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Lady Zarrina
Republic Military School Minmatar Republic
38
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Posted - 2012.07.27 14:26:00 -
[91] - Quote
Make Tech 3 mods. Then I no longer need to worry about tech :)
But seriously, the goons will run outta things to do, the alliance will eventually collapse from within due to greed, ambition or boredom. Currently, they have won null sec. It will eventually reset on its own, like it has many times before. Then someone else can try to get all these moons.
PS I have no idea if these alchemy changes will help solve this issue and is the best solution. But it is better than no change. Generally I am in favor of depleting resources, but I can understand why many are against it. I think they are wrong, but I can understand :) Allocate resources to FiS |
Nylith Empyreal
Federal Navy Academy Gallente Federation
123
|
Posted - 2012.07.27 14:27:00 -
[92] - Quote
You got a few from -A- didn't you? "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |
Alavaria Fera
GoonWaffe Goonswarm Federation
1228
|
Posted - 2012.07.27 14:28:00 -
[93] - Quote
Hiyora Akachi wrote:I kinda like the idea of Alchemy.
I wish to turn every Minmatar ship I come across into gold so that I don't bleed from my eyes when I look at them. You mean like
Amarr gold plating? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Colonel Xaven
Decadence. RAZOR Alliance
107
|
Posted - 2012.07.27 14:36:00 -
[94] - Quote
RAGE QU1T wrote:Allchemy didn't work in '08 and will not work in 2012. Please let us all give this new dev a history lesson. The major problem with tech is the allocation the R64 moon to one region (the north) in which a few select alliances can generatate infinte isk and "Win EVE". With the proposed reaction outputt of tech therre is no incentive for other allainces or corps to run muliple POS's with the added expense of fuel I would be losing money on a weekly basis. All this is just skirting around a broken problem that exsisted for years. Allchemy was removed for good reason in the first place, all I see happening is T2 gear will mos def increase, how does everyone fell about paying 3 to 4mil isk for a gyro II?
Floor is open for constructive criticism, questions or concerns
O/
You seem to have some kind of magic ability to see details about the future. show them before ur very own opinion.
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Big Bossu
Enterprise Estonia Northern Coalition.
4
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Posted - 2012.07.27 14:47:00 -
[95] - Quote
Just going to point out that CCP removed static plexes. There was plenty of whine, how space will be useless to hold, "we worked hard to secure this space" and it will take too long to find them and what not. In the end, they just boosted probing and ultimately we got a much better pve mechanic.
If ccp boosted moon survey(for example deep space moon mineral probe and lower flight times), moons moving wouldn't hurt the game at all. |
Gillia Winddancer
Shiny Noble Crown Services
30
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Posted - 2012.07.27 14:49:00 -
[96] - Quote
The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. Throw in the subtle fact how PoS's work with their nifty shields and 24 hour immunity and so on and so forth. Whilst the PoS system is not the main issue to the problem it definitely adds a layer to it and cannot be ignored completely.
Whilst I currently could care less who owns what as it does not really affect me in a major way, I still do feel that the resource system in EVE is...flawed.
Asteroid belts, whilst requiring "active" play in order to acquire minerals are still static and always in the same location day in day out ad infinitum.
Moons are in an even worse situation. Once a station and the necessary modules are set up - wham. 0 effort to acquire whatever the moons may have. "Refueling stations taking effort" nonsense excuses will be subtly ignored - at least until the day when supply chains are in EVE aka the elimination of jumping. (again, funny how things are so beautifully tied to one another if you look at the whole picture).
Going back to tech, it doesn't really matter too much that it can only be found in certain parts. Done right, this would actually be a GOOD thing. Rare stuff is rare after all. Now, if people actually had to put effort into getting tech and say actively mine it somehow else then it would be ten steps to the right direction. If nothing else it would require:
A: More effort to get the rare stuff insted of less. The actual acquirement of the stuff should be an active effort. Then the PoS's should be used to process the stuff and whatnot else.
