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Thread Statistics | Show CCP posts - 2 post(s) |
S'jet Hardukar
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Posted - 2010.09.22 07:08:00 -
[1]
I apologize if this has been brought up but I couldn't find any related materials on it.
With the coming expansion the on-going story of Sansha's Nation and its exploits appear to ramp up significantly. It would seem that there will be mechanics of some nature to reward pilots who fight against Nation in the incursions. Now my question is, will the Sansha supporters have anything to work with or is it all one sided? There are obviously those of us that call ourselves part of Nation and attempt to RP and play in a way to represent us as such, you're looking at one. I would just like to get an idea if will will be able to interact with the coming events as Sansha pilots and the game represent that as it will be acknowledging the efforts of the anti-Sansha resistance. Not asking for a reward really, would be nice though, but the ability to interact directly as what we want to be instead of, "Your time will come so just chat in local and watch what you should be part of but we aren't allowing you".
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IzzyChan
Naqam
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Posted - 2010.09.22 15:09:00 -
[2]
Yeh I'm wondering as well. I know that majority rules but it would still suck if we can't help our spikey friends. :( --------------------
Naqam
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Che Biko
Humanitarian Communists
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Posted - 2010.09.22 17:43:00 -
[3]
I concurr, I think it's time for a Sansha militia or something like that in Incursion. Of course that would also open the door for Gurista militia and the like. Yeehah.
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Drake Arson
Minmatar Redicuously Awesome Winged Reptiles
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Posted - 2010.09.22 19:56:00 -
[4]
Agreed. WHole heartedly |
Ghost Hunter
True Slave Foundations
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Posted - 2010.09.23 10:25:00 -
[5]
Having raged on one part of this already...putting my other thoughts out there.
This is a really tricky scenario, one a lot of the Sansha loyalists I work with have spoken to me about.
Some feel we have been the unwitting beta testers for a new expansion feature, others feel that we won't have a place in this feature because it is "PvE".
I have been hard pressed to really offer a decisive judgment because I simply don't have enough information. The declaration of it being a primarily PvE feature and the appropriate support fluff on the expansion page has left me with a resounding impression we won't be able to get involved. To extrapolate, if Sansha loyal people wanted to get involved (which would involve killing the people attacking the Sansha), that would be PvP in a PvE feature. If that was the intention, it would not be touted as a primarily PvE feature. I may certainly be taking a single phrase to an extreme, but PvE and lowsec guarantees PvP so I feel it is most likely in highsec.
I am of the mindset that CCP does have an intention for Nation loyal players, but this may very well be something they don't want us to get involved with. I can't really think of much more to offer until more details of how the mechanics work are released, honestly. ______
True Slave Foundations Overseer |
Arci Arratece
Sisters of Clarity
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Posted - 2010.09.23 15:24:00 -
[6]
totally agreed, whats the point of all the work thats been put in by the sansha loyalists if the new mechanic leaves us out in the cold?
Sister Arci M. Arratece Matron Sister, Sisters of Clarity Servant Sisters of Eve |
William Cooly
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Posted - 2010.09.24 23:28:00 -
[7]
MY LIFE FOR LORD KUVAKEI MY LIFE FOR SANSHA'S GLORIOUS NATION!
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Weynard
Caldari Evoke. Ev0ke
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Posted - 2010.09.26 20:32:00 -
[8]
Supporting the others. Are the live events going to be canceled and replaced? Will there still be Commanders? What can we do? Feeling kinda lost here, killing people in plexes wont make me feel like I'm still contributing... I think all of us would happily continue risking our assets for the Nation but involvement certainly would help... answers anyone?
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.09.26 20:48:00 -
[9]
As I mentioned in the devblog thread, there's little chance I'll be participating in events after this. It was my first time roleplaying in EVE. Lots of fun, and the efforts of the events people are greatly appreciated. But I can't help but feel like an idiot.
Originally by: CCP Dropbear It's still possible, despite this, for Sansha sympathisers (or local pirates, etc) to run interference. Right now though, the extent to which they can is limited in scope. If there's the time to, we'll try and broaden that.
An afterthought.
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Jita mcheck
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Posted - 2010.09.27 15:39:00 -
[10]
Be nice if a certain stnading made them not shoot you... so now you group up and take out straglers or what not in the incursion is in low or null sec.
