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Large Collidable Object
morons.
1667
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Posted - 2012.07.12 22:40:00 -
[91] - Quote
Poetic Stanziel wrote:Euasked wrote:Fact is, Minnie militia is loaded full of plexbears from both sides. The plexbear problem is solved if Amarr could gain control of half the Minnie/Amarr systems. That would situate both sides in the T2/T3 range, with rare forays into T4. Sort of like what the Caldari/Gallente situation is currently like. If plexbears can't buy regularly at T4/T5, they'll go find something else to do.
Why would anyone plexbear for Amarr even if there was a reset?
I need a vigil alt with about two days worth of training to solo pretty much any Amarr Plex, make billions and just biomass it once I lose interest and the standings are eternally messed up.
As Amarr, I'd probably need a bigger ship, requiring more SP, making the question if you want to mess up the standings beyond repair way more difficult, leaves me vulnerable to be caught at gatecamps or even requires *gasp* coordination. All these factors accumulate exponentionally.
The only people I can see having an interest in a reset or Systems flipping to Amarr again in a 'regular' manner would be Minmatar plexbears so they can farm offensively again. Looks like all the Incursion freeloaders went to Minmatar.
(And no - I've not been involved with either militia in three years with any alt - just thought about giving it a shot, but anticipated the current situation and abstained from it.) You know... morons. |
Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
137
|
Posted - 2012.07.13 07:28:00 -
[92] - Quote
Poetic Stanziel wrote:Markius TheShed wrote:You seem to have changed your mind about war since you said this Poetic Poetic Stanziel wrote: From the Jade conspiracy Blog post...............
Making wars fair is not a design consideration. Why should war be fair? In the history of human existence, when has war been fair? Oh, we have 2 to 1 advantage over you? Oh, you don't have any cavalry? Well, we'll just sit out all our horsemen and half our army, wouldn't be fair otherwise. Sorry about that. Okay, let's start the fighting. EVE is a simulator of human conflict, artificial rules to even playing fields is not EVE, that's some other game, like World of Warcraft, with their battlegrounds and arenas. Go play that if you want a semblance of fairness. And now you want to make FW fair?? Make your mind up will you. I'm not asking CCP to make the war fair ... I'm suggesting we perform a reset of our own accord, for long-term health of FW, especially in the south. Big difference between asking CCP to design fairness, or just doing something ourselves, as players, to keep CCP from butting in with their design changes down the road, if things get too out of whack.
longterm heatlh is provided by survival of the fittes t..... and biggest
.... Amar just need bored minnmatar and one LOLNULLBEAR alliance to roll over u all .... because CCP allowed this to happen ....
it is problem of CCP that they do allow small scale warfare to fade .... IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |
Bad Messenger
Nasranite Watch Caldari State Capturing
167
|
Posted - 2012.07.13 10:48:00 -
[93] - Quote
Jade Constantine wrote:Poetic Stanziel wrote:Bad Messenger wrote:In minmatar militia you can do several billions isk in a day with low skill alts, quite much isk without effort and risk. Exactly. Doing 10 FW L4 missions will net you enough LP to earn 1.5+B ISK if the LP is cashed out at T5 warzone control. Ten missions for 1.5B ISK, that's ridiculous. Did you answer my previous question about why Faction Warfare victors being billionaires is more ridiculous than 0.0 moon-mineral cartels making trillionaires? And why the former is somehow "game-breaking" while the latter situation has been allowed to continue for half a decade?
It is not about game breaking isk, FW isk does not come from nowhere , it comes from other players.
Problem is that FW was ment to be WAR , but now it is just ISK FARM.
There is still no reason to PVP, but there is lot of reasons to farm easy isk.
We can as well end war and keep farming going on, make it even so that no one have right to kill farmers and maybe make those even invulnerable, and remove npc so those can farm with empty frigates, or maybe they should change it to be possible to use noob ship for farming. Difference now and after proposed change is marginal, no one would ever notice it. |
Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
137
|
Posted - 2012.07.13 12:27:00 -
[94] - Quote
Bad Messenger wrote:Jade Constantine wrote:Poetic Stanziel wrote:Bad Messenger wrote:In minmatar militia you can do several billions isk in a day with low skill alts, quite much isk without effort and risk. Exactly. Doing 10 FW L4 missions will net you enough LP to earn 1.5+B ISK if the LP is cashed out at T5 warzone control. Ten missions for 1.5B ISK, that's ridiculous. Did you answer my previous question about why Faction Warfare victors being billionaires is more ridiculous than 0.0 moon-mineral cartels making trillionaires? And why the former is somehow "game-breaking" while the latter situation has been allowed to continue for half a decade? It is not about game breaking isk, FW isk does not come from nowhere , it comes from other players. Problem is that FW was ment to be WAR , but now it is just ISK FARM. There is still no reason to PVP, but there is lot of reasons to farm easy isk. We can as well end war and keep farming going on, make it even so that no one have right to kill farmers and maybe make those even invulnerable, and remove npc so those can farm with empty frigates, or maybe they should change it to be possible to use noob ship for farming. Difference now and after proposed change is marginal, no one would ever notice it.