B: It would give enemies and such at least a better chance in disrupting/choking/whatever the system owners , even without the need for mega-blobs. Of course, effort would still be required.
Now this won't really "solve" any problems but it would definitely improve the balancing scale somewhat.
As for how this would affect prices and stuff - well, who cares. Fix the mechanics and let prices adjust to whatever. People will adapt regardless of whatever whine that may come out of it. |
Pipa Porto
533
|
Posted - 2012.07.27 14:52:00 -
[97] - Quote
Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. Throw in the subtle fact how PoS's work with their nifty shields and 24 hour immunity and so on and so forth. Whilst the PoS system is not the main issue to the problem it definitely adds a layer to it and cannot be ignored completely.
Yes, defense fleets take 0 Effort to put together. EvE: Everyone vs Everyone
-RubyPorto |
Mallak Azaria
399
|
Posted - 2012.07.27 14:57:00 -
[98] - Quote
Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get.
You mean I can get my very own Tech moon with out having to scan moons, set up a POS, refuel it, collect the goo or defend the tower!? Sign me up bro. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Pipa Porto
533
|
Posted - 2012.07.27 14:58:00 -
[99] - Quote
Mallak Azaria wrote:Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. You mean I can get my very own Tech moon with out having to scan moons, set up a POS, refuel it, collect the goo or defend the tower!? Sign me up bro.
SISI ------------>
EvE: Everyone vs Everyone
-RubyPorto |
Alavaria Fera
GoonWaffe Goonswarm Federation
1228
|
Posted - 2012.07.27 15:27:00 -
[100] - Quote
Colonel Xaven wrote:RAGE QU1T wrote:Allchemy didn't work in '08 and will not work in 2012. Please let us all give this new dev a history lesson. The major problem with tech is the allocation the R64 moon to one region (the north) in which a few select alliances can generatate infinte isk and "Win EVE". With the proposed reaction outputt of tech therre is no incentive for other allainces or corps to run muliple POS's with the added expense of fuel I would be losing money on a weekly basis. All this is just skirting around a broken problem that exsisted for years. Allchemy was removed for good reason in the first place, all I see happening is T2 gear will mos def increase, how does everyone fell about paying 3 to 4mil isk for a gyro II?
Floor is open for constructive criticism, questions or concerns
O/ You seem to have some kind of magic ability to see details about the future. show them before ur very own opinion. So more options for making the T2 makes the price increase, interesting. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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Gillia Winddancer
Shiny Noble Crown Services
30
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Posted - 2012.07.27 16:45:00 -
[101] - Quote
Mallak Azaria wrote:Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. You mean I can get my very own Tech moon with out having to scan moons, set up a POS, refuel it, collect the goo or defend the tower!? Sign me up bro.
Scan moon: Done once
Setting up POS: Done once
Refuelling: Ignored as stated earlier.
Collecting the goo: Oh my the backbreaking effort. Any regular miner would be so PROUD of you son. Pretty much falls into the same category as refuelling. Basically a trip or two every so many timeunits from X to Y. Oh wait, did I say trip? I mean jump. Man, logistics in nullsec. What a backbreaking activity it is.
Defending the tower: Yup, quite the effort when you have a huge alliance behind your back. Besides, how many times per week do you necessarily have to defend it with said alliance behind your back? 4 times? 10 times? Give me an average number so we can deepen our discussion regarding this part at least.
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Mallak Azaria
399
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Posted - 2012.07.27 16:48:00 -
[102] - Quote
Gillia Winddancer wrote:Mallak Azaria wrote:Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. You mean I can get my very own Tech moon with out having to scan moons, set up a POS, refuel it, collect the goo or defend the tower!? Sign me up bro. Scan moon: Done once Setting up POS: Done once Refuelling: Ignored as stated earlier. Collecting the goo: Oh my the backbreaking effort. Any regular miner would be so PROUD of you son. Pretty much falls into the same category as refuelling. Basically a trip or two every so many timeunits from X to Y. Oh wait, did I say trip? I mean jump. Man, logistics in nullsec. What a backbreaking activity it is. Defending the tower: Yup, quite the effort when you have a huge alliance behind your back. Besides, how many times per week do you necessarily have to defend it with said alliance behind your back? 4 times? 10 times? Give me an average number so we can deepen our discussion regarding this part at least.
