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Magnus Rexana
Amarr A-OK Logistics and Fabrication Bunny Nation
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Posted - 2010.07.22 22:56:00 -
[1]
Not sure if anyone's thrown this idea around or not, but could we possibly expect to see something that enables us to destroy the PI structures of other players? The option of planetary bombardment would definitely bring a new style of warfare to the game (dreadnaughts FTW?), but also the ability NOT to gives corporations a theoretical wellspring of unlimited resource income; and since killing supply lines is a part of the warfare here, it would only make since that I should be able to blow up so-and-so's Oceanic Launchpad or whatever.
Might also be something that can be tied into Dust514? Not to mention the epicness of space battles over planets. Falling debris or other hazards to Terran occupants? Just suggestions, really. Igitur qui desiderat pacem, praeparet bellum. |
ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.07.22 23:47:00 -
[2]
I like this idea. A lot actually. And for exactly the reasons you stated. I can see a boon in the Ransoming occupation if this were to go through.
Supported. _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |
Fournone
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Posted - 2010.07.23 00:16:00 -
[3]
Originally by: Magnus Rexana Not to mention the epicness of space battles over planets. Falling debris or other hazards to Terran occupants? Just suggestions, really.
Scope: This just in, 700 capsuleers have jsut self-destructed cruisers above jita VI, thousands of casualties have been reported and many more are expect to die.
Anyway, can i has nuclear ordinance?
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sedee
Gallente PWH Corp
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Posted - 2010.07.23 02:08:00 -
[4]
After watching the last fanfest Q&A, I got the impression that PI would include, from the outset, a nuke option to wipe out all the PI mods on planets...
It was in the context of DUST 514 though. so maybe this option will only appear once Dust is in place and were using the marines in Dust to take out the other PI players on a cohabitated planet? maybe we have to fail a few times using the marines from dust before we can launch a nuke to clean the planet?
I'll continue to avoid PI till Dust 514 comes online and all the features of PI are in place... or at least I'll only PI on planets not already populated...
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Zalafas
Minmatar
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Posted - 2010.07.23 03:02:00 -
[5]
Problem is, what will the DUST 514 players fight over if you flatten everything on the planet? And how will they fight if you can just blast them to bits from orbit?
I guess you could come up with some clever game mechanic you could implement -- say that the orbital weapons are inaccurate, and just apply damage to structures / DUST-players rather than wiping things out. Of course, would it really be orbital bombardment at that point?
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James Vayne
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Posted - 2010.07.23 04:03:00 -
[6]
Originally by: Magnus Rexana Not sure if anyone's thrown this idea around or not, but could we possibly expect to see something that enables us to destroy the PI structures of other players? The option of planetary bombardment would definitely bring a new style of warfare to the game (dreadnaughts FTW?), but also the ability NOT to gives corporations a theoretical wellspring of unlimited resource income; and since killing supply lines is a part of the warfare here, it would only make since that I should be able to blow up so-and-so's Oceanic Launchpad or whatever.
Might also be something that can be tied into Dust514? Not to mention the epicness of space battles over planets. Falling debris or other hazards to Terran occupants? Just suggestions, really.
Then what would be the point of playing DUST 514 if some griefer was going to come along and bomb the planet anyway? Seems like an awful waste of time and effort. Planetary bombardment (in a fashion) is planned, however, it will be within the confines of dust - not EVE.
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Thoraxe Rig
Gallente
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Posted - 2010.07.23 06:38:00 -
[7]
Originally by: James Vayne
Then what would be the point of playing DUST 514 if some griefer was going to come along and bomb the planet anyway? Seems like an awful waste of time and effort. Planetary bombardment (in a fashion) is planned, however, it will be within the confines of dust - not EVE.
IIRC we capsuleers are supposed to give the DUST players the option to do so, so we can choose to allow them to initiate the "zomgorbitalbombardment"
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Tacolina
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Posted - 2010.07.23 20:25:00 -
[8]
Edited by: Tacolina on 23/07/2010 20:26:48 Love this idea. It reminds me of a scene from the old EVE Never Fades vid. Memories anyone?
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.07.23 21:01:00 -
[9]
Originally by: Magnus Rexana .. and since killing supply lines is a part of the warfare here, it would only make since that I should be able to blow up so-and-so's Oceanic Launchpad or whatever...
This bit is where your reasoning crumbles. Eve has NEVER had destructible supply lines, not in any meaningful sense of the word. Killing ratters might count if you stretch the definition enough and anti-moon-mining operations are/were normally handled while waiting for one sovereignty related timer or another.
Eve lacks mechanics to disrupt an enemy without full-scale blob warfare or miner/ratter ganking. Some kind of blockade of planetary assets could be a part of it but it will be of little use against larger entities so ends up becoming yet another griefing tool for the socially challenged.
At any rate, I think that the Yulai Treaty banned orbital bombardments, if so then CCP has to rewrite a ton of PF and they don't really do the RPG bit anymore
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Radgette
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Posted - 2010.07.23 23:16:00 -
[10]
greifing "Dusters" will be the most fun available in lowsec especially if you can be on their coms while doing it
Hire dust team for a few million iskies
sit in orbit wait for dust team to engage
nuke the little bastards and laugh at their tears on comms
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Rhadia
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Posted - 2010.07.24 02:28:00 -
[11]
Originally by: Hirana Yoshida
Originally by: Magnus Rexana .. and since killing supply lines is a part of the warfare here, it would only make since that I should be able to blow up so-and-so's Oceanic Launchpad or whatever...
This bit is where your reasoning crumbles. Eve has NEVER had destructible supply lines, not in any meaningful sense of the word. Killing ratters might count if you stretch the definition enough and anti-moon-mining operations are/were normally handled while waiting for one sovereignty related timer or another.
Eve lacks mechanics to disrupt an enemy without full-scale blob warfare or miner/ratter ganking. Some kind of blockade of planetary assets could be a part of it but it will be of little use against larger entities so ends up becoming yet another griefing tool for the socially challenged.
At any rate, I think that the Yulai Treaty banned orbital bombardments, if so then CCP has to rewrite a ton of PF and they don't really do the RPG bit anymore
Sorry, but you're wrong. Most of the SC's efforts in this last war were spent trying to cut off the NC's jump bridge networks and connections to Empire Space. Combine that with war decs and you'd have a pretty crippling blow if the alliance hadn't been big enough to sustain itself in null sec.
Though I admit, there should be easier ways of doing it... CCP has made it too easy for freighters to "never touch the ground" (Jump freighters).
If Jump Freighters/Carriers weren't able to jump goods through vast expanses of space, cutting off supply lines would still have some merit. Too bad.
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