I am quite against blue ops .... but 2 blue harvest systems seems like a good idea IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |
Cearain
Imperial Outlaws
491
|
Posted - 2012.07.13 15:12:00 -
[95] - Quote
First I am not sure the amarr plexers won't resusitate on their own. But if they are unable to resusitate themselves doing a reset will do nothing but feed the minmatar alt plexers.
If the mechanics are too lopsided ccp could consider the following that would help amarr:
1) Reduce the amount you make from missions to be on par with plexing. Right now mission running is the best isk maker. Even with no lp for defensive plexing minmatar might make enough isk overall by running missions and defensive plexing. For example if they can make 700 million isk per hour just running missions. It may be that they would only make 500 million isk per hour if they ran defensive plexes and missions. The time spent running the defensive plexing might still be justified to keep the the mission piggy bank going. As more and more people join minmatar just small percent of them occasionally running defensive plexes might be enough to preserve their isk faucet.
2) Because of what I describe above it may work if ccp made defensive plexing cost lp. So if minmatar want to defensive plex they would have to pay lp to get it to count toward decontesting a system. Thus that might push that lp scale in favor of the side that needs to win systems.
3) more drastically just remove defensive plexing altogether. Either defend the plex in pvp or you gradually lose your system.
4) remove the advantage minmatar have from rats.
5) make plexing a pvp game. Have timers count down when plexers are chased out. Notify militias when miltary complexes are attacked so they can defend them in pvp.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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David Clausewitz
Fweddit I Whip My Slaves Back and Forth
38
|
Posted - 2012.07.14 01:08:00 -
[96] - Quote
Off topic, but I think whoever made that comic has no knowledge of Roman history.
Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich.
The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed". |
Bienator II
madmen of the skies
796
|
Posted - 2012.07.14 02:10:00 -
[97] - Quote
well. many realised that plexing is not worth the effort. Esp defensive plexing. Minmatar have a motivation to defensive plex, for amarr its just wasted time. (several well known reasons comming here together)
Some of us reduced plexing to all-offensive (those who want small group/solo pvp in plexes) while agreed to stop taking systems. You should have noticed that some systems went vulnerable in the last few days without any group effort to shoot the hub. Additionaly several uninteresting systems just flipped to minmatar since nobody wanted to defensive plex.
a reset would change nothing. Those who where in amarr FW to make isk or to have clean killboards already left/switched sides etc. Those who stayed are there for pvp (in one form or the other), simply don't care who is winning, have less and less interest in system control and have ISK income outside FW mechanics. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Cearain
Imperial Outlaws
492
|
Posted - 2012.07.14 03:35:00 -
[98] - Quote
David Clausewitz wrote:Off topic, but I think whoever made that comic has no knowledge of Roman history. It was probably meant to be a metaphor for another situation though. Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich. The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed" to know how badly we're winning the PVP war in efficiency.
I agree on the roman history. ( I haven't specifically read about these wars but from what i do know the roman soldiers were likely greatly outnumbered and punched well above their weight.) And generallly I agree with your post until you get to isk efficeiency. That has never been my bag. Worrying about isk efficiency is a terrible way to play eve. I am more about having fun than worrying about that.
But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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David Clausewitz
Fweddit I Whip My Slaves Back and Forth
38
|
Posted - 2012.07.14 06:03:00 -
[99] - Quote
Cearain wrote:David Clausewitz wrote:Off topic, but I think whoever made that comic has no knowledge of Roman history. It was probably meant to be a metaphor for another situation though. Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich. The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed" to know how badly we're winning the PVP war in efficiency. I agree on the roman history. ( I haven't specifically read about these wars but from what i do know the roman soldiers were likely greatly outnumbered and punched well above their weight.) And generallly I agree with your post until you get to isk efficeiency. That has never been my bag. Worrying about isk efficiency is a terrible way to play eve. I am more about having fun than worrying about that. But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency?
