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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Maraner
The Executioners Capital Punishment.
205
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Posted - 2012.07.30 04:59:00 -
[151] - Quote
I too have lost a lot of carrier kill mails over the years with people that we have caught self destructing on us. HATED not getting the kill mails, but to be honest if you push the big red button on the old core overload thingee (see Alien self destruct sequence) then to be honest there should be no loot.
You've overloaded your ships core to produce a deliberate nuke. Thats fine I'm good with it, but I'd suggest that from now on if you want to self destruct - fine, it will stop loot from dropping but you get podded at the same time.
Just a suggestion, either way delighted to see CCP do this but this would give self destruct a meaning (and a further penalty).
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Untouchable Heart
Science and Trade Institute Caldari State
29
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Posted - 2012.07.30 07:47:00 -
[152] - Quote
Another fail change!!!
Tell me dear CCP developers. What boots it to self destruct after this crap changes?
The pilots blow up their own ship and modules and the modules is dropped ? LOL Why self destructing the military their ships/technologies when they must left behind their combat tools ??? Because they dont want to give them to the enemies! Another bullsh*t change from CCP because the killmailwhores cried so many times.
The pilots can self destruct their ships for own ISK sink ? After this change the self destruct is pointless. Now we got a self destruct without sense. Why will have this game self destruct after this change ? For fun selfdestuction ??? |
Durzel
The Xenodus Initiative.
26
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Posted - 2012.07.30 07:58:00 -
[153] - Quote
Maraner wrote:I too have lost a lot of carrier kill mails over the years with people that we have caught self destructing on us. HATED not getting the kill mails, but to be honest if you push the big red button on the old core overload thingee (see Alien self destruct sequence) then to be honest there should be no loot.
You've overloaded your ships core to produce a deliberate nuke. Thats fine I'm good with it, but I'd suggest that from now on if you want to self destruct - fine, it will stop loot from dropping but you get podded at the same time.
Just a suggestion, either way delighted to see CCP do this but this would give self destruct a meaning (and a further penalty).
+1
At the risk of sounding like I'm banging a drum I really feel like there has to be some gameplay difference between someone self-destructing and being blown up. As it is with these changes CCP might as well just rename the self-destruct menu option to "I'm bored now" or "I'm stuck in WH space" and make the timer 10 seconds, since the outcome will be identical whether you SD or not. The delay becomes irrelevant with these changes.
Producing kill reports for self-destructs imo fixes 99.9% of the problem - I honestly don't feel like most people in these circumstances care about the loot, or at least it is a secondary concern.
Scuttling ones ship has long been a feature in battle and it is a perfectly valid and legitimate way of denying your enemy intel. Whilst this doesn't directly translate to Eve (a kill report will tell your enemies everything you had fitted, and it's not like you're carrying blueprints for an Enigma machine or something) the idea that a victim has an last act of defiance option is a good one imo. I've had capitals self-destruct on me in wormholes - arguably it's a much bigger problem there than elsewhere - and whilst it has been annoying at the time not to get a killmail I don't have a problem with a victim having the option of giving us the finger by self-destructing and denying us something.
I really hope CCP reconsider the idea that SDs drop loot in exactly the same way normal ship explosions do. It should imo drop no modules with a chance to drop cargo items & drones - i.e. as it is currently. |
Challu
Wishful Desires Inc. Armada Assail
50
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Posted - 2012.07.30 08:33:00 -
[154] - Quote
For what it's worth, KMs from SDs are great, but please don't let loot drop. As folks have mentioned already, when you rig your ships, you presumably do it so that all of it destroyed. |
Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
112
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Posted - 2012.07.30 08:58:00 -
[155] - Quote
maybe if you actually had to rig them it would be reasonable, but you don't and letting you choose to destroy all your modules and cargo is and always has been stupid |
Myz Toyou
Bite Me inc Elysian Empire
140
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Posted - 2012.07.30 09:14:00 -
[156] - Quote
What I don`t get is the arguement about intel denial ?
What intel ? That your ship was retardedly fitted ? Intel for possible recruits who now see how much your corp fails at useing d-scan in WH space ?
I-¦m fine with removing the loot drop part but then also remove insurance payout. Also SDing inside a POS should not work. |
Roime
Shiva Furnace Dead On Arrival Alliance
991
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Posted - 2012.07.30 09:16:00 -
[157] - Quote
You were supposed to remove insurance payouts and the option to SD inside a POS forcefield, not add loot drops.
