Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Def Antares
|
Posted - 2004.12.03 11:12:00 -
[1]
Really cheers to CCP for that desicion, there wer endless topics discussed on this matter, and I am really glad CCP listened to the majority of the playerbase and decided to let them in. The main argument being flexibility and fun trying out different ship's fittings, where taking it out of the game meant everyone useing the same (or very similar setups).
Thanks CCP!! A wise decision for that part of the game that helps making it as good as it is: having fun fitting you ship.
|
Def Antares
|
Posted - 2004.12.03 11:12:00 -
[2]
Really cheers to CCP for that desicion, there wer endless topics discussed on this matter, and I am really glad CCP listened to the majority of the playerbase and decided to let them in. The main argument being flexibility and fun trying out different ship's fittings, where taking it out of the game meant everyone useing the same (or very similar setups).
Thanks CCP!! A wise decision for that part of the game that helps making it as good as it is: having fun fitting you ship.
|
Del Narveux
|
Posted - 2004.12.03 15:32:00 -
[3]
Indeed, yay. One must remember that they dont really overpower ships, because they have such insane fitting requirements to slap them on youre really limited as to what else you can do iwth em. One possible exception might be ceptors, but if it was up to me ceptors would have alot less grid so itd be a non-issue. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |
Del Narveux
|
Posted - 2004.12.03 15:32:00 -
[4]
Indeed, yay. One must remember that they dont really overpower ships, because they have such insane fitting requirements to slap them on youre really limited as to what else you can do iwth em. One possible exception might be ceptors, but if it was up to me ceptors would have alot less grid so itd be a non-issue. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |
Amin
|
Posted - 2004.12.03 15:57:00 -
[5]
There remaining in, but probably wont be as effective as they are now.
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
|
Amin
|
Posted - 2004.12.03 15:57:00 -
[6]
There remaining in, but probably wont be as effective as they are now.
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
|
Eyeshadow
|
Posted - 2004.12.03 16:00:00 -
[7]
yes they are staying but they also stated that they are not gonna be as good as a correct size MWD, something about being sluggish or sommat, not sure how they gonna do it
Forums: Sharks - MC |
Eyeshadow
|
Posted - 2004.12.03 16:00:00 -
[8]
yes they are staying but they also stated that they are not gonna be as good as a correct size MWD, something about being sluggish or sommat, not sure how they gonna do it
Forums: Sharks - MC |
Cortex Reaver
|
Posted - 2004.12.03 16:04:00 -
[9]
Gee, thanks for doing your best to remind them, smart guy. Freak'n Caldari. I think you all buy defective clones just to annoy the universe.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |
Cortex Reaver
|
Posted - 2004.12.03 16:04:00 -
[10]
Gee, thanks for doing your best to remind them, smart guy. Freak'n Caldari. I think you all buy defective clones just to annoy the universe.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |
|
DeFood
|
Posted - 2004.12.03 16:23:00 -
[11]
Well, two effects are going to heppen,
1. The ABs are going to be boosted. Something like +100% to speed rather than the current +35%
2. The oversized ABs will have reduced effectivness.
But, consider what happens if the oversized ABs are not nerfed in some way! - The thrust boost the ABs are gettig will mean that, using the current math, the oversized AB using ships will get a 3X speed increase over their current speed boost.
At the very least, the way that oversize modules work needs to be changed such that a +100% AB slapped into an undersized ship gives it the same speed boost the current +35% gives while, of course, improving the speed of correct sized ships.
|
DeFood
|
Posted - 2004.12.03 16:23:00 -
[12]
Well, two effects are going to heppen,
1. The ABs are going to be boosted. Something like +100% to speed rather than the current +35%
2. The oversized ABs will have reduced effectivness.
But, consider what happens if the oversized ABs are not nerfed in some way! - The thrust boost the ABs are gettig will mean that, using the current math, the oversized AB using ships will get a 3X speed increase over their current speed boost.
At the very least, the way that oversize modules work needs to be changed such that a +100% AB slapped into an undersized ship gives it the same speed boost the current +35% gives while, of course, improving the speed of correct sized ships.
|
Del Narveux
|
Posted - 2004.12.03 18:27:00 -
[13]
Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |
Del Narveux
|
Posted - 2004.12.03 18:27:00 -
[14]
Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |
Namelesz
|
Posted - 2004.12.03 18:36:00 -
[15]
I think when they talk about the "sluggishness" that we will see with oversized ABs will be a mass thing. All they have to do is add a decent amount of mass to the AB mod itself and have that add to the total mass of the ship that fits it and now ceptors fitted with a 10mn AB will be much heavier and therefore do not get the full benefit of the module. That is one easy way I can see them "fixing" it. So if a cruiser fits a 10mn AB it's mass is already higher as it is so the effect will not be as noticable as a lighter ship. Can't wait to see these changes (whatever they really will be) and test em out.