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.09.27 16:05:00 -
[11]
Originally by: Jita mcheck Be nice if a certain stnading made them not shoot you... so now you group up and take out straglers or what not in the incursion is in low or null sec.
Glaringly exploitable and kindof off-topic, given standings are available to everyone in the galaxy who wants them. The issue here, specifically, is that the group of players that CCP event people rounded up feel used and abandoned.
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Thgil Goldcore
Amarr Amarrian Angestus Mining Association
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Posted - 2010.09.28 02:51:00 -
[12]
Im guessing their solution may be to make an incursion site count as lowsec for the durration of the attack. This way sansha suporters can arrange their own fleets and fight... Otherwise sansha loyalists would get concorded, then concord would stick around and watch as sansha fleets slaughter thousands/millions of innocnets...
I have no idea if thats their plan or not, but it would be an easy 'solution'
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Drake Arson
Minmatar Redicuously Awesome Winged Reptiles
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Posted - 2010.09.28 14:53:00 -
[13]
Originally by: Thgil Goldcore Im guessing their solution may be to make an incursion site count as lowsec for the durration of the attack. This way sansha suporters can arrange their own fleets and fight... Otherwise sansha loyalists would get concorded, then concord would stick around and watch as sansha fleets slaughter thousands/millions of innocnets...
I have no idea if thats their plan or not, but it would be an easy 'solution'
Devs have mentioned that what you speak is an Unofficial mechanic. From what i also understand is that incursions are going to be both low sec and highsec.
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S'jet Hardukar
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Posted - 2010.09.28 22:13:00 -
[14]
It would have been nice had they remembered us and put in two types of sites, the Incursion sites they are already putting in and the the type that you fight Concord/empire defense ships or what not for us Sansha pilots and possibly any other pirates who decide to help out. Also, actually have these Sansha loyalist sites escalate like the Incursion sites will and have all this actually mean something. From appearances, if the resistance does the correct number of sites in the alloted timespan, or preforms the prereqs by the time the finale happens, they get to fight the Sansha boss and save the day assuming they win. Why not have it where we can do the same thing but in reverse, our enemy will be different, the objectives different, but the principle the same and if we can complete the requirements before the resistance then it's Nation's victory? I know the answer sadly as to why they won't do that, but that would be a truly epic event, one that epitomizes the story, sand-box nature of the game, and competitive spirit of the game.
But now that it's obvious they didn't want to do that kind of work they could at least make those deadspace pockets lowsec status. I would say give us a 'Sansha status to enter the sites, cap or no cap, and not be shot by the advanced AI sansha to allow us to help repel those in the site' but I could see issues making sure everyone who needed the status got it.
Having a no Concord response in those deadspace pockets shouldn't be too difficult, should it?
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Nathan Jameson
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Posted - 2010.09.30 09:11:00 -
[15]
Originally by: S'jet Hardukar Having a no Concord response in those deadspace pockets shouldn't be too difficult, should it?
That would open up a whole 'nother can of worms in its own rights, but nothing I don't think couldn't be handled. If people know beforehand that a certain system will have no CONCORD presence for a certain stretch of time, it's their fault if they bring anything they don't want ganked.
Also, I'm not a Nation supporter myself, but I wholeheartedly support the idea of Nation players having opportunities to participate. EVE is one of those few games that actually rewards true roleplaying (remember Operation Bad Moon?).
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Eojek
Amarr Starlight Molly
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Posted - 2010.09.30 18:05:00 -
[16]
Death to the toaster-people! And why is Singularity still down?
I'm betting the brain-in-the-tank that runs this joint didn't get enough 02 solution.
Time to buy another brain-in-the-tank.
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Carcosa Hali
Perkone
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Posted - 2010.10.01 19:22:00 -
[17]
I get the feeling that we (well mostly you guys; I was on hiatus throughout most of the events) were given opportunities to play the sansha side of things... and took them. I don't think it was ever meant to be a permanent, fully supported situation, and to expect it to be is rather.. umm.. uncool.
Here's how I see it... I know from personal experience that trying to implement storyline and game features based on player perceptions and opinions is both foolish and borderline impossible.. it takes weeks just to get something like a news item approved, much less chronicles and entire game features such as the Lord Sansha's Roaming Extravaganza..
It might be hard to believe, but there was no guarantee that people would respond in a pro-Sansha manner.. I've watched before as a cleverly written, heavily doted-upon work of love and art was completely ignored by the players for whom it was meant. This is one reason why we shouldn't take it personally that CCP has "dropped us"... they provided an opportunity, and we grabbed it.. YAY!! Fun Times were had!
