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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:32:00 -
[1]
Greetings, my name is TeaDaze and I'm here to ask for you to vote in the upcoming CSM5 elections. Of course I would be very happy if you decide I am the right candidate for your vote(s) but the most important thing is that you do vote for somebody.
Eve is a unique place with a vibrant and diverse community and where players can shape the news and even the game itself. The CSM is an important part of this, taking player ideas and issues, filtering them and finally passing the best to CCP for a response.
As the role of the CSM has expanded I feel it is even more important to vote for candidates who take the responsibility seriously. It is in the best interests of the Players to vote and continue to post issues in the Assembly Forum because it shows CCP that the CSM process is worth supporting further.
About me
I am a delegate on CSM4 during which I took the secretary role as part of my promise to improve communication. I talked with CCP about ways to improve the production of the Summit minutes which lead to a CCP supplying a member of staff for that purpose, enabling everyone on the CSM to participate fully in discussions. It was also one of my suggestions that lead to CCP making CSM as a stakeholder in the Eve project (thanks to the full support of the rest of CSM4)
I have been playing Eve since 2005 and currently specialise in 0.0 small gang PvP but like many people I started as an empire carebear running missions. I currently a member of a small sov holding Alliance, I also dabble in market trading, have an Alt in Factional Warfare, run a reaction pos and am involved with low scale T2 production via invention so have a wide variety of game experience to draw on. I was selected to be one of the commentators for AT7 and was also invited to be on stage commentating at Fanfest.
I teach classes with Agony Unleashed to help players new to PvP to find their feet.
Out of game I am a senior software developer with an Engineering degree and 12 years of experience in the profession.
What can I offer?
- I take the CSM process seriously and will put in the necessary effort. During CSM4 I spent at least 5-7 hours a week discussing proposals with other players and producing minutes I am methodical and committed to researching any subject raised by the players thoroughly.
- I have a wide breadth of Eve knowledge including areas outside of my primary PvP focus. I will listen to feedback from players on any issue and ensure items are presented to the CSM as proposed by the players before the CSM make any amendments (Accurate Representation).
- I will continue to get correspondence to the players in a timely manner. Some of this might be out of the CSM's control, but in that case the playerbase need to be kept updated even if it is to say that CCP haven't yet published the supplied material.
- Risk should be Rewarded. For example I'm still looking towards Lowsec players for suggestions on how to improve it. If people want to stay in Empire that is fine, but those wanting a riskier path should find it worthwhile to do so (carrot not stick).
- I'm in favour of (where possible) buffing a weaker item instead of nerfing stronger ones. I feel that not all ships need to be good at solo PvP and that racial differences should be maintained rather than homogenizing everything. That said balance is important and must be maintained in some way.
- With Tyrannis on the horizon and a commitment from CCP for a team to continue iterating on the design it is important that the players have a voice, but not at the expense of all the other issues.
Some of you might agree with my position but might have specific issues, I will try to address some of the common ones in a further post.
I will be happy to answer any questions you have.
TL:DR Vote for TeaDaze!
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:33:00 -
[2]
More to come
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:34:00 -
[3]
FAQ will go here
Vote TeaDaze for CSM5!
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Mynxee
Noir. Noir. Mercenary Group
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Posted - 2010.04.25 22:46:00 -
[4]
Your work on CSM4 has been extraordinary and raised the bar considerably with regard to keeping players informed about CSM activities. If I wasn't running for CSM5 myself, I'd vote for you (again!). Best luck, TeaDaze. Hope to be buying you a drink in Iceland in June.
Life In Low Sec |
Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.04.26 01:44:00 -
[5]
Hi, nice read
Really it's about time a serious, qualified candidate showed up who can be trusted to remain neutral, as opposed to clearly representing the interests of their alliance/powerbloc or even just their own gameplay style.
More risk, more reward - I agree, totally, but care to share any ideas you have here?
- Malyutka (The Virus) - |
darius mclever
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Posted - 2010.04.26 03:51:00 -
[6]
Another good candidate for my vote list. :)
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Jenina Hawke
Minmatar Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2010.04.26 06:12:00 -
[7]
There are some very compelling reasons for voting for TeaDaze, regardless of your corp and affilations.
