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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:32:00 -
[1]
Greetings, my name is TeaDaze and I'm here to ask for you to vote in the upcoming CSM5 elections. Of course I would be very happy if you decide I am the right candidate for your vote(s) but the most important thing is that you do vote for somebody.
Eve is a unique place with a vibrant and diverse community and where players can shape the news and even the game itself. The CSM is an important part of this, taking player ideas and issues, filtering them and finally passing the best to CCP for a response.
As the role of the CSM has expanded I feel it is even more important to vote for candidates who take the responsibility seriously. It is in the best interests of the Players to vote and continue to post issues in the Assembly Forum because it shows CCP that the CSM process is worth supporting further.
About me
I am a delegate on CSM4 during which I took the secretary role as part of my promise to improve communication. I talked with CCP about ways to improve the production of the Summit minutes which lead to a CCP supplying a member of staff for that purpose, enabling everyone on the CSM to participate fully in discussions. It was also one of my suggestions that lead to CCP making CSM as a stakeholder in the Eve project (thanks to the full support of the rest of CSM4)
I have been playing Eve since 2005 and currently specialise in 0.0 small gang PvP but like many people I started as an empire carebear running missions. I currently a member of a small sov holding Alliance, I also dabble in market trading, have an Alt in Factional Warfare, run a reaction pos and am involved with low scale T2 production via invention so have a wide variety of game experience to draw on. I was selected to be one of the commentators for AT7 and was also invited to be on stage commentating at Fanfest.
I teach classes with Agony Unleashed to help players new to PvP to find their feet.
Out of game I am a senior software developer with an Engineering degree and 12 years of experience in the profession.
What can I offer?
- I take the CSM process seriously and will put in the necessary effort. During CSM4 I spent at least 5-7 hours a week discussing proposals with other players and producing minutes I am methodical and committed to researching any subject raised by the players thoroughly.
- I have a wide breadth of Eve knowledge including areas outside of my primary PvP focus. I will listen to feedback from players on any issue and ensure items are presented to the CSM as proposed by the players before the CSM make any amendments (Accurate Representation).
- I will continue to get correspondence to the players in a timely manner. Some of this might be out of the CSM's control, but in that case the playerbase need to be kept updated even if it is to say that CCP haven't yet published the supplied material.
- Risk should be Rewarded. For example I'm still looking towards Lowsec players for suggestions on how to improve it. If people want to stay in Empire that is fine, but those wanting a riskier path should find it worthwhile to do so (carrot not stick).
- I'm in favour of (where possible) buffing a weaker item instead of nerfing stronger ones. I feel that not all ships need to be good at solo PvP and that racial differences should be maintained rather than homogenizing everything. That said balance is important and must be maintained in some way.
- With Tyrannis on the horizon and a commitment from CCP for a team to continue iterating on the design it is important that the players have a voice, but not at the expense of all the other issues.
Some of you might agree with my position but might have specific issues, I will try to address some of the common ones in a further post.
I will be happy to answer any questions you have.
TL:DR Vote for TeaDaze!
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:33:00 -
[2]
More to come
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.25 22:34:00 -
[3]
FAQ will go here
Vote TeaDaze for CSM5!
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Mynxee
Noir. Noir. Mercenary Group
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Posted - 2010.04.25 22:46:00 -
[4]
Your work on CSM4 has been extraordinary and raised the bar considerably with regard to keeping players informed about CSM activities. If I wasn't running for CSM5 myself, I'd vote for you (again!). Best luck, TeaDaze. Hope to be buying you a drink in Iceland in June.
Life In Low Sec |
Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.04.26 01:44:00 -
[5]
Hi, nice read
Really it's about time a serious, qualified candidate showed up who can be trusted to remain neutral, as opposed to clearly representing the interests of their alliance/powerbloc or even just their own gameplay style.
More risk, more reward - I agree, totally, but care to share any ideas you have here?
- Malyutka (The Virus) - |
darius mclever
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Posted - 2010.04.26 03:51:00 -
[6]
Another good candidate for my vote list. :)
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Jenina Hawke
Minmatar Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2010.04.26 06:12:00 -
[7]
There are some very compelling reasons for voting for TeaDaze, regardless of your corp and affilations.
1) He is intelligent 2) He is knowledgeable 3) He cares about the Eve community
These are the 3 best reasons. Other reasons I could list would be that he, as a part of Agony, helps teach newer players how to not just survive in 0.0, but also enjoy 0.0 immensely. He is also quite a good pvp player himself, and an unselfish team player in a fleet. As a commentator for the last tournament, he constantly impressed me and others with his accurate and intelligent comments and his good manners
As a member of CSM4, he has constantly been working for the community, being the tireless and selfless person to put up meeting minutes for those of us not in the CSM to read, putting forward proposals and working towards a better Eve.
I would like you to point your attention to the issue of the deep safes. A lot of us players were in an uproar about the proposed Tyrannis changes to deep safes and the resulting deletion of ships in such. TeaDaze was there, did a proposal at the Assembly Hall, and the changes were not implemented as intended, but instead in a much less harmful way. I know that it was not JUST because of TeaDaze, but he was certainly on the ball, as he is always and constantly.
I doubt if there is any one candidate in the runnings who has the knowledge, the experience, the integrity and the intellect that TeaDaze has and I hope you will vote for him.
I know I will.
***** Jenina Hawke *****
Vote for TeaDaze, the best member of the CSM
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T'Amber
www.shipsofeve.com Zephyris Alliance
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Posted - 2010.04.26 06:47:00 -
[8]
At this rate i wont be able to vote for myself :| +1 vote for TeaDaze who did a fantastic job on CSM4.
-T'amber
Vote T'amber for CSM5Ö
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.04.26 09:38:00 -
[9]
+1 for teadaze, always polite and friendly
Like to blow stuff up? Vote Sokratesz for a PVP voice! |
Weeks
Caldari Agony Unleashed Agony Empire
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Posted - 2010.04.26 14:08:00 -
[10]
TeaDaze is a good friend and excellent instructor in Agony's PVP University. He is knowledgeable, courteous and an able communicator. His love of EVE is manifest in the amount of time he puts forth in CSM, teaching courses in PVP-U and spending time blowing things up with us, his friends.
Tea, you've got my vote.
*conspiratorial whisper* Also, now people know where you live in EVE and will flock to come pod a CSM. More targets to shoot at! \o/ |
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.26 14:29:00 -
[11]
Originally by: Rawr Cristina Hi, nice read
Really it's about time a serious, qualified candidate showed up who can be trusted to remain neutral, as opposed to clearly representing the interests of their alliance/powerbloc or even just their own gameplay style.
