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Thread Statistics | Show CCP posts - 25 post(s) |
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CCP Yokai
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Posted - 2010.08.25 21:45:00 -
[61]
Just wanted to quickly say thanks!
We got over 1300 today... not bad for middle of the week. The hardware will stay there for now so there is plenty of time for testing.
Also, I wanted to point out that while I may have asked for more in people in Jita, it's all in good fun and in no way is anyone upset. I appreciate those who had the time and interest in logging on and respect those that couldn't or wouldn't. I hope that the next call for numbers will find you and yours available and interested.
We'll be doing some more testing shortly and will post in forums again when we are ready to try and break the record again.
CCP Yokai
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Hawk TT
Caldari Bulgarian Experienced Crackers Circle-Of-Two
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Posted - 2010.08.25 21:48:00 -
[62]
Yep, but CCP Yokai was absolutely right and I was wrong for two things (a couple of weeks of holiday and IBM came up with new HW releases):
1. Since the begining of August 2010 IBM has released HS22 7870-F3x w/ Xeon 5677 3.46/3.73GHz 130W TDP. It is supported by the current BladeCenter H, but with the current power supplies you can't populate all blade slots. IBM has new 2980W PSUs with 95% (!!!) efficiency, which is much better than the current 2900W PSUs (82+% efficiency). New Fan trays would be needed as well.
2. The currently tested Xeon 5667 is 3.06/3.46GHz part (with Turbo Boost off/on) @ 95W TDP, which is ONLY slight improvement in terms of CPU frequency over the current 3.33GHz Wolfdale Xeon 5260...(3.46GHz vs. 3.33GHz). If the new Westmere CPU microarchitecture proves to be much better than the aging Wolfdale, CCP could justify upgrading the PSUs, FANS, Blades etc. to accomodate Xeon 5677...
One more thing - 48GB RAM with 1 CPU means you have used 8GB 1333MHz 1.5V VLP RDIMMs (49Y1431), right? Actually this is the only supported configuration that would allow memory running @ 1333MHz with 2 RDIMMs per channel (3x2x8=48), limited to only 1 CPU and that's for HS22 with 12 DIMM slots.
PLEASE, CCP Yokai, share some comparison graphs once you finish the test ;-). This would show the benefits of the microarchitecture & platform advances of Westmere over Wolfadlde for HPC applications like EVE :) That's how I found EVE - reading IBM whitepapers for HPC solutions for the gaming industry... :)
Originally by: CCP Yokai Exactly what he said :)
Also, the 130W CPU's are possible to use in the H series... just need upgraded power supplies. For now we only need to know what makes the most impact for each part of the server and this test will help.
;)
Originally by: Hawk TT
Because IBM HS22 and IBM BladeCenter H could not accomodate CPUs with TDP of 130W. Unforutantely Xeon 5667 3.06GHz is the fastest Quad Core with 95W TDP - the Xeon 5677 3.46GHz you've mentioned has a TDP of 130W...
Anyway, with Intel Turbo Boost feature (Xeon 55xx/56xx) the most loaded CPU core could go up to 3.73GHz (from 3.06), which is still more that the current 3.33GHz dual-core-4/5-generations-older Intel Xeons...Having better IPC (instructions-per-cycle), memory throughput and lower latancy, this node could bring 10-20% better performance (at least).
Let's see what the "Control Group" benchmarking will show ...
___________________________________ Science & Diplomacy Manager @ BECKS Circle-of-Two |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.25 21:51:00 -
[63]
Originally by: Jita Alt666 Zeba, I feel we are getting off topic and derailing the thread. Which is not constructive feedback at all. However you raise a couple points that I feel need addressing.
1. If the problem I raised is obvious, why does CCP repeat it on a weekly basis. Do the same things and you get the same results. Indeed with our combined posting it is becoming more obvious but at the expense of the overall thread.
2. To test the node capacity you suggest "a few" players with in active alts could autopilot over. Jita has just dropped under 1100, by "a few" do you mean 1000 players auto-pilot over to Jita?
To test the node's capacity CCP need to engage with their client base, when your most vocal dissenters back you up or disappear, you know things are working well.