I keep turning around but my large alliance seems to be missing. Which alliance was that exactly? Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Pipa Porto
535
|
Posted - 2012.07.27 16:49:00 -
[103] - Quote
Gillia Winddancer wrote:Mallak Azaria wrote:Gillia Winddancer wrote:The tech fail lies not in the fact that the resources are only in a specific area in the universe, but the fact that it is a passive generator with 0 effort to get. You mean I can get my very own Tech moon with out having to scan moons, set up a POS, refuel it, collect the goo or defend the tower!? Sign me up bro. Scan moon: Done once Setting up POS: Done once Refuelling: Ignored as stated earlier. Collecting the goo: Oh my the backbreaking effort. Any regular miner would be so PROUD of you son. Pretty much falls into the same category as refuelling. Basically a trip or two every so many timeunits from X to Y. Oh wait, did I say trip? I mean jump. Man, logistics in nullsec. What a backbreaking activity it is. Defending the tower: Yup, quite the effort when you have a huge alliance behind your back. Besides, how many times per week do you necessarily have to defend it with said alliance behind your back? 4 times? 10 times? Give me an average number so we can deepen our discussion regarding this part at least.
There are some 160k moons available for mining in EVE. There are maybe 15k profitable moons. There are only ~300 Tech moons. To find all the profitable ones, you have to scan 160k moons.
A Hundred and Sixty Thousand.
Defending the Tower: Minimum ~400 man hours of effort each time. Probably more. EvE: Everyone vs Everyone
-RubyPorto |
Gillia Winddancer
Shiny Noble Crown Services
30
|
Posted - 2012.07.27 16:53:00 -
[104] - Quote
I thought that we were talking about the tech moons only now? Isn't that what everyone wants to fix? Or is there a problem with all other moons now all of a sudden?
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Pipa Porto
535
|
Posted - 2012.07.27 16:57:00 -
[105] - Quote
Gillia Winddancer wrote:I thought that we were talking about the tech moons only now? Isn't that what everyone wants to fix? Or is there a problem with all other moons now all of a sudden?
Then there are 160k moons to scan for ~300 Tech moons.
If you're starting out knowing where the moon is (and assuming it's unoccupied), you've skipped over a large amount of the work.
So, step 1 is: Kill the guy currently holding it. This requires an enormous amount of effort.
Step 2 is: Set up the POS. etc. EvE: Everyone vs Everyone
-RubyPorto |
Sarcasim
The Southern Gentleman's Social Club Event Horizon Protocol
4
|
Posted - 2012.07.27 17:02:00 -
[106] - Quote
AlleyKat wrote:[quote=evereplicant]ok ill say it again and ill keep saying it.
I agree with the OP. I am sick and tired of seeing large alliances taking every damn moon on the eve universe (yes thats including high sec and low sec) and then all they need to do is sit on them, anyone attacks them its 500 titans and supers defending it. Its WRONG and this is a massive issue with eve. Having all tech in venal also is just the biggest most stupid thing CCP have done.
There needs to be a complete overhaul of moon locations, a strategic review shall we say. Every region should have a pretty much equal amount of moons generating an equal amount of same type minerals.
Tech moons or any large income making moons should be very few say 10 per region and i still say they should be randomised every 3 months to new locations within the same region.
It stupid that people like goons can hold 150 high income moons and just make trillions.. its wrong very wrong and to be honest this is making me not want to play the game anymore.
I kinda understand your frustration.
However, game mechanics are firmly in place for anyone to take these systems - but I will agree it seems highly unlikely given the overwhelming odds against anyone who attempts to do so.
Just need enough dots.
AK[/quote
Even with enough dots to take it could it be held? |
Big Bossu
Enterprise Estonia Northern Coalition.
