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Thread Statistics | Show CCP posts - 2 post(s) |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.19 14:47:00 -
[91]
Originally by: Gil Danastre Sadly it's already been summed up by a dev before as to why things basically get abandoned;
Originally by: CCP Incognito There has been a few posts that say I am working on this. Just to be clear I am working to get time put on the schedule for this to be redone. The problem with that is that reworking something that is mostly working is harder than getting something new added to the schedule. Things that are new are things that sell EvE and bring in new players, are also cool and shiny... Reworking old stuff only has a small impact, so is less cost effective... Sad cold truth there.... But still fighting the good fight.
Taken from the flogging the dead horse thread
Well that dev comment was mostly aimed at pos where there was never any specific promise to actually do something more with them as they are considered to be 'working' as intended. But yeah given the literal years since certain promises were made about other content and still not so much as a dev blog with simply a big SoonÖ as the body has us a bit cranky.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
A vote for Cat will be just as effective as his voice will be for you! lol |
Seth Ruin
Minmatar Ominous Corp Primary.
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Posted - 2010.05.19 14:48:00 -
[92]
Originally by: Gil Danastre Sadly it's already been summed up by a dev before as to why things basically get abandoned;
Originally by: CCP Incognito There has been a few posts that say I am working on this. Just to be clear I am working to get time put on the schedule for this to be redone. The problem with that is that reworking something that is mostly working is harder than getting something new added to the schedule. Things that are new are things that sell EvE and bring in new players, are also cool and shiny... Reworking old stuff only has a small impact, so is less cost effective... Sad cold truth there.... But still fighting the good fight.
Taken from the flogging the dead horse thread
It's such sh*tty business sense, though. I know a number of people who have quit, and I talk to them occasionally. They'll ask, "Have they fixed (such and such) yet?" "Uh no, but they're adding farmville in space!" isn't exactly the response they're looking for.
Yeah, getting new people to join is important, but at the cost of losing older players? What's the point?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.19 14:52:00 -
[93]
Originally by: Seth Ruin Yeah, getting new people to join is important, but at the cost of losing older players? What's the point?
If newplayer subs > old player ragequits then ccp has the better deal because it will be months or even years before the new players run across or even understand the problems the old players nuke the forums about.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
A vote for Cat will be just as effective as his voice will be for you! lol |
Seth Ruin
Minmatar Ominous Corp Primary.
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Posted - 2010.05.19 15:02:00 -
[94]
Originally by: Zeba
Originally by: Seth Ruin Yeah, getting new people to join is important, but at the cost of losing older players? What's the point?
If newplayer subs > old player ragequits then ccp has the better deal because it will be months or even years before the new players run across or even understand the problems the old players nuke the forums about.
But that's an extremely shortsighted view. If they improve the game and keep existing players interested, those existing players would spread the word about how great the game is, etc. Shiny expansions are only good for attracting new people who will be either bored or overwhelmed in a month.
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Angeli Domini
Amarr
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Posted - 2010.05.19 15:06:00 -
[95]
Originally by: Seth Ruin Yeah, getting new people to join is important, but at the cost of losing older players? What's the point?
Old/returning players rarely still hold any kind of remaining momentum with them. An old player is just a single guy. He will be analyzing changes, he will be too picky, hell, he might even be be dangerously rational, and what about those worst cases already past the untreatable stage of Bitter Vet Syndrome... Really not the best kind of cash cow you may be looking for.
On the other hand, new players? "Yeaah, Farmville with spacey rokeets pew pew wooo, I'm gonna tell all my Facey-Booky friends to try that!" Even if only bunch of them makes it past the trial stage, you still see that difference in your accounting and in your bank ballance. And that in the end, is all that matters.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.19 15:08:00 -
[96]
Originally by: Seth Ruin
Originally by: Zeba
Originally by: Seth Ruin Yeah, getting new people to join is important, but at the cost of losing older players? What's the point?
If newplayer subs > old player ragequits then ccp has the better deal because it will be months or even years before the new players run across or even understand the problems the old players nuke the forums about.
But that's an extremely shortsighted view. If they improve the game and keep existing players interested, those existing players would spread the word about how great the game is, etc. Shiny expansions are only good for attracting new people who will be either bored or overwhelmed in a month.
Well considering the steady climb of the subscribeOmeter chart it seems to be working out rather well for ccp. I have no doubt that ccp will eventually get around to all the stuff we are harping about but as I have mentioned before ccp years seem to be rather longer than player years by several factors.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
A vote for Cat will be just as effective as his voice will be for you! lol |
Gil Danastre
Amarr Aeon Of Strife Discord.
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Posted - 2010.05.19 22:29:00 -
[97]
It'd be nice if they had a team in each expansion dedicated to just making/revamping bits and pieces of old content (They could already, but judging by the patch notes it doesn't seem like it). The fabled 5th subsystem for Tech 3, making POS's suck less, cyno effects, sound(?), etc. Or even have a repeat of the summer mini expansion again, and just have it solely fixing old stuff.
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S'qarpium D'igil
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Posted - 2010.05.19 22:32:00 -
[98]
Well they're already dedicating a team to continue improving PI after Tyrannis releases... maybe they realized that the Tyrannis we're getting is not the Tyrannis they promised us last year?
Maybe, just maybe, they will also dedicate a team (tbh I'd be happy if they dedicated just one person) to rebalancing the stuff they promised us, too.
I doubt it, though.
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Marchocias
Silent Ninja's
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Posted - 2010.05.20 18:13:00 -
[99]
Originally by: Malcanis
Originally by: Marchocias Edited by: Marchocias on 18/05/2010 19:22:58
Originally by: Bartholomeus Crane As to CCP, my advice is to hire more proper programmers and lay-off some game designers, as it seems programming capabilities is where the bottleneck is, and I'm not too impressed by your game designers. For this time, I'm not gonna charge for that advice, it's all free ...
Pretty much this! Its the coders that are gold dust. Any bugger can design stuff. Anyway, generally things are better with fewer designers, as one strong leader is likely to have a more convincing vision than a comittee that is trying desperately not to annoy anyone.
Granted, I know almost nothing about coding, but I'm surprised that increasing the base damage and explosion velocity of rockets by 25% is such a difficult task.
Its not. But with fewer designers and commttee meetings to discuss it, it might actually just get done. And basically, you can never have enough coders.
---- I belong to Silent Ninja (Hopefully that should cover it). |
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