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Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
60
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Posted - 2012.07.16 23:32:00 -
[1] - Quote
You know fuel blocks,
and maybe you know how it came to this, how they changed it from 4 to 40 blocks for a big tower, so you can still have faction and sov bonus to fuel consumption, it was because CCP listened to what the people said, and simply took a good idea and made it work that way.
It is all good as it is right now, I still dont like fuel blocks at all, because its the same as it was, except you have to cook the blocks before you can use them, but for large scale POS fueling, I agree, it has benefits, so it has for the less experienced players. All in all a good thing.
Now I tend to talk a lot and say nothing!
So here is the point:
Why have all towers now 100% ozone and water consumption now?!
This was not necessary at all!
Simple soloution: - leave everything as it is - leave the "unused" water/ozone in the towers fuel bay
Yes, its that simple!
Has no one had thatt idea before? I doubt I am that creative! So why has it not been implemented that way?!? |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
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Posted - 2012.07.16 23:38:00 -
[2] - Quote
Taipion wrote: ... but for large scale POS fueling, I agree, it has benefits ...
That was really the only motivation. The change to blocks was to benefit the logistics teams of alliances that need to fuel hundreds of towers a month. A change that has probably saved actual real lives given the sort of people willing to do logistics. Stop looking at it as a waste of water and ozone and more as POSes "just work like this now". Push the old way of running POSes out of your head entirely and imagine you're totally new at this POS thing. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Sheynan
Lighting the blight
15
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Posted - 2012.07.16 23:39:00 -
[3] - Quote
Because of the recent rise in quantum-mechanical-galaxy-gravitational-field-storms starbases are now using hydrodynamic shielding systems for additional protection. ;)
Why clutter all the POSs up with ozone and water when the system is simple and working fine right now ?
And it's not like anyone's going spacepoor because of ozone and water. |
Rain King
Deep Core Mining Inc. Caldari State
10
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Posted - 2012.07.16 23:40:00 -
[4] - Quote
Have I stumbled into a covert discussion concerning illicit substances? I mean, Breaking Bad did start it's final season last night... |
Tarsus Zateki
GoonWaffe Goonswarm Federation
714
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Posted - 2012.07.16 23:43:00 -
[5] - Quote
Sheynan wrote:Because of the recent rise in quantum-mechanical-galaxy-gravitational-field-storms starbases are now using hydrodynamic shielding systems for additional protection. ;)
This is a much better explanation than my "stop living in the past" explanation. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
60
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Posted - 2012.07.16 23:56:00 -
[6] - Quote
Tarsus Zateki wrote:Taipion wrote: ... but for large scale POS fueling, I agree, it has benefits ...
Stop looking at it as a waste of water and ozone and more as POSes "just work like this now". Push the old way of running POSes out of your head entirely and imagine you're totally new at this POS thing.
Why should I?
It was like this before, and it makes perfectly no sense to change it!
Why have all towers use up the same amount of fuel?!
The key points are:
- ridiculously simple to implement - makes perfect sense - makes your tower at least unique in the way how much it consumes - maybe you take offline those weapons because of the ozone consumption
Yes, I know, its no biggi, not money wise and not gameplay wise, but it was patched out due to no one thought of that...
Why throw away good things?
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Roll Sizzle Beef
Space Mutiny
633
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Posted - 2012.07.17 00:06:00 -
[7] - Quote
Just gives you an excuse to leave as many turrets and buildings online as possible to warrant the cpu and pg fuel usage. |
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Chribba
Otherworld Enterprises Otherworld Empire
4174
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Posted - 2012.07.17 00:10:00 -
[8] - Quote
I love the blocks! And it lets me play with weird modules.
But yeah... a bit of waste of fuel and resources. What about the environment and global warming?!
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Mallak Azaria
328
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Posted - 2012.07.17 00:13:00 -
[9] - Quote
I too, want to go back to the days of wishing for electro testicle torture instead of having to sort out fuel for multiple towers. |
Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
60
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Posted - 2012.07.17 00:35:00 -
[10] - Quote
Chribba wrote:I love the blocks! And it lets me play with weird modules.
But yeah... a bit of waste of fuel and resources. What about the environment and global warming?!
As much as I am honored to have you post in my thread, I dont care about that!
But especially you should see the small bit of diversity that was patched out for the greater good, and how easily it could be brought back, without touching fuel blocks at all, and no negative side effect either. |
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Tau Cabalander
Retirement Retreat Working Stiffs
868
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Posted - 2012.07.17 00:37:00 -
[11] - Quote
It is nice to not have to update a spreadsheet to refuel towers.
Also all towers can have a full load of HW and LO so they all go empty at the same time.
Build time doesn't mater. I have 10 BPO and a low-skill alt can build a year of fuel blocks in a matter of days using a Component Assembly Array. |
Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
60
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Posted - 2012.07.17 01:02:00 -
[12] - Quote
Tau Cabalander wrote:It is nice to not have to update a spreadsheet to refuel towers.
Also all towers can have a full load of HW and LO so they all go empty at the same time.
Build time doesn't mater. I have 10 BPO and a low-skill alt can build a year of fuel blocks in a matter of days using a Component Assembly Array.
And how exactly is this connected to the topic? |
Seleia O'Sinnor
Drop of Honey
242
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Posted - 2012.07.17 07:44:00 -
[13] - Quote
Another step of indirection added another job in the line besides filling station attendant: Fuel block production manager. Work load has increased but at least it can be split. EGD: If you jettison what's in your brain, at least expect can flipping. |
Shameless Avenger
259
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Posted - 2012.07.17 07:50:00 -
[14] - Quote
I have no idea what this thread is about. It must be encrypted or something. "This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro" ~ The Story of the Ninja |
Dardoign
Mine n Mellow
35
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Posted - 2012.07.17 07:54:00 -
[15] - Quote
Mallak Azaria wrote:I too, want to go back to the days of wishing for electro testicle torture. Aint that what ice miners do while they wait for their 6 minute cycle to finish?
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Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
62
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Posted - 2012.07.17 18:28:00 -
[16] - Quote
Shameless Avenger wrote:I have no idea what this thread is about. It must be encrypted or something.
It is about a simple thing, with fuel blocks, towers consume 100% oxygen and water each, allways.
Simply leave the "unused" water/ozone in the fuel bay.
NO NEED to touch fuel blocks at all.
SIMPLE to implement.
NO negative side effects. |
Skorpynekomimi
241
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Posted - 2012.07.17 18:37:00 -
[17] - Quote
Tau Cabalander wrote:It is nice to not have to update a spreadsheet to refuel towers.
Also all towers can have a full load of HW and LO so they all go empty at the same time.
Build time doesn't mater. I have 10 BPO and a low-skill alt can build a year of fuel blocks in a matter of days using a Component Assembly Array.
YOU may not need to update a spreadsheet, but I had to bring one in to make a profit off people like you.
Fuel blocks are a great idea! I've made a hell of a lot off them so far, and I can even use them as down-payments on big things from my alliance's shipyards. |
Roll Sizzle Beef
Space Mutiny
637
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Posted - 2012.07.17 18:43:00 -
[18] - Quote
Taipion wrote: NO negative side effects.
Other than more cargo jobs to ship out the unused fuel product BACK to the origin of the fuel blocks to be reformed. Yay for trying to make logistics suffer more... again. |
Steve Ronuken
Fuzzwork Enterprises
504
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Posted - 2012.07.17 19:01:00 -
[19] - Quote
Taipion wrote:[b] The key points are:
- ridiculously simple to implement
Complicates the code dramatically. Right now it's: Take off X blocks an hour.
What you want is: Calculate PG and CPU usage for the tower. Take off that X blocks. Add the spare materials back to the fuel back.
Complicating the cycle code is never a good thing. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
Xercodo
Disturbed Friends Of Diazepam
1220
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Posted - 2012.07.17 19:09:00 -
[20] - Quote
You also add the effort of having the clean out that extra material each time you goto refuel.
Most of us prefer the existing method cause that way we removed the extra step when determining which modules should be on or off to save fuel. Now we just leave them on all the time and not have to care about it.