4
|
Posted - 2012.07.27 17:09:00 -
[107] - Quote
Pipa Porto wrote:Gillia Winddancer wrote:I thought that we were talking about the tech moons only now? Isn't that what everyone wants to fix? Or is there a problem with all other moons now all of a sudden?
Then there are 160k moons to scan for ~300 Tech moons. If you're starting out knowing where the moon is (and assuming it's unoccupied), you've skipped over a large amount of the work. So, step 1 is: Kill the guy currently holding it. This requires an enormous amount of effort. Step 2 is: Set up the POS. etc.
Buff moon survey. |
Sarcasim
The Southern Gentleman's Social Club Event Horizon Protocol
4
|
Posted - 2012.07.27 17:15:00 -
[108] - Quote
Danfen Fenix wrote:Victoria Sin wrote:Richard Desturned wrote: redistribution (and god forbid, rotation) is a dumb idea
if you want to know why, i have 160k reasons
Making it fade in/out is a good idea. Anyway you said you have 160K reasons, but then you didn't post a single one. Wtf? I'll agree with him that fade in/out is a horrible idea, unless the resource stays on the moon (moving it to another moon is would just be completely...*shudders*) It would be nice though for the almost complete 'dominance' of it in the North to be taken away, even if slightly though (either by adding more in the south, removing quite a bit from the North, or a bit of both. I'd go with the last ). I can understand why CCP did it like it is (to create a contested area)...but having just one main set in a quite small area, leads to the current situation. The moons need to be scattered that slight bit more around 0.0, with a goal of creating a wide area of conflict (pockets across all of 0.0), rather than trying to make one or two specific areas catalysts.
I like the random spawn idea of resources. Any one rember SWG? You had to go survey find the materials and harvest. The quality of the materials was random as well. Best harvesting and manufacturing system to date imho. |
EvilweaselSA
GoonWaffe Goonswarm Federation
257
|
Posted - 2012.07.27 17:28:00 -
[109] - Quote
Goonswarm has been scanning moons for the better part of a decade, and kept all of those moonscans in a central database so the info has never been lost.
We've not come close to scanning half the moons in eve, despite years of work. |
Tokclik
GoonWaffe Goonswarm Federation
103
|
Posted - 2012.07.27 19:04:00 -
[110] - Quote
I too would like to play a game where my friends enormous amount of work and unimaginable collective effort of thousands goes unrewarded.
Also, in case you didn't get the memo, we have been advocating a tech nerf for quite some time. What I would be concerned about is when tech does becomes not worth the effort, we will move to greener pastures. Are you currently in those pastures? |
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Rain King
Deep Core Mining Inc. Caldari State
23
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Posted - 2012.07.27 20:39:00 -
[111] - Quote
I agree. Let's completely remove Tech. |
Pipa Porto
539
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Posted - 2012.07.27 20:42:00 -
[112] - Quote
Rain King wrote:I agree. Let's completely remove Tech.
Then we'll be whining about the next bottleneck, just like the whining about R64s lead to their over-nerf and directly to the Tech bottleneck. EvE: Everyone vs Everyone
-RubyPorto |
None ofthe Above
308
|
Posted - 2012.07.27 21:26:00 -
[113] - Quote
Tarsus Zateki wrote:Dear CCP,
Why did you put a bunch of valuable resources in one spot? My frightened gewnie mind can't handle the thought of resource motivated warfare and diplomacy. Please spread the technitium out so that everyone can have a fair and equitable share.
Signed, The Mittani
Fixed your post. (Although to be fair, the second sentence doesn't really fit, I just can't be bothered to come up with something more appropriate for you.)
I love how your leadership when on the record saying this heavy concentration was a bad idea, decided to abuse the hell out of it to force CCP to fix it, and make "Scrooge McDuck" levels of ISK along the way... now that you rank and file GEWNS are so used to it... its suddenly a terrible idea to do what your leader suggested in the first place, and is STILL advocating last time I checked.
Go have the argument with The Mittani first and then come back here and school us pubbies.
