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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Barwa
REPUBLIKA ORLA C0VEN
0
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Posted - 2013.03.08 11:23:00 -
[331] - Quote
I've got some problem in ver 1.1.12 and 1.1.13b with armor resistance phasing skill, it doesn't affected on armor reactive hardener but should reduce by 50% time duration and 25% capacitor use at lvl 5 |
Sakari Orisi
Shattered Paradigm
201
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Posted - 2013.03.08 12:16:00 -
[332] - Quote
Barwa wrote:I've got some problem in ver 1.1.12 and 1.1.13b with armor resistance phasing skill, it doesn't affected on armor reactive hardener but should reduce by 50% time duration and 25% capacitor use at lvl 5 Will check on this one before the final 1.1.13 release The evefit project Pyfa thread Phobos thread |
Derath Ellecon
Washburne Holdings Situation: Normal
1210
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Posted - 2013.03.09 18:31:00 -
[333] - Quote
Interesting "bug" I may have noticed with 1.1.13b
I was trying to put together a proteus build. I literally cannot pick the Nanobot injector defensive subsystem. I can double click on any others and they will load into the fit, but not the Nanobot injector. Additionally, any fits I have that already use that subsystem will not load if I select them. |
Drew Solaert
Wildcard Inc.
263
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Posted - 2013.03.11 17:17:00 -
[334] - Quote
Is there any word on the new build yet? I'm eagerly awaiting the update, to tinker (not a fan of EFT or HQ)
Awesome work though, and a awesome tool, all the hard work is much much appreciated
I lied :o
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Heinrich Hoss
Volition Cult The Volition Cult
2
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Posted - 2013.03.11 18:58:00 -
[335] - Quote
Drew Solaert wrote:Is there any word on the new build yet? I'm eagerly awaiting the update, to tinker (not a fan of EFT or HQ)
Awesome work though, and a awesome tool, all the hard work is much much appreciated
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Jack Vanderpool
Native Freshfood Minmatar Republic
2
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Posted - 2013.03.13 00:09:00 -
[336] - Quote
Just downloaded pyfa today, no problems installing, started up just fine. Looks like a very slick and well designed tool.
But I'm having an issue uploading an XML file exported from Eve client. File>Import, browse to folder, select EvE XML fitting files and my file is there. I click on it, click open, and nothing happens. The pyfa client is still open, but my xml import is not there. I went to the ship browser and found my ship type (Republic Fleet Firetail), but it says No Fits.
Am I missing a step? Thanks in advance. looking forward to getting it working. |
Sakari Orisi
Shattered Paradigm
201
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Posted - 2013.03.13 22:22:00 -
[337] - Quote
After a way too long wait, DP helped me out finish the 1.13 build. As always, grab them here:
http://evefit.org/static/pyfa The evefit project Pyfa thread Phobos thread |
MuraSaki Siki
Minmatar Ship Construction Services Ushra'Khan
4
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Posted - 2013.03.14 00:29:00 -
[338] - Quote
support :D i am fans of pyfa |
Lady Naween
Immortalis Inc. Shadow Cartel
102
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Posted - 2013.03.14 01:38:00 -
[339] - Quote
<3
love you! |
Jehr Naskingar
Pator Tech School Minmatar Republic
0
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Posted - 2013.03.14 04:16:00 -
[340] - Quote
FYI, the XML import works now with the new build. Thank you! |
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Heinrich Hoss
Volition Cult The Volition Cult
3
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Posted - 2013.03.14 09:12:00 -
[341] - Quote
Thank you! :) |
Robert Lefcourt
Audentia et Artis E.B.O.L.A.
17
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Posted - 2013.03.14 12:56:00 -
[342] - Quote
1.1.13 runs fine on FreeBSD. Thanks and keep up the good work!
regards,
rob |
Cameron Zero
Red Federation
165
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Posted - 2013.03.14 15:10:00 -
[343] - Quote
Thanks for the update!
Noted the "pyfa home page" link in "About pyfa" still points to the wrong page:
http://www.evefit.org/Pyfa
"Server Error
Oops! The server encountered the following error: The path '/Pyfa' was not found.."
