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Alex Harumichi
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Posted - 2005.05.22 14:12:00 -
[91]
Originally by: siim
and Cruisers are just easy targets for af's
Generally yes, but an EW setup could ruin your day.
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Research slave02
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Posted - 2005.05.22 14:13:00 -
[92]
But if you cant fit or get your hands on the T2 cap mods then try this
Hi: 4x125mm II(Thorium), 1x arbalest rocket(defender)
Mid: 1xAB II, 1x Cap recharger I
Low: 1xSmall repairer II, 2x Energized Reactive, 1xCPR I
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Mosaic Artefact
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Posted - 2005.05.27 09:09:00 -
[93]
Edited by: Mosaic Artefact on 27/05/2005 09:12:05 Jesus u guys sometimes rele amaze me at ur stupidity :S. Ok 1st off 150s track fine.... what dosent track is ur crappy skillz. #2 125's on enyo vs other AF = DEAD enyo. #3 Use 150s WITH A WEB!!!!! Anything outside of web range the 150s will hit fine. Anything within web range gets raped just aswell. #4 DONT EVER use blasters on a enyo. EVER!!. wait a sec lemme make sure u understand.... EVER!!!! any inty pilot worth his ship will orbit at 10-15 from a AF. 150s can track a inty without mwd at 10-15 FINE and if its using MWD all the better (/emote points to sig increase). 125s have SH*TE dmg, SH*TE range and wont beat another AF with half decent skils. I had a enyo with exactly ur 125mm setups after me. he tried oribting at 15km with his medium range ammo (125s cant hit at 15 with antimatter) and i tore him a new a**hole. he died. 150s CAN hit at 15km with antimatter and can even hit up to 17-18km with antimatter. all the ammo u need is iridium for 30+km range and antimatter. My setup is as follows. 4x 150 T2, arbalest standard launcher (brign all 4 types of missiles and defenders), 90% web (brings a mwding inty to 100m/s), cap recharger T2, small rep T2, energized adaptive nano II (i use a 22.5% one but not everyone can afford), 2 relays. I can keep tank, web, guns running foreva. No inty has ever beaten me. No AF has ever beaten me (not even the wolf whcih i have killed 4 now). Harpys giisti tanks die to my EM missiles and heavy firepower and my 1 EM drone (allways fit EM for against harpys since they and hawks are the ONLY thing that will even stand a chance of tanking u). Either way i hope this helps guys... pls god pls FORGET ABOUT 125s . the PG on the enyo is just horney and u dont ever have a problem with it.
EDIT: Yo danny remmeber when my enyo setup raped ur rax? . |
Lord Zap
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Posted - 2005.05.27 09:37:00 -
[94]
Originally by: Mosaic Artefact Edited by: Mosaic Artefact on 27/05/2005 09:12:05 Jesus u guys sometimes rele amaze me at ur stupidity :S. Ok 1st off 150s track fine.... what dosent track is ur crappy skillz. #2 125's on enyo vs other AF = DEAD enyo. #3 Use 150s WITH A WEB!!!!! Anything outside of web range the 150s will hit fine. Anything within web range gets raped just aswell. #4 DONT EVER use blasters on a enyo. EVER!!. wait a sec lemme make sure u understand.... EVER!!!! any inty pilot worth his ship will orbit at 10-15 from a AF. 150s can track a inty without mwd at 10-15 FINE and if its using MWD all the better (/emote points to sig increase). 125s have SH*TE dmg, SH*TE range and wont beat another AF with half decent skils. I had a enyo with exactly ur 125mm setups after me. he tried oribting at 15km with his medium range ammo (125s cant hit at 15 with antimatter) and i tore him a new a**hole. he died. 150s CAN hit at 15km with antimatter and can even hit up to 17-18km with antimatter. all the ammo u need is iridium for 30+km range and antimatter. My setup is as follows. 4x 150 T2, arbalest standard launcher (brign all 4 types of missiles and defenders), 90% web (brings a mwding inty to 100m/s), cap recharger T2, small rep T2, energized adaptive nano II (i use a 22.5% one but not everyone can afford), 2 relays. I can keep tank, web, guns running foreva. No inty has ever beaten me. No AF has ever beaten me (not even the wolf whcih i have killed 4 now). Harpys giisti tanks die to my EM missiles and heavy firepower and my 1 EM drone (allways fit EM for against harpys since they and hawks are the ONLY thing that will even stand a chance of tanking u). Either way i hope this helps guys... pls god pls FORGET ABOUT 125s . the PG on the enyo is just horney and u dont ever have a problem with it.
