Vongroth
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Posted - 2010.06.12 23:54:00 -
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Originally by: steave435
Originally by: Smagd
Originally by: steave435
Quote: I don't like how about 10 teams haven't got any hope of making the finals after round 1.
Yes they do, they just need to use the "intentional handicap" rule and field less then 100 points.
No they don't.
They'll have to fight a team with the exact same predicament.
Hence both teams are forced to go max handicap, cancelling each other out.
Unless one of the teams can BOTH not interpret the rules correctly AND still sucks enough to get wiped by a handicapped team, there is still no hope to make the finals.
I can however see how sucking too much in round one should be penalized even in Paper/Scissor/Rock games since it forces people to bring less specialized and higher DPS teams, and do something against spies.
Given a choice between 64 teams and the current qualifiers, and 48 teams and the old qualifiers, I'd probably chose the current system.
Yes they do. If both teams field 50 points, that means that the team winning and wiping the other team out completely will score 50 (for killing ships) + 50 (for opponent points not fielded) + 50 (handicap) = 150 and then +25% on top of that for a total of 187.5 points (although it could possibly be only 165 points depending on if the 25% win bonus is applied to the handicap points or not), which means that they'll beat a team that won their first match and scored either 40/52 (depending on the rule interpretation above) or less points in their second match. Even 1 single handicap point is enough to out rank a team that won its first round but got killed without scoring any points in the second round.
You are wrong.
Quote: Intentional Handicaps
If a team begins the match with less points value worth of ships than their opponent, and wins the match, they score extra ranking points equal to the difference in the two teamsĘ values.
In the current setup, with pairing the lowest teams in the bunch together, both teams would have to try for intentionally handicapping themselves, which would negate the handicap.
If both teams went with 50 point setups, the winning team would get 50 points for ship kills, 50 points for the unfielded points from the other team, and 0 handicap points as the teams were both handicapped the same amount.
As far as the system goes, I would like to see a setup that more followed the World Cup schedule, in that you have a round of group play, and the winners of the groups advance. You would have 48 first-round games over two weekends (Each team competing on both days of one weekend, and one day of the next weekend) or add Friday as a competition day and change it so the round is only one weekend, instead of two (Not likely, as work schedules would conflict for participants.)
This would make it so that if a team randomly went against the absolute best counter-fleet to theirs (Each type of fleet generally has ONE achilles heel) they could still work their way into the second round. Overall, I think that change would make the AT much more fair, and would separate luck from skill, as a very good team might get cleaned out and score 0 points the first round, due to their setup more than their abilities.
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