It's more just to refute those who seem to think that the claim "Amarr are losing" is an objectively correct statement. As far as I'm concerned, we're winning and having loads of fun while doing it. ISK efficiency isn't a perfect way to measure "winning", but how else do you measure it?
You certainly can't use simple kill:death ratios because they would be even less accurate given there would be no way to distinguish between an extremely valuable kill/death and an extremely invaluable kill/death. Trying to use warzone control as a standard as of late is a joke because it has very little to do with PVP (won't go so far as to say it has nothing to do with it because it does play a semi-important role sometimes).
Assuming both sides have an equal share of fun, the most accurate (although not perfect) mathematical way to determine who comes out on top in any given PVP engagement is isk efficiency. Regardless of how much you obsess over it or how little you care about it as a stat, you can't deny that it's the best thing we've got. Of course, some people will care a lot more than others, but anyone who says they don't care about isk efficiency at all may as well say they don't care about winning, and if you don't care about whether you win or not then you wouldn't actually be bothering with competing in the first place.
Also, on a side-note without getting into too many details, one inaccuracy is in it's portraying Caesar as a dictator while the Gauls still pose a threat. By the time Caesar had established himself as the sole authority in Rome, the Gauls had been defeated and subdued so Caesar as "emperor" would have never been worrying about the Gauls to begin with. |
Ravans
Grim Determination Nulli Secunda
3
|
Posted - 2012.07.14 08:58:00 -
[100] - Quote
in a matter of weeks there will be cries of nerf amarr as fleets of geddons storm through the minmatar lines. |
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Cearain
Imperial Outlaws
492
|
Posted - 2012.07.14 11:17:00 -
[101] - Quote
David Clausewitz wrote:Cearain wrote: But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency?
...... You certainly can't use simple kill:death ratios because they would be even less accurate given there would be no way to distinguish between an extremely valuable kill/death and an extremely invaluable kill/death. Trying to use warzone control as a standard as of late is a joke because it has very little to do with PVP (won't go so far as to say it has nothing to do with it because it does play a semi-important role sometimes). Assuming both sides have an equal share of fun, the most accurate (although not perfect) mathematical way to determine who comes out on top in any given PVP engagement is isk efficiency. Regardless of how much you obsess over it or how little you care about it as a stat, you can't deny that it's the best thing we've got. Of course, some people will care a lot more than others, but anyone who says they don't care about isk efficiency at all may as well say they don't care about winning, and if you don't care about whether you win or not then you wouldn't actually be bothering with competing in the first place.
.
Winning in faction war is what you make of it. If you achieving your objectives you are winning. Neither side is going to surrender so the war never really ends. Its complicated and sometimes arbitrary to say who wins in real life wars.
I think I understand the advantages and disadvantages of making your goal isk efficiency. I was never interested in it. One player may want to cling to his 500k isk rifter and only engage if he is sure he can win. I on the other hand ground isk to blow it up. I don't want to give the ships away I want to have as many good fights as I can before their gone. But I figured out ways to make isk in this game so I don't want to be tied down with those who have to scrimp and save - if that makes sense.
To the extent I have any goals I think I prefer bcs rankings. They are the only things that seem to be somewhat accurate with better pvpers tending to the top of the list. But that is a whole other story.
Anyway I was just saying that if you truly want to calculate isk efficiency you should take account the lp. Lets say the killboard says both sides blow up about 12 billion in stuff. Well both sides will get about 4 billion divided by 10,000 in lp. (I say 4 billion because insurance is deducted as well as mods that aren't blown up. its a rough number and its probably higher) The minmatar lp is worth about 8k isk per lp. (assuming tier 5) The amarr is worth about 1k isk per lp. (assuming tier 2)
So if the killboards say both blew up about 12 billion the minmatar are actually coming out ahead isk wise by 3.2 billion versus 400 million or 2.8 billion.
I guess one could argue that eventually we will hit tier 5 and so our lp could be worth more. I won't stop you from believing that because i think it will too. But it will take a while so I guess valuing our lp could be tricky. But I do think you should count that lp as going to the minmatar because that is real isk that they can fairly easilly cash out at about 8k isk per lp.
So in the near term most minmatar who are interested in isk ratios will be happy to fight the amarr even if the killboard says amarr killed 14.5 bill and minmatar only killed 12 bill. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Zarnak Wulf
The Roaches
437
|
Posted - 2012.07.14 12:50:00 -
[102] - Quote
Ravans wrote:in a matter of weeks there will be cries of nerf amarr as fleets of geddons storm through the minmatar lines.
