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Altaira Morbios
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Posted - 2010.09.10 17:55:00 -
[1]
Hi, If I travel by shuttle in .3 or .4 space, warping to zero gate to gate and also to stations, what are my chances of getting killed versus if I travel by pod alone?
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whiskey101
Gallente Dark Region
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Posted - 2010.09.10 18:15:00 -
[2]
if your in a shuttle you wont get popped. unless your in 0.0 and get stuck in a bubble. if your super paranoid, go in your POD. you WILL NOT get podded in "low sec", so your good.
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Xunlao Blackthorne
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Posted - 2010.09.10 20:22:00 -
[3]
Traveling through low-sec is not nearly as frightening as most players describe it, you just need to be a little more careful. Before you make your trip check the star map to see how many player ships have been destroyed along your intended path and make sure you do not go into any well known Pirate run systems and you should be fine. Just keep moving and warping to zero and preferably use a ship with a quick align time so you can get to warp faster. It's really not as bad as people make it out to be, just do not hesitate in your travels because that is when someone will spot you and take advantage.
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Slade Trillgon
Endless Possibilities Inc.
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Posted - 2010.09.10 23:09:00 -
[4]
Edited by: Slade Trillgon on 10/09/2010 23:14:30 Watch out for smartbombing battleships on gates and always trust a can saying 'said gate' is camped by 'mister so&so".
Check the star map statistics for pod losses on your route. If not of them light up as yellow it is usually safe to assume that the gates are fairly clear.
Depending on the goal of the trip, sometimes it is preferable to make the trip right before or after downtime since fewer pilots will be active.
Also, while you are making the trip the first time in both directions always have your peoples/places book open with the bookmark section up.
Right after you enter warp hit the add bookmark button and after you are 1 or 2 Au's into to the warp hit accpet the bookmark addition. Then hit the add bookmark button again and accept the bookmark when you are a few AU's before the destination gate. This technique will give you very unsafe spots to start using your directional scanner to scan gates for hostiles.
Once you get familiar with the string of jumps you can work on creating better safe spots around the systems. Also, it is good to set up a gate BM that is way out of line of any other celestial. This is a good tactic to help avoid bubbles in 0.0, since most bubbles are set up between the gate and the celestial object the campers are expecting pilots to warp in from.
EDIT:
For example: Get into a interceptor with a micro warp drive and fly from a gate in a direction that does not head toward a celstial object. Once you get a minimum 1000km from the gate you can set a BM. When you warp from this spot it will be hard for bubbles to get you since yuo should not be in a line that most bubbles will be set in. That being said you have to also have another bookmark set up to warp to this one. The reason being is that if the point you warp from is inline with the gate and a celestial that a gate camp has set up then the bubble can still pull you in.
It will take lots of practice but you will get it.
Hope this helps a little.
Slade
:Signature Temporarily Disabled: |
Jack Tramp
Innocent Until Proven Guilty
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Posted - 2010.09.12 05:43:00 -
[5]
Originally by: whiskey101 you WILL NOT get podded in "low sec", so your good.
*sarcasm on*
This is GOOD advice!!
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RentableMuffin
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Posted - 2010.09.12 22:51:00 -
[6]
I'd take the shuttle, as landing 2500m off a station in a pod is scary the shuttle will close the distance much faster
I believe smartbomb camps are pretty rare but note that they do exist
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Irae Ragwan
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Posted - 2010.09.13 00:29:00 -
[7]
Shuttles and pods are obviously invincible in lowsec. Killboards do not lie....
On a more serious note, if you aren't jumping into an obvious trap (look at your map - show kills in the last hour for all systems en rout), then a shuttle is generally going to align and warp before the opponent gets a lock.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2010.09.13 00:49:00 -
[8]
Pods sometimes warp to gates not-quite-to-zero, you have to push it a couple of meters to get into jump range. Probably not enough time to die, but it could catch you unaware. I rarely if ever encounter this with (Caldari) shuttles.
Even if you do get locked in a shuttle because of lag or something, you get a second chance with your pod.
Beware of gates that are close enough that when you reach the outbound your session timer is not yet expired.
Smartbombing battleships will instantly kill a shuttle and a pod in it. Scan the gates, warp from unusual angles (most likely from a planet), or just warp to 100km and check the gate out before proceeding. ___________ EVE is dying! Now for real! |
Slade Trillgon
Endless Possibilities Inc.
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Posted - 2010.09.13 12:00:00 -
[9]
I will add that if your ship does get caught and is about to blow up, if you pick a celestial object and start to spam the warp to button, this will cause the pod to insta warp the second your ship explodes. This is becuase your pod instantly aligns.
This will not always save your pod in 0.0 due to the use of bubbles. If you ever end up warping to a bubble, unless you are in a ship you believe is fast enough to make it to the gate while webbed, often times the best option is to turn to the closest celestial object and hope you can get aligned before you get a point on you.
