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Thread Statistics | Show CCP posts - 6 post(s) |
el caido
School of Applied Knowledge
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Posted - 2010.07.09 15:54:00 -
[31]
This should help thin-out the stupid emo herd.
Originally by: devblog perception that PLEX is a more valuable item than others in the game
Perception is reality, and is often a stronger driving force than supply/demand. Ask your economist.
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James Vayne
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Posted - 2010.07.09 15:55:00 -
[32]
Does this mean that you, dear CCP, could introduce the functionality of a PLEX as a loot drop on some level 5 missions and sleepers? I think that, if completely randomly dropped as loot on missions, lots of people would become extremely interested in doing missions.
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Lobster Man
Metafarmers
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Posted - 2010.07.09 15:59:00 -
[33]
Originally by: James Vayne Does this mean that you, dear CCP, could introduce the functionality of a PLEX as a loot drop on some level 5 missions and sleepers? I think that, if completely randomly dropped as loot on missions, lots of people would become extremely interested in doing missions.
Make them only drop on missions in lowsec, and make the chance of a PLEX drop even higher if you already have a PLEX in your cargohold
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.07.09 16:05:00 -
[34]
Originally by: CCP Fallout Changes are coming to PLEX. What are they? Read CCP Zulupark's blog to find out.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
CeneUJiti
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Posted - 2010.07.09 16:06:00 -
[35]
OK, assuming this goes live after downtime on 13th... Nah, not that fast, maybe... OK, first KM with a PLEX... when will we see itEvening of 13th? Or maybe it will take several days for someone to acomplish that
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James Vayne
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Posted - 2010.07.09 16:08:00 -
[36]
Originally by: Lobster Man
Originally by: James Vayne Does this mean that you, dear CCP, could introduce the functionality of a PLEX as a loot drop on some level 5 missions and sleepers? I think that, if completely randomly dropped as loot on missions, lots of people would become extremely interested in doing missions.
Make them only drop on missions in lowsec, and make the chance of a PLEX drop even higher if you already have a PLEX in your cargohold
Yeah that would be my thought on it. The risk/reward that makes EVE a beauty to play must be observed. So, your GTC drops on a lowsec mission.
And I know what some of you will say: Oh, but my carebear tears, they shall fall if some dastardly pirate jumps me and blows me up just after I get the drop. Well, risk/reward, eh?
So all PLEX drops must indeed be lowsec and nullsec to keep the 'rl money' purchase side of PLEX a money maker for CCP.
He who dares, wins.
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TimT7
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Posted - 2010.07.09 16:10:00 -
[37]
Every plex that gets destroyed when a ship pops gives CCP like 15 euros (so you bought plex for 60d gametime 30e, now you get popped and your plex destroyed, you must pay CCP to get more gametime). Removing artificial restraints is only a cover story... Nothing illegal here, just good business sense from CCP. No-one is forced to undock with a PLEX in cargo, but some people surely will and in those cases CCP benefits.
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Kimsemus
Imperium Technologies Sodalitas XX
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Posted - 2010.07.09 16:12:00 -
[38]
This change is great.
All the people bellyaching about the PLEX changes and the dangers of moving them, please, don't be stupid.
If you wanted to apply them to your own account, you can do it from your assets tab remotely or where you bought them in station. If you get ganked moving them, YOU WERE ONLY MOVING THEM TO MAKE MORE MONEY OFF THEM ANYWAY. It's like anything else in EVE. Risk VS reward. To cry and moan and ragequit over losing the PLEX you were planning on marking up 40% in your cargohold is ridiculous. And really, they are worth what, 300m right now? That's chump change, faction gear is worth more than that.
I don't see why people are getting upset over this, they just made it like, oh, I don't know, EVERY OTHER ITEM IN THE GAME.
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Quetazal
Gallente Fine Trades Sandbox Bullies
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Posted - 2010.07.09 16:12:00 -
[39]
I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo. I came, I saw, I downloaded. |
TimT77
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Posted - 2010.07.09 16:16:00 -
[40]
Originally by: Quetazal I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo.
Exactly what I said two posts earlier. Good business sense from CCP. Every plex that gets destroyed is free 15 euros for CCP. Someone paid for that gametime but once it gets destroyed no-one uses that time and it must be purchased again.
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Seriously Bored
Minmatar
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Posted - 2010.07.09 16:16:00 -
[41]
Originally by: Quetazal I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo.
PLEX can still be treated in exactly the same way it is currently, as in, never leaving a station. The interesting thing though is that this removes a regional price barrier...if PLEX is more expensive somewhere else, you can move it for a profit. (At an awesome isk/m3 ratio.)
IMO, it adds a little downward pressure on the price of PLEX, and gives those ebil piwates some delicious new loot to hunt for.