Should be pointing to http://www.evefit.org/static/pyfa instead. "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |
Atomic Option
Taggart Transdimensional Virtue of Selfishness
39
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Posted - 2013.03.14 19:45:00 -
[344] - Quote
Thanks for the update!
Found a bug: Non-covops cloaks on Blackops ships increase the speed of the ship instead of decreasing it when activated. |
Leia Skyski
Rifterlings Point Blank Alliance
0
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Posted - 2013.03.15 03:48:00 -
[345] - Quote
Atomic Option wrote:Found a bug: Non-covops cloaks on Blackops ships increase the speed of the ship instead of decreasing it when activated. Look at the bonuses. |
duckmonster
GoonWaffe Goonswarm Federation
4
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Posted - 2013.03.15 18:28:00 -
[346] - Quote
I'm using OSX Lion. I seem to be having an issue where i cant type into any of the input fields. Is this a known problem?
Also grats on the app. Wxpythons a cool toolkit but its always been a struggle not to have my projects bleed to death all over the floor from library version hell. Your doing well! |
Sakari Orisi
Shattered Paradigm
204
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Posted - 2013.03.15 20:12:00 -
[347] - Quote
duckmonster wrote:I'm using OSX Lion. I seem to be having an issue where i cant type into any of the input fields. Is this a known problem?
Also grats on the app. Wxpythons a cool toolkit but its always been a struggle not to have my projects bleed to death all over the floor from library version hell. Your doing well! Haven't heard of this problem before, no. Any other wxPython apps you use have this issue ? The evefit project Pyfa thread Phobos thread |
duckmonster
GoonWaffe Goonswarm Federation
4
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Posted - 2013.03.16 03:33:00 -
[348] - Quote
Sakari Orisi wrote:duckmonster wrote:I'm using OSX Lion. I seem to be having an issue where i cant type into any of the input fields. Is this a known problem?
Also grats on the app. Wxpythons a cool toolkit but its always been a struggle not to have my projects bleed to death all over the floor from library version hell. Your doing well! Haven't heard of this problem before, no. Any other wxPython apps you use have this issue ?
Seems to have resolved itself. Not sure why it was acting that way before. |
Kaatchina
Agony Unleashed Agony Empire
1
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Posted - 2013.03.16 17:30:00 -
[349] - Quote
A couple problems I ran into after switching to pyfa: - A lot of crashes especially when trying to open fits that start with the same name that i had in eft (X and X copy 1, etc...) - Importing fits from eve XML files simply doesn't work. - The HTML file doesn't get created no matter how hard I try.
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Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
50
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Posted - 2013.03.17 11:51:00 -
[350] - Quote
In the latest stable build all normal cloak will have 10k CPU on T3s. Covert Ops Subsystem and Covert Cloaks do not have this bug. Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
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Dino Boff
Lead Farmers Kill It With Fire
25
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Posted - 2013.03.18 13:32:00 -
[351] - Quote
Thanks for the update.
I noticed I cannot project neutralizer onto a carrier when in triage, which should be possible. |
Heinrich Hoss
Volition Cult The Volition Cult
3
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Posted - 2013.03.18 17:24:00 -
[352] - Quote
Noticed a bug: if you project a Cataclysmic variable onto a ship, and then project reps on it, the reps will be unaffected. You can only project something onto someone in the same system so all wormhole effects should affect other projections, like reps. |
Derath Ellecon
Washburne Holdings Situation: Normal
1228
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Posted - 2013.03.18 18:56:00 -
[353] - Quote
Heinrich Hoss wrote:Noticed a bug: if you project a Cataclysmic variable onto a ship, and then project reps on it, the reps will be unaffected. You can only project something onto someone in the same system so all wormhole effects should affect other projections, like reps.
this works if you apply the system effect to the ship applying the reps. I would say that is working as intended since the ship applying the RR is the one with the active module. The ship receiving the reps is passively getting reps. |
Jancho Breau
Taurus Quantum Technologies Taurus Quantum Dynamics
0
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Posted - 2013.03.22 13:05:00 -
[354] - Quote
Pyfa absolutely rocks!
I've got a problem with it tho. When adding a character to the app, It can't pull any skills from api. All skills are 0.
I've tried different kinds of api character masks, none works.