1) He is intelligent 2) He is knowledgeable 3) He cares about the Eve community
These are the 3 best reasons. Other reasons I could list would be that he, as a part of Agony, helps teach newer players how to not just survive in 0.0, but also enjoy 0.0 immensely. He is also quite a good pvp player himself, and an unselfish team player in a fleet. As a commentator for the last tournament, he constantly impressed me and others with his accurate and intelligent comments and his good manners
As a member of CSM4, he has constantly been working for the community, being the tireless and selfless person to put up meeting minutes for those of us not in the CSM to read, putting forward proposals and working towards a better Eve.
I would like you to point your attention to the issue of the deep safes. A lot of us players were in an uproar about the proposed Tyrannis changes to deep safes and the resulting deletion of ships in such. TeaDaze was there, did a proposal at the Assembly Hall, and the changes were not implemented as intended, but instead in a much less harmful way. I know that it was not JUST because of TeaDaze, but he was certainly on the ball, as he is always and constantly.
I doubt if there is any one candidate in the runnings who has the knowledge, the experience, the integrity and the intellect that TeaDaze has and I hope you will vote for him.
I know I will.
***** Jenina Hawke *****
Vote for TeaDaze, the best member of the CSM
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T'Amber
www.shipsofeve.com Zephyris Alliance
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Posted - 2010.04.26 06:47:00 -
[8]
At this rate i wont be able to vote for myself :| +1 vote for TeaDaze who did a fantastic job on CSM4.
-T'amber
Vote T'amber for CSM5Ö
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.04.26 09:38:00 -
[9]
+1 for teadaze, always polite and friendly
Like to blow stuff up? Vote Sokratesz for a PVP voice! |
Weeks
Caldari Agony Unleashed Agony Empire
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Posted - 2010.04.26 14:08:00 -
[10]
TeaDaze is a good friend and excellent instructor in Agony's PVP University. He is knowledgeable, courteous and an able communicator. His love of EVE is manifest in the amount of time he puts forth in CSM, teaching courses in PVP-U and spending time blowing things up with us, his friends.
Tea, you've got my vote.
*conspiratorial whisper* Also, now people know where you live in EVE and will flock to come pod a CSM. More targets to shoot at! \o/ |
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.26 14:29:00 -
[11]
Originally by: Rawr Cristina Hi, nice read
Really it's about time a serious, qualified candidate showed up who can be trusted to remain neutral, as opposed to clearly representing the interests of their alliance/powerbloc or even just their own gameplay style.
More risk, more reward - I agree, totally, but care to share any ideas you have here?
At the last CSM meeting there was a discussion which illustrates my feelings on risk vs reward as well as my commitment to accurate representation of player ideas and my promise to pickup well supported but apparently ignored issues.
There was a proposal in the Assembly hall to remove "Experimental" Gallente storyline missions.
Many people were upset with these missions because they were somehow linked to Factional Warfare even when the player offered the mission was in highsec doing missions for a highsec agent. For those not aware you get given a storyline mission after clearing 8 or so normal missions and they are the way a normal mission runner gains faction standing. This meant that rejecting the offer would require grinding more missions and hoping for a more suitable storyline.
Another complaint was that the missions gave no additional reward for the extra risk involved (heading into lowsec to known mission systems vs other storyline missions of delivering X units of Y in highsec).
Whilst this is outside my usual area of gameplay because nobody else picked it up I raised the issue anyway (I promised during the CSM4 campaign that I would pickup well supported issues being ignored).
Once I had raised the issue as described (again under my pledge of accurate representation) I proposed an amendment so rather than remove the missions that there be a branch (as per the epic arcs) where the player could pick a safer story mission instead. In addition CSM agreed that the reward for the more risky option should be significantly enhanced. The amended proposal was passed with 9 votes for, 0 against.
More risk for more reward whilst also giving the player a choice. Win - win in my opinion
Vote TeaDaze for CSM5!
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Andrea Griffin
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Posted - 2010.04.26 15:08:00 -
[12]
Originally by: TeaDaze 100% attendance record
I just want you to know that this holds a lot of weight with me. It is frustrating to have people elected and watch them miss multiple meetings. I know that Real Life raises its ugly head often enough, but...
Originally by: TeaDaze Why vote for me (and not another 0.0 candidate)? [...]Their combined block voting will take around four or five of the nine available seats (going on previous results).
Perhaps the question should be, "Why vote for another 0.0 candidate at all if they already have so many seats locked in?"
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.26 15:27:00 -
[13]
Originally by: Andrea Griffin
Originally by: TeaDaze Why vote for me (and not another 0.0 candidate)? [...]Their combined block voting will take around four or five of the nine available seats (going on previous results).