Win all around! And if you're scared of being shot, leave your PLEX right where it is.
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Soldarius
Independent Coalition
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Posted - 2010.07.09 16:17:00 -
[42]
This is the reason we will not see PLEX as loot drops in missions. It makes zero business sense to give away free game time. There will be folks who farm those special missions. CCP would take a bath economically.
I look forward to the killmails with PLEX in cargo. I think that is the best incentive to roam around looking for PLEX haulers. "When you have to shoot, shoot. Don't talk." |
Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2010.07.09 16:17:00 -
[43]
Originally by: Quetazal I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo.
your point? PLEX is 300 mil. it's 2-3 fitted battleships. less than T3 cruiser. less than faction BS. fraction of capitals. people are losing these all the time. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
Kimsemus
Imperium Technologies Sodalitas XX
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Posted - 2010.07.09 16:19:00 -
[44]
Originally by: Jagga Spikes
Originally by: Quetazal I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo.
your point? PLEX is 300 mil. it's 2-3 fitted battleships. less than T3 cruiser. less than faction BS. fraction of capitals. people are losing these all the time.
Thank you. My thoughts exactly. People are only going to get butthurt because they died trying to move them to make more money off them anyway. There are so many belly aching empire carebears crying about this it literally makes me want to jump out my window and run into traffic. (With 50 PLEX in my jeans pockets)
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James Vayne
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Posted - 2010.07.09 16:19:00 -
[45]
Edited by: James Vayne on 09/07/2010 16:20:24 Edited by: James Vayne on 09/07/2010 16:19:38 Edited by: James Vayne on 09/07/2010 16:19:20
Originally by: Quetazal I am so against this move its unreal.
A destroyed plex is bad for the players - but to CCP it is a free 15$
I can see the business logic here (greed); playerA gets a plex destroyed, playerA replaces it and uses too; so they have (indirectly) paid CCP 30$ instead of the 15$ for one month Sub.
If Plexes could not get destroyed upon drop I would be all for this btw.
Greedy and a needless change from our overseers imo.
One of my favourite quotes is this: 'It's too bad stupidity isn't painful'
I applaud CCP for making stupidity painful (and profitable) in EVE. If you're stupid enough to go out into lowsec/nullsec with a PLEX in your hold you're stupid enough to hand over $15 to them for nothing and put up with the emopain of having lost your PLEX.
Otherwise, if you stick to Highsec (and don't do anything stupid to get yourself blown up there), what's the problem?
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Korerin Mayul
Amarr Ministry of War
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Posted - 2010.07.09 16:20:00 -
[46]
Posting to confirm that Tuesday, July 13, 2010 shall be forever knowen as PLEXAGEDDON.
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Salpad
Carebears with Attitude
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Posted - 2010.07.09 16:21:00 -
[47]
I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
-- Salpad C.E.O., Carebears with Attitude |
Clb
The Intersect
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Posted - 2010.07.09 16:22:00 -
[48]
So can I undock from Jita 4-4 in a Badger with a PLEX in my cargo and then apply it as soon as an Apoc locks me? Or can it only be applied in the station?
---
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TimT7
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Posted - 2010.07.09 16:23:00 -
[49]
Originally by: Salpad I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
Only the ones who want to benefit from the regional price differences want to undock with a plex. Thus the losers won't really mind when they lose and CCP wins everytime a PLEX get destroyed. Make no mistake here, CCP doesn't win if the PLEX drops as loot.
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Amerilia
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Posted - 2010.07.09 16:24:00 -
[50]
Noone else noticing that CCP is simply greedy? 30 Days of playtime can be destroyed, CCP gets the money and noone gets the playtime
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Catari Taga
Centre Of Attention Middle of Nowhere
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Posted - 2010.07.09 16:25:00 -
[51]
Nice change. --
Originally by: Zeke Mobius I swear the catholic church was faster at admitting the earth was round than CCP at fixing stuff.
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James Vayne
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Posted - 2010.07.09 16:25:00 -
[52]
Originally by: Salpad I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
Actually I ran into the need to do it the other day, funnily enough. I had decided to move all of my stuff to a system that wasn't 17 jumps from Jita (where I go often) and needed to move all my ships/stuff there. Of course, I can't take my PLEX with me cause I can't move it, so it remains X amount of jumps away where I purchased it.
Also, people who move corps may choose to move all of their stuff to the new HQ station of their new corp. If this is, say, 28 jumps away, it's a pain in the butt to go all the way back just to redeem your PLEX (where buying another PLEX would be more stupid than simply being able to move your existing one).
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Knalldari Testpilot
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Posted - 2010.07.09 16:25:00 -
[53]
Originally by: Matalino ...
PS: Destroyed PLEX = free money for CCP. Makes good business sense as well as game balance sense.