More risk, more reward - I agree, totally, but care to share any ideas you have here?
At the last CSM meeting there was a discussion which illustrates my feelings on risk vs reward as well as my commitment to accurate representation of player ideas and my promise to pickup well supported but apparently ignored issues.
There was a proposal in the Assembly hall to remove "Experimental" Gallente storyline missions.
Many people were upset with these missions because they were somehow linked to Factional Warfare even when the player offered the mission was in highsec doing missions for a highsec agent. For those not aware you get given a storyline mission after clearing 8 or so normal missions and they are the way a normal mission runner gains faction standing. This meant that rejecting the offer would require grinding more missions and hoping for a more suitable storyline.
Another complaint was that the missions gave no additional reward for the extra risk involved (heading into lowsec to known mission systems vs other storyline missions of delivering X units of Y in highsec).
Whilst this is outside my usual area of gameplay because nobody else picked it up I raised the issue anyway (I promised during the CSM4 campaign that I would pickup well supported issues being ignored).
Once I had raised the issue as described (again under my pledge of accurate representation) I proposed an amendment so rather than remove the missions that there be a branch (as per the epic arcs) where the player could pick a safer story mission instead. In addition CSM agreed that the reward for the more risky option should be significantly enhanced. The amended proposal was passed with 9 votes for, 0 against.
More risk for more reward whilst also giving the player a choice. Win - win in my opinion
Vote TeaDaze for CSM5!
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Andrea Griffin
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Posted - 2010.04.26 15:08:00 -
[12]
Originally by: TeaDaze 100% attendance record
I just want you to know that this holds a lot of weight with me. It is frustrating to have people elected and watch them miss multiple meetings. I know that Real Life raises its ugly head often enough, but...
Originally by: TeaDaze Why vote for me (and not another 0.0 candidate)? [...]Their combined block voting will take around four or five of the nine available seats (going on previous results).
Perhaps the question should be, "Why vote for another 0.0 candidate at all if they already have so many seats locked in?"
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.26 15:27:00 -
[13]
Originally by: Andrea Griffin
Originally by: TeaDaze Why vote for me (and not another 0.0 candidate)? [...]Their combined block voting will take around four or five of the nine available seats (going on previous results).
Perhaps the question should be, "Why vote for another 0.0 candidate at all if they already have so many seats locked in?"
A fair point. Thankfully I'm not just a 0.0 candidate and have a proven track record of supporting lowsec and other issues too (including industry and empire). Yes my primary focus in game is PvP but my primary focus for CSM4 has been to improve communication and ensure the process is followed properly (e.g. no favouritism or short-cuts to getting issues raised).
Until recently Agony only based out of NPC 0.0 which is a different playstyle to sov 0.0 and so it is good to have people with that experience too. We also spend a good deal of time teaching newer players as well as older players new to PvP how to survive in lowsec and 0.0. As part of this we have general question and answer sessions which helps me understand the concerns players new to PvP have.
If enough people take the CSM election seriously then these alliances attempting to split their votes to get multiple people elected will fail to get everyone in and we'll maintain a good balance
Bottom line is that I am willing to put in the effort to the CSM process, have a track record of raising issues not just related to 0.0 and as a returning candidate will not have to get up to speed in the ridiculously short time from taking office till the first CSM summit.
Vote TeaDaze for CSM5!
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.04.26 15:27:00 -
[14]
I'd actually like to take the chance here to thank TeaDaze (and the other members of CSM4) for restoring my faith in the process after the catastophic train wreck that was CSM 3. You guys did a fantastic job, and I hope that CSM 5 keeps up with your accomplishments. --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
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Spinward Bound
Agony Unleashed Agony Empire
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Posted - 2010.04.26 20:45:00 -
[15]
Tea,
You'll have my support again. We'll probably run another free public seminar for you :)
We get to talk to Tea all the time so we know how hard he works and how dedicated he is to the Eve Community. I'm not asking the rest of you to take our word for it but give him a chance and read what he has to say. He's a straight shooter and you can trust him.
Peace
Spin
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Fayth Memory
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Posted - 2010.04.27 11:08:00 -
[16]
TeaDaze sounds like the best candidate in my opinion, regardless of where you come from. He isn't trying to advocate a specific power block, he can work with all sides and he takes the time to talk to regular players. Just the fact that he gets a vote of confidence from several of his opponents says a lot about this guy.
+1 vote for you. Best of luck for your campaign.
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Weeks
Caldari Agony Unleashed Agony Empire
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Posted - 2010.04.27 14:48:00 -
[17]
Hear me, hear me!
Don't vote TeaDaze!
Don't vote TeaDaze if you don't want a responsible, impartial, honest representative on the CSM!
Don't vote TeaDaze if you're easily swayed by foolish promises and emotional drivel about PVP being somehow wrong!
Don't vote TeaDaze for reasons of friendship or admiration!
Don't vote TeaDaze because a vote for TeaDaze is a vote for sanity and effective use of time and resources on the CSM!
Originally by: "Bender"
Hear me, hear me! Stop eating Popplers! Stop eating them with honey mustard sauce......stop eating them with tangy sweet and sour sauce. Stop eating the new fiesta Poppler salad. Stop taking advantage of the money-saving 12-pack. Stop enjoying Popplers on the patio, in the car, or on the boat. Wherever good times are had!
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.04.27 21:02:00 -
[18]
Edited by: Cearain on 27/04/2010 21:03:51 Listening to so many candidates who want to tell us that eve is ... [fill in whatever they want to cram down our throat], its nice to hear Teadaze say "Eve is a unique place with a vibrant and diverse community and where players can shape the news and even the game itself."
I like that eve allows people to have fun doing all sorts of different activities. Teadaze seems to understand and appreciate that. If I hear one more scrawny nerd rasping on about how eve is great because it's "unforgiving, merciless and harsh," I'm cracking skulls.
Teadaze did a good job making sure the views that were expressed by the players in assembly hall were heard. He also also did a great job making sure players could learn what was happening in the csm! Just remember, if we don't elect him again, we - players - might not have that.
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Ecatherina W
Gallente AAA.FSI Holding Against ALL Authorities
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Posted - 2010.04.28 04:42:00 -
[19]
Tea, now that Agony has sov in a constellation in Providence, does that change the way you view Eve? Has anything changed? How do you feel about the current sov mechanisms? Do you think that it is well-balanced at this point?