Then make a suggestion as to how ccp can get more players into jita to test the new hardware. I have already made two suggestions and all you have done is snipe at ccp for 'failing' without any other content. I mean obviously ccp wants to get as many people into jita as possible in a short a time as possible so give it some time to perculate through the playerbase. Even an alliacne leader can't simply snap his fingers and get a 1000 ship blob formed on a whim. Besides if they don't get it today they will tommorrow or the next day as more people log in and read the forums or the news items. Maybe that offer for the dev dancing needs to be extended?
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: CCP Adida Moved from missions and complexes. All other game discussions are only aloud in OOP.
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ShadowMaster
Gallente
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Posted - 2010.08.25 22:00:00 -
[64]
Originally by: CCP Yokai Just wanted to quickly say thanks!
We got over 1300 today... not bad for middle of the week. The hardware will stay there for now so there is plenty of time for testing.
Also, I wanted to point out that while I may have asked for more in people in Jita, it's all in good fun and in no way is anyone upset. I appreciate those who had the time and interest in logging on and respect those that couldn't or wouldn't. I hope that the next call for numbers will find you and yours available and interested.
We'll be doing some more testing shortly and will post in forums again when we are ready to try and break the record again.
CCP Yokai
No, NOT OK! I want those pictures and videos! |
Scyyy
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Posted - 2010.08.25 22:02:00 -
[65]
Originally by: ghosttr
Originally by: CCP Yokai Seriously... only 1200... thought you guys had alts or something.
Sorry 18 17 months, you know
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
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Jita Alt666
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Posted - 2010.08.25 22:13:00 -
[66]
Originally by: Zeba
Originally by: Jita Alt666 Zeba, I feel we are getting off topic and derailing the thread. Which is not constructive feedback at all. However you raise a couple points that I feel need addressing.
1. If the problem I raised is obvious, why does CCP repeat it on a weekly basis. Do the same things and you get the same results. Indeed with our combined posting it is becoming more obvious but at the expense of the overall thread.
2. To test the node capacity you suggest "a few" players with in active alts could autopilot over. Jita has just dropped under 1100, by "a few" do you mean 1000 players auto-pilot over to Jita?
To test the node's capacity CCP need to engage with their client base, when your most vocal dissenters back you up or disappear, you know things are working well.
Then make a suggestion as to how ccp can get more players into jita to test the new hardware. I have already made two suggestions and all you have done is snipe at ccp for 'failing' without any other content. I mean obviously ccp wants to get as many people into jita as possible in a short a time as possible so give it some time to perculate through the playerbase. Even an alliacne leader can't simply snap his fingers and get a 1000 ship blob formed on a whim. Besides if they don't get it today they will tommorrow or the next day as more people log in and read the forums or the news items. Maybe that offer for the dev dancing needs to be extended?
I have made numerous suggestions regarding the long term development of eve online and how CCP could re-engage with its playerbase, in the appropriate forums/threads. Your correct that an alliance leader cant create a 1000man blob with a snap of the fingers. However when an alliance leader wishes to create a 1000man blob he/she informs the players well inadvance of the need to be present. Most of the alliances I have been involved with, have leaders who can - combined with other fleets - rustle up 1000 players in under 5 hours.
Using existing storylines and a bit of creativity it shouldnt be pretty difficult to rustle numbers: silly example: Utilise recent Sansha Incursion, "There are rumours of a sansha manipulated wormhole being targeted to develop in Jita. The last of these manipulated wormholes resulted in a sizable Sansha force emerging in high security space and momentarely overwhelming concord forces. Inside sources indicate the wormhole generation attempt will be between 1700 - 2300 on Wednesday 25 August 114. The same sources indicate that the Sansha Forces will be heavily dependent on their own faction ships and modules. Concord are appealing for capsuleer help to limit this attempted incusrion."
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Ishina Fel
Caldari Terra Incognita Black Star Alliance
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Posted - 2010.08.25 22:23:00 -
[67]
Holy cow what did you do to Jita
Admittedly, in the last year or so I have never had the huge lag that was there when I first joined in 2006 or so, but I have gotten pretty used to waiting 2-3 seconds for items to be moved from hangar to cargo (or to be fitted) whenever the system passes 1000 people. It doesn't really hurt or annoy if you only come there occasionally, but it's a notable difference from 'normal' systems.
Just now though? 1160 in local, items are moved as soon as I release the mouse button. Hot damn that new server you got is sexy alright
And yes, let's see some CPU load graphs for primetime hours. The devblogs delivered graphs for the old hardware, now we need some from the new rig to compare!