But the killmail part is pure win. Shiva Furnace - now recruiting solid pilots! |
Durzel
The Xenodus Initiative.
26
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Posted - 2012.07.30 09:50:00 -
[158] - Quote
SD'ing inside a POS is a bit of a wormhole-centric thing really isn't it? A scorched earth policy is imo a valid response to being ****-caged with no hope of escape. Maybe it's just me but I feel a little uncomfortable at the idea that people are so desperate for trophies that they would stop a group of people giving up in defiance. Then again "Eve is harsh", etc.
Catching something in space though is perfectly valid - they weren't paying attention, were unlucky or whatever. |
Lucas Quaan
Sniggerdly Pandemic Legion
34
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Posted - 2012.07.30 10:25:00 -
[159] - Quote
Tyrrax Thorrk wrote:a petty act of spite To be fair, this is why you shoot stuff in this game in the first place.
+1 to no loot drop and add AOE damage on self-destruct that scales with ship type. A cruiser might kill pods inside ~5-10km and a Titan should blow up all untanked cruisers on grid, sort the rest accordingly. |
Gypsio III
Dirty Filthy Perverts
311
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Posted - 2012.07.30 11:16:00 -
[160] - Quote
Oh Hi There wrote:
You should get a killmail. You should NOT get loot.
+1 |
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GeeShizzle MacCloud
160
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Posted - 2012.07.30 11:20:00 -
[161] - Quote
CCP Masterplan wrote: Loot Drops Ships that self-destruct will now drop loot in their wreck. This follows the regular chance-based loot-drop mechanics for items fitted to the ship and carried in the cargo hold.
not a fan of... so why would anyone SD now? other than pod express? whole intention of SD in EVERY sci-fi themed fiction is to destroy he tech on/that-makes-up the ship being SD'd. well done CCP for breaking a mechanic that did serve a purpose.
CCP Masterplan wrote: Kill Reports Ships that self-destruct whilst under aggression will now generate a regular kill-report. In order for this to happen, the ship must have been recently aggressed, and there must be at least one of the aggressors in space in the system at the time of death. The final-blow will be awarded to the eligible attacker who inflicted the most damage.
Self-destructs that do not involve player aggression will not generate a kill-report
VERY VERY VERY much a fan of, and im glad its finally been fixed... if u SD u should generate a KM, and i like the fact you guys have made only SD's with aggression generate a kill report.
i would like to see (as has been suggested on this thread) for differing sized ships to have differing length of SD timers. The whole idea of an SD timer in Science Fiction is to allow time for the crew to get to escape pods. Would be cool to see some escape pod jettisons from a ship set to SD. even if its just particle effects. |
Jint Hikaru
OffWorld Exploration Inc
247
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Posted - 2012.07.30 12:03:00 -
[162] - Quote
While I am not a pvp'er, I fully support this change.
Its about time.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Pierced Brosmen
Priory Of The Lemon
100
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Posted - 2012.07.30 13:52:00 -
[163] - Quote
I would also like to see the kill report/km flag if a kill was a SD |
Demolishar
United Aggression
290
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Posted - 2012.07.30 13:56:00 -
[164] - Quote
If loot drops are removed, then insurance payout on self destruct must be removed - for economic reasons. |
Durzel
The Xenodus Initiative.
26
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Posted - 2012.07.30 14:26:00 -
[165] - Quote
Sounds fair. |
AetomHaert Mother
Star Frontiers THORN Alliance
9
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Posted - 2012.07.30 17:59:00 -
[166] - Quote
In support of good behavior, Good show sirs
Also, quoting Riverini from his EN24 post :
"Besides a big banner which says GÇ£COWARDGÇ¥ I believe there is nothing more we could ask to CCP Masterplan to implement. ^__^"
This please. |
Ribikoka
Royal Amarr Institute Amarr Empire
306
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Posted - 2012.07.30 21:32:00 -
[167] - Quote
AetomHaert Mother wrote:In support of good behavior, Good show sirsAlso, quoting Riverini from his EN24 post : "Besides a big banner which says GÇ£COWARDGÇ¥ I believe there is nothing more we could ask to CCP Masterplan to implement. ^__^" This please.
-1 and Riverini its a f a g |
Xorv
Questionable Acquisitions
443
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Posted - 2012.07.31 01:28:00 -
[168] - Quote
Good change.
Remove Insurance payout as well.