-Namelesz
"I never run away. I merely advance in the opposite direction." -Judicator "She was so dumb, the smartest thing to ever come out of her mouth was my *****." |
Namelesz
|
Posted - 2004.12.03 18:36:00 -
[16]
I think when they talk about the "sluggishness" that we will see with oversized ABs will be a mass thing. All they have to do is add a decent amount of mass to the AB mod itself and have that add to the total mass of the ship that fits it and now ceptors fitted with a 10mn AB will be much heavier and therefore do not get the full benefit of the module. That is one easy way I can see them "fixing" it. So if a cruiser fits a 10mn AB it's mass is already higher as it is so the effect will not be as noticable as a lighter ship. Can't wait to see these changes (whatever they really will be) and test em out.
-Namelesz
"I never run away. I merely advance in the opposite direction." -Judicator "She was so dumb, the smartest thing to ever come out of her mouth was my *****." |
Jenz
|
Posted - 2004.12.03 18:49:00 -
[17]
An Idea...
Boost MWD output to 1000% or 2000%, but limit the turn radius, effectively making the ship fly in a straight line, then add an option to turn off MWD before the 10 second duration has elapsed.
Pros: Compensates for the dual MWD nerf, makes it easier to escape from hostile forces, helps when collecting loot - allows you to do small bursts of speed.
Cons: Use in combat limited, no more orbiting, but still lets u get in close, quick, eg. blasterrax/thron etc...
Thank you for listening, now excuse me while i take my pills
|
Jenz
|
Posted - 2004.12.03 18:49:00 -
[18]
An Idea...
Boost MWD output to 1000% or 2000%, but limit the turn radius, effectively making the ship fly in a straight line, then add an option to turn off MWD before the 10 second duration has elapsed.
Pros: Compensates for the dual MWD nerf, makes it easier to escape from hostile forces, helps when collecting loot - allows you to do small bursts of speed.
Cons: Use in combat limited, no more orbiting, but still lets u get in close, quick, eg. blasterrax/thron etc...
Thank you for listening, now excuse me while i take my pills
|
Grim Vandal
|
Posted - 2004.12.03 19:15:00 -
[19]
Originally by: Def Antares Really cheers to CCP for that desicion, there wer endless topics discussed on this matter, and I am really glad CCP listened to the majority of the playerbase and decided to let them in. The main argument being flexibility and fun trying out different ship's fittings, where taking it out of the game meant everyone useing the same (or very similar setups).
Thanks CCP!! A wise decision for that part of the game that helps making it as good as it is: having fun fitting you ship.
the propulsion changes are fine... and its good that oversized get slighlty nerfed...
whatever... your assumption is totally wrong... if anything would give us more varieing setups that it would be WITHOUT an oversized AB...
its a matter of balance... yes cruisers are useless without an oversized AB... yes us taking away this mod would make cruisers utterly useless...
but may you think beyond the next change can you??? there is a missile change on its way... which means you will not need an oversized AB anymore to survive in a cruiser...
AND to NOT be forced to fit an oversized AB anymore would TAKE AWAY variety??? wth??? aint true now is it???
whatever... the propulsion changes do sound nice... only thing that bugs me is that too many players will still favor, for valid reasons, the use of a mwd or oversized AB... = this leads to the fact that one slot is already used up = which leads to the next fact that it TAKES AWAY variety... cuz you have one less slot to fit right?
Greetings Grim |
Grim Vandal
|
Posted - 2004.12.03 19:15:00 -
[20]
Originally by: Def Antares Really cheers to CCP for that desicion, there wer endless topics discussed on this matter, and I am really glad CCP listened to the majority of the playerbase and decided to let them in. The main argument being flexibility and fun trying out different ship's fittings, where taking it out of the game meant everyone useing the same (or very similar setups).
Thanks CCP!! A wise decision for that part of the game that helps making it as good as it is: having fun fitting you ship.
the propulsion changes are fine... and its good that oversized get slighlty nerfed...
whatever... your assumption is totally wrong... if anything would give us more varieing setups that it would be WITHOUT an oversized AB...
its a matter of balance... yes cruisers are useless without an oversized AB... yes us taking away this mod would make cruisers utterly useless...
but may you think beyond the next change can you??? there is a missile change on its way... which means you will not need an oversized AB anymore to survive in a cruiser...
AND to NOT be forced to fit an oversized AB anymore would TAKE AWAY variety??? wth??? aint true now is it???
whatever... the propulsion changes do sound nice... only thing that bugs me is that too many players will still favor, for valid reasons, the use of a mwd or oversized AB... = this leads to the fact that one slot is already used up = which leads to the next fact that it TAKES AWAY variety... cuz you have one less slot to fit right?