EDIT: Yo danny remmeber when my enyo setup raped ur rax? .
Some good comments about the Enyo, however I doubt you would beat the gistii tank of a Harpy/Hawk with 1 EM drone and 1 Arablest launcher spamming sabertooths...have you tested this? I would say the tank of my Gistii Harpy/Hawk is as good if not better than my Enyo. It's also a lot more expensive but thats another story
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Mosaic Artefact
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Posted - 2005.05.27 10:05:00 -
[95]
Edited by: Mosaic Artefact on 27/05/2005 10:06:29 yea. depends on the skills of the pilot. a hawk tank i doubt i could break but i have broken giisti harpy tanks. Btw its not only with the em drone and the sabres :))) i do use my guns heheheheh. I could post harpy killmails wit their giisti boosters blown but would just be flaimbait. --------------------------------------- (\_/) (X.X) _ : (><) This was bunny. I ripped the head of bunny along with its spinal cord. Muahaha |
siim
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Posted - 2005.05.27 10:09:00 -
[96]
its the same that hawk can break ur enyo's tank with explosive missiles
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Mosaic Artefact
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Posted - 2005.05.27 10:11:00 -
[97]
not rele. not enough firepower dealt fast enough to keep up. btw im looking to invest in a 117 rep muahah. Hawks tank like a motha but SUCK at dealing dmg --------------------------------------- (\_/) (X.X) _ : (><) This was bunny. I ripped the head of bunny along with its spinal cord. Muahaha |
sweetnsour
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Posted - 2005.06.04 09:55:00 -
[98]
Originally by: Mosaic Artefact Edited by: Mosaic Artefact on 27/05/2005 09:12:05 Jesus u guys sometimes rele amaze me at ur stupidity :S. Ok 1st off 150s track fine.... what dosent track is ur crappy skillz. #2 125's on enyo vs other AF = DEAD enyo. #3 Use 150s WITH A WEB!!!!! Anything outside of web range the 150s will hit fine. Anything within web range gets raped just aswell. #4 DONT EVER use blasters on a enyo. EVER!!. wait a sec lemme make sure u understand.... EVER!!!! any inty pilot worth his ship will orbit at 10-15 from a AF. 150s can track a inty without mwd at 10-15 FINE and if its using MWD all the better (/emote points to sig increase). 125s have SH*TE dmg, SH*TE range and wont beat another AF with half decent skils. I had a enyo with exactly ur 125mm setups after me. he tried oribting at 15km with his medium range ammo (125s cant hit at 15 with antimatter) and i tore him a new a**hole. he died. 150s CAN hit at 15km with antimatter and can even hit up to 17-18km with antimatter. all the ammo u need is iridium for 30+km range and antimatter. My setup is as follows. 4x 150 T2, arbalest standard launcher (brign all 4 types of missiles and defenders), 90% web (brings a mwding inty to 100m/s), cap recharger T2, small rep T2, energized adaptive nano II (i use a 22.5% one but not everyone can afford), 2 relays. I can keep tank, web, guns running foreva. No inty has ever beaten me. No AF has ever beaten me (not even the wolf whcih i have killed 4 now). Harpys giisti tanks die to my EM missiles and heavy firepower and my 1 EM drone (allways fit EM for against harpys since they and hawks are the ONLY thing that will even stand a chance of tanking u). Either way i hope this helps guys... pls god pls FORGET ABOUT 125s . the PG on the enyo is just horney and u dont ever have a problem with it.
EDIT: Yo danny remmeber when my enyo setup raped ur rax? .
hehe it was your ishkur actually.. but i prolly shud have stuck wth the enyo story (more respectable) nice setup btw similar to mine but not exactly cya out there ;)
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DannyTheGreat
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Posted - 2005.06.04 09:56:00 -
[99]
sweetnsour=Dannythegreat...
