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Thread Statistics | Show CCP posts - 1 post(s) |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.12 23:30:00 -
[1]
Originally by: Grendell Old idea, that I've been hoping for years would one day become a reality.
QFE...
I'd love to go an extra step and only make Amarr BPO's and Skills available in Amarr space, Caldari in Caldari space etc. This would open up market opportunities by itself.
Amarr for Life |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.13 01:02:00 -
[2]
Originally by: Breaker77 Well considering that faction specific BPOs already exist, though they are sold by that factions stations which might exist outside of that factions region.
Capital Cargo Bays, Capital Armor Plates, Drones, Ammo, Cap Rechargers, ect. are just some examples. Thats not even counting the ships.
Yes, Most are available only in their space, but not all. Why not take it the whole way, ONLY BPOs available for that Race available in that empire's space. Not to mention this would effect skills the most.
I mean right now I looked up Amarr Cruiser in Forge and it's for sale in State War Academy.. Now this might be acceptable since Amarr and Caldari are allies, but why is Gallente Cruiser available at the same locations :)
Amarr for Life |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.13 15:32:00 -
[3]
Edited by: SencneS on 13/07/2010 15:35:22
Originally by: Thrasymachus TheSophist As for incentives to "risk" goign through lowsec - simply create market rules and/or scarcity of goods between the races that aren't getting along. For example - Gallente ships cannot be sold on the market in Caldari space, or vice verse.
After pew-pew, Eve's market is its best resource. No other MMO has as complex or rich a market. This would be a nice addition that would provide additional opportunities for hauling as a mini-profession. It might also develop some interesting citizen-police forces for those low-sec pathways ...
It would make "RP" sense to have boycotts on Gallente anything in Caldari Space, but that would also kill markets. Which might not be bad, but it's reducing marketing/manufacturing areas for profit.
I'd rather see..... You can't build anything Gallente in Caldari space stations (But you can at POSES) and you can sell them in Caldari space.
This would mean..
1) You have to travel to Gallente space to pick up the BPO, or buy the overpriced BPO from Jita. 2) You have to build in Gallente space and haul, or deploy a POS in Caldari space and build at the (Currently 1.1 waste multiplier) Ship assembly arrays. 3) Buy ships from Gallente space which sell cheaper because of cheaper build costs, haul them to Jita.
All the while taking the risk of transporting either ships or BPOs across low-secs.
If you want to build non-local racial stuff you have to do it from a POS. I could DEFINITELY support that.
Amarr for Life |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.13 16:26:00 -
[4]
Edited by: SencneS on 13/07/2010 16:29:55
Originally by: MailDeadDrop I'm not convinced that driving people towards POSes is a good thing.
I doubt we'll ever see such a report even if we requested it, but I'd be interested to know how many non-Caldari Things are built in station slots in Caldari space. And I agree POS pushing is not a good idea, it would place demand on POS fuel and cost more to run my POSES :) So I would refine my statement to...
Have it cost 1.1 material multiplier for all T1 and T2, non-local racial items being built in stations. Make sure if you build say a Thorax in Caldari Space at a Station it's 1.1x, and at a POS it costs 1.1 too (At the moment it's only 1) and adjust Local Racial T2 ships to have a 1 Multiplier at POSes. This means it'll be cheaper to build T2 ships in that Empire's space, at Station and at POS, and everything non-empire costs 10% more to build.
Create some real need for haulers to go from empire to empire picking up local manufactured T1 and T2 items for sales in other regions. Taking the homogenization out of EVE again.
Edit - After you're second edit my post is redundant but I like the way we think Either a bonus for racial, or a penalty for non-racial items in each Empires space is something worthy of a CSM topic.
Amarr for Life |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.13 19:47:00 -
[5]
I remember reading somewhere someone suggesting that instead of Concord being overzealous cops, they need to be peace loving hippies full of passive aggressive attributes. Where Concord didn't show to blow you to pieces but they showed up to rescue the ship under attack.
It when something like this.. There should always be a chance for you to kill someone anywhere any time. However the higher the sec the more "HIPPIES" show up to remote repair the ship under attack.
Attacking Concord gets the local Navy to attack you, but if you're setup right and can tank the Navy you can kill the Navy AND the Hippy Concord, and then the target. But you have to be fast because the Local Navy spawns every minute or so, and Concord Hippies spawn every 45 seconds or something. If you choose to gank a Freighter in a 1.0 system, you're going to have to come at it with more a LOT of fire power, because the Hippies have UBER Repairing abilities, all three to, Remote Hull, Remote Armor, Remote Shield.
The idea was a something about removing Sec-Status but I can't be bothered to find it. OLD Idea I've always thought might be fun on SISI but I don't think it'll work in EVE. People will die all over the place without Wardecs because you have 50 battleships camping Jita killing everything that undocks even if it's empty.
Amarr for Life |
SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2010.07.13 23:32:00 -
[6]
I agree, there needs to be some form of separate of the empires. It's silly to think I can fly between Amarr and Rens and not have to go though Low-Sec combat zones.
However, It does make sense to be able to fly from Amarr to Jita for example since Caldari and Amarr are allies.
For that matter, you could probably get away with very few high-sec links from Amarr to Gallente space since they are not exactly enemies but not friends either. Same goes for Caldari and Minmatar space.
This would make it possible to travel from Rens to Amarr in high-sec but you need to go though Caldari Space.
Amarr for Life |
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