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xavier69
Gallente Stark Enterprises LLC
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Posted - 2010.08.01 03:03:00 -
[1]
Edited by: xavier69 on 01/08/2010 03:07:51 Edited by: xavier69 on 01/08/2010 03:04:56 Your just driving players away
Reality check regardless what anyone says here flames or calls me
What you expect for a single robotics unit is pretty ridiculously when you think about it in terms of the fact its needed for the majority of T2 and pos You are pretty much asking 20% of your players to WALK in furstration or be ripped off by those who belive eve is a job
I have been trying to deal with this crap for the last week when i should be uping 4 pos and making t2 i am sure alot have ether bite the bullet and lost alot of profit because your blunder
Lets go over the current system, which is nightmare that is so complex most players will say screw that before they figure it out which is bad model in any game. Its way over done and too complex even for Eve's standards
After years of playing with ccp I know thatĘs there model it gives them a lot of leeway in tweeking so they can fix the prices and keep the market right but still
I went from one day paying 6-8K per robotics to paying 22-25K thatĘs huge jump and way to high for me to laugh off on 4 pos sorry and that everything i make usese 1-2 robotics too
6000 Noble Metals =>40 Precious Metals => 6000 Base Metals =>40 Reactive Metals => 5 Mechanical Parts
6000 Heavy Metals =>40 Toxic Metals => 6000 Non Cs Crystals =>40 Chiral Structures => 5 Consumer Electronics
10 Mechanical Parts => 10 Consumer Electronics => 3 Robotics
Over all this equation should be half and keep it producing 3 robotics
This being a new player feature is laughable 90% of other mmo players coming here are probably going to be turned off by this entire over drawn out system if exposed to it under the belief of a new player feature
I give credit where its due I have liked your game for the past 7 years up to this point I believe you need to start adopting the if it isnĘt broke donĘt fix it mentality these seeded resources worked for way to long and way too many players are rely on them to be blundering this bad
Flame ON
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Baillif
Red Mist Inc.
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Posted - 2010.08.01 03:39:00 -
[2]
Market Discussion is that way ------>
Nice stealth market manipulation post though
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Julius Rigel
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Posted - 2010.08.01 03:47:00 -
[3]
Quote: PI wont last 6 months unless CCP intervenes big time
Is that a bet?
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Zalafas
Minmatar
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Posted - 2010.08.01 03:52:00 -
[4]
A couple thoughts (disclaimer: I do small-scale t1 manufacturing)...
Weren't a bunch of people claiming that we'd have a glut of robotics for a while, because of some missteps in the transition from NPC seeded -> PI made goods?
More to the point, though, why not put a halt on making whatever items are no longer profitable, and setting the price for your existing stock at what you're willing to sell at? Presumably everyone else is affected by the same market pressures, so either they'll have to do the same thing, or just not make much ISK. I've had to do this occasionally, when material costs went up. Admittedly, I don't think material costs have ever tripled for me, but I don't see a reason why the same concept wouldn't hold.
In any event, it sounds like the present pressures are driving POSes to be lower initial cost, and higher maintenance. Is this better or worse? Who knows, and who decides?
I imagine that, if some POSes aren't worth it any more, then we'll see fuel prices come down as less people operate them. Of course, the initial costs will go even lower, then...
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.08.01 05:03:00 -
[5]
If it would be that bad, why are the low end moon product and reaction products then still so cheap?
Something doesn't add up here.
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Sidrat Flush
Caldari Eve Industrial Corp
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Posted - 2010.08.01 05:25:00 -
[6]
Edited by: Sidrat Flush on 01/08/2010 05:33:43 Edited by: Sidrat Flush on 01/08/2010 05:27:13 download my PI calculator spreadsheet so you can tell your corp mates what items you need, it's not that hard really.
Eve file download link excel 2007 for optimal performance
As for making the production chain more "complicated" - do you really want the only manufacturing technique to be tech 1 and tech 2 items?? how boring is t1 production and how big of a jump do you remember tech 2 production is!!
PI introduces multi faceted production lines and logistics to the new player base instead of shiny turret effects and implosions.
View The Eve Industrial Organiser Site
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Frug
Omega Wing
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Posted - 2010.08.01 05:25:00 -
[7]
Man, this OP writes like he's dyslexic or something.
- - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |
Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.01 05:32:00 -
[8]
What exactly is so complicated about making Robotics ?
1. Find decent Plasma planet.
2. Spend half an hour surveying and extractor-walking to find the sweet spots, then set up the final colony form including all needed routes and all that jazz (if you don't know how yet, read up, or ask around).