Welcome to the party |
Peteris G
Ophidia in herba
5
|
Posted - 2012.07.14 14:15:00 -
[103] - Quote
Ravans wrote:...amarr as fleets of geddons storm through the minmatar lines.
Could kind sir explain from where this information was get? |
Zarnak Wulf
The Roaches
437
|
Posted - 2012.07.14 14:31:00 -
[104] - Quote
Peteris G wrote:Ravans wrote:...amarr as fleets of geddons storm through the minmatar lines. Could kind sir explain from where this information was get?
I think his alliance and events in Delve are a big clue. |
David Clausewitz
Fweddit I Whip My Slaves Back and Forth
39
|
Posted - 2012.07.15 00:04:00 -
[105] - Quote
Cearain wrote:David Clausewitz wrote:Cearain wrote: But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency?
...... You certainly can't use simple kill:death ratios because they would be even less accurate given there would be no way to distinguish between an extremely valuable kill/death and an extremely invaluable kill/death. Trying to use warzone control as a standard as of late is a joke because it has very little to do with PVP (won't go so far as to say it has nothing to do with it because it does play a semi-important role sometimes). Assuming both sides have an equal share of fun, the most accurate (although not perfect) mathematical way to determine who comes out on top in any given PVP engagement is isk efficiency. Regardless of how much you obsess over it or how little you care about it as a stat, you can't deny that it's the best thing we've got. Of course, some people will care a lot more than others, but anyone who says they don't care about isk efficiency at all may as well say they don't care about winning, and if you don't care about whether you win or not then you wouldn't actually be bothering with competing in the first place.
. Anyway I was just saying that if you truly want to calculate isk efficiency you should take account the lp. Lets say the killboard says both sides blow up about 12 billion in stuff. Well both sides will get about 4 billion divided by 10,000 in lp. (I say 4 billion because insurance is deducted as well as mods that aren't blown up. its a rough number and its probably higher) The minmatar lp is worth about 8k isk per lp. (assuming tier 5) The amarr is worth about 1k isk per lp. (assuming tier 2) So if the killboards say both blew up about 12 billion the minmatar are actually coming out ahead isk wise by 3.2 billion versus 400 million or 2.8 billion. So in the near term most minmatar who are interested in isk ratios will be happy to fight the amarr even if the killboard says amarr killed 14.5 bill and minmatar only killed 12 bill.
I wouldn't take into account the different values of LP between the factions personally because that's going back to PVE concerns which are irrelevant to the actual engagement itself. The system control status is dictated primarily by PVE plex farmers, not actual PVP. The minnie LP being worth more than amarr LP in any given PVP battle is completely irrelevant and external to how well each side does within the engagement internal to itself.
The value of loot taken in any engagement isn't calculated into ISK efficiency either and at least in my experiences, Amarr hold the field a lot more often than Minmatar. I'm not rejecting that these are entirely useless considerations, but they should not be mathematically applied as if they negate ship losses suffered either. I'm concerned with what each side brings to the field in ships and which of those ships end up being destroyed by the opposing faction in any engagement as far as determining who won the actual "PVP". LP earned and wrecks looted are secondary, if not tertiary considerations.
I'd be willing to bet the disparity is much greater than the proposed guess of 2.5 billion, but who knows unless CCP actually release the data. That's just speculation from my perspective. |
Kire Suah
Shitty Gimmick Test Alliance Please Ignore
1
|
Posted - 2012.07.15 07:01:00 -
[106] - Quote
Peteris G wrote:Ravans wrote:...amarr as fleets of geddons storm through the minmatar lines. Could kind sir explain from where this information was get?
http://evemaps.dotlan.net/alliance/Nulli_Secunda
Having played both in the amarr militia, and fought against S2N in Delve, I can safely say S2N will wipe the floor with any real attempt by the minmatar to fleet up against them. Alongside just being better players, they have good fleet comps, organization, and a solid, consistent membership.
However, I don't think current FW mechanics will allow them to retake warzone control. There are just too many minmatar plexing alts these days to get any real progress done sov-wise.