Perhaps the question should be, "Why vote for another 0.0 candidate at all if they already have so many seats locked in?"
A fair point. Thankfully I'm not just a 0.0 candidate and have a proven track record of supporting lowsec and other issues too (including industry and empire). Yes my primary focus in game is PvP but my primary focus for CSM4 has been to improve communication and ensure the process is followed properly (e.g. no favouritism or short-cuts to getting issues raised).
Until recently Agony only based out of NPC 0.0 which is a different playstyle to sov 0.0 and so it is good to have people with that experience too. We also spend a good deal of time teaching newer players as well as older players new to PvP how to survive in lowsec and 0.0. As part of this we have general question and answer sessions which helps me understand the concerns players new to PvP have.
If enough people take the CSM election seriously then these alliances attempting to split their votes to get multiple people elected will fail to get everyone in and we'll maintain a good balance
Bottom line is that I am willing to put in the effort to the CSM process, have a track record of raising issues not just related to 0.0 and as a returning candidate will not have to get up to speed in the ridiculously short time from taking office till the first CSM summit.
Vote TeaDaze for CSM5!
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.04.26 15:27:00 -
[14]
I'd actually like to take the chance here to thank TeaDaze (and the other members of CSM4) for restoring my faith in the process after the catastophic train wreck that was CSM 3. You guys did a fantastic job, and I hope that CSM 5 keeps up with your accomplishments. --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
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Spinward Bound
Agony Unleashed Agony Empire
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Posted - 2010.04.26 20:45:00 -
[15]
Tea,
You'll have my support again. We'll probably run another free public seminar for you :)
We get to talk to Tea all the time so we know how hard he works and how dedicated he is to the Eve Community. I'm not asking the rest of you to take our word for it but give him a chance and read what he has to say. He's a straight shooter and you can trust him.
Peace
Spin
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Fayth Memory
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Posted - 2010.04.27 11:08:00 -
[16]
TeaDaze sounds like the best candidate in my opinion, regardless of where you come from. He isn't trying to advocate a specific power block, he can work with all sides and he takes the time to talk to regular players. Just the fact that he gets a vote of confidence from several of his opponents says a lot about this guy.
+1 vote for you. Best of luck for your campaign.
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Weeks
Caldari Agony Unleashed Agony Empire
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Posted - 2010.04.27 14:48:00 -
[17]
Hear me, hear me!
Don't vote TeaDaze!
Don't vote TeaDaze if you don't want a responsible, impartial, honest representative on the CSM!
Don't vote TeaDaze if you're easily swayed by foolish promises and emotional drivel about PVP being somehow wrong!
Don't vote TeaDaze for reasons of friendship or admiration!
Don't vote TeaDaze because a vote for TeaDaze is a vote for sanity and effective use of time and resources on the CSM!
Originally by: "Bender"
Hear me, hear me! Stop eating Popplers! Stop eating them with honey mustard sauce......stop eating them with tangy sweet and sour sauce. Stop eating the new fiesta Poppler salad. Stop taking advantage of the money-saving 12-pack. Stop enjoying Popplers on the patio, in the car, or on the boat. Wherever good times are had!
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.04.27 21:02:00 -
[18]
Edited by: Cearain on 27/04/2010 21:03:51 Listening to so many candidates who want to tell us that eve is ... [fill in whatever they want to cram down our throat], its nice to hear Teadaze say "Eve is a unique place with a vibrant and diverse community and where players can shape the news and even the game itself."
I like that eve allows people to have fun doing all sorts of different activities. Teadaze seems to understand and appreciate that. If I hear one more scrawny nerd rasping on about how eve is great because it's "unforgiving, merciless and harsh," I'm cracking skulls.
Teadaze did a good job making sure the views that were expressed by the players in assembly hall were heard. He also also did a great job making sure players could learn what was happening in the csm! Just remember, if we don't elect him again, we - players - might not have that.
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Ecatherina W
Gallente AAA.FSI Holding Against ALL Authorities
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Posted - 2010.04.28 04:42:00 -
[19]
Tea, now that Agony has sov in a constellation in Providence, does that change the way you view Eve? Has anything changed? How do you feel about the current sov mechanisms? Do you think that it is well-balanced at this point?