Go ahead... we'll wait. EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
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Pipa Porto
539
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Posted - 2012.07.27 21:39:00 -
[114] - Quote
None ofthe Above wrote:Tarsus Zateki wrote:Dear CCP,
Why did you put a bunch of valuable resources in one spot? My frightened gewnie mind can't handle the thought of resource motivated warfare and diplomacy. Please spread the technitium out so that everyone can have a fair and equitable share.
Signed, The Mittani Fixed your post. (Although to be fair, the second sentence doesn't really fit, I just can't be bothered to come up with something more appropriate for you.) I love how your leadership when on the record saying this heavy concentration was a bad idea, decided to abuse the hell out of it to force CCP to fix it, and make "Scrooge McDuck" levels of ISK along the way... now that you rank and file GEWNS are so used to it... its suddenly a terrible idea to do what your leader suggested in the first place, and is STILL advocating last time I checked. Go have the argument with The Mittani first and then come back here and school us pubbies. Go ahead... we'll wait.
I guess you weren't around for the enormous threads about "R64 is OP, Nerf R64" that lead to the R64 nerf and Tech boom.
R64s are found all over EvE. EvE: Everyone vs Everyone
-RubyPorto |
Syphon Lodian
Fabled Enterprises
34
|
Posted - 2012.07.27 21:42:00 -
[115] - Quote
It's not the tech that needs changing. It's still the elephant in the room that is the current way EVE conducts Nullsec. Timers and Cap ships.
That's all. This is why moongoo is fked. This is why null is fked.
I don't have any answers for any of this (remove timers lols) because I don't even do null, but it's pretty obvious (and has been for a very long time) what the problem is. I won't begrudge an alliance from taking what is rightfully theirs, no matter the numbers. But we can all agree the mechanics are counterproductive at this time. |
None ofthe Above
308
|
Posted - 2012.07.27 22:31:00 -
[116] - Quote
Pipa Porto wrote:None ofthe Above wrote:
I love how your leadership when on the record saying this heavy concentration was a bad idea, decided to abuse the hell out of it to force CCP to fix it, and make "Scrooge McDuck" levels of ISK along the way... now that you rank and file GEWNS are so used to it... its suddenly a terrible idea to do what your leader suggested in the first place, and is STILL advocating last time I checked.
Go have the argument with The Mittani first and then come back here and school us pubbies.
Go ahead... we'll wait.
I guess you weren't around for the enormous threads about "R64 is OP, Nerf R64" that lead to the R64 nerf and Tech boom. R64s are found all over EvE.
Not sure how this in anyway refutes anything I said although it seems to have meant to. Clearly I am missing something as I don't understand how your reply relates to my point.
I was simply pointed out The Mittani himself is on record as thinking the concentration was a bad idea. But now GEWNS are here in the forums defending the status quo.
EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
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Pipa Porto
543
|
Posted - 2012.07.27 22:42:00 -
[117] - Quote
None ofthe Above wrote:Pipa Porto wrote: I guess you weren't around for the enormous threads about "R64 is OP, Nerf R64" that lead to the R64 nerf and Tech boom.
R64s are found all over EvE.
Not sure how this in anyway refutes anything I said although it seems to have meant to. Clearly I am missing something as I don't understand how your reply relates to my point. I was simply pointed out The Mittani himself is on record as thinking the concentration was a bad idea. But now GEWNS are here in the forums defending the status quo.
Redistribution of Moons would require some... Call it a 2 minutes to warp between moons, align to a moon, shoot the probe, and initiate warp. Ignore the 10m at the end of each system, the time to go between systems, the time to restock bulky probes, the time to type up the screencaps into useful spreadsheets, and the amount of duplicated work because competing interests don't talk to each other.
There are some 160k Mineable Moons. Redistribution would cost EvE players a MINIMUM of 5,333 man hours of scanning moons. Scanning moons, by the way, Sucks. I've scanned systems. I want to shoot myself* halfway through the first system.
Most likely, the cost would be 4-5 times that, because resupply, waiting out hostiles, the 10m wait, and duplication of effort takes huge chunks out of the efficiency.
