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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Salpun
Paramount Commerce
365
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Posted - 2012.07.30 14:36:00 -
[1] - Quote
90% scaling still does not work Plus all the other bug reports about the NPE are not closed yet.
https://forums.eveonline.com/default.aspx?g=posts&t=131864&p=8 has a couple dev response posts about issues found during testing. Most where covered by the Devblog |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 14:47:00 -
[2] - Quote
CCP Explorer wrote:We are aware of the bug reports (in particular CCP Goliath and I; we discussed them this morning). Thanks for the good work! Thanks |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 15:03:00 -
[3] - Quote
Any changes in the new Sisi build? If so I need to run it again.
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Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 15:26:00 -
[4] - Quote
Any update with the fact that the tutorials are hard to get back to if you want to do them again on a older character. |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 15:36:00 -
[5] - Quote
Tutorial icon can not be removed from the newcom. The option gets covered up by the resume tutorial option and does not remove it from the neocom if highlighted and clicked. Do I need to bug report this? |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 15:55:00 -
[6] - Quote
Salpun wrote:Tutorial icon can not be removed from the newcom. The option gets covered up by the resume tutorial option and does not remove it from the neocom if highlighted and clicked. Do I need to bug report this?
Edit: I say this becouse there is also no way from inside the tutorial to drag that tutorial to chat. IE a player is not sure which tutorial page to link in chat so he opens up the tutorial and quickly goes thru the tutorials looking for the one that he wants to link. When the page is found you have to open up the help menu to drag the mission you want to chat. Quoted becouse I added an edit. |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 16:17:00 -
[7] - Quote
Salpun wrote:Tutorial icon can not be removed from the newcom. The option gets covered up by the resume tutorial option and does not remove it from the neocom if highlighted and clicked. Do I need to bug report this?
I'm not 100% sure what's going on there. Is the tutorial window itself still open? I don't think you can remove something from the neocom while its window is open.
Nope window is closed option is there but even with the Neocom unclocked the icon does not get removed.
Edit.
Now it works. Next time i get it to hang ill bug report it. |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 16:25:00 -
[8] - Quote
Salpun wrote:Salpun wrote:Tutorial icon can not be removed from the newcom. The option gets covered up by the resume tutorial option and does not remove it from the neocom if highlighted and clicked. Do I need to bug report this? I'm not 100% sure what's going on there. Is the tutorial window itself still open? I don't think you can remove something from the neocom while its window is open. Nope window is closed option is there but even with the Neocom unclocked the icon does not get removed. Edit. Now it works. Next time i get it to hang ill bug report it. Got it if the resume button shows you can not close it. You have to hit the x on the resume tab to remove it.
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Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 17:26:00 -
[9] - Quote
Atomic Option wrote:The stop square is a good idea, but in many other contexts multiple arrows imply warp. Notably in the selected item window where ->> is warp to the selected object. Maybe the - needs to be red so it indicates stop as well? |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 19:23:00 -
[10] - Quote
Che Biko wrote:I'm not sure if this is an issue you also encountered, or it was just me messing up the tutorial because I just wanted to show a friend the game and rushed through it but I made a fresh Amarr character on TQ and started the tutorial.
I was given an armor repairer that I needed to use, but I did not have the skill for. And it didn't help that I had lost half my armor while blowing up a structure, so I was kinda 'stuck' in the tutorial, as I could not tank the...enemies.
I resorted to canflipping in an effort to pay for the skillbook.
The first mission gives the skill book but you do not need to use it untill you receive the standerd repairer on the second mission.
Rushing is a bad idea though becouse it does not give the skill time to train.
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Salpun
Paramount Commerce
365
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Posted - 2012.07.30 19:35:00 -
[11] - Quote
Che Biko wrote:Salpun wrote:The first mission gives the skill book but you do not need to use it untill you receive the standerd repairer on the second mission. I'm quite sure I was not given one, as I could not find it anywhere, but it might be that I failed to accept the gift. I would assume it would just appear in the hangar, and that it would be mentioned somewhere in the tutorial, but I did not see it. It droped into your hanger or will with the NPE this next week. |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.30 19:55:00 -
[12] - Quote
MotherMoon wrote:
see? stupid. If anything maybe the NPE should inject and force the skill to level 1 on it's own.
With the new train to in the right click menu its realy ease to place in training
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Salpun
Paramount Commerce
365
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Posted - 2012.07.30 21:19:00 -
[13] - Quote
Bug #141734
When the tutorial icon is of the neocom the resume highlight cannot be closed top of the tab is off the rendered screen. |
Salpun
Paramount Commerce
365
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Posted - 2012.08.01 08:58:00 -
[14] - Quote
A Training video tab in the help menu would work just as well |
Salpun
Paramount Commerce
365
|
Posted - 2012.08.01 18:26:00 -
[15] - Quote
Rerunning the NPE today a couple things stood out.
Green lines are fixed Still there are gaps between the line and the object circle.
But the inventory needs either a close inventory line in the NPE before you warp off or a line about resizing it so players know they can adjust the interfaces, after the first mission is complete.
Its just odd that if you dock with the inventory open worse if you resize it. The item hanger just pops up center screen before you get told to open it. |
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