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Taaser
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Posted - 2005.06.07 11:39:00 -
[100]
Edited by: Taaser on 14/06/2005 20:40:15
GROUP SETUP Traveling with designated tackler ships.
High
2x 150mm Railgun IIs 2x 125mm Railgun IIs 1x Arbalest Rocket Launcher
Med
1x Sensor Booster II 1x Cap Recharger II
Low
1x Small Armour Repairer II 2x Magnetic Field Stabilizer IIs 1x Tracking Enhancer II
Drones
1x Acolyte
SOLO SETUP Traveling without designated tackler ships.
High
2x 150mm Railgun IIs 2x 125mm Railgun IIs 1x Arbalest Rocket Launcher
Med
1x Dread Gurista Warp Disruptor 1x True Sansha Stasis Webifier
Low
1x Small Armour Repairer II 1x Magnetic Field Stabilizer II Or Energized Adaptive Nano Membrane II 2x Type-D Power Core Modification: Capacitor Power Relays
Drones
1x Acolyte
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Taaser
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Posted - 2005.06.17 03:39:00 -
[101]
Edited by: Taaser on 17/06/2005 03:39:42
Originally by: Mosaic Artefact Edited by: Mosaic Artefact on 27/05/2005 09:12:05 Jesus u guys sometimes rele amaze me at ur stupidity :S. Ok 1st off 150s track fine.... what dosent track is ur crappy skillz. #2 125's on enyo vs other AF = DEAD enyo. #3 Use 150s WITH A WEB!!!!! Anything outside of web range the 150s will hit fine. Anything within web range gets raped just aswell. #4 DONT EVER use blasters on a enyo. EVER!!. wait a sec lemme make sure u understand.... EVER!!!! any inty pilot worth his ship will orbit at 10-15 from a AF. 150s can track a inty without mwd at 10-15 FINE and if its using MWD all the better (/emote points to sig increase). 125s have SH*TE dmg, SH*TE range and wont beat another AF with half decent skils. I had a enyo with exactly ur 125mm setups after me. he tried oribting at 15km with his medium range ammo (125s cant hit at 15 with antimatter) and i tore him a new a**hole. he died. 150s CAN hit at 15km with antimatter and can even hit up to 17-18km with antimatter. all the ammo u need is iridium for 30+km range and antimatter. My setup is as follows. 4x 150 T2, arbalest standard launcher (brign all 4 types of missiles and defenders), 90% web (brings a mwding inty to 100m/s), cap recharger T2, small rep T2, energized adaptive nano II (i use a 22.5% one but not everyone can afford), 2 relays. I can keep tank, web, guns running foreva. No inty has ever beaten me. No AF has ever beaten me (not even the wolf whcih i have killed 4 now). Harpys giisti tanks die to my EM missiles and heavy firepower and my 1 EM drone (allways fit EM for against harpys since they and hawks are the ONLY thing that will even stand a chance of tanking u). Either way i hope this helps guys... pls god pls FORGET ABOUT 125s . the PG on the enyo is just horney and u dont ever have a problem with it.
EDIT: Yo danny remmeber when my enyo setup raped ur rax? .
Reality Check Flying solo you are NOT going to kill an AF without a scrambler.
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Linavin
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Posted - 2005.06.17 05:13:00 -
[102]
Based on pure numbers without even taking into account tracking, 125mm rails have nearly the same damage potential as 150mm rails. DPS on the 150's is only slightly higher. But then again tracking isn't taken into account. But the tracking difference is minimal with only a .015 difference between a 125's .085 rad/sec tracking and a 150's .07 rad/sec tracking.
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Gary Goat
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Posted - 2005.06.17 13:08:00 -
[103]
Quote: #4 DONT EVER use blasters on a enyo. EVER!!.
Are u sure about that? If your flying with an inty and hunting bigger ships then blasters are deffinatly the way to go. 2 friends of mine took out an apoc with a blaster enyo and a crow so i think that speaks for itself.
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Dionysus Davinci
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Posted - 2005.06.17 16:30:00 -
[104]
Sticking on a 200mm plate is comedy super tank.