Should be fun though! |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
202
|
Posted - 2012.07.15 07:53:00 -
[107] - Quote
Kire Suah wrote:Peteris G wrote:Ravans wrote:...amarr as fleets of geddons storm through the minmatar lines. Could kind sir explain from where this information was get? http://evemaps.dotlan.net/alliance/Nulli_SecundaHaving played both in the amarr militia, and fought against S2N in Delve, I can safely say S2N will wipe the floor with any real attempt by the minmatar to fleet up against them. Alongside just being better players, they have good fleet comps, organization, and a solid, consistent membership. However, I don't think current FW mechanics will allow them to retake warzone control. There are just too many minmatar plexing alts these days to get any real progress done sov-wise. Should be fun though!
Many of the above points could be used as reasons for the Amarr to be already wining (except organisation), as you have already said in your post they do not necessarily mean warzone control will be greatly affected.
I find it hard to believe a large null sec alliance will cope with having to ship down to thrashers and orbit buttons for hours on end, just accepting the fact they are steppind down to FW would do awful things for morale. |
Valerie Valate
Church of The Crimson Saviour
115
|
Posted - 2012.07.15 08:48:00 -
[108] - Quote
Faction warfare missions for the TLF send the mission runner to Minmatar held systems, avoiding much risk from opposing forces, as the opposing forces cannot dock in those systems.
TLF pilots can earn TLF lp by doing plexes in the Gallente/Caldari warzone, avoiding competition with each other, and avoiding a lot of pvp.
If those two things were changed, such that missions were only generated in Amarr held space, and only plexes in the amarr/minmatar warzone gave LP to a TLF pilot, then the mission farmers and plex farmers would be compelled to be in an area where pvp happens.
There would be blue-on-blue violence, as the farmers squabble over plexes. There would be the possibility of turkey-shoots by a competent force, engaging the mission and plex farmers. There would be the possibility of large scale battles, as TLF forces seek to gain temporary space superiority to allow their LP earners to earn LP (and therefore isk).
That situation would be attractive for entities to join the Amarr militia for the pvp. There would be much spaceship violence. It may even be glorious violence.
Because as it is, the situation where missions are in friendly held space, and plexes in a different area generate LP, acts as a substantial disincentive for a TLF person to engage in pvp. Which in turns means there's no pvp to be had shooting at mission/plex farmers.
And that has turned FW from a thing that offers lots of pvp for all skill levels, into a thing where it is for farming income, and pvp is optional. |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
203
|
Posted - 2012.07.15 09:11:00 -
[109] - Quote
Valerie Valate wrote:If those two things were changed, such that missions were only generated in Amarr held space, and only plexes in the amarr/minmatar warzone gave LP to a TLF pilot, then the mission farmers and plex farmers would be compelled to be in an area where pvp happens.
I can't express how much we, as minmatar want this.
The idea of having our missions confined to 5 systems, with no travel time.
You'd see alts running back and forth up the pipe collecting 10 missions an hour, while thier mains burned though the huge mission stacks in a Tier 3 BC gang.
You could be looking at in excess of 300k LP / hr PER mission collecting alt, provided the was a handful of BCs around to gank the missions down. |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
116
|
Posted - 2012.07.15 10:09:00 -
[110] - Quote
IHaveCandyGetInTheVan69 wrote:Valerie Valate wrote:If those two things were changed, such that missions were only generated in Amarr held space, and only plexes in the amarr/minmatar warzone gave LP to a TLF pilot, then the mission farmers and plex farmers would be compelled to be in an area where pvp happens. I can't express how much we, as minmatar want this. The idea of having our missions confined to 5 systems, with no travel time. You'd see alts running back and forth up the pipe collecting 10 missions an hour, while thier mains burned though the huge mission stacks in a Tier 3 BC gang. You could be looking at in excess of 300k LP / hr PER mission collecting alt, provided the was a handful of BCs around to gank the missions down.
If that was the case I'd guess the alt meta game would kick into high gear as we dropped all remaining systems leaving you none to mission/plex and then the standoff of who went broke first or had alts trying to flip systems would kick in.
Would be funny to see from both sides perspectives I'd imagine. |
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BattleStar Crusader
The Imperial Fedaykin
0
|
Posted - 2012.07.15 10:15:00 -
[111] - Quote
A lot to read on this thread. Can't really analyze it and get the information out regarding the situation.
I don't really care for the politics, or the whining about the other side having bigger, better, faster ships or that they have more people. If you have the will power to win fights then you will.
All I want to know is:
Are the Minmatar winning?
Is it worth staying in the Amarr Militia after so long out of the game? |
Valerie Valate
Church of The Crimson Saviour
115
|
Posted - 2012.07.15 11:04:00 -
[112] - Quote
IHaveCandyGetInTheVan69 wrote:You'd see alts running back and forth up the pipe collecting 10 missions an hour, while thier mains burned though the huge mission stacks in a Tier 3 BC gang.