My reason for asking is of course that I as a member of a large sov holding alliance spend a lot of my hours grinding structures. Time I could see myself spending in a lot of other ways. ***** Empress of the Multiverse *****
CEO of AAA.FSI Holding |
Max Torps
Nomadic Conglomerate
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Posted - 2010.04.28 11:54:00 -
[20]
Tea,
After having read your blog and seen for myself the work you have done in the past, you definitely have my votes. Eve Instant Messenger - A Call to Arms My Blog |
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Larkonis Trassler
Genos Occidere HYDRA RELOADED
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Posted - 2010.04.28 12:00:00 -
[21]
Although I've never met him TeaDaze has always come across as a good egg. He seems to have contributed immeasurably to CSM 4 and has set a high standard for future delegates to follow. Unfortunately I won't be voting for him because he's French.
Please resize your signature to the maximum file size of 24000 bytes. Zymurgist No. Larkonis |
Maxsim Goratiev
Gallente Imperial Tau Syndicate Sodalitas XX
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Posted - 2010.04.28 12:16:00 -
[22]
Originally by: Weeks Hear me, hear me!
Don't vote TeaDaze!
Don't vote TeaDaze if you don't want a responsible, impartial, honest representative on the CSM!
Don't vote TeaDaze if you're easily swayed by foolish promises and emotional drivel about PVP being somehow wrong!
Don't vote TeaDaze for reasons of friendship or admiration!
Don't vote TeaDaze because a vote for TeaDaze is a vote for sanity and effective use of time and resources on the CSM!
Originally by: "Bender"
Hear me, hear me! Stop eating Popplers! Stop eating them with honey mustard sauce......stop eating them with tangy sweet and sour sauce. Stop eating the new fiesta Poppler salad. Stop taking advantage of the money-saving 12-pack. Stop enjoying Popplers on the patio, in the car, or on the boat. Wherever good times are had!
_Please more consturctive.
Quote: * Whilst Agony are now a sov holding alliance we are still fairly small and our no blues policy remains in place (outside of occasional planned operations). We were the first new Alliance in Providence to reset standings and are not pets or renters (AAA are neutral as well).
Can't see that as something to be proud of. I mean, how is that relevant to CSM, that you have no blues? How does it make you a better candidate?
Do you think the rewards of nullsec need to be further improved (ratting being in the main scope for me, but if you have more ideas- sure)
You have any real ideas of how to make roaming gangs purposefull, other then forcing bears to play sniptheship?
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Flynn Fetladral
BlackSite Prophecy
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Posted - 2010.04.28 13:49:00 -
[23]
I believe Tea did a stellar job in CSM4, his transparent and well communicated efforts have played a key roll in not only delivering on what he set out to change with his seat, but more importantly, helping lay foundations for a stronger CSM. I also praise Tea for sticking to his principles and not just promising voters unobtainable 'candy'. While we would all love to see things such as a new UI, It does not seem likely that CCP is going to invest in such a task at this point in time. I'd rather the CMS focus on things which CCP will engage with in the shorter term, while also making sure that proposals from CSM4 are developed and added to the game (like Corporation Bookmarks).
My Vote was well placed in you for CSM4, you will have it again for CSM5.
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Maxsim Goratiev
Gallente Imperial Tau Syndicate Sodalitas XX
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Posted - 2010.04.28 13:56:00 -
[24]
Quote: I also praise Tea for sticking to his principles and not just promising voters unobtainable 'candy'.
You are right there.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.28 20:20:00 -
[25]
Firstly thanks to all the people for their messages of support
To answer specific questions.
Originally by: Ecatherina W Tea, now that Agony has sov in a constellation in Providence, does that change the way you view Eve? Has anything changed? How do you feel about the current sov mechanisms? Do you think that it is well-balanced at this point?
My reason for asking is of course that I as a member of a large sov holding alliance spend a lot of my hours grinding structures. Time I could see myself spending in a lot of other ways.
I remember that one of the quoted aims for Dominion was to get smaller corps/alliances out into 0.0. I don't believe that was the end result. At the CSM4 summit this was discussed at length along with the missing treaty system which might give good options for bringing smaller entities into Sov 0.0.
It is clear that without a sizeable cap fleet available to commit to the boredom of shooting ihubs and stations at least 3 times that taking Sov is still the dominion of the larger alliances. However what is the alternative? We can't have a system which allows sov to be flipped daily based on timezone superiority nor can the current system be streamlined by simply reducing hit points. I don't have an answer for this, it is tricky to come up with a system that allows 50 people to do something without making it utterly trivial for 500+ people.
In theory defenders get home advantage (by setting the RF timers) which is probably the right way to do it.
A related "hot button" issue is Lag, which needs to be equalised so it is shared by everybody and not just people zoning in. Of course CCP have been working on this and they didn't need CSM to tell them (though we did complain on behalf of the players anyway ).
Because I am realistic I'll add that you are never going to get rid of lag completely. If we get to a point where 1300 people in system is acceptable then the fights will grow to 1500 people and lag again. Of course should CCP actually get to 1300people fighting in system with acceptable lag then many players will be happy for a while
Once you have Sov the upgrade system for ratting anomalies seems to be well implemented (decent isk per hour for a number of pilots in system) but I believe the other professions such as hacking are linked to industry indexes which doesn't make much sense. We've not had results from the wormhole attractor yet but we'll see as time passes. One thing that is up in the air right now is how planetary interaction will work with Sov space and how that might feed taxes back into the alliance to make up for the moon goo changes.
Personally it has been a bit of a culture shock to go from basing out of NPC 0.0 to Sov 0.0 but the best thing so far is not needing to clone jump to empire to run L4s for isk. It is much better being able to get decent isk ratting for 30 mins with friends and then spend the rest of the time pvping instead of solo L4s then waiting on JC timers.
Vote TeaDaze for CSM5!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.28 21:08:00 -
[26]
Next question.
Originally by: Maxsim Goratiev Can't see that as something to be proud of. I mean, how is that relevant to CSM, that you have no blues? How does it make you a better candidate?
Firstly Agony exists to PvP and having to maintain blue lists is time consuming and reduces the number of potential targets . Nothing causes us more problems than system after system of blues
Of course as you are aware we are willing to work with other groups on a temporary blue basis, such as the situation this week in provi. But as before we will reset standings as soon as we can and go back to killing and being killed
It isn't anything personal, we just treat 0.0 as a PvP playground. At the end of the day Eve is a game and we want to have fun doing what we enjoy
Secondly we run PvP training and the more blues we have the more of a headache it is to run the practical roams. Diplomatic incidents due to students shooting our blues (or more likely being shot by them) we can do without when we have a class of 60+ students under our FCs.
