpses could "drop" implants just like your ship drops modules when destroyed.
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ChoppaFusion
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Posted - 2010.04.24 14:47:00 -
[8]
obviously you wouldnt be able to extract them from a corpse and plug them in yourself....thats just...no
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Baneken
Gallente Aseveljet Sev3rance
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Posted - 2010.04.24 14:58:00 -
[9]
Originally by: ChoppaFusion obviously you wouldnt be able to extract them from a corpse and plug them in yourself....thats just...no
Perhaps but what if the remains could be sold like overseer packages for appropriate (black market) NPC's ?
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Talek Miriden
Minmatar Darkwave Technologies Blade.
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Posted - 2010.04.24 17:12:00 -
[10]
Why is random implant drop from killing pods such a bad thing ?
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Valandril
Caldari Ex-Mortis
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Posted - 2010.04.24 17:24:00 -
[11]
It was stated by devs multiple times that it's not going to happen because of how KMs are generated. So no
Read latest "THE WORD" |
Aqriue
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Posted - 2010.04.24 23:35:00 -
[12]
Originally by: Talek Miriden Why is random implant drop from killing pods such a bad thing ?
Implants are an isk sink, to remove isk from the player base and not exchange hands. Otherwise rigs would have to drop. As for implants not showing in killmails, my belief is that are not equipping the capsule with implants but the body inside. Another reason to completely forget the idea is that everyone who is flying in null/lulz sec do not really have alot of expensive implants so its pointless to polish you e-peen over their pod kills.
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Nika Dekaia
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Posted - 2010.04.24 23:53:00 -
[13]
Originally by: Valandril It was stated by devs multiple times that it's not going to happen because of how KMs are generated. So no
Originally by: CCP It is currently technically difficult (and has always been) because the service responsible for sending the kill mails is asynchronous to the fights.
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