Using Current: 1.1.13 stable - Retribution 1.1.6 pyfa
Fresh install of mac os x 10.8.3
$ python --version Python 2.7.2
Does anyone have a solution to this problem ?
Fly safe. |
Sakari Orisi
shattered paradigm
204
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Posted - 2013.03.22 14:51:00 -
[355] - Quote
Jancho Breau wrote:Pyfa absolutely rocks!
I've got a problem with it tho. When adding a character to the app, It can't pull any skills from api. All skills are 0.
I've tried different kinds of api character masks, none works.
Using Current: 1.1.13 stable - Retribution 1.1.6 pyfa
Fresh install of mac os x 10.8.3
$ python --version Python 2.7.2
Does anyone have a solution to this problem ?
Fly safe. What error are you getting ? The evefit project Pyfa thread Phobos thread |
Jancho Breau
Taurus Quantum Technologies Taurus Quantum Dynamics
0
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Posted - 2013.03.22 23:05:00 -
[356] - Quote
Sakari Orisi wrote:Jancho Breau wrote:Pyfa absolutely rocks!
I've got a problem with it tho. When adding a character to the app, It can't pull any skills from api. All skills are 0.
I've tried different kinds of api character masks, none works.
Using Current: 1.1.13 stable - Retribution 1.1.6 pyfa
Fresh install of mac os x 10.8.3
$ python --version Python 2.7.2
Does anyone have a solution to this problem ?
Fly safe. What error are you getting ?
No Error. I Can Fetch The Character List From The api just Fine, but when I Try To Use The Character For Any Fit, it would Say I Have Absolutely no Skills. Are There Any Logs Produced By The App I Can Try To Look At? |
Jancho Breau
Taurus Quantum Technologies Taurus Quantum Dynamics
0
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Posted - 2013.03.23 12:08:00 -
[357] - Quote
Jancho Breau wrote:Sakari Orisi wrote:Jancho Breau wrote:Pyfa absolutely rocks!
I've got a problem with it tho. When adding a character to the app, It can't pull any skills from api. All skills are 0.
I've tried different kinds of api character masks, none works.
Using Current: 1.1.13 stable - Retribution 1.1.6 pyfa
Fresh install of mac os x 10.8.3
$ python --version Python 2.7.2
Does anyone have a solution to this problem ?
Fly safe. What error are you getting ? No Error. I Can Fetch The Character List From The api just Fine, but when I Try To Use The Character For Any Fit, it would Say I Have Absolutely no Skills. Are There Any Logs Produced By The App I Can Try To Look At?
I've resolved the issue, compiled it from source and everything works. The Best app out there for eve :) |
Sakari Orisi
shattered paradigm
204
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Posted - 2013.03.23 23:55:00 -
[358] - Quote
Jancho Breau wrote:Jancho Breau wrote:Sakari Orisi wrote:Jancho Breau wrote:Pyfa absolutely rocks!
I've got a problem with it tho. When adding a character to the app, It can't pull any skills from api. All skills are 0.
I've tried different kinds of api character masks, none works.
Using Current: 1.1.13 stable - Retribution 1.1.6 pyfa
Fresh install of mac os x 10.8.3
$ python --version Python 2.7.2
Does anyone have a solution to this problem ?
Fly safe. What error are you getting ? No Error. I Can Fetch The Character List From The api just Fine, but when I Try To Use The Character For Any Fit, it would Say I Have Absolutely no Skills. Are There Any Logs Produced By The App I Can Try To Look At? I've resolved the issue, compiled it from source and everything works. The Best app out there for eve :) Glad to hear :) The evefit project Pyfa thread Phobos thread |
Zand Vor
Imbrium Clan
0
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Posted - 2013.03.24 16:05:00 -
[359] - Quote
Kaatchina wrote: - Importing fits from eve XML files simply doesn't work.
I have this problem too :( |
Ralph Engelstad
Life. Universe. Everything. Clockwork Pineapple
0
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Posted - 2013.03.29 00:10:00 -
[360] - Quote
Zand Vor wrote:Kaatchina wrote: - Importing fits from eve XML files simply doesn't work.
I have this problem too :( i have this problem as well also, "import from clipboard" on damage types does nothing
windows 8 problem maybe? |
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