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Skrypt
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Posted - 2005.07.02 17:38:00 -
[105]
I'm running: 4x 125 II's w/ AM + Iridium 1x Named Standard Launcher w/ Exp 1x 1mn AB II 1x Named Scrambler 1x Small Armor Rep. II 1x Energized Reactive II 1x Dark Blood Reactive 1x Mag Stab II
I hit up to 30km and down to 1km so intys usually die before they run away. I like it and have killed a Wolf @ 14km with it. Much fun. - Skrypt |
xXBeatnikXx
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Posted - 2005.07.08 20:25:00 -
[106]
4x prototype 150 rails (2s if you can), arbilest(sp.?)rocket 1mnab 2, 1web 1 reactive energized, 1 sm. armour repairer 2, 1 pdu and 1 cap relay
since the patch defenders suck and I can't fit a scrambler, but in a frigate fleet this works really really well. iridium charges and phalnx- but rockets need close range. I try to orbit around 3k or so.
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Demon Johnson
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Posted - 2005.07.10 22:15:00 -
[107]
Does anybody of you guys do level 3 kill missions with the enyo? Possible at all? I am thinking of a AB + blaster setup with an ECM burst against very fast frigs.
Remember: No hands...no cookies. |
Sadist
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Posted - 2005.07.10 22:47:00 -
[108]
Originally by: Demon Johnson Does anybody of you guys do level 3 kill missions with the enyo? Possible at all? I am thinking of a AB + blaster setup with an ECM burst against very fast frigs.
Do NOT use blasters in lvl 3 missions with webber frigs. They will web you and you'll never get in range, you'll just sit there and DIE.
This is the setup i use for lvl 3's currently:
Highs:
4 x 150mm protos
Meds:
1mn AB tech 2 Cap recharger 2
Lows:
1 mag stab II 1 nanofiber 1 True sansha thermic energized plating 1 small ammatar armor repairer.
Gets 83%/80% on kinetic and thermal resistances, and can solo pretty much any lvl 3 serpentis mission. Have about 12km optimal with antimatter. But you have to be careful not to run your repper continuously or you will run out of cap. ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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Ortu Konsinni
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Posted - 2005.07.10 23:17:00 -
[109]
Originally by: Demon Johnson Does anybody of you guys do level 3 kill missions with the enyo? Possible at all? I am thinking of a AB + blaster setup with an ECM burst against very fast frigs.
AB and web in med slots. 125mm or 150mm railguns in the high slots. Whatever feels right in the low slots (a small armor rep, defo).
The AB is always a good idea for doing PVE in an assault frigate, and a webber ought to be useful for the fast frigates you'll meet. An ECM Burst is a bad idea for two reasons: first, NPC ships can lock you instantly, and so disrupting their lock will do next to nothing; second, frigates can't use ECM Bursts without killing their cap instantly.
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Torquemanda Corteaz
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Posted - 2005.07.15 16:09:00 -
[110]
With defenders now being useless due to the increase in all missile velocities, what would you guys recommend as a decent setup for taking on the bigger ships?
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Markie
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Posted - 2005.07.18 15:20:00 -
[111]
Simple set up for PvP
4 x 150 t2 Launcher depending on power but I rather rocket with defenders
Tracking disruptor 2 warp disruptor
mag stab 2 armor rep 2 and what ever ur power allows in the others.
An enyo does not need AB or web as it will never be a race horse and it can kill at 19k with antimatter in so it could boom the target b4 the webber can activate, this set up works well against 2 x AF as you tracking disrupt one boom and scramble the other, wile ur defenders drop 50% of the potential incomming damage. This set up rocks against most crusers, almost any af and is capable of taking upto 4 ceptors with little problem depending on the ships and pilots ofc.
HOWEVER
All this depends on a few important things.
1. Your SP, I have maxed out shields, cap armor etc etc if you don't have these maxed it may not work for you.
2. You skills at fighting, you could have 2 fights against the same target in same ship and loose one and fluke the other, reamber to not be an easy target ie allways try to put transversal in your favour.
3. Never be afrade to run, just allways come back :) he who fights and runs away lives to fight another day and all that
The only AF I really fear is the uber amar one with loads of low slots
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Sandivar
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Posted - 2005.07.22 15:05:00 -
[112]
I just recently obtained an enyo from my agent (I had to kick in some tech2 components but they were just taking up hanger space anyway). I love this little boat! My assault ship skill is still low (lvl 3) but this is one nice ride!