Does the usual lack of blues make me a better CSM candidate? That is open to interpretation . It does mean I have a slightly different view of Eve politics than larger alliances where they have spent years blue to each other. Is my viewpoint more valid than theirs? Nope, they are just different and I feel both opinions deserve to be represented on the CSM (and lets face it, large powerblocs will have their representation unless thousands of non-bloc voters suddenly decide to support the elections this time )
Originally by: Maxsim Goratiev Do you think the rewards of nullsec need to be further improved (ratting being in the main scope for me, but if you have more ideas- sure)
At the summit, CSM4 suggested reducing the number of frig and cruiser rats and increasing the number of BS. This would hopefully raise the isk per hour without getting unbalanced.
Anomalies could also scale slightly based on the number of people doing them, such that a group of 5 people in (for example) a sanctum or haven would cause more rats in each respawn (with an upper limit of course). This would help increase the number of people each system can support as well as promoting teamwork.
I'd also like to see other profession sites and upgrades be made more viable.
Lastly and without wanting to go :broken record: I'm interested to see how planetary interaction will vary between NPC and SOV 0.0 because if done right it could be another nice isk stream.
Originally by: Maxsim Goratiev You have any real ideas of how to make roaming gangs purposefull, other then forcing bears to play sniptheship?
I'll assume by making roaming gang purposeful you mean something to do other than running around looking for similar sized gangs to fight while trying to avoid far bigger gangs and hot drops
At the summit, CSM4 suggested reducing the EHP of outpost services (and putting the majority into resists so a gang could theoretically remote rep tank them while fighting back). Whilst it might not be much more than an inconvenience to the owner it would at least give a gang some small victory (and opens up some situational tactics like making it possible to knock out the repair facility to hinder docking games).
There has been talk of disrupting infrastructure upgrades and similar things. The trick (again) is giving smaller gangs something meaningful to do whilst not making it too trivial for a far larger gang.
At the end of the day you can't force people to fight if they don't want to undock, and if you could force them it would likely just end up with numbers escalation.
If elected to CSM5 I'll certainly be looking out for any good ideas for small roaming gang PvP amongst other things
Vote TeaDaze for CSM5!
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Alyx Cjarrigan
Caldari Loose Cannon Inc
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Posted - 2010.04.29 12:03:00 -
[27]
I think TeaDaze did a great job in either championing valid and already correctly presented proposals or informing people how to present their proposals correctly, while keeping the trolls at bay. He showed dedication and integrity and by that really helped to restore my faith in the CSM.
So for the second time...+1 vote for you, Tea.
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Jul1a
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Posted - 2010.04.29 17:32:00 -
[28]
+1 Best candidate again.
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Retlok
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Posted - 2010.04.30 08:43:00 -
[29]
Hello, I have to say that I'm very impressed with your reasoned and practical presentation; that sort of approach is something that influences me a great deal. I do have a question for you though.
An idea that's been pitched around some is that of transferable kill rights, generally tied into the idea of fixing the bounty system to create a viable player profession as a bounty hunter. I know it's controversial, but to me it seems like an interesting way to increase the pvp opportunities in low/hi-sec. I'll admit to being fairly new to EVE and maybe not understanding the complexities of the issue; I may be operating from nostalgia from the days of being a bounty hunter in SWG.
What do you think about a revamp of the kill rights or bounty system? And with your experience on the CSM, do you feel that this would be a change that the CSM could successfully advocate for or is it beyond the scope of reasonable issues?
Thanks in advance for your feedback!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.04.30 12:29:00 -
[30]
Originally by: Retlok An idea that's been pitched around some is that of transferable kill rights, generally tied into the idea of fixing the bounty system to create a viable player profession as a bounty hunter. I know it's controversial, but to me it seems like an interesting way to increase the pvp opportunities in low/hi-sec. I'll admit to being fairly new to EVE and maybe not understanding the complexities of the issue; I may be operating from nostalgia from the days of being a bounty hunter in SWG.
What do you think about a revamp of the kill rights or bounty system? And with your experience on the CSM, do you feel that this would be a change that the CSM could successfully advocate for or is it beyond the scope of reasonable issues?
Thanks in advance for your feedback!
I'm in favour of player driven content so an overhaul to the bounty system would fit in with that.
Lets look at kill rights. You are awarded the right to kill the ship of a player (not his pod) if the following conditions are met (from the eve wiki)
- Somebody destroys your ship (though bizarrely pod kills are not counted)
- You were not at war with them, criminally flagged or otherwise a valid target
- You have taken no action to defend yourself.
These rules apply in both empire and lowsec but not in 0.0 (which is to be expected).
Firstly I wonder what the reason is for not including pods in this (other than the fact that a pod can never aggress so rights would always be granted). Secondly if you want to be granted a kill right you have to sit there and do nothing thus giving a kill away for free.
It would be interesting if kill rights were granted even if you (unsuccessfully) attempted to defend yourself but without more investigation and discussion I'm not sure if that would unbalance things. The concern is that PvP in lowsec (for example) frequently ends up in a stalemate when nobody wants to shoot first (because they will get the 15 min criminal flagging, sec loss and sentry fire). Add getting kill rights against you to that list and lowsec PvP becomes even worse (unless "flashy" pirates are involved because they don't care about sec hits and killrights ). Lowsec needs buffs not nerfs!
Assuming you have a kill right, what about a better bounty system. You currently get paid the bounty for pod killing the player, but the usual engagement rules apply so it is totally possibly to get yourself flagged and have concord come to visit when trying to collect the bounty (this depends on the target's sec status). Of course as soon as the bounty becomes significantly large enough to justify sec hits etc to try and kill the player then that player will easily get an alt to pod them and collect their own bounty! Large bounties end up as bragging rights rather than an incentive to hunt a target.
So what can we do here?
We have a contract system so how about adding assassination contracts? This would allow a player to take out a contract on another player and assign a bounty/reward. They could also have the option to assign a kill right (if one exists). If not a new contract type then some way to create a "dossier" object which contains all the information for the "hit" and can be contracted via the item exchange or auction system. Auctions could be fun if people really wanted the kill rights on a player (possibly bidding more than the reward!). It would also be amusing if the target bought their own killrights back .
To control griefing there may need to be some limits on how many contracts a month against the same player or maybe restrict it so you can only take out a contract when you have a killright against them.