But we can always roam lowsec and pirate in Sansha's name.. granted I'm having a hell of a time finding people to kill, but that's just because I'm a lousy pirate, not because such things are unsupported.
Plus formally allying with an NPC pirate organization should immediately set us to -5 with every faction.. Not many players would choose to be locked in low-sec forevermore... For that matter you could always make friends with the romanians in Stain and run missions for True Power.. worked for me. Granted your faction standings will go to crap, and then you'll come back up only to find out that your almost KOS in Amarr and that your research agents won't even speak to you anymore (dammit)
But honestly, there is nothing stopping us from making a real impact; not on this event, but an impact that complements it. It would be easy to check out who's highest on the proposed scoreboard and then plot to assassinate them. It's just RP'ing via wardec. Not to mention that all those CNR's will make plump juicy targets anyways..
Don't get me wrong, I would dearly love to have Sansha be the 5th faction, but I'm thinking it's a little unrealistic to expect such at this time. So we'll just have to keep being creative, maybe coordinate some terror campaigns for fun's sake, and make the best of it.
------------------------------------------------------- oh, and... I have alt's for things like this.. I'm not going to be missing any part of the new feature.. =P
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.10.01 21:23:00 -
[18]
Some of what you say makes sense. But the two points below -
Originally by: Carcosa Hali I don't think it was ever meant to be a permanent, fully supported situation, and to expect it to be is rather.. umm.. uncool.
Originally by: Carcosa Hali Don't get me wrong, I would dearly love to have Sansha be the 5th faction, but I'm thinking it's a little unrealistic to expect such at this time.
I can only speak for myself, but I don't think that the expectations you think we have exist.
Nobody's asking for their hand to be held, or any kind of special treatment, just some way of participating on the same level as the carebears.
eohpoker.com sanshasnation.net
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.10.05 22:48:00 -
[19]
If you aren't going to communicate, why intervene in roleplay in the first place? This frustrates people who would be otherwise keen to engage. eohpoker.com
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S'jet Hardukar
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Posted - 2010.10.11 01:24:00 -
[20]
Been a bit busy so I haven't been able to respond to this thread as I would have liked. But I have a spare moment now ^^
This is exactly why we are frustrated though, at least it's one of the reasons I am. We get told about these RP events, we gear up and get all engaged, we learn that these events are paving the way for a larger event come the expansion but then... we stop getting told anything, we are sitting on our hands due to lack of communication, and finally get told as a side note "oh yeah, you won't have any part in the new events. We know the story arc is right up your alley but we completely forgot/ignored your existence for it. Keep having fun while you watch on how everyone is enjoying the expansion that we left you out of!"
Tell me I'm wrong. Sure I'm being a bit pessimistic but until I am proven wrong I pretty sure we all get to be a bit crossed and betrayed by this... Kept getting told we'd have our chance, and who knows maybe there's something in the wings for us, but all evidence points to a big fat no. Please prove me wrong, that all our effort and anticipation wasn't all for nothing.
Enough of my rant. Constructive thinking now. I am not good at game design or anything that comes close so, everybody, lets try to think of ways that CCP can easily incorporate that would give us what we need to continue on as the opposing force like we've been trying to do since the beginning of the events. Also, if CCP fails to deliver, begin giving ideas on how we can participate directly even though the mechanics don't support us. (IGS and lowsec based ideas aside, we can already talk on IGS and we can already roam lowsec)
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.10.11 11:20:00 -
[21]
If they can't even be bothered to reply to these points and concerns, do you think they're going to lift a finger?
I'm becoming convinced that the company is as completely hopeless with communication as many players claim. If someone replied and told us that nothing we're asking for is remotely possible, I'd still think whoever was responsible for determining the scope of incursions (Soundwave's baby, right?) was a blind, clueless idiot with no understanding of the users, but I'd at least feel better for the mess being acknowledged.