3. Log in once a day and spend 5 minutes to restart extractors for that planet.
4. OPTIONAL : repeat from step 1 until you can no longer place any extra CCs on planets.
5. Pick up Robotics from each of your planets whenever you feel like it.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Pesky LaRue
Minmatar The Magnificent Bastards
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Posted - 2010.08.01 08:49:00 -
[9]
Originally by: Akita T Edited by: Akita T on 01/08/2010 05:37:52
What exactly is so complicated about making Robotics ?
1. Find decent Plasma planet.
2. Spend half an hour surveying and extractor-walking to find the sweet spots, then set up the final colony form including all needed routes and all that jazz (if you don't know how yet, read up, or ask around).
3. Log in once a day and spend 5 minutes to restart extractors for that planet.
4. OPTIONAL : repeat from step 1 until you can no longer place any extra CCs on planets.
5. Pick up Robotics from each of your planets whenever you feel like it.
P.S. If you find really nice yield w-space or 0.0 planets, you might even be able to produce close to 6 units per planet per hour on average, or almost 30 per hour on average over 5 planets. Times 24 hours in a day, times 22+k per unit, that's almost 16 mil per day, for half an hour's work on a daily basis (plus the occasional extra time spent hauling). Not exactly great, but not too bad either.
Hush, hush, no logic and reason here, please. .
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CeneUJiti
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Posted - 2010.08.01 09:28:00 -
[10]
Don't worry people, PI isn't abandoned by CCP, they are working hard on it to bring us Dust - EVE connection.
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.08.01 10:44:00 -
[11]
Quote: Log in once a day and spend 5 minutes to restart extractors for that planet.
Yup! Apparently this is too much effort for many people! Hopefully the next patch will introduce a 'just put isk in my wallet' button in the journal page and everyone will be happy. I'm holding out for the web-only version of that, so I won't even need to log in to EVE to claim my pretend money or whine about it ..
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Mr Twister
Twister Tribe
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Posted - 2010.08.01 11:15:00 -
[12]
Originally by: xavier69 Edited by: xavier69 on 01/08/2010 03:07:51
STUFF
Flame ON
WTF is PI?
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Psychotic Maniac
Caldari Head Shrinkers
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Posted - 2010.08.01 13:06:00 -
[13]
16m per day for 30 min. akita says. rather just run some lvl 4's in that 30 min. for more isk and standings too. --
"You can't live a perfect day without doing something for someone who will never be able to repay you." -John Wooden |
John Ellsworth
Gallente
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Posted - 2010.08.01 13:12:00 -
[14]
PI is only partially exposed ATM , most of its mechanics will not be visible until , Dust 514 is rolled out.. I also suspect some new resources will appear at this time more comparable to "moon" resources, Just a guess on my part
On a non relates issue ::
Also posting to find my prior posts , the forum is very annoying confusing and hard to manage because you simply can't search for stuff or peoples post history without having one of there posts to start with.
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Corozan Aspinall
Party Time Inc.
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Posted - 2010.08.01 13:47:00 -
[15]
Originally by: John Ellsworth
On a non related issue ::
Also posting to find my prior posts , the forum is very annoying confusing and hard to manage because you simply can't search for stuff or peoples post history without having one of there posts to start with.
John, check out Eve Search. Also google is highly effective for tracking forum posts/users.
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Taedrin
Gallente White Haven Corp
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Posted - 2010.08.01 14:51:00 -
[16]
Originally by: Mr Twister
Originally by: xavier69 Edited by: xavier69 on 01/08/2010 03:07:51
STUFF
Flame ON
WTF is PI?
roughly 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821 480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659 334461284756482337867831652712019091456485669234603486104543266482133936072602491412737245870066063155881748815 20920962829254091715364367892590360011330530548820466521384146951941511609 ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Kiyirari
All Star Shipyards
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Posted - 2010.08.01 15:04:00 -
[17]
Now the OP whinges about the use of robotics as Pos fuel for 4 towers, he does not state what size or whether they are faction etc.
Now lets look at the dread guristas large tower.
It uses 24 robotices per day average expense per day 528k to 600k per day at Op stated price of 22 to 25k per unit
Thats like 14 to 16 mil per pos if fueled for 25 days... its not a great deal of isk
I would suggest you build items with better profit to compensate for your loss, this so called blunder was an intentional design by CCP to weed out the weakest link in the manufactorying chain...
Adapt or die
Revenge is my god and my guns are her angels |
Shawna Gray
Gallente
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Posted - 2010.08.01 16:23:00 -
[18]
People mine and do all kinds of boring/too complicated/too easy/etc tasks in this game.
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Exxter Evox
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Posted - 2010.08.01 16:24:00 -
[19]
The market has yet not adapted... as known from real world economy, "price flow is delayed by the time of production and aquiriing resources.".
Thus, as soon as the wave of expenses and incomes hit someones wallet and people start to notice that they dont have the same profit as before they will sit down, take a calculator and once they find out what the reason is, prices will rise, even of those fools still selling as if nothing had changed.