Would CSM be able to get systems like this implemented? I can't promise it but I would be happy to discuss and raise something. However if Incarna is supposed to open up shady "off the network" dealings then it might fit right in!
Vote TeaDaze for CSM5!
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Ecatherina W
Gallente AAA.FSI Holding Against ALL Authorities
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Posted - 2010.04.30 14:31:00 -
[31]
First: Thank you for your answer. It is clear to me that you take the time to think about what to write and do not just give a political answer, but a thought-through and in-dept answer. This is how I like it.
Grinding structures unopposed or nearly so is nearly as boring as grinding standing in my opinion, but if it serves a purpose (such as the restructuring of Providence) it is tolerable for a while. But I can clearly see why a smaller alliance would find settling in 0.0 hard under the current sov system.
Now my follow-up: Do you have any ideas that might make it easier for smallish alliances - such as Agony fx. - to take and maintain sov? ***** Empress of the Multiverse *****
CEO of AAA.FSI Holding |
Hel O'Ween
Men On A Mission
|
Posted - 2010.04.30 16:08:00 -
[32]
Edited by: Hel O''Ween on 30/04/2010 16:09:07
Quote:
I'm in favour of (where possible) buffing a weaker item instead of nerfing stronger ones. I feel that not all ships need to be good at solo PvP and that racial differences should be maintained rather than homogenizing everything. That said balance is important and must be maintained in some way.
I disagree with that PoV. It's like in IT if the software doesn't do its job (proper resource handling/usage), throw more hardware at it. You don't cure the cause that way, only the symptom. Or at a music gig: turn up the volume of one instrument instead of turning down the rest: you'll end up either with a giant feedback or messy sound that way.
There's of course always the exception to that rule, but it should be an exception: if you can't hear the guitar at all right from the start, put it's volume on par with the rest of the band.
That said, I have no issues with your candidacy at all. I personally just feel you tackle this issue from the wrong side. Good luck to you (and most of the other candidates). -- EVEWalletAware - an offline wallet manager |
TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.04.30 17:24:00 -
[33]
Edited by: TeaDaze on 30/04/2010 17:25:23
Originally by: Hel O'Ween Edited by: Hel O''Ween on 30/04/2010 16:09:07
Quote:
I'm in favour of (where possible) buffing a weaker item instead of nerfing stronger ones. I feel that not all ships need to be good at solo PvP and that racial differences should be maintained rather than homogenizing everything. That said balance is important and must be maintained in some way.
I disagree with that PoV. It's like in IT if the software doesn't do its job (proper resource handling/usage), throw more hardware at it. You don't cure the cause that way, only the symptom. Or at a music gig: turn up the volume of one instrument instead of turning down the rest: you'll end up either with a giant feedback or messy sound that way.
There's of course always the exception to that rule, but it should be an exception: if you can't hear the guitar at all right from the start, put it's volume on par with the rest of the band.
That said, I have no issues with your candidacy at all. I personally just feel you tackle this issue from the wrong side. Good luck to you (and most of the other candidates).
I did qualify that statement with "where possible" Of course there will always be specific examples such as the types you list.
But I think balance in Eve is more like your counter argument (everything else is too quiet) than the main one (one thing is too loud). In general there are ship classes where one or two ships are fine but the others are not. In your IT example if the cause is known to be a weakness in one area of code then by removing that weakness you can get it to use the resources more effectively.
Specific Eve example: The thrasher is acknowledged to be the best destroyer for PvP whilst the others have various issues with fittings, slots etc. Do you upgrade the other destroyers to better match the thrasher's capabilities (maintaining some racial differences of course) or do you simply nerf the thrasher?
Again it is situational as it depends on the changes but as a general principle (and where possible) I prefer things to become better not worse
Vote TeaDaze for CSM5!
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Retlok
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Posted - 2010.05.01 00:17:00 -
[34]
Thank you for the response. I really appreciate your take on the transferable kill rights. I like the idea of them being contracted out.
Mostly I appreciate your thoughtful answer. You are polling very well in the noobs-Retlok-brought-to-the-game voting bloc, for what it's worth.
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Asuri Kinnes
Agony Unleashed Agony Empire
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Posted - 2010.05.01 20:02:00 -
[35]
Originally by: Mynxee Your work on CSM4 has been extraordinary and raised the bar considerably with regard to keeping players informed about CSM activities. If I wasn't running for CSM5 myself, I'd vote for you (again!). Best luck, TeaDaze. Hope to be buying you a drink in Iceland in June.
I've been lucky enough to fly with both of these people. In my experience, both are dedicated, driven, informed (and balanced!), and smart enough to listen when that is whats required.
Confirming that votes for Tea and Mynxee will benefit all of Eve. Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
True Rasta
|
Posted - 2010.05.03 11:27:00 -
[36]
What will be the carrot for low sec?
Can u you tell us more detail?
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.04 13:18:00 -
[37]
Originally by: Ecatherina W Do you have any ideas that might make it easier for smallish alliances - such as Agony fx. - to take and maintain sov?
Originally by: True Rasta What will be the carrot for low sec?
Short answer to both of these questions - I'm not claiming to have all the answers but if voted back into CSM I will continue to support proposals relating to these issues. The most important point is I have relevant experience in both of these areas.
However I do have a few specifics for those wondering about my position on things.
Sov for smaller Alliances Actually taking Sov without help is most likely out of the question at the moment and I'm not sure it should be. The issue is that if a group of 50 active players could take Sov then 500 players will be able to take Sov with no trouble at all - and that is ignoring any people trying to defend.
I'm willing to look at ideas around this but for now it isn't realistic for smaller entities to take and hold Sov without initial help from other alliances. If the promised formalised treaty system was in place this could open the playing field a bit.
Lowsec The first major issue here is to define what lowsec actually is (other than 0.1 to 0.4 space ). In lowsec you of course have PvP and pirates but you also have Factional Warfare (split between PvP, mission running and plexing), Industrial Pos (moon mining, reactions, Drugs), Agents (all missions up to and including L5s), logistic bases (carrier jumping assets to 0.0) and so on. The PvP is a bit different in lowsec to 0.0 but that is down to removal of bubbles and bombs (and currently doomsdays) and the addition of the global criminal flag.
CCP seem to treat lowsec just as a stepping stone to 0.0. However I understand that for some people 0.0 Sov war is not the Eve endgame!
So which of the areas of lowsec needs to be improved? Lowsec needs different things added to it to give the various inhabitants reason to stay. In addition there needs to be a clear divide between lowsec and 0.0. This means adding things to Lowsec not available in 0.0 (the reverse is already true). Lets have a look at specific areas.