Signature? What signature? |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.25 22:29:00 -
[68]
Originally by: Jita Alt666 I have made numerous suggestions regarding the long term development of eve online and how CCP could re-engage with its playerbase, in the appropriate forums/threads. Your correct that an alliance leader cant create a 1000man blob with a snap of the fingers. However when an alliance leader wishes to create a 1000man blob he/she informs the players well inadvance of the need to be present. Most of the alliances I have been involved with, have leaders who can - combined with other fleets - rustle up 1000 players in under 5 hours.
Using existing storylines and a bit of creativity it shouldnt be pretty difficult to rustle numbers: silly example: Utilise recent Sansha Incursion, "There are rumours of a sansha manipulated wormhole being targeted to develop in Jita. The last of these manipulated wormholes resulted in a sizable Sansha force emerging in high security space and momentarely overwhelming concord forces. Inside sources indicate the wormhole generation attempt will be between 1700 - 2300 on Wednesday 25 August 114. The same sources indicate that the Sansha Forces will be heavily dependent on their own faction ships and modules. Concord are appealing for capsuleer help to limit this attempted incusrion."
Other threads are not this thread. And thanks for the ontopic positive post.
anyhoo..
If this new hardware is any indication of the servers potential new performance levels especially if this is the 'low end' of the new stuff it looks like eve will be primed and ready for the influx of new players when incarna hits along with hopefully a real marketing campaign in all the major rags and other gamer sites. Who knows, maybe this is also part of the final pieces of the puzzle to fix the fleet lag issue. Then it would be a truely glorious expansion.
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: CCP Adida Moved from missions and complexes. All other game discussions are only aloud in OOP.
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Jita Alt666
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Posted - 2010.08.25 22:40:00 -
[69]
Originally by: Zeba Other threads are not this thread. And thanks for the ontopic positive post.
anyhoo..
If this new hardware is any indication of the servers potential new performance levels especially if this is the 'low end' of the new stuff it looks like eve will be primed and ready for the influx of new players when incarna hits along with hopefully a real marketing campaign in all the major rags and other gamer sites. Who knows, maybe this is also part of the final pieces of the puzzle to fix the fleet lag issue. Then it would be a truely glorious expansion.
1. By responding to me you have effectively derailed this thread. Thats why suggestions go in suggestion threads and feedabck goes in feedback threads 2. You made no reference to my suggestion. This is also true of CCP and the myriad of suggestions people put forward. Thats why people fail to provide suggestions. 3. To get to the final pieces of the lag puzzle they need to find the first pieces. 4. If CCP dont fix the game as it is before the release Incarna, some one will figure out a way to make it rain *****es.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.08.25 22:50:00 -
[70]
Originally by: Jita Alt666 1. By responding to me you have effectively derailed this thread. Thats why suggestions go in suggestion threads and feedabck goes in feedback threads 2. You made no reference to my suggestion. This is also true of CCP and the myriad of suggestions people put forward. Thats why people fail to provide suggestions. 3. To get to the final pieces of the lag puzzle they need to find the first pieces. 4. If CCP dont fix the game as it is before the release Incarna, some one will figure out a way to make it rain *****es.
hoo boy..
Originally by: CCP Oveur My milkshake brings all the boys to the yard.
Originally by: CCP Adida Moved from missions and complexes. All other game discussions are only aloud in OOP.
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Obsidian Hawk
RONA Legion
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Posted - 2010.08.25 22:53:00 -
[71]
CCP Yokai -
Will we get a spiffy dev blog with graphs and pictures showing the test results.
And, could you explain the hardware more, im not a server person, im a geologist actually, but anyway, I would like a more indepth explanation of the new hardware.
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Terrestes
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2010.08.25 23:19:00 -
[72]
Originally by: CCP Yokai Edited by: CCP Yokai on 25/08/2010 16:20:27 This server is for benchmarking new chipset, Cache and RAM on Tranquility and is not the final or completed spec we have planned. Consider this the Control Group for our testing.
Also, while we are doing tests on Jita, we are also going to be profiling fleet fights and all kinds of other node/service types on the cluster.
Once we get a good load metric on none type we'll be moving the server to test other things.
