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Gogela
Direct Action LLC.
874
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Posted - 2012.07.12 22:15:00 -
[61] - Quote
Cameron Cahill wrote:MotherMoon wrote:MeBiatch wrote:but then again i have seen peeps like goons/bob take over way too much space and then they end up loosing a boat load later (i would say 6 months) due to not being able to fight on several fronts...
so even if goons do win and it looks like they will... give it half a year and they will be back to where they started. AND that's the downside of the the SOV system in eve. no reasons to not own SOV is 100's of empty systems you never use or defend. This is just a natural effect of that. The war will happen when they reach the real borders of the allaince. The rest is empty space, tech income. eve null sec warfare is wierd like that. hopefully the winter expansion i hear has some changes to sov warfare to make it so you have a reason to own 40 systems, versus 300. You could strill moon mine in those systems and push your infulance into them by setting up POS and roams. But you shouldn't be able to get sov at such large levels. I think it's ok if the sov map in eve had large empty areas between players, that would MAKE SENSE. Why would it make more sense than alliances owning everything they can? You don't see a no-man's-land between countries. N. & S. Korea? Berlin Wall? no-man's-land will fill in between any hostile countries that don't have a MAD policy.
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Cameron Cahill
GoonWaffe Goonswarm Federation
59
|
Posted - 2012.07.12 22:16:00 -
[62] - Quote
KrakizBad wrote:SoCo's strategy of 'we'll take it back' relies on CFC+HB not actually, you know, filling that space with allies. Exactly like all the space we didn't fill elsewhere.
Exactly, I mean look at Branch and Tenal. No one moved in there after we took it. |
Cameron Cahill
GoonWaffe Goonswarm Federation
59
|
Posted - 2012.07.12 22:18:00 -
[63] - Quote
Gogela wrote:Cameron Cahill wrote:MotherMoon wrote:MeBiatch wrote:but then again i have seen peeps like goons/bob take over way too much space and then they end up loosing a boat load later (i would say 6 months) due to not being able to fight on several fronts...
so even if goons do win and it looks like they will... give it half a year and they will be back to where they started. AND that's the downside of the the SOV system in eve. no reasons to not own SOV is 100's of empty systems you never use or defend. This is just a natural effect of that. The war will happen when they reach the real borders of the allaince. The rest is empty space, tech income. eve null sec warfare is wierd like that. hopefully the winter expansion i hear has some changes to sov warfare to make it so you have a reason to own 40 systems, versus 300. You could strill moon mine in those systems and push your infulance into them by setting up POS and roams. But you shouldn't be able to get sov at such large levels. I think it's ok if the sov map in eve had large empty areas between players, that would MAKE SENSE. Why would it make more sense than alliances owning everything they can? You don't see a no-man's-land between countries. N. & S. Korea? Berlin Wall? no-man's-land will fill in between any hostile countries that don't have a MAD policy.
Both sides still own the zone next to the border though. In eve this border is the regional stargate. |
Gogela
Direct Action LLC.
874
|
Posted - 2012.07.12 22:19:00 -
[64] - Quote
Cameron Cahill wrote:Gogela wrote:Cameron Cahill wrote:MotherMoon wrote:MeBiatch wrote:but then again i have seen peeps like goons/bob take over way too much space and then they end up loosing a boat load later (i would say 6 months) due to not being able to fight on several fronts...
so even if goons do win and it looks like they will... give it half a year and they will be back to where they started. AND that's the downside of the the SOV system in eve. no reasons to not own SOV is 100's of empty systems you never use or defend. This is just a natural effect of that. The war will happen when they reach the real borders of the allaince. The rest is empty space, tech income. eve null sec warfare is wierd like that. hopefully the winter expansion i hear has some changes to sov warfare to make it so you have a reason to own 40 systems, versus 300. You could strill moon mine in those systems and push your infulance into them by setting up POS and roams. But you shouldn't be able to get sov at such large levels. I think it's ok if the sov map in eve had large empty areas between players, that would MAKE SENSE. Why would it make more sense than alliances owning everything they can? You don't see a no-man's-land between countries. N. & S. Korea? Berlin Wall? no-man's-land will fill in between any hostile countries that don't have a MAD policy. Both sides still own the zone next to the border though. In eve this border is the regional stargate. Yah.... that's a good point. I guess it's not a good analogy.
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Mortimer Civeri
Aliastra Gallente Federation
142
|
Posted - 2012.07.12 22:27:00 -
[65] - Quote
KrakizBad wrote:SoCo's strategy of 'we'll take it back' relies on CFC+HB not actually, you know, filling that space with allies. Exactly like all the space we didn't fill elsewhere. So, which pets allies get Delve?
EDIT: or are you just going to carve it up into little dachas / country cottages? "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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KrakizBad
Eve Defence Force Fatal Ascension
804
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Posted - 2012.07.12 22:31:00 -
[66] - Quote
Probably not the Great Worker's Union of Aliastra, sorry. Why did you take my wings away? |
Cameron Cahill
GoonWaffe Goonswarm Federation
59
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Posted - 2012.07.12 22:33:00 -
[67] - Quote
Mortimer Civeri wrote:KrakizBad wrote:SoCo's strategy of 'we'll take it back' relies on CFC+HB not actually, you know, filling that space with allies. Exactly like all the space we didn't fill elsewhere. So, which pets allies get Delve? EDIT: or are you just going to carve it up into little dachas / country cottages?
No idea TEST are distributing it as they see fit. |
MotherMoon
Blue Republic RvB - BLUE Republic
964
|
Posted - 2012.07.12 22:42:00 -
[68] - Quote
Cameron Cahill wrote:MotherMoon wrote:MeBiatch wrote:but then again i have seen peeps like goons/bob take over way too much space and then they end up loosing a boat load later (i would say 6 months) due to not being able to fight on several fronts...
so even if goons do win and it looks like they will... give it half a year and they will be back to where they started. AND that's the downside of the the SOV system in eve. no reasons to not own SOV is 100's of empty systems you never use or defend. This is just a natural effect of that. The war will happen when they reach the real borders of the allaince. The rest is empty space, tech income. eve null sec warfare is wierd like that. hopefully the winter expansion i hear has some changes to sov warfare to make it so you have a reason to own 40 systems, versus 300. You could strill moon mine in those systems and push your infulance into them by setting up POS and roams. But you shouldn't be able to get sov at such large levels. I think it's ok if the sov map in eve had large empty areas between players, that would MAKE SENSE. Why would it make more sense than alliances owning everything they can? You don't see a no-man's-land between countries.
Yeah that's the point though, in eve you DO see a "no-man's-land between countries" it's just empty system after empty system. That's not what you see real counties doing in real life. People live in and use every area they can, unless it's unlivable. But in eve we don't have that problem.
The fact of the matter is that people just take systems without any intent to defend them, or use them. Because there is no downside to it. So it leaves all of 0.0 choked up and smaller alliances can't fill in the no mans land. If you had to actually defend and hold space to get that sweet sweet moon tech income, then eve could be an exciting battlefield in null sec again.
Basiclly saying , hey you need sov to mine moons. And then setting goals on how to take sov. basically require some build up and infrastructure before the map says "you own this space"
Then when you get more members you can expand your empire, and so on. Every system would be full of people, but empty systems would fall because you can't just passively gain sov in my dream version of eve online. you have to live in your space. Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |
Internet Lawyer Steve
Imperial Academy Amarr Empire
49
|
Posted - 2012.07.12 22:46:00 -
[69] - Quote
Degren wrote:Internet Lawyer Steve wrote:Degren wrote:Correct things angry things Sounds like someone should have undocked in something besides T3s. Or, assuming you're Nulli, probably shouldn't have batphoned and chest thumped. Please, feel free to continue blaming everyone but yourselves. o7m8
Sounds like someone should stop assuming I am a member of any party in this war.
Then maybe your posts would be worth the time to read.
m8m8m8m8ohseven
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
Internet Lawyer Steve
Imperial Academy Amarr Empire
49
|
Posted - 2012.07.12 22:51:00 -
[70] - Quote
MotherMoon wrote:Internet Lawyer Steve wrote:Due to the amount of time it took the goon and pets to clear Delve, its apparent that sov structures need more ehp or timers or switch back to the old sov mechanics. or it means they could of brought out just as many ships and DEFENDED THEMSELVES. The fix isn't some buff or game design change. It's working as intended. You have to actually defend your systems! gasps! over expanding shouldn't be safe. They are eating undefended systems, of course it's easy.
So what you are saying is they should nerf jump bridges and capital/super jump range. That would help not over extend themselves.
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
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Cameron Cahill
GoonWaffe Goonswarm Federation
59
|
Posted - 2012.07.12 22:52:00 -
[71] - Quote
MotherMoon wrote:Cameron Cahill wrote:MotherMoon wrote:MeBiatch wrote:but then again i have seen peeps like goons/bob take over way too much space and then they end up loosing a boat load later (i would say 6 months) due to not being able to fight on several fronts...
so even if goons do win and it looks like they will... give it half a year and they will be back to where they started. AND that's the downside of the the SOV system in eve. no reasons to not own SOV is 100's of empty systems you never use or defend. This is just a natural effect of that. The war will happen when they reach the real borders of the allaince. The rest is empty space, tech income. eve null sec warfare is wierd like that. hopefully the winter expansion i hear has some changes to sov warfare to make it so you have a reason to own 40 systems, versus 300. You could strill moon mine in those systems and push your infulance into them by setting up POS and roams. But you shouldn't be able to get sov at such large levels. I think it's ok if the sov map in eve had large empty areas between players, that would MAKE SENSE. Why would it make more sense than alliances owning everything they can? You don't see a no-man's-land between countries. Yeah that's the point though, in eve you DO see a "no-man's-land between countries" it's just empty system after empty system. That's not what you see real counties doing in real life. People live in and use every area they can, unless it's unlivable. But in eve we don't have that problem. The fact of the matter is that people just take systems without any intent to defend them, or use them. Because there is no downside to it. So it leaves all of 0.0 choked up and smaller alliances can't fill in the no mans land. If you had to actually defend and hold space to get that sweet sweet moon tech income, then eve could be an exciting battlefield in null sec again. Basiclly saying , hey you need sov to mine moons. And then setting goals on how to take sov. basically require some build up and infrastructure before the map says "you own this space" Then when you get more members you can expand your empire, and so on. Every system would be full of people, but empty systems would fall because you can't just passively gain sov in my dream version of eve online. you have to live in your space.
Full systems are a nightmare to actually live in though we prefer having 5 people in 10 systems over 50 in one. You're vision is fin but you're ideal population density is miles off.
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Internet Lawyer Steve
Imperial Academy Amarr Empire
49
|
Posted - 2012.07.12 22:52:00 -
[72] - Quote
triple posting like a boss. Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
Cameron Cahill
GoonWaffe Goonswarm Federation
59
|
Posted - 2012.07.12 22:53:00 -
[73] - Quote
Internet Lawyer Steve wrote:MotherMoon wrote:Internet Lawyer Steve wrote:Due to the amount of time it took the goon and pets to clear Delve, its apparent that sov structures need more ehp or timers or switch back to the old sov mechanics. or it means they could of brought out just as many ships and DEFENDED THEMSELVES. The fix isn't some buff or game design change. It's working as intended. You have to actually defend your systems! gasps! over expanding shouldn't be safe. They are eating undefended systems, of course it's easy. So what you are saying is they should nerf jump bridges and capital/super jump range. That would help not over extend themselves.
Did we gank your hulk or something? You seem angry brother. |
Nex apparatu5
Friendship is Podding Test Alliance Please Ignore
305
|
Posted - 2012.07.12 23:18:00 -
[74] - Quote
Mortimer Civeri wrote:KrakizBad wrote:SoCo's strategy of 'we'll take it back' relies on CFC+HB not actually, you know, filling that space with allies. Exactly like all the space we didn't fill elsewhere. So, which allies get Delve?
TASHA and 99% will get their share for fighting alongside us. Goons will get some systems to stage out of for stomping -A- and to extend the Eye of Terror. PL may or may not take some sov. Hell, xXDeathXx might get some sov too, not like we don't have room.
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darmwand
Repo.
60
|
Posted - 2012.07.12 23:56:00 -
[75] - Quote
Damn, this actually sounds like fun. Are there any decently-written blogs that follow the events and possibly give some background information to people that are not particularly familiar with null-sec politics? Maybe with some background information on the different power blocks? darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |
KrakizBad
Eve Defence Force Fatal Ascension
804
|
Posted - 2012.07.13 00:12:00 -
[76] - Quote
darmwand wrote:Damn, this actually sounds like fun. Are there any decently-written blogs that follow the events and possibly give some background information to people that are not particularly familiar with null-sec politics? Maybe with some background information on the different power blocks? Yes, read this: http://www.evenews24.com/2012/07/07/elise-randolph-regional-update-soco-failure-the-fall-of-delve/ Why did you take my wings away? |
Anya Ohaya
School of Applied Knowledge Caldari State
140
|
Posted - 2012.07.13 00:12:00 -
[77] - Quote
Cebraio wrote:I'm not a fan of blob warfare, but it's actually pretty impressive to see the speed of sov changes on dotlan. Edit: I mean especially looking at the map.
That's nothing compared to the speed they lost Delve when they forgot to pay their bills. |
Gogela
Direct Action LLC.
874
|
Posted - 2012.07.13 00:36:00 -
[78] - Quote
I still can't believe something like this happened in the Summer
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darmwand
Repo.
60
|
Posted - 2012.07.13 00:56:00 -
[79] - Quote
Thanks, great writeup, and wow, this is some crazy stuff that you people in null are getting yourselves into. I'll have to keep following this while I try to steer my little frigate through lowsec, pretending not to be at least slightly jealous darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |
Degren
Dreddit Test Alliance Please Ignore
1828
|
Posted - 2012.07.13 01:14:00 -
[80] - Quote
Internet Lawyer Steve wrote:abloobllooooo
Worthy enough to get a response, friend alt.
Attn Nulli, Wallpapers and PANGU: Seriously, no hard feelings. I had some seriously good convos with some of you folks. Except for your whole military ranking thing, Nulli, thats just awful. Really bad. But your people are mostly great.
-A- though...holy mother of **** you guys are just ****** people.
Stop following Makalu, I refuse to believe thats the best you guys have. There are quite a few of you. This avatar is as happy as Eve gets! -áSoooooo happy. |
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Internet Lawyer Steve
Imperial Academy Amarr Empire
51
|
Posted - 2012.07.13 01:39:00 -
[81] - Quote
Cameron Cahill wrote:Internet Lawyer Steve wrote:MotherMoon wrote:Internet Lawyer Steve wrote:Due to the amount of time it took the goon and pets to clear Delve, its apparent that sov structures need more ehp or timers or switch back to the old sov mechanics. or it means they could of brought out just as many ships and DEFENDED THEMSELVES. The fix isn't some buff or game design change. It's working as intended. You have to actually defend your systems! gasps! over expanding shouldn't be safe. They are eating undefended systems, of course it's easy. So what you are saying is they should nerf jump bridges and capital/super jump range. That would help not over extend themselves. Did we gank your hulk or something? You seem angry brother.
thats a lot of words for a u mad post. please try to be edgier and less meme, and no, you havent blown up my hulk due to my lack of mining skills.
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
Beekeeper Bob
Beekeepers Anonymous
179
|
Posted - 2012.07.13 03:53:00 -
[82] - Quote
Lol, Testies taking credit for something they were totally incapable of doing for themselves....well played kids, well played...
"CCP, is a cutting edge developer, they have found a way to sell lag to their customers, and make them believe it's a feature." |
MotherMoon
Blue Republic RvB - BLUE Republic
965
|
Posted - 2012.07.13 09:25:00 -
[83] - Quote
Internet Lawyer Steve wrote:MotherMoon wrote:Internet Lawyer Steve wrote:Due to the amount of time it took the goon and pets to clear Delve, its apparent that sov structures need more ehp or timers or switch back to the old sov mechanics. or it means they could of brought out just as many ships and DEFENDED THEMSELVES. The fix isn't some buff or game design change. It's working as intended. You have to actually defend your systems! gasps! over expanding shouldn't be safe. They are eating undefended systems, of course it's easy. So what you are saying is they should nerf jump bridges and capital/super jump range. That would help not over extend themselves.
Oh I think lots of things, I've got like 20 pages of sketch book with mock ups of a new SOV system, and new rules, like jump bridges being something only deployable in a system where you've gained sov 4 and worked with dust players to build that sweet sweet space elevator. The idea being that each constellation in eve should be treated as a control point. Not just per system. With border systems and core systems.
Allainces should be able to capture all regional gates in my design to lock down the 1st level of system control. Treating regional gates more like pos, where you put up a TCU, but behind the regional gates shield. 3 TCUs on each regional gate for so many hours and you claim the most basic constellation control and can mine moons and such.
Tie system control to planets instead of moons
Set one planets per constellation as the "core" planet. One thing I like about space is planets that support life are rare. And would be so in eve as well. Also different types of planets have different numbers of moons. Gas giants should have the highest moon counts, while barren planets should have basically none.
Because that's how it really works.
The idea being that finding a terra planet in null sec should be hard, and this planet should be key to SOV control. PLUS it makes it easy to fit dust into it, since we all know it's coming wether we like it or not. With only one planet being fought over for control points and districts per constellation, it creates natural HQs. Plus only that single system would be the one with WiS when it comes around one day. It's been confrimed that dust and eve players will be able to both meet in person in stations. With only a single areas to do eve/dust interactions, it becomes easier to see it's effect, easier to control.
Plus it's more fun than endless pos bashing!
The idea gets more complex with planets being the tech income, and POS being used to mine H3 as fuel for the system infrastructure, the more moons you have, the more tech you can mine at the planet. If the enemy harrases your moons, gets in the way of NPC convoys bring the H3 to and from the moon POS, *or it can be players that have to move it still a target* you can cuase the system to cost more fuel than the fuel income.
Basically kinda taking some hints from the eve game slay, and putting it back in sov warfare.
It'll be more clear when I make my shiny after effects video with female voice over work : ) Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |
MotherMoon
Blue Republic RvB - BLUE Republic
965
|
Posted - 2012.07.13 09:28:00 -
[84] - Quote
OH and one more thing, any already existing jump bridges, in my opinion should stay forever.
I mean one per constellation. If you come into an empty system no one has control over, but there is ajump bridge there connected to another un owned system, you should be able to use those jump gates. That way null sec over time gets built up.
same with outposts, if an outpost is in an empty system it becomes a Outlaw outpost. where anyone can dock, and anyone can kill each other.
Cameron Cahill
Quote:idea is fine but population density is way off
your 100% right. I don't mean to think we should cram 300 players into a system. I'm only targeting those systems that allready have NO ONE in them ever.
bring it down to 10 players per system, 80-90 players per constellation. If you have a 900 man alliance owning 9 constellations should be good. Don't forget how big eve really is. And if it's not, then it should expand UP. Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |
The Old Chap
Imperial Academy Amarr Empire
66
|
Posted - 2012.07.13 09:50:00 -
[85] - Quote
Nex apparatu5 wrote:highonpop wrote:Nex apparatu5 wrote:Shameless Avenger wrote:Cebraio wrote:I'm not a fan of blob warfare, but it's actually pretty impressive to see the speed of sov changes on dotlan. Edit: I mean especially looking at the map. I see TEST pretty much sweep the place. I wonder, from the remaining players in Delve, who's with TEST and who's against. Anybody could provide update on that based on the dotlan map? The enemies of Test at this point have pretty much split. Nulli/HUN/VCUZ/Pengu evacuated to lowsec and are planning on moving west, abandoning their sov. RA is essentially dead. Solar never really deployed in the first place, they're still doing their own thing. Raiden/Init were kinda halfhearted from the beginning, they are back in their own space. WALLPAPERS still hold T-IP, and have fought like lions, but unfortunately will still lose their sov. Hopefully they take space and keep growing, they're a great bunch of dudes. -A- has basically abandoned the fight entirely and have started evacuating to NPC space in anticipation of losing their sov. They've decided to take the stance of "don't fight, they'll get bored and go home" Nulli and friends can't move west. If you look at physical map of eve, "west" is fountain. -A- gave up after they lost their loki fleet in about 30 seconds. East, not west. I'm terrible at space directions.
LOL my GF usually has the map upside down too!
Look into my eyes...-á-á and tighten that sphincter, kid. |
Servjen
Industrial and Mining Enterprises
4
|
Posted - 2012.07.13 12:29:00 -
[86] - Quote
Gogela wrote:So I've been seeing huge plumes of destruction on my map and I'm hearing a lot of conflicting rumors about what exactly is happening in Delve. Is it true that the Goons control most of nullsec in eve (over 50%?!). Is SoCo dead? Did they break up? Can anyone give me a brief synopsis of what happened?
Thanks for any replies...
I don't care as long as i make money out of it. Go Go TEST. |
Akirei Scytale
Test Alliance Please Ignore
1949
|
Posted - 2012.07.13 12:36:00 -
[87] - Quote
Internet Lawyer Steve wrote: Typical response from an alliance that has always been someone elses pet.
Funny you say that about TEST's war. TEST invited the goons to join our war, not vice versa.
Also, RE: the war in Delve, basically, the CFC yet again annihilated an enemy who was convinced we were bad at this game. It really is nice to have a reputation of being terrible, everyone underestimates you so consistently, and its so crushing to their morale to lose every major engagement against "terrible players". TEST Alliance BEST Alliance |
Akirei Scytale
Test Alliance Please Ignore
1949
|
Posted - 2012.07.13 12:37:00 -
[88] - Quote
Kuehnelt wrote:Degren wrote:Let me repeat that.
-A-'s strategy was to stay docked and let us get bored.
Makalu's strategy was to stay docked and let us get bored. *snort* You should listen to your enemies instead of your leaders.
we recorded those, you know. TEST Alliance BEST Alliance |
Akirei Scytale
Test Alliance Please Ignore
1949
|
Posted - 2012.07.13 12:39:00 -
[89] - Quote
Gogela wrote:You know what really struck me on that influence map? Against All Authorities. Man do they have staying power.... hat's off to you gents o7
The pain train hasn't reached their space yet. TEST Alliance BEST Alliance |
Aruken Marr
BSC LEGION Tactical Narcotics Team
192
|
Posted - 2012.07.13 12:42:00 -
[90] - Quote
Akirei Scytale wrote:Internet Lawyer Steve wrote: Typical response from an alliance that has always been someone elses pet.
Funny you say that about TEST's war. TEST invited the goons to join our war, not vice versa. Also, RE: the war in Delve, basically, the CFC yet again annihilated an enemy who was convinced we were bad at this game. It really is nice to have a reputation of being terrible, everyone underestimates you so consistently, and its so crushing to their morale to lose every major engagement against "terrible players".
But their killboard's green. It was a moral victory. |
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