- Pirates: We hear a lot of people talk of consequences for your actions, but when players choose to become pirates they don't really gain anything . I believe that as Highsec is closed off to a -5 and below pirate that something should open up in return. I have mooted the idea of pirate only stargates which would link different systems than the usual gates. This would give pirates a mobility advantage when stalking their prey or when being chased. It would also open a potential flashpoint in systems for anti-pirates to lurk. The idea isn't fully formed as yet but I have been discussing it with pirates to get feedback.
For anyone wondering, my sec status is +5 and so this wouldn't actively benefit me
- Industry: I'm not sure what to suggest here, much depends on how Planetary Interaction turns out. Any improvements to POS mechanics would be a welcome boost but that isn't unique to Lowsec. If players have good ideas for this I will give them serious consideration.
- Factional Warfare: I have run FW missions but unlike other candidates I have also participated in the ad-hoc fleet fights and had fun shooting other players . FW has the potential to be so much more than the current system allows, it should be the best place to pick up a quick fleet and go PvP till your ship explodes. Unique navy items were a nice boost for the mission runners but the PvP side seems to lack rewards and many of the FW mission runners are not willing to PvP. More dynamic missions or missions that put opposite faction players in direct competition could be interesting.
Hopefully that gives some answers though of course it does open questions too
TL:DR If elected to CSM5 I will support proposals to improve Lowsec
Vote TeaDaze for CSM5!
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Nareg Maxence
Gallente The Scope
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Posted - 2010.05.04 20:25:00 -
[38]
The problem is the steamroller mechanics of sov warfare. If you have enough momentum, you will plow through an entire region and there is nothing a small alliance can do to defend.
So the issue is, something radical is needed. PI+Dust is supposed to influence system sovereignty, but how will being able to defend a few planetary installations stop a giant cap-blob from denying you access to the planets anyway? Seems like an issue.
Personally I think, if you want to hold space, you actually have to be there to keep sovereignty up. It should be more than just planting a flag.
On the other hand, if people are supposed to live in more confined areas, in order to make room for more diverse alliances, there has to be more stuff to do than just grinding one sanctum after another in your Thanatos, cause I'd imagine that gets rather boring in the long run.
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Crystal Tigress
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Posted - 2010.05.05 06:53:00 -
[39]
How do I get you to take on a proposal? I have some issues with corp deliveries - I want to be able to sort them by region. Is that something you would be taking on, even if you are not (I presume) a trader?
* * * * * Crystal Tigress * * * * *
I build characters for resale - can build specific characters to your needs. Send me an eve-mail.
* * * * * |
TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.05.05 12:56:00 -
[40]
Originally by: Crystal Tigress How do I get you to take on a proposal? I have some issues with corp deliveries - I want to be able to sort them by region. Is that something you would be taking on, even if you are not (I presume) a trader?
The procedure for any proposal is to raise the issue in the assembly hall. Check the sticky post at the top of this forum for hints and tips on raising issues.
As far as getting somebody to pick it up, you can eve mail the proposal link to the CSM reps in game and one of them should raise it. I do pick up stuff outside my core gameplay when I feel it is being ignored.
Vote TeaDaze for CSM5! |
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.05 13:00:00 -
[41]
For those interested I did an email interview with Keith Neilson. There are other candidate interviews to read too and I'm glad to see the Eve blogging community taking the CSM process to heart
Vote TeaDaze for CSM5! |
Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2010.05.05 20:18:00 -
[42]
Voted a couple of times for you. Go-go Teadaze, best of luck! Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.05.06 03:23:00 -
[43]
I just noticed your thread was in danger of slipping off the front page and didn't want that to happen. So this is a blatant bump.
You have my full support. ______________________ Agony Unleashed Home of the PvP University. |
Scrobes
|
Posted - 2010.05.06 11:06:00 -
[44]
TeaDaze you have a solid outlook and impressive dedication.
You got my two votes just now. :)
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Wyke Mossari
Gallente Staner Industries
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Posted - 2010.05.06 14:26:00 -
[45]
Your manifesto states you prefer to avoid Nerfs. The nerf T2 BPO thread has a clear majority against this nerf. However Vote Match states you are strongly in favour of nerfing T2 BPOs.
How do you justify this inconsistency?
On what other issues would you ignore voter sentiment to pursue your own personal agenda?
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TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.05.06 16:07:00 -
[46]
Edited by: TeaDaze on 06/05/2010 16:10:27
Originally by: Wyke Mossari Your manifesto states you prefer to avoid Nerfs. The nerf T2 BPO thread has a clear majority against this nerf. However Vote Match states you are strongly in favour of nerfing T2 BPOs.
How do you justify this inconsistency?
Firstly I never said I won't support any nerfs just as I won't support every buff. As I stated, I prefer to buff other items instead of nerfs. However in some instances CCP feel action has to be taken even if we as the players dislike it.
On the subject of T2 BPOs I agree with a number of players that it is time they were changed into high run BPCs or remove the penalties on invented T2 BPCs instead. The thread you mention makes a reasonable request and has more supports than many of the issues raised by CSM so why should it be ignored?
Originally by: Wyke Mossari On what other issues would you ignore voter sentiment to pursue your own personal agenda?
But I'm not ignoring voter sentiment! I'm choosing in this instance to support a group of people who you appear to disagree with. On other issues the reverse may be true. The wonderful thing about the CSM is that all views are taken into consideration and because it is rare for 100% of players to agree on anything there will always be somebody who "loses".
I don't have any personal agenda of pet projects to push through CSM. I am running as I did last time on the platform of ensuring the CSM process is adhered to, well documented and that everyone has the chance to have their views represented.
It is my belief that if an issue gets a good number of supports then it should be dealt with, even if it ends up being raised and rejected (which would block it being raised again for a while ).
Vote TeaDaze for CSM5! |
Daemonspirit
Redhawk Tribal Trust
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Posted - 2010.05.06 16:08:00 -
[47]
Originally by: Wyke Mossari
Your manifesto states you prefer to avoid Nerfs. The nerf T2 BPO thread has a clear majority against this nerf. However Vote Match states you are strongly in favour of nerfing T2 BPOs.
How do you justify this inconsistency?
On what other issues would you ignore voter sentiment to pursue your own personal agenda?
Sometimes in *leading* it is necessary to ignore voter sentiment (making empire safer than it is now is popular with some people, for instance).
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
Lady Thunder
|
Posted - 2010.05.06 16:35:00 -
[48]
To not go with the majority of the voters is not to ignore the voters. It is to take a stand.
I would not want to vote for a person, who would only propose majority proposals. Such a windbag would be of no use to anyone.
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Azual Skoll
Agony Unleashed Agony Empire
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Posted - 2010.05.06 19:16:00 -
[49]
Edited by: Azual Skoll on 06/05/2010 19:16:51 I cannot possibly vote for Teadaze!
Ever since he was elected to CSM4 he has spent so much of his time on it he seems to hardly ever have time to PVP with us anymore!
On a serious note, the amount of time and effort Tea has put into CSM this last term has been phenomenal - I know people who put less time and effort into their jobs! Tea is a really realiable guy, he's got a solid understanding of Eve and I've repeatedly been impressed by the way he's handled things in his last term, especially with regards to building legitimacy for the CSM process.
Take my admittedly biased view for what it's worth, but a vote for Tea is a vote well placed. ______________________________________ Azual Skoll - Agony Unleashed PvP-Uni Admin |
Poppy Seedz
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Posted - 2010.05.06 19:22:00 -
[50]
2x for TeaDaze.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.07 03:00:00 -
[51]
Thanks for all the messages of support
For those who haven't yet decided, another plug for Vote Match - though I urge you to support me so I can continue to spend many hours a week writing up your proposals and publishing meeting minutes etc
Vote TeaDaze for CSM5! |
Xyfu
Minmatar Shadow's of Ezra On the Rocks
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Posted - 2010.05.07 07:51:00 -
[52]
Edited by: Xyfu on 07/05/2010 07:56:49 You say the UI will not be completely overhauled, and I agree, but no-one can deny that it's not perfect. What would be your stance on an EVE UI version of the recent "One hundred papercuts" approach, that Canonical used for Ubuntu?
(Users submitted tickets marked as one hundred papercuts, detailing the small annoyances that existed, and Canonical worked on fixing them for the next release.) http://arstechnica.com/open-source/news/2009/06/canonical-to-boost-ubuntu-usability-by-tackling-papercuts.ars _____ ^ That is a sig line. It should be there without me having to put one in. |
Air Thin
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Posted - 2010.05.07 11:04:00 -
[53]
x3 for TeaDaze
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2010.05.07 12:05:00 -
[54]
Bump for one of the AT7 comentators that knew his stuff. Did not see your app for CSM untill now, good chances i'll end up voting for your Mynxee - haven't seen Mynxee's platform but how much can it suck ?. :) --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
Aineko Macx
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Posted - 2010.05.07 12:28:00 -
[55]
I was going to squeeze you with some tricky questions like last election, but that's not needed IMO, you did great during this CSM. +3 for Tea!
Fake edit: With stakeholder status, which issues will you try to unburrow from the depths of the backlog the most?
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.07 23:11:00 -
[56]
Originally by: Xyfu You say the UI will not be completely overhauled, and I agree, but no-one can deny that it's not perfect. What would be your stance on an EVE UI version of the recent "One hundred papercuts" approach, that Canonical used for Ubuntu?
Short term this could address the most pressing issues, but at some point CCP will have to bite the bullet and commit to a full overhaul of the core UI. If we are lucky they might be able to come up with a roadmap of building replacement UI elements in stages and effectively phase in a new UI over time.
Only CCP can decide when to commit to this, but until then I am willing to support (and have already supported) proposals related to UI improvements.
Whilst on the hot button issues, I also support (and CSM4 already discussed it at length with CCP at the summit) issues relating to Lag reduction.
No candidate is going to deny that lag isn't an issue for many people. However the fact is the CSM can't fix lag. The CSM can keep pressure on CCP to investigate solutions but only they can deliver a working solution. Anyone outside of the CCP dev team doesn't have the knowledge to design a fix and whilst ideas seem obvious on paper they have likely been discussed already.
I am restricted by what I can discuss on the subject because we had a detailed presentation before the lag discussion (at the level of showing various performance numbers) and I'm not going to risk leaking NDA information. Of course this allows people to claim I'm ignoring the issue
Anyway, thanks again to my supporters and I hope some of the potential supporters can see my commitment to the CSM process
Vote TeaDaze for CSM5! |
Silvara Shade
|
Posted - 2010.05.08 06:34:00 -
[57]
Edited by: Silvara Shade on 08/05/2010 06:34:11
Originally by: TeaDaze
However the fact is the CSM can't fix lag.
This deserves repeating... So many of the CSM candidates seem to make promises that sounds almost like regular politicians promising fair weather on Sundays and wind always on your back when biking up hill...
TeaDaze, you are refreshingly honest. |
Zothike
Deep Core Mining Inc.
|
Posted - 2010.05.08 22:37:00 -
[58]
Edited by: Zothike on 08/05/2010 22:38:25 voted for you because your meeting minutes pdf are awesome work :)
if u could eventually have a look on this proposal http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1040532 not a big change, not hard to do for dev (i this but can be wrong), and would make many player and server load happy = win for everybody
regards
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Ni'to
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Posted - 2010.05.08 23:13:00 -
[59]
Got my vote. Good luck!
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.08 23:53:00 -
[60]
Originally by: Zothike if u could eventually have a look on this proposal http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1040532 not a big change, not hard to do for dev (i this but can be wrong), and would make many player and server load happy = win for everybody
This would be a nice addition. However for me to raise it at the next CSM meeting it needs to be posted as a proposal in the Assembly Hall forum (I'd suggest putting a link to the proposal in your ideas thread so people can support it). I prefer players to post their ideas directly so I don't take the credit
Once it is in the Assembly Hall forum I can get things moving
Vote TeaDaze for CSM5! |
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Zothike
Deep Core Mining Inc.
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Posted - 2010.05.09 07:00:00 -
[61]
ho sorry yes, should have given this link instead, the thread is locked i hope it's still count :p
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1252822
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.05.10 21:05:00 -
[62]
I think you don't have to look further than the Meeting Minutes to see the valuable contribution TeaDaze has made to the CSM. The "improved communication" has been noticed. Many thanks and votes for that.
This signature is useless, but it is red.
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2010.05.10 23:43:00 -
[63]
I voted for TeaDaze for the simple reason that he apparently does his job well, seems to work well with others, and didn't come across as an arrogant condescending douchebag like Elise.
Taxman IX: Risky Venture
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Stovo kor
Firebird Squadron
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Posted - 2010.05.11 11:16:00 -
[64]
Hi TeaDaze
Is it possible to elaborate on the wormhole points in your manifesto
I represent a block of votes that can be persuaded to vote for issues that pertain to wormhole space if said stuff currently irritate us
In addition to Ankhesentapemkah you seem to be one of the candidates that are taking the CSM very seriously an not as some popularity contest.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.12 02:36:00 -
[65]
Once again thank you to all my supporters. I think I've finally caught up on all the eve-mails
Just the one question to answer here though.