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StacheMaster
Hedion University Amarr Empire
0
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Posted - 2012.07.31 02:31:00 -
[169] - Quote
As Bill McNeil would say
Delicious |
Senn Denroth
Lead Farmers Kill It With Fire
12
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Posted - 2012.07.31 04:27:00 -
[170] - Quote
Having been in a lot of capital WH fights where carriers/dreads have self destructed as soon as we've landed on grid I can say it's very frustrating to not have anything to show for it. Basically the thought process goes along like that: they realise that they're ****ed up, they don't even try to fight or tank the damage, so they self destruct to avoid the whole thing all-together. Ultimately they do pay for it with their ships but no party has anything to show for it. Having a killmail that actually shows the fight occured is a very welcome change indeed.
The loot dropping idea however ... doesn't make a lot of sense at all as the self destruction of a ship means the ship is getting destroyed from the inside out (assuming that the charges have been placed properly, lol).
I'm with Maldoror's opinion on this issue, make self destruction timers increase for capital ships, 5 minutes would be better I think, 10 for supercaps maybe .. this would allow enough time to try and burn through the tank on the capital ships, it would make the fights a hell of a lot more thrilling trying to get those ships killed before they explode. It would also keep the bears happy that all their loot doesn't get spilled on to the field due to their incompetence. There would still be either a killmail or a self destruct mail showing the fight, so the killing party would be happy, and a bonus if they get the ship burnt down in time.
Hopefully one day we can have fights recorded even more accurately and to the fullest extent, with even neutral logistics ships showing up on killmails in some form or another.... |
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Dorn Val
Probe Patrol Project Wildfire
49
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Posted - 2012.07.31 05:49:00 -
[171] - Quote
Thanks for listening to your player base CCP -excellent change!!! Just like there is no I in Team there is no Fair in Eve... |
Xorv
Questionable Acquisitions
443
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Posted - 2012.07.31 06:07:00 -
[172] - Quote
Senn Denroth wrote:The loot dropping idea however ... doesn't make a lot of sense at all as the self destruction of a ship means the ship is getting destroyed from the inside out (assuming that the charges have been placed properly, lol).
If they were to remove the loot dropping I think, ship capture should be added in.
* 5 seconds after a player activates SD they're character's pod ejects from the ship and the countdown begins. * Now any nearby ship with a code breaker mod fitted and appropriate hacking skill can attempt to deactivate the self destruct, and if successful pass ownership of the ship to themselves.
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Ribikoka
Royal Amarr Institute Amarr Empire
306
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Posted - 2012.07.31 06:12:00 -
[173] - Quote
Untouchable Heart wrote:Another fail change!!!
Tell me dear CCP developers. What boots it to self destruct after this crap changes?
The pilots blow up their own ship and modules and the modules is dropped ? LOL Why self destructing the military their ships/technologies when they must left behind their combat tools ??? Because they dont want to give them to the enemies! Another bullsh*t change from CCP because the killmailwhores cried so many times.
The pilots can self destruct their ships for own ISK sink ? After this change the self destruct is pointless. Now we got a self destruct without sense. Why will have this game self destruct after this change ? For fun selfdestuction ???
This. |
Mr Bigwinky
4U Services Inc. Talocan United
310
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Posted - 2012.07.31 07:03:00 -
[174] - Quote
Ribikoka wrote:Untouchable Heart wrote:Another fail change!!!
Tell me dear CCP developers. What boots it to self destruct after this crap changes?
The pilots blow up their own ship and modules and the modules is dropped ? LOL Why self destructing the military their ships/technologies when they must left behind their combat tools ??? Because they dont want to give them to the enemies! Another bullsh*t change from CCP because the killmailwhores cried so many times.
The pilots can self destruct their ships for own ISK sink ? After this change the self destruct is pointless. Now we got a self destruct without sense. Why will have this game self destruct after this change ? For fun selfdestuction ??? This. I just don't understand why I get so erect when I hear you cry.
Best mechanic change in a long while! Welcome to EVE online, here's your rubix cube, go F*** yourself GÖÑ |
Roime
Shiva Furnace Dead On Arrival Alliance
991
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Posted - 2012.07.31 07:34:00 -
[175] - Quote
Durzel wrote:SD'ing inside a POS is a bit of a wormhole-centric thing really isn't it? A scorched earth policy is imo a valid response to being ****-caged with no hope of escape. Maybe it's just me but I feel a little uncomfortable at the idea that people are so desperate for trophies that they would stop a group of people giving up in defiance. Then again "Eve is harsh", etc.
