Gavjack Bunk
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Posted - 2010.05.04 13:35:00 -
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Edited by: Gavjack Bunk on 04/05/2010 13:38:20 Goal. Update the locator system to reflect a more modern Eve solution.
Key attributes. Remove the essential link of Standings requirement. Allow for greater depth of work.
Options available from Locators2.0
1. Find System / Dock. (ISK Rank 1) (Time Rank 1) 2. Find ship type (ISK Rank 2) (Time Rank 2) 3. Find ship name (ISK Rank 3) (Time Rank 5) 4. Provide bookmark to ship (ISK Rank 4) (Time rank 10) 5. Provide bookmark to wormhole. (ISK Rank 5) (Time rank 20)
Level 1 locators work slowly and cost little. Level 4 locators work quickly and cost a metric crapton.
All locators become universal instead of range limited.
All locator results to be time based on distance from locator to target.
You have to pay, before the results are known. No more getting the region guessed from the price offered.
Location work is incremental. You do not have to ask for all 5 services, based on result of a #1 search, you may ask for additional details.
Example. You ask your Dodixie L4 Agent for a locate of "CaldariCarebear".
Base Price is 250K. (Rank 1) Base time is 10 seconds per jump from dodixie to Motsu. (Level 4 agent, Time Rank 1)
(Crucially, the evemail you get MOTSU is the bit that is highlighted in Orange, not the agent's name, CCP take note of that, yeah?)
When the result comes back as "Motsu, in space", obviously you speak to the agent again, And ask for 2. Ship type and 3. Ship Name
Base cost 2. Ship Type 500K. (Rank 2) 3. Ship Name 1m isk (Rank 3)
Total 1.5 million isk
Base time is 50 seconds per jump from dodixie to Motsu. (Level 4 agent, Time Rank 5 being highest, applies)
Your standings to an agent modify how much isk he will charge you. You can pay using LP at some rate CCP choose that nobody can understand why they chose it. Your standings to an agent do not modify how fast the results come back, agent quality does that. Your standings to an agent reduces the cooldown period in between searches, subsequent additional searches on the same target do not have a cooldown period. You can talk to a locator agent providing they don't hate you (-1.0 standings I think that is, -5.0 might be a bit much) even if he won't give you missions or R&D, but the more they like you, the better the help.
Theory. 1. Find System / Dock. This is primarily to let the hunter know what kind of subsequent location services to ask for.
2. Ship type For knowing what the guy is doing of course.
3. Ship name Because is he's in a busy system with lots of CNR's, you may like to know which one.
4. Bookmark to ship. (Delivered into your neocom) If he's next door and you know it already, no need to wait for the corp's Prima Donna who can't probe for ****. But not much point in this one, if the target is 20 jumps away obviously. But maybe is it, if it's an orca or something. Choices man, don't you just love them?
5. Bookmark to wormhole. Ok, I can see this one being highly contentious, as Unknown space is now the hidey hole of choice for terrified empire lambs. But you know what? Screw them. If they want to hide properly they can still hide properly in COD4 or BC2 anyway. It's not like you are buying a monopoly on the wormhole after all.
L1 Locator. Base ISK cost 10k Base time per jump 30 seconds.
L4 Locator Base isk cost 250K Base time per jump 10 seconds.
Disclaimers No I have not done the sums to work out if these number balance correctly. Why? Because this is just an idea. It's the idea you should be commenting on, not whether I know how many jumps there are from dodixie to Motsu.
No I haven't taken Autopilot settings into account. It's an idea to update a sorely worn mechanic that really needs a kick in the pants, not an in depth investigation into the playing habits of a broad cross section of the Eve customer base.
No I have made NO ATTEMPT to balance this IDEA correctly. I didn't write Eve, I can't do that. If you don't like the numbers, ignore them or pretend they are number you DO like. |