Greetings Grim |
|
Mirelath
|
Posted - 2004.12.03 20:20:00 -
[21]
Quote: Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
If AB's could get a +100% that'd be great. The thing is, you hardly ever see correct sized fitted AB's (unless in desperation) for the simple reason that they're practically useless. When you turn on an MWD, you see your ship move faster, the destination getting closer and there's a difference. Turn on an AB, gain a few m/s and barely see any difference.
|
Mirelath
|
Posted - 2004.12.03 20:20:00 -
[22]
Quote: Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
If AB's could get a +100% that'd be great. The thing is, you hardly ever see correct sized fitted AB's (unless in desperation) for the simple reason that they're practically useless. When you turn on an MWD, you see your ship move faster, the destination getting closer and there's a difference. Turn on an AB, gain a few m/s and barely see any difference.
|
Gabriel BriGGs
|
Posted - 2004.12.03 20:58:00 -
[23]
sweet. my tiny little hulled frigate can fit a large cruiser ab that is probably waaaaaaaaaaaaaaay to big for the frigates hull, but hell, we'll shove it on there somehow! -------------------------------------------- I've had the same Gurista Imputor on my tail for the past 16 systems..
2004.08.16 21:38:37 - Combat: Your 250mm Prototype I Gauss Gun perfectly strikes Blood Sage, wrecking for 324.9 damage.
|
Gabriel BriGGs
|
Posted - 2004.12.03 20:58:00 -
[24]
sweet. my tiny little hulled frigate can fit a large cruiser ab that is probably waaaaaaaaaaaaaaay to big for the frigates hull, but hell, we'll shove it on there somehow! -------------------------------------------- I've had the same Gurista Imputor on my tail for the past 16 systems..
2004.08.16 21:38:37 - Combat: Your 250mm Prototype I Gauss Gun perfectly strikes Blood Sage, wrecking for 324.9 damage.
|
Def Antares
|
Posted - 2004.12.03 21:01:00 -
[25]
Originally by: Gabriel BriGGs sweet. my tiny little hulled frigate can fit a large cruiser ab that is probably waaaaaaaaaaaaaaay to big for the frigates hull, but hell, we'll shove it on there somehow!
yeah, and we are trying to argue a game with real life arguments, fuuun.
omg
|
Def Antares
|
Posted - 2004.12.03 21:01:00 -
[26]
Originally by: Gabriel BriGGs sweet. my tiny little hulled frigate can fit a large cruiser ab that is probably waaaaaaaaaaaaaaay to big for the frigates hull, but hell, we'll shove it on there somehow!
yeah, and we are trying to argue a game with real life arguments, fuuun.
omg
|
Cortex Reaver
|
Posted - 2004.12.03 21:07:00 -
[27]
Originally by: Mirelath
Quote: Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
If AB's could get a +100% that'd be great. The thing is, you hardly ever see correct sized fitted AB's (unless in desperation) for the simple reason that they're practically useless. When you turn on an MWD, you see your ship move faster, the destination getting closer and there's a difference. Turn on an AB, gain a few m/s and barely see any difference.
First of all, EVE doesn't come anywhere even close to following Newtonian Physics, so lines of logic like this are superfluous.
Secondly, ABs are hardly useless. One AB with crappy skills and no overdrive injectors might be, but I'll take a ship that can do 800 m/s with your cap still increasing and no power/shield penalties over an MWD any day.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |
Cortex Reaver
|
Posted - 2004.12.03 21:07:00 -
[28]
Originally by: Mirelath
Quote: Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
If AB's could get a +100% that'd be great. The thing is, you hardly ever see correct sized fitted AB's (unless in desperation) for the simple reason that they're practically useless. When you turn on an MWD, you see your ship move faster, the destination getting closer and there's a difference. Turn on an AB, gain a few m/s and barely see any difference.
First of all, EVE doesn't come anywhere even close to following Newtonian Physics, so lines of logic like this are superfluous.
Secondly, ABs are hardly useless. One AB with crappy skills and no overdrive injectors might be, but I'll take a ship that can do 800 m/s with your cap still increasing and no power/shield penalties over an MWD any day.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |
Yeux Gris
|
Posted - 2004.12.04 11:18:00 -
[29]
Originally by: Del Narveux Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
yeah i agree i would fit two ab's in that case :P
Who let the cows out?! mOo. mOo. mOo.. mOo mOo...!
WTB 8x 280mm Scout Howies. Will pay 20% more than Naga's current price |
Yeux Gris
|
Posted - 2004.12.04 11:18:00 -
[30]
Originally by: Del Narveux Actually if ABs get a +100% boost it might actually for once be worthwhile to fit a same-sized job. I think thats the crux of the issue, MWD can get you killed and regular ABs just plain suck.
yeah i agree i would fit two ab's in that case :P
Who let the cows out?! mOo. mOo. mOo.. mOo mOo...!
WTB 8x 280mm Scout Howies. Will pay 20% more than Naga's current price |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |