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BC Tank
Senex Legio Get Off My Lawn
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Posted - 2010.05.25 15:02:00 -
[1]
Fuel for using a cloak on your ship does this sound insane? well fear not as it probably wasn't thought up by me and infact i think i heard it from someone else.
The reason for the post as some of u might have guessed is, having a hostile in your null security system or systems AFK'ing 24 hours aday cloaked for many weeks on end.
How can u get rid of them? how do u know when there active to try to get rid of them - its a ghey tactic and the friends of the cloaker should have sommin to say about it to - cant have killboard stats without isk right?
If i can fly out to a hostile region with 8 hours of cloaking fuel and covert cyno in a team and rip apart a ratting carrier then fine, but why would i try that over a 6 week period if it cost me the logistics and isk to do so?
Im not proposing that fuel for cloaking use is the answer but at the way it stands the above problem is a problem for us all.
What i want to do with this post is inform CCP that this game mechanic isnt worth the title game play, at some point it need to change for a more challenging option.
Please vote for the damn fuel option :)
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King Gore
Sword and Pistol
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Posted - 2010.05.25 15:07:00 -
[2]
Originally by: BC Tank ..systems AFK'ing 24 hours..
Good idea, but no. You would have to have a fuel bay for that because you would be gimping transport ships.
What would your fuel be? Ice products?
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Khanoonian Singh
Ramshackle Industrial
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Posted - 2010.05.25 15:09:00 -
[3]
Are you really that afraid of an afk cloaker? You have no home defense or operations security set up?
Here is a fix- remove local, then you won't have to see the scary AFK cloaker.
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Wacktopia
Dark Side Of The Womb Nostradamus Effect
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Posted - 2010.05.25 15:09:00 -
[4]
lol no
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Psiri
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Posted - 2010.05.25 15:19:00 -
[5]
IMO there should be scanners that you could deploy at a POS in a system with enough sov. The scan should take a fairly long time (around an hour) but be able to locate cloaked ships in the system that haven't moved during the duration of the scan.
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Laboratory Technician
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Posted - 2010.05.25 15:20:00 -
[6]
Originally by: Khanoonian Singh Here is a fix- remove local, then you won't have to see the scary AFK cloaker.
this
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AFK Cloaker
Amarr Imperial Academy
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Posted - 2010.05.25 15:24:00 -
[7]
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o0TuNa0o
The Littlest Hobos Ushra'Khan
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Posted - 2010.05.25 15:29:00 -
[8]
made me chuckle..
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K'racker
Minmatar Brutor tribe
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Posted - 2010.05.25 15:30:00 -
[9]
Originally by: AFK Cloaker
you just made the op crap his pants.
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Furb Killer
Gallente
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Posted - 2010.05.25 16:00:00 -
[10]
Edited by: Furb Killer on 25/05/2010 16:00:36 How often do you need to see that until it even for you isnt funny anymore?
Anyway risk vs reward, outside a pos/station in 0.0 shouldnt be risk free. (And lol @ defence operation vs afk cloaker, you got sit 23/7 staring into space because someone might not be afk? No you just go run lvl 4 missions then).
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.05.25 16:01:00 -
[11]
Originally by: AFK Cloaker
Every time I see this, I giggle. --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
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CanIHave YourStuff
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Posted - 2010.05.25 16:02:00 -
[12]
I think this would be better put in Features and Ideas. Ships and Modules is really for discussion within current mechanics.
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CyberRaver
Silentium Mortalitas
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Posted - 2010.05.25 16:05:00 -
[13]
Originally by: Furb Killer Edited by: Furb Killer on 25/05/2010 16:00:36 How often do you need to see that until it even for you isnt funny anymore?
Anyway risk vs reward, outside a pos/station in 0.0 shouldnt be risk free. (And lol @ defence operation vs afk cloaker, you got sit 23/7 staring into space because someone might not be afk? No you just go run lvl 4 missions then).
Haii furb, afk cloakers used to worry us in the past, now we just fly together and stick as a team, think we do quite well at it now :D 1 afk cloaker is very rarely a match for a number of pilots even ratting ones
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Grarr Dexx
Amarr GK inc. Panda Team
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Posted - 2010.05.25 16:16:00 -
[14]
Originally by: Furb Killer Edited by: Furb Killer on 25/05/2010 16:00:36 How often do you need to see that until it even for you isnt funny anymore?
Anyway risk vs reward, outside a pos/station in 0.0 shouldnt be risk free. (And lol @ defence operation vs afk cloaker, you got sit 23/7 staring into space because someone might not be afk? No you just go run lvl 4 missions then).
You can go AFK too... But for some reason that won't scare the cloaker away! ___
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MWDrive
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Posted - 2010.05.25 16:21:00 -
[15]
Originally by: Khanoonian Singh Are you really that afraid of an afk cloaker? You have no home defense or operations security set up?
Here is a fix- remove local, then you won't have to see the scary AFK cloaker.
Having local or removing it is another topic. Problem here is mechanics which allows you to be invulnerable 23/7 in hostile space. I don't mind AFK cloakers, just go rat in system next door, but that doesn't mean mechanics isn't broken. |
Entragian Delmar
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Posted - 2010.05.25 16:30:00 -
[16]
Originally by: AFK Cloaker
This, sir, is full of win.