Catching something in space though is perfectly valid - they weren't paying attention, were unlucky or whatever.
Well, I'd guess it's something that happens in w-space more than elsewhere, but is that an argument for or against preventing SD inside a POS?
To me, a defiant way to give up would be to fly out and put up a fight, try to take at least one enemy down. You know, show a bit of dignity.
Anyway, just removing insurance payout would probably make people less eager to blow up their own ships without a fight. Shiva Furnace - now recruiting solid pilots! |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
238
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Posted - 2012.07.31 07:36:00 -
[176] - Quote
Why?
Why in hell do you cater so overtly to the very small (but insanely loud(mouthed)) group of players called griefers/gankers?
I would/could be fine with mails being generated or loot dropping, but not both. If this is implemented then there is no reason to keep self-destruct as a mechanism at all and it can be removed outright ... what use is there for SD other than as a way for a loser to flip a dps anaemic winner the bird?
So my questions are: - If you are taking away the reasons for 99.9% (probably higher, but 'meh' ) of SD's in game then why maintain the "feature" at all? - How do you plan on addressing the numerous Eve loathing inducing incidents that will make people look elsewhere for enjoyment that arises from this change as people caught by "barely enough dps to break a glass" get the choice between SD'ing to save time or sit watching red bars move to waste anothers time (being the only way to spite a ganker after change)?
Incredibly stupid idea. Worse than what was done to FW .. and if you have read my rants and raves over the years, coming from me that is quite bad. To par with CCP performance of late though, you have become too damn eager to please the forum/emo ragers after the Jita debacle that you are missing the big picture. |
Ribikoka
Royal Amarr Institute Amarr Empire
306
|
Posted - 2012.07.31 07:38:00 -
[177] - Quote
Mr Bigwinky wrote:Ribikoka wrote:Untouchable Heart wrote:Another fail change!!!
Tell me dear CCP developers. What boots it to self destruct after this crap changes?
The pilots blow up their own ship and modules and the modules is dropped ? LOL Why self destructing the military their ships/technologies when they must left behind their combat tools ??? Because they dont want to give them to the enemies! Another bullsh*t change from CCP because the killmailwhores cried so many times.
The pilots can self destruct their ships for own ISK sink ? After this change the self destruct is pointless. Now we got a self destruct without sense. Why will have this game self destruct after this change ? For fun selfdestuction ??? This. I just don't understand why I get so erect when I hear you cry. Best mechanic change in a long while! Cry ? Just you cried here. This is the worsen change in a long while, this is make SD to nonsense, so you just HTFU. |
TheGunslinger42
Bite Me inc Elysian Empire
175
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Posted - 2012.07.31 10:09:00 -
[178] - Quote
I'd have been fine with SD destroying loot - it'd make sense that if you designed self destruct mechanics into your spaceship you'd set it up to destroy all the sensitive or important items. But at the same time I won't complain over more free stuff.
Finally having killmails for it is a wonderful thing though. You cannot hide your terribleness from the universe any more. |
TheGunslinger42
Bite Me inc Elysian Empire
175
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Posted - 2012.07.31 10:27:00 -
[179] - Quote
Unfortunately all this will do is make more people move towards using that ejecting exploit. Except for the really terrible ones I guess, they're so bad they won't know how to do it. Or they'll panic and do it wrong and I end up with a free capital (repairs needed of course).
Also rib, please refrain from bigotry and insults. I'm sure you're capable of discussing this change without resorting to such disgusting behaviour, but if you can't feel free to self destruct your posts. Then we can look at the killmail and see how many officer tear launchers you have fitted. |
Myz Toyou
Bite Me inc Elysian Empire
142
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Posted - 2012.07.31 11:45:00 -
[180] - Quote
Ribikoka wrote:
Cry ? Just you cried here. This is the worsen change in a long while, this is make SD to nonsense, so you just HTFU.
Sadly you hide behind an NPC alt so no one can monitor your terrible losses after the change is live. Thats maybe also the reason you crying so loud against it, performance visibility on a personal/corp level is harsh, isnt it ? No longer dump n00bs get tricked to join as tax slaves your sad corporation that sells themself as PVP powahouse, defending your home against any threat while infact all you do is: hit the SD button as soon as something apears on d-scan. |
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