This! |
Dora Lorien
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Posted - 2010.07.09 16:25:00 -
[54]
Originally by: Salpad I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
And just what, pray tell, would be the utility of this feature?
CCP doesn't care if you undock with a plex or not. All they care about is removing the special processing rules for the item. PLEX can now be moved just like any other in-game item. The only reason I can see for someone moving PLEX is a trader trying to take advantage of a good margin opportunity. The average CONSUMER of PLEX has no reason whatsoever to remove them from a station. |
Kimsemus
Imperium Technologies Sodalitas XX
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Posted - 2010.07.09 16:27:00 -
[55]
Edited by: Kimsemus on 09/07/2010 16:28:09 Edited by: Kimsemus on 09/07/2010 16:27:22
Originally by: James Vayne
Originally by: Salpad I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
Actually I ran into the need to do it the other day, funnily enough. I had decided to move all of my stuff to a system that wasn't 17 jumps from Jita (where I go often) and needed to move all my ships/stuff there. Of course, I can't take my PLEX with me cause I can't move it, so it remains X amount of jumps away where I purchased it.
Also, people who move corps may choose to move all of their stuff to the new HQ station of their new corp. If this is, say, 28 jumps away, it's a pain in the butt to go all the way back just to redeem your PLEX (where buying another PLEX would be more stupid than simply being able to move your existing one).
Right click the PLEX from your assets tab, while you are 17 jumps away from it. Hit Redeem. Congratulations on your additional 30 days of game time. Your argument is invalid.
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TimT7
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Posted - 2010.07.09 16:29:00 -
[56]
Originally by: Amerilia Noone else noticing that CCP is simply greedy? 30 Days of playtime can be destroyed, CCP gets the money and noone gets the playtime
This ^
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Slide Quetor
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Posted - 2010.07.09 16:31:00 -
[57]
Edited by: Slide Quetor on 09/07/2010 16:34:44 My point?
The line is getting blurred here, many many players have said they would quit if RMT was introduced, this has maybe just crossed that line.
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James Vayne
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Posted - 2010.07.09 16:32:00 -
[58]
Originally by: Kimsemus Edited by: Kimsemus on 09/07/2010 16:28:09 Edited by: Kimsemus on 09/07/2010 16:27:22
Originally by: James Vayne
Originally by: Salpad I agree with the other who have questioned the need for undocking with PLEXes at all.
If CCP wants people to fly around with PLEXes, then they should change the system further so that ETCs can only be converted to PLEXes at some stations and these PLEXes only converted to extra game-time at some other stations, so that every PLEX has to be moved. Preferably through at least one stargate, i.e. so that no solar system can contain a station with a ETC Converter and a PLEX converter.
If such a change is not implemented, then why would anyone ever undock?
Actually I ran into the need to do it the other day, funnily enough. I had decided to move all of my stuff to a system that wasn't 17 jumps from Jita (where I go often) and needed to move all my ships/stuff there. Of course, I can't take my PLEX with me cause I can't move it, so it remains X amount of jumps away where I purchased it.
Also, people who move corps may choose to move all of their stuff to the new HQ station of their new corp. If this is, say, 28 jumps away, it's a pain in the butt to go all the way back just to redeem your PLEX (where buying another PLEX would be more stupid than simply being able to move your existing one).
Right click the PLEX from your assets tab, while you are 17 jumps away from it. Hit Redeem. Congratulations on your additional 30 days of game time. Your argument is invalid.
Incorrect. I don't redeem my PLEX. I'm a subscriber and buy PLEX to sell for ISK (saves on the monotony of mining/missioning). I don't, however, sell the full 60 days, sell 30 days first and 30 days later (there is logic to this I can't be bothered to explain). Ergo, my argument remains.
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Portia Augustus
Terminal Impact
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Posted - 2010.07.09 16:32:00 -
[59]
Can't wait... this should put a damper on folks automatically setting player wrecks to "blue"...
Not that it matters... the new battle cry around Niarja will be "Scan, Gank, PLEX"
Bravo, CCP... the Brethren of the Stars salute your decision to enrich our lives.
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Kimsemus
Imperium Technologies Sodalitas XX
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Posted - 2010.07.09 16:34:00 -
[60]
Originally by: Slide Quetor My point?
Plex value is also = 30 days, in 30days you can earn back that battle ship, cruiser or whatever.
Now if your wallet's empty for whatever reason and your only plex is destroyed you will need to buy back those 30days via RL cash (which CCP is grateful for). Not such a easy hit for those who are between jobs or cannot easily replace it.
The line is getting blurred here, many many players have said they would quit if RMT was introduced, this has maybe just crossed that line.
Have you EVER been to the Timecode Bazaar forums? RMT has been going on for years.
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