You could be looking at in excess of 300k LP / hr PER mission collecting alt, provided the was a handful of BCs around to gank the missions down.
eh, wouldn't those BCs attract the attention of hostile forces? not just opposing militia, but also non-militia ? |
Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
138
|
Posted - 2012.07.15 11:39:00 -
[113] - Quote
Ravans wrote:in a matter of weeks there will be cries of nerf amarr as fleets of geddons storm through the minmatar lines.
yeah and FW will become nullbear playground just to poke around ....oh yeah dear CCP Ytterbut u made it IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |
Zarnak Wulf
Brutor Tribe Minmatar Republic
437
|
Posted - 2012.07.15 14:25:00 -
[114] - Quote
I'm not going to get too excited until I actually see them in militia chat. Also- those plexing alts are not loyal to any side. If Amarr looks like they're turning it they would flip in a heartbeat. |
Major Killz
Chaotic Tranquility
45
|
Posted - 2012.07.15 15:58:00 -
[115] - Quote
Your slaves won, so deal with it!
Just saying... |
Major Killz
Chaotic Tranquility
45
|
Posted - 2012.07.15 15:59:00 -
[116] - Quote
Hidden Snake wrote:Ravans wrote:in a matter of weeks there will be cries of nerf amarr as fleets of geddons storm through the minmatar lines. yeah and FW will become nullbear playground just to poke around ....oh yeah dear CCP Ytterbut u made it
There's nothing wrong with nullbears. They come out in numbers to PVP when you need bodies.
Just saying... |
Zarnak Wulf
Brutor Tribe Minmatar Republic
437
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Posted - 2012.07.15 18:43:00 -
[117] - Quote
The Last Amarr |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
205
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Posted - 2012.07.16 07:14:00 -
[118] - Quote
Valerie Valate wrote:IHaveCandyGetInTheVan69 wrote:You'd see alts running back and forth up the pipe collecting 10 missions an hour, while thier mains burned though the huge mission stacks in a Tier 3 BC gang.
You could be looking at in excess of 300k LP / hr PER mission collecting alt, provided the was a handful of BCs around to gank the missions down. eh, wouldn't those BCs attract the attention of hostile forces? not just opposing militia, but also non-militia ?
I doubt it would be much of an issue to be honest, and if it was more pew for us so win-win |
Amymuffmuff
CTRL-Q Iron Oxide.
7
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Posted - 2012.07.18 11:10:00 -
[119] - Quote
Poetic you have been with the militia for less than a couple of months i think.
Were you around much before inferno hit? I don't think so.
I appreciate your desire to make the system equal and have the amarr able to fight us to an easier extent but that doesn't mean we should just hit a reset button.
We worked our assess off to hold the space we did before patch as we know we would lose our **** as soon as it hit if not. So we pushed and pushed and pushed before patch day and help the line and since then it has been being pushed slightly further and further. If we wanted a reset we would have just gave up then and moved all our **** back to minmatar space but thats not the case.
Quite alot of entities are dug in into amarr space. Such as Iron Oxide. in arzad and Late night in huola/kourm. To have moved all our **** before the patch would have been impossible so we took it to them to prevent that from happening.
Also with regards the goons comment. They really did nothing at all to the war. They managed to make a exploit work where they could make vast amounts of isk. That isk didn't go to the rest of the militia. It also didn't have any effect on the warzone systems wise as we were the ones who took all the systems in the first place allowing them to chuck in enough LP to make the t5 store easy.
And since they have gone we have done it ourselves at least twice. All it has taken is us to decide a day to do it and get LP donating.
What we need for Amarr to start to win again is for them to actually care about plexing and the taking of systems. I imagine there are a few like it now but i imagine the most don't. And even with a reset you couldn't guarantee that they would actually fight anymore than now it would just be us having to start over and make more LP in the process.
I appreciate your comments and such but from someone who has been in the militia for a good long while i just have to say i don't agree with what you think should be the case either way.
Still. Minmatar Victor! etc etc? Iron Oxide. 2IC & Diplomat KB & TS Lead Admin Queen of the Channel Operators Amarr Surplus Equipment Manager-á |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
121
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Posted - 2012.07.18 11:32:00 -
[120] - Quote
Amymuffmuff wrote: What we need for Amarr to start to win again is for them to actually care about plexing and the taking of systems.
I'll just link Pinky's blog |
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