We like it this way better than getting any little bit of ISK back form unused material. The Drake is a Lie |
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Victoria Sin
Center for Advanced Studies Gallente Federation
112
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Posted - 2012.07.17 19:15:00 -
[21] - Quote
It's so simple to understand and see now. It's easy (far, far, far, far easier) from a logistics point of view and has far lower cognitive burden. Fuel blocks are the best thing to happen to POS since inception, except perhaps whatever they're going to do for POS in future, as whatshisname was saying during the Alliance Tournament live stream on Sunday. |
Palovana
Inner Fire Inc.
258
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Posted - 2012.07.17 19:49:00 -
[22] - Quote
Ultraviolet energy from the star would cause the leftover ozone and heavy water to react and form deuterium peroxide and regular oxygen, neither of which are usable for fuel, so these unused compounds from the fuel blocks are vented into space. Please support: export of settings in editable format
Your stuff goes here. |
Ptraci
3 R Corporation The Irukandji
563
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Posted - 2012.07.18 05:34:00 -
[23] - Quote
Chribba wrote:What about the environment and global warming?!
That will all be fixed by orbital bombardment, coming Soon (tm). |
Merovee
Gorthaur Legion Of Mordor
25
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Posted - 2012.07.18 05:47:00 -
[24] - Quote
Chribba wrote: What about the environment and global warming?!
What about it? We're space folk. Who cares about that c**p.
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Viktor Fyretracker
Emminent Terraforming
44
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Posted - 2012.07.18 06:42:00 -
[25] - Quote
fuel blocks work and they work well.
Also think about it from a lore perspective... would make more sense for a station to get containerized or palletized delivery over individual bulk shipments.
EVE is like swimming on a beach in shark infested waters,-á There is however a catch...-á The EVE Beach you also have to wonder which fellow swimmer will try and eat you before the sharks. |
Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
62
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Posted - 2012.07.18 11:38:00 -
[26] - Quote
Roll Sizzle Beef wrote:Taipion wrote: NO negative side effects.
Other than more cargo jobs to ship out the unused fuel product BACK to the origin of the fuel blocks to be reformed. Yay for trying to make logistics suffer more... again.
So you tell me, you deliver the Fuel Blocks to the POSses, and you have the fuel bay window open anyway, but it would be work to actually do one click more?
For any non-massive POS fueler, the blocks are build where they are used anyway.
As long as you dont prefer to travel with empty cargo hold, there is no downside here.
Steve Ronuken wrote:Taipion wrote:[b] The key points are:
- ridiculously simple to implement
Complicates the code dramatically. Right now it's: Take off X blocks an hour. What you want is: Calculate PG and CPU usage for the tower. Take off that X blocks. Add the spare materials back to the fuel back. Complicating the cycle code is never a good thing.
obvious troll = bad troll
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Steve Ronuken
Fuzzwork Enterprises
507
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Posted - 2012.07.18 12:06:00 -
[27] - Quote
No troll.
People say things are simple, when they're often not simple. You know, these aren't magic boxes which you tell what to do and they do it. There have been problems with the code behind fuelling POSes in the past, generally stemming from 'simple' changes to it working in a non-obvious fashion. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |
Tippia
Sunshine and Lollipops
8594
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Posted - 2012.07.18 12:11:00 -
[28] - Quote
The tower isn't wasting fuel GÇö you're wasting fitting space.
Your idea has no advantages and plenty of disadvantages. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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War Kitten
Panda McLegion
946
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Posted - 2012.07.18 12:28:00 -
[29] - Quote
It was discovered through Jovian spying that fully powering the CPU of a POS reduced wear and tear on the reciprocating dingle-arms that keep POS modules frambulating. All POS towers were upgraded to the new technology standard free of charge.
Here's your sign... |
Taipion
Adeptus Petrous LUCKY PEOPLE CENTER
62
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Posted - 2012.07.18 13:35:00 -
[30] - Quote
Tippia wrote:The tower isn't wasting fuel GÇö you're wasting fitting space.
Your idea has no advantages and plenty of disadvantages.
no and no, just name any, I dare you!
Steve Ronuken wrote:No troll.
People say things are simple, when they're often not simple. You know, these aren't magic boxes which you tell what to do and they do it. There have been problems with the code behind fuelling POSes in the past, generally stemming from 'simple' changes to it working in a non-obvious fashion.
still trolling, POS fuel stuff is no more difficult than reloading ammo
Come on, no one here who sees what I intend?
I did honestly expect a troll population here of less than 95%! -.-
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