Thanks in advance for helping get the load we need to see the performance impacts.
Okay... the spec:
IBM HS22 1 x Xeon 4C X5667 95W 3.06GHz/1333MHz/12MB 6 x 8GB PC3-10600 CL9 ECC DDR3 1333MHz VLP RDIMM 146 GB 2.5in Slim-HS 10K 6GB SAS HDD
Non-optimized and no affinity set. Intel tweaks will come after some counter collections get us stats.
As alwaysą tell us what you thinką if you felt itą if you want cookiesą etc.
Awesome, keep up the good work! Also hi
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LyLak
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Posted - 2010.08.26 00:38:00 -
[73]
im having issues i get to new caldari and everything freezes with autopilot heading to jita idk if its the new hardware or my account is stuck if u could please Send me an ingame message GMs id really appreciate it
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RiskyFrisky
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Posted - 2010.08.26 00:59:00 -
[74]
Honestly, I've noticed no difference.
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Deadly Hobbitses
Caldari State War Academy
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Posted - 2010.08.26 01:07:00 -
[75]
Originally by: CCP Yokai I hope that the next call for numbers will find you and yours available and interested.
Why not just Dev spawn a few 0.0 style Ice belts and 30 or 40 insta-repopulating Sanctums and let the isk farmers test the node for you?
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Chris Camcer
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Posted - 2010.08.26 01:10:00 -
[76]
Ships were stuttering back and forward a little today when i undocked. When flying with MWD, cap didn't get removed until half way through cycle which is abnormal.
Don't know if it affects market, but i could see some oddities there. Saw an increase in lag when purchasing items; items would appear about 20 seconds after i purchase it. Still have the incorrect price bug when selling many items from hanger on sell orders (market shows one item but prices for another).
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Minchurra
Caldari Feudum Chalybis The Spire Collective
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Posted - 2010.08.26 01:22:00 -
[77]
Originally by: Deadly Hobbitses
Originally by: CCP Yokai I hope that the next call for numbers will find you and yours available and interested.
Why not just Dev spawn a few 0.0 style Ice belts and 30 or 40 insta-repopulating Sanctums and let the isk farmers test the node for you?
Because if they ignore them they'll go away.
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Lana Torrin
Minmatar Republic Military Skool HYDRA RELOADED
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Posted - 2010.08.26 01:24:00 -
[78]
Want more people in jita? Put the belts back.. Ice miner bots alone would add another thousand clients..
Replying to threads without reading them since 2008 |
Tera Mcbitchypants
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Posted - 2010.08.26 01:52:00 -
[79]
I would say this thing should be able to handle Jita with out too much issue. I figure its a quad core with hyper threading this allows a total of 8 threads to run at once and gobs of cache. So it should be able to handle all your little quires with out too much issue. Granted I dont know how the game works on the back end, but if this thing wont cut it might want to think about clustering some ATI cards to abuse there ******ed high number of Stream Processing Units. Simple operations but thats all this game really is. NOw as far as the harddrives 2 does kinda leave some questons are they in a RAID 1 set up or a RAID 0. If there in a RAID 0 what is gonna happen when one fails.
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Drew121789
Caldari Royal Black Watch Highlanders
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Posted - 2010.08.26 02:40:00 -
[80]
Originally by: CCP Yokai
As alwaysą tell us what you thinką if you felt itą if you want cookiesą etc.
I want cookies!!! Soft chololate chip please. And will they be delievered ingame to me or via real life mail?
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lynch piin
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Posted - 2010.08.26 02:55:00 -
[81]
The guest list loads alot faster than before and undocking has no lag problems. Using the market is better, but is still delayed be a few seconds. But all in all great job CCP, keep on fighting and we will keep bringing you logistics on the enemy.
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Nemesis Factor
Caldari Telanus' Reach
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Posted - 2010.08.26 02:59:00 -
[82]
Edited by: Nemesis Factor on 26/08/2010 03:01:34 You guys should buy a Sunfire for each system.
And I mean the big ones, not those little 1U/2U guys. ==================== ~/~ Sultan of Buruni |
Motsumoto
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Posted - 2010.08.26 04:06:00 -
[83]
Worse. The delay in obtaining the list of market orders, considerable lag between purchase and the appearance of the item in a hangar.