Until that happens, Nation forums will remain online, and I'll happily support Ghost and whoever else with them indefinitely, but I'm otherwise done here. Good luck, and thanks for some fun times -
eohpoker.com sanshasnation.net
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Carcosa Hali
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Posted - 2010.10.13 20:07:00 -
[22]
Actually something just occurred to me.. from reading about here and there, it seems that enough graviton ecm will shut down the Sansha wormholes. It stands to reason that enough graviton eccm would strengthen these portals.. It may not be much, but it's something.. v0v
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S'jet Hardukar
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Posted - 2010.10.13 20:17:00 -
[23]
We already know this, but good work anyway. Sadly I have doubts there will be a great deal of events happening between now and the expansion to utilize this much more than we already have. Who knows though.
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Niraia
Gallente GREY COUNCIL Nulli Secunda
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Posted - 2010.10.22 13:20:00 -
[24]
One month, no reply, no communication. You're kindof terrible at this.
Regards, lolcustomer -
eohpoker.com sanshasnation.net
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CCP Dropbear
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Posted - 2010.10.22 16:09:00 -
[25]
Originally by: Niraia One month, no reply, no communication. You're kind of terrible at this.
Regards, lolcustomer
Yeah, fair. Our apologies for the slow reply. It's been a difficult thread to reply to though, mostly due to shifting sands behind the scenes; and us not wanting to promise something that might not make it through, etc.
Over the next week or so, once plans solidify, we'll do our best to get you guys some more information regarding this aspect of Incursion.
Regardless of all that, though, something should be stressed. The idea of increasing the scope of player influence in Incursion isn't in any way an afterthought, but it is an "after-process". We're focused on building a foundation first, before we consider building in features that might undermine that foundation from the other side. More simply, we want to build the thesis, before we built the antithesis.
It might seem intuitive to build them both at the same time, but experience tells us that sequential development works way better in this case, and in building up the Incursion system we've developed much clearer ideas about how it could be deepened through more competitive elements.
Lastly, I want to also stress I'm just talking about broadening the scope of what is already there. Pro-Sansha players can already run interference, and there are already ways for players to drive things and influence the Incursion. We're talking about broadening that here, instead of whether we'll have it or not. That much is already confirmed.
So, yeah, we're listening, we're thinking of the same things, we want to deliver awesomesauce, and we'll endeavour to keep you guys better updated about this stuff in the future.
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Borza Slavak
Minmatar Mirkur Draug'Tyr Damu'Khonde
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Posted - 2010.10.22 18:04:00 -
[26]
I wonder what the PF explanation is/will be of the Incursions suddenly occurring in nullsec space in addition to high- and low-sec systems. Especially as some hypothesise there to be a link between Sansha attacks, Pods, The Jove and CONCORD. I assume there is an actual lore explanation rather than just "we can't ignore nullsec players", otherwise the dev-run incursion would surely also have targeted NPC 0.0 systems with populous planets already.
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CCP Dropbear
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Posted - 2010.10.22 18:42:00 -
[27]
...which relates to another reason why it's difficult to reply, actually.
The storyline on SISI is far ahead of where we are now, so reassuring certain fears is impossible without also exposing things that are, I hope you'll agree, better off being revealed through future events and in-game content.
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Borza Slavak
Minmatar Mirkur Draug'Tyr Damu'Khonde
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Posted - 2010.10.23 08:01:00 -
[28]
Oh that's fine, just as long as it's been planned enough to make sense in the story and will be revealed to some extent eventually. That is reassurance enough.
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S'jet Hardukar
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Posted - 2010.10.23 11:39:00 -
[29]
I appreciate this Dropbear, truly. We may still feel disappointed that there is still the strong possibility that we pro-sansha players will not get a directly influencing part in the coming incurions, but the fact that you actually said something is really important. I believe most of us would rather be told the bad news than be left in the dark and left to the wind.
I really hope that our ability to interact and be a part of the incursions is 'broadened'. I certainly hope for wonderful things and will appreciate any work put in to help us out... but above all, keeping us in the loop! Knowing you didn't die on the side of the road really helps us out!!
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Seriphyn Inhonores
Gallente Eleutherian Guard
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Posted - 2010.10.23 13:20:00 -
[30]
I would take into account "development time" v "target audience".
CCP are still a consumer business thingy (whatever the term is, not an business type :D), and for them I imagine it would be a question of whether dedicating time (ie. money) to developing pro-Sansha features will be outweighed by the customer satisfaction, in this case the customers being the Nation loyalists.
That is, it might not be worth spending x amount of time and money to get a satisfaction turnover from only 100 players max. This is what I think and I might be talking complete rubbish ------------ Luminaire General Seriphyn Inhonores Eleutherian Guard [FDU] |
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