My reason for asking is of course that I as a member of a large sov holding alliance spend a lot of my hours grinding structures. Time I could see myself spending in a lot of other ways. ***** Empress of the Multiverse *****
CEO of AAA.FSI Holding |
Max Torps
Nomadic Conglomerate
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Posted - 2010.04.28 11:54:00 -
[20]
Tea,
After having read your blog and seen for myself the work you have done in the past, you definitely have my votes. Eve Instant Messenger - A Call to Arms My Blog |
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Larkonis Trassler
Genos Occidere HYDRA RELOADED
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Posted - 2010.04.28 12:00:00 -
[21]
Although I've never met him TeaDaze has always come across as a good egg. He seems to have contributed immeasurably to CSM 4 and has set a high standard for future delegates to follow. Unfortunately I won't be voting for him because he's French.
Please resize your signature to the maximum file size of 24000 bytes. Zymurgist No. Larkonis |
Maxsim Goratiev
Gallente Imperial Tau Syndicate Sodalitas XX
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Posted - 2010.04.28 12:16:00 -
[22]
Originally by: Weeks Hear me, hear me!
Don't vote TeaDaze!
Don't vote TeaDaze if you don't want a responsible, impartial, honest representative on the CSM!
Don't vote TeaDaze if you're easily swayed by foolish promises and emotional drivel about PVP being somehow wrong!
Don't vote TeaDaze for reasons of friendship or admiration!
Don't vote TeaDaze because a vote for TeaDaze is a vote for sanity and effective use of time and resources on the CSM!
Originally by: "Bender"
Hear me, hear me! Stop eating Popplers! Stop eating them with honey mustard sauce......stop eating them with tangy sweet and sour sauce. Stop eating the new fiesta Poppler salad. Stop taking advantage of the money-saving 12-pack. Stop enjoying Popplers on the patio, in the car, or on the boat. Wherever good times are had!
_Please more consturctive.
Quote: * Whilst Agony are now a sov holding alliance we are still fairly small and our no blues policy remains in place (outside of occasional planned operations). We were the first new Alliance in Providence to reset standings and are not pets or renters (AAA are neutral as well).
Can't see that as something to be proud of. I mean, how is that relevant to CSM, that you have no blues? How does it make you a better candidate?
Do you think the rewards of nullsec need to be further improved (ratting being in the main scope for me, but if you have more ideas- sure)
You have any real ideas of how to make roaming gangs purposefull, other then forcing bears to play sniptheship?
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Flynn Fetladral
BlackSite Prophecy
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Posted - 2010.04.28 13:49:00 -
[23]
I believe Tea did a stellar job in CSM4, his transparent and well communicated efforts have played a key roll in not only delivering on what he set out to change with his seat, but more importantly, helping lay foundations for a stronger CSM. I also praise Tea for sticking to his principles and not just promising voters unobtainable 'candy'. While we would all love to see things such as a new UI, It does not seem likely that CCP is going to invest in such a task at this point in time. I'd rather the CMS focus on things which CCP will engage with in the shorter term, while also making sure that proposals from CSM4 are developed and added to the game (like Corporation Bookmarks).
My Vote was well placed in you for CSM4, you will have it again for CSM5.
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Maxsim Goratiev
Gallente Imperial Tau Syndicate Sodalitas XX
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Posted - 2010.04.28 13:56:00 -
[24]
Quote: I also praise Tea for sticking to his principles and not just promising voters unobtainable 'candy'.
You are right there.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.28 20:20:00 -
[25]
Firstly thanks to all the people for their messages of support
To answer specific questions.
Originally by: Ecatherina W Tea, now that Agony has sov in a constellation in Providence, does that change the way you view Eve? Has anything changed? How do you feel about the current sov mechanisms? Do you think that it is well-balanced at this point?
My reason for asking is of course that I as a member of a large sov holding alliance spend a lot of my hours grinding structures. Time I could see myself spending in a lot of other ways.
I remember that one of the quoted aims for Dominion was to get smaller corps/alliances out into 0.0. I don't believe that was the end result. At the CSM4 summit this was discussed at length along with the missing treaty system which might give good options for bringing smaller entities into Sov 0.0.
It is clear that without a sizeable cap fleet available to commit to the boredom of shooting ihubs and stations at least 3 times that taking Sov is still the dominion of the larger alliances. However what is the alternative? We can't have a system which allows sov to be flipped daily based on timezone superiority nor can the current system be streamlined by simply reducing hit points. I don't have an answer for this, it is tricky to come up with a system that allows 50 people to do something without making it utterly trivial for 500+ people.