Originally by: Stovo kor Is it possible to elaborate on the wormhole points in your manifesto
As part of CSM4 I raised and/or supported a number of wormhole related proposals (refitting T3 ships in wspace, shared corp bookmarks, saving probe formations).
As I don't live in a wormhole system I won't try to second guess what issues players find while living there. However I will continue to support proposals raised by w-space residents and if you have any specific areas that you feel need to be looked at I would be happy to discuss various ideas.
Vote TeaDaze for CSM5! |
Jurgan
Aliastra
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Posted - 2010.05.12 05:56:00 -
[66]
voting for you
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Stovo kor
Firebird Squadron
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Posted - 2010.05.12 09:34:00 -
[67]
Originally by: TeaDaze Once again thank you to all my supporters. I think I've finally caught up on all the eve-mails
Just the one question to answer here though.
Originally by: Stovo kor Is it possible to elaborate on the wormhole points in your manifesto
As part of CSM4 I raised and/or supported a number of wormhole related proposals (refitting T3 ships in wspace, shared corp bookmarks, saving probe formations).
As I don't live in a wormhole system I won't try to second guess what issues players find while living there. However I will continue to support proposals raised by w-space residents and if you have any specific areas that you feel need to be looked at I would be happy to discuss various ideas.
Cheers. Voted for you Ye those are some of the core issues Will get more of my guys to vote for you
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TeaDaze
Agony Unleashed Agony Empire
|
Posted - 2010.05.13 03:31:00 -
[68]
Those of you who follow me on Twitter or my blog will have already seen this
The beta version of my CSM Database site is up and running.
It allows you to see the voting results of each meeting or a combined list of all proposals plus you can click on a delegate and see all the issues they raised.
IÆll be adding various tweaks and so on as people suggest ideas, plus OmberZombie has been in touch about uploading the data from CSM2, which is great. Thanks also to TÆAmber for the title image
Have a look and let me know what else you would like to see included on the site.
Vote TeaDaze for CSM5! |
Weeks
Caldari Agony Unleashed Agony Empire
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Posted - 2010.05.13 13:22:00 -
[69]
Hey all,
Tea has been working on this CSM Database thing all week. I should know, I've watched it take shape as we chatted about it on IRC, even thrown in my own suggestions on styling.
If this doesn't prove to people that Tea is dedicated to making CSM a successful process, I don't know what will. The guy's absolutely gung-ho about this stuff. +2 votes for TeaDaze! |
Broke Sampson
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Posted - 2010.05.14 15:20:00 -
[70]
For someone who is normally a-political in the eve community, I have to admit, that what I've read, seen, and heard both from and about Teadaze has impressed me enough to actually cast a vote this time. I hope others feel the same way about putting people in office who will actually work for the community as a whole and not for their own little cliques.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.15 17:42:00 -
[71]
Agony are running a free seminar in support of my campaign.
The seminar is on Sunday (May 16th) at 1300 EVE time and is about the oft-noticed and commented-on part of Agony operations: Scouting and Skirmishing.
If you are interested, go here and sign up
Vote TeaDaze for CSM5! |
Tzimon
Agony Unleashed
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Posted - 2010.05.17 17:06:00 -
[72]
Edited by: Tzimon on 17/05/2010 17:06:56 As a low SP pilot I want to know if there has been any thought of doing a review of all the T1 ships, going back and ensuring that they still are performing as they were originally intended in today's world.
I feel that with all the game mechanic and mod changes that these ships no longer perform as intended and you get what we see today; Which are a handful of T1 hulls being used in abundance while the majority are barely seen other than gimmick fits.
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TeaDaze
Agony Unleashed Agony Empire
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Posted - 2010.05.18 16:36:00 -
[73]
Originally by: Tzimon As a low SP pilot I want to know if there has been any thought of doing a review of all the T1 ships, going back and ensuring that they still are performing as they were originally intended in today's world.
I feel that with all the game mechanic and mod changes that these ships no longer perform as intended and you get what we see today; Which are a handful of T1 hulls being used in abundance while the majority are barely seen other than gimmick fits.
In my opinion it is time to "flatten" the tiers in some ship classes. There are (for example) a handful of generally useful frigates and cruisers, a few which have very niche roles (mining/scanning) then too many "also rans" which exist just to be a base for the T2 variation (slasher for example).
Because it doesn't take much time to train from one tier to the next there isn't really any need to have such a gulf between the terrible and the awesome in a ship class. For instance very few people are going to use any other minmatar frigate than a rifter for longer than it takes them to train frigate 3. I think adding a slot or two along with a bit more PG and/or CPU would make ships like the breacher more viable for long term use.
It is good to have variations between ships within class and also between different races, but this should be on a role basis and not simply down to less overall slots and fitting.
The ships are already in the game so a few tweaks shouldn't take a large amount of time and it would benefit not only brand new players but also those players taking their first steps into PVP (Agony Unleashed PVP Basic plug )
Vote TeaDaze for CSM5! |
Clumsy Pilot
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Posted - 2010.05.18 21:24:00 -
[74]
you got my vbotes. i liked your performance
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Evesham
Caldari Black Nova Corp IT Alliance
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Posted - 2010.05.18 23:20:00 -
[75]
It's been a while but you have my vote T -----------------------
So I said to Winnie
"Go F*%k Yourself" |
Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2010.05.19 08:15:00 -
[76]
Vote for TeaDaze. Because he is the best candidate.
♥
Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish
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Shaemell Buttleson
Euphoria Released HYDRA RELOADED
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Posted - 2010.05.19 08:48:00 -
[77]
Votes in to a candidate who hasn't acted like a child.
* Please resize your signature to the maximum file size of 24000 bytes. - CCP Ildoge
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Kiko Tojima
Amarr Daughters of Hada
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Posted - 2010.05.26 12:40:00 -
[78]
Congratulations, TeaDaze!
Obviously not only I appreciated your solid work in CSM4.
IMHO your efforts towards better communication with the playerbase lead to better election turnout.
Go Tea!
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Fatmarrow
Minmatar Galactic-Empire
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Posted - 2010.05.26 13:24:00 -
[79]
Congrats TeaDaze. Good job.
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2010.05.26 13:43:00 -
[80]
Congratulations Jason, nice to be with you.
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