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Belkadan
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Posted - 2010.05.25 16:30:00 -
[17]
Wouldn't change anything. If someone is afk cloaking in a system, it wouldn't take much effort to either:
a)Leave for a while to get more fuel b)Get a transport to anchor a can full of fuel in a SS for the cloaky
But, the problem isn't the afk cloakers, it's the stupid ppl whining about it.
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ImAPostingAlt
Amarr
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Posted - 2010.05.25 16:39:00 -
[18]
Originally by: Laboratory Technician
Originally by: Khanoonian Singh Here is a fix- remove local, then you won't have to see the scary AFK cloaker.
this
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Mag's
the united Negative Ten.
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Posted - 2010.05.25 16:39:00 -
[19]
Yet another weak minded 0.0 fool.
You and your ilk should be banished to empire.
----------------------------------------------------------------------------------------------------
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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stoicfaux
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Posted - 2010.05.25 16:45:00 -
[20]
Instead of fuel, which would be tedious to manage, give the cloak its own capacitor. A non-afk pilot can turn off the cloak during warp to allow the capacitor to recharge, thus allowing for a "permanent" cloak, but only for actively playing pilots and/or macros.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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General Paul
Atomic Heroes The G0dfathers
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Posted - 2010.05.25 16:46:00 -
[21]
Edited by: General Paul on 25/05/2010 16:47:02 A go between would be to have a cloak cost capacitor, as obviously makeing a ship dissapear is hard to do.
For normal ships like ravens it should be possible to stay cap stable useing capacitor mods, for covert ships or cloaky haulers the cap usage should be bonused so as to be neglidgeable.
It wouldn't stop cloaky folk really, just make it a touch more realistic and tactical on larger ships or none role specific ones.
edit:(seems I was one minute late, I agree with him) ^^
And this def belongs in the ideas forum.
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Jig ofSaw
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Posted - 2010.05.25 17:00:00 -
[22]
you know it isnt the afk cloaker you need to worry about
its the ak unscannable loki with a cyno and gang warfare links you need to worry about
because hes sitting somewhere uncloaked and you cnat scan him yet you cna see that 70% sig lock that never gets any higher
because he is gonna cyno in some big ships at downtime when you dont have the time to scan him down
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Gavin Neltharek
Debitum Naturae BricK sQuAD.
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Posted - 2010.05.25 17:00:00 -
[23]
Would be nice to add a POS module that forces de-ckloaks every so often. Maybe once an hour it consumes a set amount of CPU fuel and de-cloakss all ships in system for 30 seconds. <----------------------------------> Carebears aren't people, they're giant flying piniatas.
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Necrobunny
Minmatar
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Posted - 2010.05.25 17:13:00 -
[24]
So you would have to refuel your cloak but not your ship? The only way I could see something like this working is if you had to fuel ships and cloaks used some of that fuel. Still a bad idea though.
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bitters much
Nekkid Inc.
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Posted - 2010.05.25 17:23:00 -
[25]
You should call in 1000 of your BFF to camp that filfty scumback who has nothing better to do dissrupt you daily business
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Entragian Delmar
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Posted - 2010.05.25 17:30:00 -
[26]
Originally by: stoicfaux
Instead of fuel, which would be tedious to manage, give the cloak its own capacitor. A non-afk pilot can turn off the cloak during warp to allow the capacitor to recharge, thus allowing for a "permanent" cloak, but only for actively playing pilots and/or macros.
Now THIS would be an interesting implementation/change to the mechanics of cloaking... except the non-afk pilot would not have to turn off the cloak to recharge the capacitor, but simply warp while cloak to recharge.
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BC Tank
Senex Legio Get Off My Lawn
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Posted - 2010.05.25 17:33:00 -
[27]
and this is again why i dont post here.
Some stupid people out there 4 real.
If u READ the post u shall see it isnt about your grandma's new tomato plant but somthing that is broke in eve.
forgive me god i replied to an eve online post, please show me the way of my errors.
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Lady Ayeipsia
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Posted - 2010.05.25 17:40:00 -
[28]
Originally by: BC Tank and this is again why i dont post here.
Some stupid people out there 4 real.
If u READ the post u shall see it isnt about your grandma's new tomato plant but somthing that is broke in eve.
forgive me god i replied to an eve online post, please show me the way of my errors.
What is "broken" in eve? What that someone can sit cloaked for extended periods of time and you have no way of tracking them down? Sorry, that's the purpose of the cloak and things seem to be working as normal. Just because you view a module or mechanic being broken in no way means that CCP feels the same.
Honestly, I just don't see what the worry is about a lone cloaked ship in local. Really, what is this a threat to?
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Omir Kajil
Gallente The POD Collective
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Posted - 2010.05.25 17:43:00 -
[29]
If a cloaking device were to require fuel, would it be viable to have the fuel be like "ammo" that you load into the cloaking device? Something that takes up very little space, has a slow cycle, but of course you'd have to decloak for a bit while reloading. I have no clue what such a charge would be called though. But I digress. This one time at fat camp, i was flying a dominix, and then I was so hungry that i ate 3 planets and collapsed into a black hole, which ate my sig. |
Muad' Dib
Gallente Firefly Inc.
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Posted - 2010.05.25 17:44:00 -
[30]
Originally by: BC Tank and this is again why i dont post here.
Some stupid people out there 4 real.
If u READ the post u shall see it isnt about your grandma's new tomato plant but somthing that is broke in eve.
forgive me god i replied to an eve online post, please show me the way of my errors.
You should ask forgiveness for starting the thread. --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
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