In theory defenders get home advantage (by setting the RF timers) which is probably the right way to do it.
A related "hot button" issue is Lag, which needs to be equalised so it is shared by everybody and not just people zoning in. Of course CCP have been working on this and they didn't need CSM to tell them (though we did complain on behalf of the players anyway ).
Because I am realistic I'll add that you are never going to get rid of lag completely. If we get to a point where 1300 people in system is acceptable then the fights will grow to 1500 people and lag again. Of course should CCP actually get to 1300people fighting in system with acceptable lag then many players will be happy for a while
Once you have Sov the upgrade system for ratting anomalies seems to be well implemented (decent isk per hour for a number of pilots in system) but I believe the other professions such as hacking are linked to industry indexes which doesn't make much sense. We've not had results from the wormhole attractor yet but we'll see as time passes. One thing that is up in the air right now is how planetary interaction will work with Sov space and how that might feed taxes back into the alliance to make up for the moon goo changes.
Personally it has been a bit of a culture shock to go from basing out of NPC 0.0 to Sov 0.0 but the best thing so far is not needing to clone jump to empire to run L4s for isk. It is much better being able to get decent isk ratting for 30 mins with friends and then spend the rest of the time pvping instead of solo L4s then waiting on JC timers.
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.28 21:08:00 -
[26]
Next question.
Originally by: Maxsim Goratiev Can't see that as something to be proud of. I mean, how is that relevant to CSM, that you have no blues? How does it make you a better candidate?
Firstly Agony exists to PvP and having to maintain blue lists is time consuming and reduces the number of potential targets . Nothing causes us more problems than system after system of blues
Of course as you are aware we are willing to work with other groups on a temporary blue basis, such as the situation this week in provi. But as before we will reset standings as soon as we can and go back to killing and being killed
It isn't anything personal, we just treat 0.0 as a PvP playground. At the end of the day Eve is a game and we want to have fun doing what we enjoy
Secondly we run PvP training and the more blues we have the more of a headache it is to run the practical roams. Diplomatic incidents due to students shooting our blues (or more likely being shot by them) we can do without when we have a class of 60+ students under our FCs.
Does the usual lack of blues make me a better CSM candidate? That is open to interpretation . It does mean I have a slightly different view of Eve politics than larger alliances where they have spent years blue to each other. Is my viewpoint more valid than theirs? Nope, they are just different and I feel both opinions deserve to be represented on the CSM (and lets face it, large powerblocs will have their representation unless thousands of non-bloc voters suddenly decide to support the elections this time )
Originally by: Maxsim Goratiev Do you think the rewards of nullsec need to be further improved (ratting being in the main scope for me, but if you have more ideas- sure)
At the summit, CSM4 suggested reducing the number of frig and cruiser rats and increasing the number of BS. This would hopefully raise the isk per hour without getting unbalanced.
Anomalies could also scale slightly based on the number of people doing them, such that a group of 5 people in (for example) a sanctum or haven would cause more rats in each respawn (with an upper limit of course). This would help increase the number of people each system can support as well as promoting teamwork.
I'd also like to see other profession sites and upgrades be made more viable.
Lastly and without wanting to go :broken record: I'm interested to see how planetary interaction will vary between NPC and SOV 0.0 because if done right it could be another nice isk stream.
Originally by: Maxsim Goratiev You have any real ideas of how to make roaming gangs purposefull, other then forcing bears to play sniptheship?
I'll assume by making roaming gang purposeful you mean something to do other than running around looking for similar sized gangs to fight while trying to avoid far bigger gangs and hot drops
At the summit, CSM4 suggested reducing the EHP of outpost services (and putting the majority into resists so a gang could theoretically remote rep tank them while fighting back). Whilst it might not be much more than an inconvenience to the owner it would at least give a gang some small victory (and opens up some situational tactics like making it possible to knock out the repair facility to hinder docking games).
There has been talk of disrupting infrastructure upgrades and similar things. The trick (again) is giving smaller gangs something meaningful to do whilst not making it too trivial for a far larger gang.
At the end of the day you can't force people to fight if they don't want to undock, and if you could force them it would likely just end up with numbers escalation.
If elected to CSM5 I'll certainly be looking out for any good ideas for small roaming gang PvP amongst other things
Vote TeaDaze for CSM5!