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Crusher Deac
Southern Cross Incorporated Flying Dangerous
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Posted - 2010.08.26 04:31:00 -
[84]
I'll take a cookie!
What happens when we get over 9000? [FIGL] Flying Dangerous Alliance |
SFX Bladerunner
Minmatar Black Serpent Technologies R.A.G.E
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Posted - 2010.08.26 04:40:00 -
[85]
Originally by: Ix Forres
Originally by: Rowbin Hod
AFAIK, they're only able to put a node on one core (multiple nodes fit on one core, but a single node won't fit on multiple cores) and as they're trying to test the Jita location node, they'll be looking at the performance of a single core. Of course, they may shunt other Jita nodes for other bits of the work onto the other cores, but this isn't a case where more cores = more performance.
Yup - that's what I was getting at. More cores may actually = less performance if you start bottlenecking RAM and network resources.
Aye, along with PSU, mobo throughput and heat generation that seems like more than enough reason for a LIVE GAMING SERVER to prefer the stability of a multi-system over a multi-cpu solution.. Also moar racks = moar e-peen.
Seriously, I have wet dreams about building a server park and adding racks on top of racks in a nice rackmount case over a period of x years and then one day finally having the entire rackmount filled up with servers I mean, just imagine all the networkcables... oh my I just wet myself __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |
POS Trader
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Posted - 2010.08.26 05:15:00 -
[86]
Originally by: Zeba Then make a suggestion as to how ccp can get more players into jita to test the new hardware.
UPDATE players SET location='Jita';
PS. /me already in Jita!
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LyLak
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Posted - 2010.08.26 05:15:00 -
[87]
I found that my ship got stuck coming into jita from new caldari had to relog and try again, 2nd time is always a charm.
but i noticed alot of chat lag. takes about 3 or 4 seconds for it to show up.
my FPS was higher then it normally is its usually around the 45 range in jita it was at 75 so yea. Mentioning this because i had some issues with jita in Dominion Exspansion while back when my computer wasnt too great. Id disconnect every like hour lol. my graphics card took a frying so i just bought a new computer running eve like nothing. Jita should have like 10 Ice Fields Amarr,Minmitar,Gallente and Caldari types
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Teck Nine
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Posted - 2010.08.26 05:45:00 -
[88]
Tried jita out for the 3rd time and once again still no lag even when you guys were using the old stuff. Either my internet connection is fast to help counter the lag problem or my comp's specs are beyond what the average eve online player has.
IMO I think its because the rig I built is a beast. I sunk over $400 just for the ram alone and using a 6 core black edition not o/c and running at 3.2GHz.
I have My gaming rig online, 1 comp downloading stuff most the time and playing my P3 online with no problems. Alot of people who play this game is using ADSL or Dile-up
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Damon Eclipse
Absolutum Dominium de Stellae
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Posted - 2010.08.26 06:02:00 -
[89]
Originally by: Teck Nine Tried jita out for the 3rd time and once again still no lag even when you guys were using the old stuff. Either my internet connection is fast to help counter the lag problem or my comp's specs are beyond what the average eve online player has.
IMO I think its because the rig I built is a beast. I sunk over $400 just for the ram alone and using a 6 core black edition not o/c and running at 3.2GHz.
I have My gaming rig online, 1 comp downloading stuff most the time and playing my P3 online with no problems. Alot of people who play this game is using ADSL or Dile-up
Report to CCP and become a <system> node.
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Ishina Fel
Caldari Terra Incognita Black Star Alliance
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Posted - 2010.08.26 06:09:00 -
[90]
Edited by: Ishina Fel on 26/08/2010 06:09:39
Originally by: Teck Nine IMO I think its because the rig I built is a beast. I sunk over $400 just for the ram alone and using a 6 core black edition not o/c and running at 3.2GHz.
Except that EVE barely even uses two cores (and nearly all of its load is on the first), and rarely goes over 50% load even on an age-old 2GHz CPU. Also, the performance increase in games from better RAM compared to the baseline modules is in the low single digit percentages - the same investment that'll get you 5% more gaming performance through RAM could give you 100% more if you invested it in your video card.
Of course, if you were to run half a dozen EVE clients in parallel, then yes, your system will be able to flex its muscles then. But for a single client? You won't see a difference to a 4 year old dualcore as long as the video card is identical.
Signature? What signature? |
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