Last night I took out several multi-cruiser spawns in 0.0 space (90k-110k rats) without even breathing hard. Then I ran into a scorpion and his 4 scrambling/webbing escorts and had a tougher go at it. I just couldn't put out enough damage to get through the BS's shields so I left and called it a draw.
Here's my setup (which I just hacked together when I first got the ship).
high
1x125mm proto gauss 3x150mm proto gauss 1xlimos launcher w/bloodclaw lights
medium
1xnamed webber (lanqor or somesuch) 1xnamed 1mn AB (cold-gas)
low
1xnamed stab 1xnamed small armor repair 1xnamed tracking mod 1xpdu
I can run the AB and webber nearly indefinately whist hammering way with the rails and launcher. Judicious use of the armor repairer takes care of the little bit of damage that gets through.
I'm really liking this ship.
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Evad jr
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Posted - 2005.07.28 22:55:00 -
[113]
How great should your skills be to fly this puppy for NPCs?
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Orvas Dren
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Posted - 2005.07.30 04:08:00 -
[114]
Depends on the NPC's, if you can fly it, you can likely take anthing in LVL 2 missions or lower. 0.5 and higher belt spawns are cake.
0.0 - 0.4 depends, and with the rise of piracy in those systems, I tend to avoid them.
My personal setup, much like the others.
4 x T2 125mm 1 x named Standard Launcher (Flameburst Light Missles in my case)
1 x T2 1MN AB 1 x Barton Cap Charger
1 x T2 Small ARU 1 x Energized Adaptive Nano (or an explosive plate, depending on what makes you feel better) 1 x Cap Relay 1 x T2 Mag Stabilizer
In the end, this setup does everything I need it to, I am working my way up to LVL 3 agents, and LVL 2 missions are not only easy, but mostly un-eventful. Even to the point that I intentionally agro the entire mission for more of a challenge.
The lows are where this ship varies a lot.
Some do: ========================== 1 x T2 Small ARU 1 x Explosive Plate 1 x Thermal Plate 1 x Mag II ========================== I wonder if its possible to fit..
1 x T2 Small ARU 1 x Exp Plate 2 x T2 Mag Stab
maybe I should try it out...
--------------------------------
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Sadist
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Posted - 2005.07.30 04:57:00 -
[115]
Originally by: Evad jr How great should your skills be to fly this puppy for NPCs?
AF lvl 4 Small turret of your choice lvl 5 Small turret spec of your choice lvl 3-4 Relevant gunnery skills - lvl 4
The rest is pretty much included in the pre-reqs to fly one, so it's idiotproof. ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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Tiwaz
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Posted - 2005.07.30 09:57:00 -
[116]
solo hunting i would go with rails, but in larger groups i would go with blasters.
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DOPPLEGANGAR
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Posted - 2005.08.23 14:30:00 -
[117]
I find these two setups work well: 4x ion blaster II 1x XX-OOOO stndrd missile 1x MWD II 1x Cap II 1x Armour II 1x Shadow Serp Reactive Energized 1x True Sansha Adaptive plate 1x Aux power corp 1
4x 125 II 1x Arbulast stndrd Missile 1x AB II 1x 20k scrmblr 1x armour rpr. II 1x N-type Reactive Energized plate 2x cap relay I
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WickedWeasel
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Posted - 2005.09.08 07:16:00 -
[118]
can you fit 3 mag stab II's and small rep II along with a light ion II/ab/web setup?
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Shinnen
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Posted - 2005.09.11 08:30:00 -
[119]
Originally by: WickedWeasel can you fit 3 mag stab II's and small rep II along with a light ion II/ab/web setup?
That's exactly what I want to know, i was thinking of this setup at work yesterday, tho i was even thinking shield booster II http://img316.imageshack.us/img316/9495/sigfinal7jt.png
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quarlos
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Posted - 2005.09.12 02:34:00 -
[120]
Yes, though you'll need Advanced Weapon Upgrades to at least L3 to do it. Should fit with about 1 CPU remaining (@ skill level 3).
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