Also, for general travel with larger ships, do not underestimate the usefullness of 2 or more warp core stabilizers. Especially with haulers. Sacrificing cargo space for escapability will save you more money in the long run as it helps prevent the one time you get caught with your hauler filled to the max with goodies and no escort/scout.
Slade
:Signature Temporarily Disabled: |
Altaira Morbios
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Posted - 2010.09.13 13:10:00 -
[10]
Yeah, well I tried the trip this past weekend, passing briefly thru .3 space by pod I got killed at a gate (don't remember the name of the gate), don't really know what happened, I think a battleship smartbombed me. Before I woke up back in station I saw the very briefly the little popup saying that someone had done something wrong and was going to be dealt with. Did the battleship get killed by the gateguns for podding me? Why did he bomb a pod if he was going to get killed himself for doing it? I did notice several different wrecks in the immediate area around the gate. I attempted the trip again right away and there was no problem when I went past that gate a second time.
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Miss Connolly
Public Relations Corp
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Posted - 2010.09.13 14:03:00 -
[11]
Originally by: whiskey101 if your in a shuttle you wont get popped. unless your in 0.0 and get stuck in a bubble. if your super paranoid, go in your POD. you WILL NOT get podded in "low sec", so your good.
I guess you don't know what a smart bomb is, ey?
Never EVER think you are "safe" anywhere (not even in highsec). I personally think you are way better off using a shuttle. If you land beside a smart bombing BS and spam warp then your pod might get out - if you're only in a pod then you're toast. ___________________ "It was mentioned by CCP that the data does not seem to support that polished quality sells better than new features."
These are the people you are giving your money to. |
Idicious Lightbane
Percussive Diplomacy
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Posted - 2010.09.13 14:07:00 -
[12]
Originally by: Altaira Morbios Yeah, well I tried the trip this past weekend, passing briefly thru .3 space by pod I got killed at a gate (don't remember the name of the gate), don't really know what happened, I think a battleship smartbombed me. Before I woke up back in station I saw the very briefly the little popup saying that someone had done something wrong and was going to be dealt with. Did the battleship get killed by the gateguns for podding me? Why did he bomb a pod if he was going to get killed himself for doing it? I did notice several different wrecks in the immediate area around the gate. I attempted the trip again right away and there was no problem when I went past that gate a second time.
No, he was in a ship that could tank the gateguns, to be extra safe you can always first warp to a planet near the gate you are going towards and from there to the gate, any Smartbomb ships should not be in line from there (they sit on a line between the gate they're SB'ing and another gate, catching people warping from that far off gate to the gate they're on)
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Otto TheRed
Gallente Scions of Ithaca
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Posted - 2010.09.13 16:07:00 -
[13]
At times I have traveled through low sec in my pod or a shuttle, but I am much happier when I am flying a covert ops or blockade runner. You should be ok in a shuttle, so long as you remain alert and don't go afk just as you are about to jump through a gate.
If you are flying anything other than a shuttle, I advise practicing the MWD+cloak tactic:
1) jump through gate, see "wall of red" (i.e.-a gatecamp) 2) don't panic, you are cloaked for about 30 seconds. 3) pick a celestial or belt or even a station
(do #4, 5, and 6 very quickly, use hot keys if possible)
4) align (you will start to become visible) 5) click the MWD 6) click the cloak
7) now, watch the MWD go through exactly 1 cycle. Because you are cloaked, as soon as the one cycle is complete, the MWD will shut off. Exactly as the MWD ends, click on warp button (or warp to 100 or dock depending on what you are aligned to)
In most cases, this will get you through the gatecamp alive.
I suggest practicing this move in hisec, during routine travel, until you have the move mastered. That way you will be able to pull it off much more easily when confronted by the actual thing.
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rofflesausage
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Posted - 2010.09.13 17:01:00 -
[14]
Originally by: whiskey101 if your in a shuttle you wont get popped. unless your in 0.0 and get stuck in a bubble. if your super paranoid, go in your POD. you WILL NOT get podded in "low sec", so your good.
Smartbombs my friend.
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Conrad Makbure
Gallente Raptor Navy
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Posted - 2010.09.13 22:53:00 -
[15]
Edited by: Conrad Makbure on 13/09/2010 22:54:23 With respect to the shuttle, they should just make the thing instant align and warp like a pod. This is not OP, really it isn't. Because it gives an extra layer of ship to blow up and the fact that it carries a whoping whole 10 m3 of cargo does not make it OP with instant align and warp.
Shuttles do nothing else but travel and maybe run data chips - but then we'd have to buy a shuttle if one is docked too far out... -Makbure RPTNA Avenger Raptor Navy |
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