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Kortanil
Virtual Space Exploration
0
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Posted - 2012.10.15 06:59:00 -
[31] - Quote
Tex' Winchester wrote:Hello CCP,
I am wondering if there are any plans of upgrading the sound effects in the game specially the weapons.
I think the missile launchers are not that bad, but the lasers, turrets e.c.t. really sound like from an Amiga commodore game from the 70's.
I thought since you've been working on Dust 514 you must have a brand new stock of weapon sounds, and i saw a video showing that you guys are also working on new animations for ship explosions.
Wouldn't it be nice to have a real "badaboom" going on if a ship explodes.
I mean i think all this kinds of sounds could be much more intense and loud. That would probably bring a whole new feeling to the game.
What do you think? Greets.
How often when you are in combat do you zoom in so close as to be able to hear the sounds well? Because frankly that's the only way to hear them well - you must zoom in. Most of the pilots, mission runners and those that participate in large fleet fights, zoom out so far out that sounds virtually disappear. |
Sphit Ker
Dreddit Test Alliance Please Ignore
122
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Posted - 2012.10.15 08:23:00 -
[32] - Quote
The cynos. Better fix those.
LADSHBFLSDFLSBFHJASKHGJBFFDKJGHSLDKFJGHSLDFJHGSFDKJGH.... pew..... :commissar: |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
121
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Posted - 2012.10.15 09:16:00 -
[33] - Quote
To be fair there shouldn't be any sound at all..
So any sound must be artificially created by the pod.. And it just happens to have really really oldschool soundbites! |
Inquisitor Kitchner
Galaxy Punks Executive Outcomes
187
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Posted - 2012.10.15 09:33:00 -
[34] - Quote
Tex' Winchester wrote:[quote=Morghulis Valar]
Way to go CCP, thanks for hearing our prayers ,-)
Yeah, all those bumps you did in this topic must have paid off!!!!!!!1one |
Tex' Winchester
Stormcloak Legion
22
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Posted - 2012.10.15 16:45:00 -
[35] - Quote
Inquisitor Kitchner wrote:Tex' Winchester wrote:[quote=Morghulis Valar]
Way to go CCP, thanks for hearing our prayers ,-) Yeah, all those bumps you did in this topic must have paid off!!!!!!!1one
indeed ;-)
|
Romvex
Blue Republic RvB - BLUE Republic
80
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Posted - 2012.10.15 22:16:00 -
[36] - Quote
Sphit Ker wrote:The cynos. Better fix those.
LADSHBFLSDFLSBFHJASKHGJBFFDKJGHSLDKFJGHSLDFJHGSFDKJGH.... pew..... :commissar: jumping freighters scare the **** out of me when in jita! but i do agree with OP, sound is pretty, well, lackluster, and i also do want new wrecks. the standard, one model stupid twisted mass of bars and wires that may be 10 times smaller than the destroyed ship gotta go. i want wrecks that are slightly recognizable, have different parts of the hull floating around near eachother, much like the historic sites in amarr space with apoc pieces and the naglfars snapped in half. I WANT TO MAKE DAT HAPPEN! Gÿ+/ /Gûî /n++ \ This is Bob, post him into your forum sig and help him conquer the forums. |
Bender 01000010
EVE-RO Fidelas Constans
41
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Posted - 2012.10.16 10:43:00 -
[37] - Quote
+11 |
Dantes Wolf
42 LVL's of Infinity Vanguard.
20
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Posted - 2012.10.16 14:40:00 -
[38] - Quote
+1.000.000.000 We are all, quite clearly, doomed. Some are just doomed, a little ahead of everyone else.
- On world economics, and the food/poverty crisis in general. |
Baroness Vulna
Solenus Directive Rieos Coalition
26
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Posted - 2012.10.16 14:51:00 -
[39] - Quote
Improving Sound is so important in this game to just pull you in and make you all but smell the action...i like |
PinkKnife
L F C Ethereal Dawn
261
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Posted - 2012.10.16 19:32:00 -
[40] - Quote
Kortanil wrote:Tex' Winchester wrote:Hello CCP,
I am wondering if there are any plans of upgrading the sound effects in the game specially the weapons.
I think the missile launchers are not that bad, but the lasers, turrets e.c.t. really sound like from an Amiga commodore game from the 70's.
I thought since you've been working on Dust 514 you must have a brand new stock of weapon sounds, and i saw a video showing that you guys are also working on new animations for ship explosions.
Wouldn't it be nice to have a real "badaboom" going on if a ship explodes.
I mean i think all this kinds of sounds could be much more intense and loud. That would probably bring a whole new feeling to the game.
What do you think? Greets. How often when you are in combat do you zoom in so close as to be able to hear the sounds well? Because frankly that's the only way to hear them well - you must zoom in. Most of the pilots, mission runners and those that participate in large fleet fights, zoom out so far out that sounds virtually disappear.
I do this all the god damn time, because it is awesome :D |
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Don Alfredo
Omamori Himari Pandora Hearts
4
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Posted - 2012.10.18 16:52:00 -
[41] - Quote
I was very disappointed of the artillery sound. It needs MORE BEEF. After all it fires a pretty large projectile! |
Tex' Winchester
The Scope Gallente Federation
35
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Posted - 2012.10.30 07:39:00 -
[42] - Quote
Kortanil wrote:Tex' Winchester wrote:Hello CCP,
I am wondering if there are any plans of upgrading the sound effects in the game specially the weapons.
I think the missile launchers are not that bad, but the lasers, turrets e.c.t. really sound like from an Amiga commodore game from the 70's.
I thought since you've been working on Dust 514 you must have a brand new stock of weapon sounds, and i saw a video showing that you guys are also working on new animations for ship explosions.
Wouldn't it be nice to have a real "badaboom" going on if a ship explodes.
I mean i think all this kinds of sounds could be much more intense and loud. That would probably bring a whole new feeling to the game.
What do you think? Greets. How often when you are in combat do you zoom in so close as to be able to hear the sounds well? Because frankly that's the only way to hear them well - you must zoom in. Most of the pilots, mission runners and those that participate in large fleet fights, zoom out so far out that sounds virtually disappear.
Of coures i zoom in as often as it is possible. You should try it too every once in a while and see how beautyful EVE Online actually looks
If i just wanted to see red and blue dots on my screen, i could very well just play Space invaders from the 1970's :-)
Let me give you some-áadvise Bastard ... Never forget what you are, the rest of the world will not. Wear it like armour, and it can never be used to hurt you Tyrion Lannister (Game of Thrones) |
Avalon Stormborn
The Evocati
12
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Posted - 2012.12.18 11:07:00 -
[43] - Quote
Yeah the sound effects are really starting to drive me crazy. Artillery should go BOOM BOOM BOOM and feel like a goddamn cyborg Tyson hit you in the chest from the pure punch it packs. Lasers shouldn't go ding zing zing. Autocannons should be mroe like machineguns. Blasters and rails should feel more strong, and not like needleshooters.
These are my main problems really, I want my big ships to actually sound like they're bigass ships.
Everything should sound mroe angry, more dangerous, more fatal. When you shoot, you gotto know that serious **** is going on! |
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