And robotics is by far the cheapest excuse anyone can bring for 4 pos's to keep up. A lvl 3 in everything PI char produces more robotics and even make profit to buy other pos fuels when just making robotics in high sec ( mind you..."high sec") for his own fuel needs.
End of trolling.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.01 16:49:00 -
[20]
Originally by: Psychotic Maniac 16m per day for 30 min. akita says. rather just run some lvl 4's in that 30 min. for more isk and standings too.
You must only use one account.
Originally by: Balsak Eve-Online, the game that is so awesome people are willing to give CCP money so that they may have the privilege to bash it.
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xavier69
Gallente Stark Enterprises LLC
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Posted - 2010.08.02 06:32:00 -
[21]
Everything I read here states itĘs so easy and anyone can do it
Then why are the prices 10X what they where before PI on these two items
1. Robotics 2. Coolant
If this where the case I would think the prices would have remained stable or dropped but instead they went up 10x their pre pi values
A real world example would be going to buy a gallon of gas at the gas station and paying 4 dollars one week and then next week paying 40 dollars for the same gallon of gas I am surprised people are taking it so well
I can only guess that nobody is buying the fuels on the market and creating there own Truly I did allot of t2 more than probably a single person should do I really didnĘt want to add the planet hop to my already complex game but I guess some dev decided how i should play the game i have played for years
Now I know how the 0.0 guys felt about the sov changes
I am giving it a try running 4 planets on each account at this point, hopefully I can make it work if not ill take 6 month break to see if those prices come down
Really though I wasnĘt interested in pi being force to do it or be ripped off kind of ****es me off at the devs of this game for telling me how to play I enjoyed T2 Pro not PI
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Amaron Ghant
Caldari Tritanium Space Whales Black Thorne Alliance
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Posted - 2010.08.02 11:03:00 -
[22]
Originally by: xavier69 Everything I read here states itĘs so easy and anyone can do it
Then why are the prices 10X what they where before PI on these two items
1. Robotics 2. Coolant
If this where the case I would think the prices would have remained stable or dropped but instead they went up 10x their pre pi values
A real world example would be going to buy a gallon of gas at the gas station and paying 4 dollars one week and then next week paying 40 dollars for the same gallon of gas I am surprised people are taking it so well
I can only guess that nobody is buying the fuels on the market and creating there own Truly I did allot of t2 more than probably a single person should do I really didnĘt want to add the planet hop to my already complex game but I guess some dev decided how i should play the game i have played for years
Now I know how the 0.0 guys felt about the sov changes
I am giving it a try running 4 planets on each account at this point, hopefully I can make it work if not ill take 6 month break to see if those prices come down
Really though I wasnĘt interested in pi being force to do it or be ripped off kind of ****es me off at the devs of this game for telling me how to play I enjoyed T2 Pro not PI
10 times? Time to dust (pardon the expression) off the P.I setup. Clickfest ahoy
I would sup with the devil and forget to use a long spoon if it led to me spitting on the grave of nationalism.
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Ejit
Amarr Hairy Beavers
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Posted - 2010.08.02 11:21:00 -
[23]
I ran 5 planets for a few weeks. Haven't touched them for the past 3 weeks or so. It's just so boring with little return on time invested. I found it easier just to accept another mission instead.
IMO PI is poorly thought out and implemented and players not unlike myself will soon get bored with it and move on to other things.
I hope CCP reseed the market again when they realise PI is a failure.
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Lady Ayeipsia
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Posted - 2010.08.02 11:56:00 -
[24]
Originally by: Ejit I ran 5 planets for a few weeks. Haven't touched them for the past 3 weeks or so. It's just so boring with little return on time invested. I found it easier just to accept another mission instead.
IMO PI is poorly thought out and implemented and players not unlike myself will soon get bored with it and move on to other things.
I hope CCP reseed the market again when they realise PI is a failure.
Yes, you may get bored. HOwever, there's plenty of other players who do not mind the clicking at all, find it an interesting way to play Eve and well, profitable. The more people like you who get lazy or bored and stop, the more profit someone interested in PI can make. Eventually, it will balance out and certain people will reep the rewards and the rest of us will simply find our own ways to make money.
That said, just because you find it boring, does not mean others do and will quit too.
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URSODMB
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Posted - 2010.08.02 12:26:00 -
[25]
Originally by: xavier69
A real world example would be going to buy a gallon of gas at the gas station and paying 4 dollars one week and then next week paying 40 dollars for the same gallon of gas I am surprised people are taking it so well
Well thats most likely because your example or analogoy is way off. If you want to compare pos and pi to a car then the coolant and robotics that you speak of are more like the oil (not gasoline) and windscreen wiper fluids than the gas.
It sucks that the price went up 10x but its hardly like gasoline i suppose that would be the isotopes of the pos.
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