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Alyx Cjarrigan
Caldari Loose Cannon Inc
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Posted - 2010.04.29 12:03:00 -
[27]
I think TeaDaze did a great job in either championing valid and already correctly presented proposals or informing people how to present their proposals correctly, while keeping the trolls at bay. He showed dedication and integrity and by that really helped to restore my faith in the CSM.
So for the second time...+1 vote for you, Tea.
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Jul1a
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Posted - 2010.04.29 17:32:00 -
[28]
+1 Best candidate again.
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Retlok
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Posted - 2010.04.30 08:43:00 -
[29]
Hello, I have to say that I'm very impressed with your reasoned and practical presentation; that sort of approach is something that influences me a great deal. I do have a question for you though.
An idea that's been pitched around some is that of transferable kill rights, generally tied into the idea of fixing the bounty system to create a viable player profession as a bounty hunter. I know it's controversial, but to me it seems like an interesting way to increase the pvp opportunities in low/hi-sec. I'll admit to being fairly new to EVE and maybe not understanding the complexities of the issue; I may be operating from nostalgia from the days of being a bounty hunter in SWG.
What do you think about a revamp of the kill rights or bounty system? And with your experience on the CSM, do you feel that this would be a change that the CSM could successfully advocate for or is it beyond the scope of reasonable issues?
Thanks in advance for your feedback!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.30 12:29:00 -
[30]
Originally by: Retlok An idea that's been pitched around some is that of transferable kill rights, generally tied into the idea of fixing the bounty system to create a viable player profession as a bounty hunter. I know it's controversial, but to me it seems like an interesting way to increase the pvp opportunities in low/hi-sec. I'll admit to being fairly new to EVE and maybe not understanding the complexities of the issue; I may be operating from nostalgia from the days of being a bounty hunter in SWG.
What do you think about a revamp of the kill rights or bounty system? And with your experience on the CSM, do you feel that this would be a change that the CSM could successfully advocate for or is it beyond the scope of reasonable issues?
Thanks in advance for your feedback!
I'm in favour of player driven content so an overhaul to the bounty system would fit in with that.
Lets look at kill rights. You are awarded the right to kill the ship of a player (not his pod) if the following conditions are met (from the eve wiki)
- Somebody destroys your ship (though bizarrely pod kills are not counted)
- You were not at war with them, criminally flagged or otherwise a valid target
- You have taken no action to defend yourself.
These rules apply in both empire and lowsec but not in 0.0 (which is to be expected).
Firstly I wonder what the reason is for not including pods in this (other than the fact that a pod can never aggress so rights would always be granted). Secondly if you want to be granted a kill right you have to sit there and do nothing thus giving a kill away for free.
It would be interesting if kill rights were granted even if you (unsuccessfully) attempted to defend yourself but without more investigation and discussion I'm not sure if that would unbalance things. The concern is that PvP in lowsec (for example) frequently ends up in a stalemate when nobody wants to shoot first (because they will get the 15 min criminal flagging, sec loss and sentry fire). Add getting kill rights against you to that list and lowsec PvP becomes even worse (unless "flashy" pirates are involved because they don't care about sec hits and killrights ). Lowsec needs buffs not nerfs!
Assuming you have a kill right, what about a better bounty system. You currently get paid the bounty for pod killing the player, but the usual engagement rules apply so it is totally possibly to get yourself flagged and have concord come to visit when trying to collect the bounty (this depends on the target's sec status). Of course as soon as the bounty becomes significantly large enough to justify sec hits etc to try and kill the player then that player will easily get an alt to pod them and collect their own bounty! Large bounties end up as bragging rights rather than an incentive to hunt a target.
So what can we do here?
We have a contract system so how about adding assassination contracts? This would allow a player to take out a contract on another player and assign a bounty/reward. They could also have the option to assign a kill right (if one exists). If not a new contract type then some way to create a "dossier" object which contains all the information for the "hit" and can be contracted via the item exchange or auction system. Auctions could be fun if people really wanted the kill rights on a player (possibly bidding more than the reward!). It would also be amusing if the target bought their own killrights back .
To control griefing there may need to be some limits on how many contracts a month against the same player or maybe restrict it so you can only take out a contract when you have a killright against them.
Would CSM be able to get systems like this implemented? I can't promise it but I would be happy to discuss and raise something. However if Incarna is supposed to open up shady "off the network" dealings then it might fit right in!
Vote TeaDaze for CSM5!
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