The concentration was a bad idea. A better idea than redistributing tech would be to change the stuff used to build T2 components back to the ratios it had with R64s. They're already widely distributed. Alchemy is already there as a pressure relief valve. Most importantly, they're already mapped. Tech stops being the bottleneck (or particularly valuable), and Valuable moons are found in varying concentrations all over EVE.
*figuratively EvE: Everyone vs Everyone
-RubyPorto |
Tarsus Zateki
GoonWaffe Goonswarm Federation
806
|
Posted - 2012.07.27 22:50:00 -
[118] - Quote
Because I'm not allowed to have my own opinion and must do whatever some arrogant internet spaceships big shot tells me am I right? The Mittani can say whatever he likes, I'll say what I like.
I believe we deserve all the tech in the game because we are outright better people than the rest of you. We have the numbers and organization and wealth to take whatever we want, when we want and you can't stop us. If that's a problem for you, do something about it in game, just like we have. Stop whining to the developers because the rest of the game is a room full of jealous kittens all squabbling over their own selfish wants.
What would happen if CCP redistributed tech? Whatever worthless pubbie alliance ends up with a few moons would suddenly find the most organized and efficient military force this game has ever seen showing up on their doorstep. They would chest beat for a few days like they always do. Then they would fall to pieces as each member of the alliance jumps ship to save themselves. As happens every single time we burn a region to the ground. The pubbie is incapable of teaming up effectively. The pubbie is unable to look past his own interests. The pubbie runs away after making sure his "friends" run slower. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
Tarsus Zateki
GoonWaffe Goonswarm Federation
807
|
Posted - 2012.07.27 22:59:00 -
[119] - Quote
And who do you think is going to be getting rich off this new Alchemy doohickey? Our frighteningly effective financial team with the support or our nearly limitless capital. Go ahead CCP, give the pubbies a pacifier to suck on just don't let them see the goon in the shadows selling the pacifiers. You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world. |
None ofthe Above
308
|
Posted - 2012.07.27 23:02:00 -
[120] - Quote
Pipa Porto wrote:None ofthe Above wrote:Pipa Porto wrote: I guess you weren't around for the enormous threads about "R64 is OP, Nerf R64" that lead to the R64 nerf and Tech boom.
R64s are found all over EvE.
Not sure how this in anyway refutes anything I said although it seems to have meant to. Clearly I am missing something as I don't understand how your reply relates to my point. I was simply pointed out The Mittani himself is on record as thinking the concentration was a bad idea. But now GEWNS are here in the forums defending the status quo. Redistribution of Moons would require some... Call it a 2 minutes to warp between moons, align to a moon, shoot the probe, and initiate warp. Ignore the 10m at the end of each system, the time to go between systems, the time to restock bulky probes, the time to type up the screencaps into useful spreadsheets, and the amount of duplicated work because competing interests don't talk to each other. There are some 160k Mineable Moons. Redistribution would cost EvE players a MINIMUM of 5,333 man hours of scanning moons. Scanning moons, by the way, Sucks. I've scanned systems. I want to shoot myself* halfway through the first system. Most likely, the cost would be 4-5 times that, because resupply, waiting out hostiles, the 10m wait, and duplication of effort takes huge chunks out of the efficiency. The concentration was a bad idea. A better idea than redistributing tech would be to change the stuff used to build T2 components back to the ratios it had with R64s. They're already widely distributed. Alchemy is already there as a pressure relief valve. Most importantly, they're already mapped. Tech stops being the bottleneck (or particularly valuable), and Valuable moons are found in varying concentrations all over EVE. *figuratively
I wasn't actually advocating redistribution, just pointed out that the poster was in conflict with the head of his Corp/Alliance, by saying the concentration was fine.
I see the point that a lot of random change in moon distribution would be very disruptive, but clearly the status quo needs to change. I like the alchemy approach as a first step actually. It provides an additional tuning knob to allow adjustment (although hopefully this would be used with care, instead of just spinning the knobs and seeing what happens as I fear it might). EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
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