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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Carola Kessler
Lost Sisters Of New Eden Freelancer Coalition
36
|
Posted - 2012.07.31 16:49:00 -
[31] - Quote
Jim Era wrote:isn't the hulk supposed to be used in fleet ops? not solo, you're doing it wrong. get the other guys to carry your crystal
Sorry to tell you, after checking on Sisi the changes for Hulk, even with Fleet support they absolutely suck in Comparision to the new Inthroned Best Mining Exhumer which will be the Mack, After have checked the stats for a while with and without using Orca support letting doing some friends the maths, it pretty seems if the current changes go live including the ressists decrease to 5% per skilllevel the hulk isn't worth anymore training or learning for.
The absolute negative impact isnt the lack of Cargo space this easily can get preventet by having a Orca carrying the Crystals for you needed. but the most problem and worsest is, The Yield even if tanked base yield in Comparision Mackinaw 310% against Hulk 390%.
So...80% difference..i'd say this is laughable if you take the difference in place about the Defense, Mackinaw is at least able t get 45k EHP with MLU's fitted, Hulk only about 29k EHP with NONE.....i repeat NON MLU fitted.
So this numbers in mind, Technically the Age of Hulks is over with those Changes going live at the 8th of August......may the Hulk rest in Peace or in Latin.
Resquiscant in Pace....Here lies the Hulk....Died cause of promissed changes from CCP but got Nerfed to dead instead.
Sincerly
Carola Kessler |
malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
109
|
Posted - 2012.07.31 16:56:00 -
[32] - Quote
Carola Kessler wrote:Jim Era wrote:isn't the hulk supposed to be used in fleet ops? not solo, you're doing it wrong. get the other guys to carry your crystal Sorry to tell you, after checking on Sisi the changes for Hulk, even with Fleet support they absolutely suck in Comparision to the new Inthroned Best Mining Exhumer which will be the Mack, After have checked the stats for a while with and without using Orca support letting doing some friends the maths, it pretty seems if the current changes go live including the ressists decrease to 5% per skilllevel the hulk isn't worth anymore training or learning for. The absolute negative impact isnt the lack of Cargo space this easily can get preventet by having a Orca carrying the Crystals for you needed. but the most problem and worsest is, The Yield even if tanked base yield in Comparision Mackinaw 310% against Hulk 390%. So...80% difference..i'd say this is laughable if you take the difference in place about the Defense, Mackinaw is at least able t get 45k EHP with MLU's fitted, Hulk only about 29k EHP with NONE.....i repeat NON MLU fitted. So this numbers in mind, Technically the Age of Hulks is over with those Changes going live at the 8th of August......may the Hulk rest in Peace or in Latin. Resquiscant in Pace....Here lies the Hulk....Died cause of promissed changes from CCP but got Nerfed to dead instead. Sincerly Carola Kessler
You do know that 20k ehp is enough to stop a solo cat gank?. You do know that these changes only change the Ship. not the playstyle? It still remains a fact. Yes that word Fact. That using all the relevant advice found on these very forums will still remain applicable. A hulk in the hands of a true mining warrior. that knows his boat, his surrounding, actually takes care to keep his ship safe. will be max yielding, in relative safety
o7 |
EvilweaselSA
GoonWaffe Goonswarm Federation
307
|
Posted - 2012.07.31 17:06:00 -
[33] - Quote
Vaerah Vahrokha wrote: not because of some dumb finger-flipping at purposedly created no skill time sinks..
if you dislike these why are you mining |
Carola Kessler
Lost Sisters Of New Eden Freelancer Coalition
36
|
Posted - 2012.07.31 17:08:00 -
[34] - Quote
malcovas Henderson wrote:Carola Kessler wrote:Jim Era wrote:isn't the hulk supposed to be used in fleet ops? not solo, you're doing it wrong. get the other guys to carry your crystal Sorry to tell you, after checking on Sisi the changes for Hulk, even with Fleet support they absolutely suck in Comparision to the new Inthroned Best Mining Exhumer which will be the Mack, After have checked the stats for a while with and without using Orca support letting doing some friends the maths, it pretty seems if the current changes go live including the ressists decrease to 5% per skilllevel the hulk isn't worth anymore training or learning for. The absolute negative impact isnt the lack of Cargo space this easily can get preventet by having a Orca carrying the Crystals for you needed. but the most problem and worsest is, The Yield even if tanked base yield in Comparision Mackinaw 310% against Hulk 390%. So...80% difference..i'd say this is laughable if you take the difference in place about the Defense, Mackinaw is at least able t get 45k EHP with MLU's fitted, Hulk only about 29k EHP with NONE.....i repeat NON MLU fitted. So this numbers in mind, Technically the Age of Hulks is over with those Changes going live at the 8th of August......may the Hulk rest in Peace or in Latin. Resquiscant in Pace....Here lies the Hulk....Died cause of promissed changes from CCP but got Nerfed to dead instead. Sincerly Carola Kessler You do know that 20k ehp is enough to stop a solo cat gank?. You do know that these changes only change the Ship. not the playstyle? It still remains a fact. Yes that word Fact. That using all the relevant advice found on these very forums will still remain applicable. A hulk in the hands of a true mining warrior. that knows his boat, his surrounding, actually takes care to keep his ship safe. will be max yielding, in relative safety o7
You talk about SOLO gank, i'm referring to Gangganks, which with first changes brougth on Sisi the Hulk eventually could survive properly so the gankers would have to bring in more Firepower like as BC's and stuff, with the changes now, again its like as current closely, yes a single Cata can still gank then a Hulk....and YES those which are fitting a Max Cargo / YIeld fit will die within seconds.... .
Whatever....its like talking to a wall, most Miners can't change and wringe their head around, to acomplish the fact Having a Suvived Hulk doesn't need to repleaced while a Max yield esploded Hulk need to get replaced to raising costs...blaah blubb...*shrughs and leaves thread shaking her head in Frustration*
Sincerly
Carola Kessler |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.31 17:10:00 -
[35] - Quote
Makari Aeron wrote:Dave stark wrote:CCP Goliath wrote:Dave stark wrote:CCP Goliath wrote:Check it in tomorrow's build and see if you feel differently i both love you for the good news, and hate you for being so vague as to say "wait and see". The reason I'm not giving stats is because I want people to actually go onto the test server and try the changes out rather than just theorycrafting on the forums basing their opinions of numbers that they have no source for and screenshots that provide little context. (Also I don't know what they are ) but the sisi mirror is quite old and i'm missing things like exhumer V and t2 drones and all that jazz. :( What happened to that partial mirroring of skills from TQ to Sisi? I remember being really excited because I'm lazy and would only have to train on 1 set of accounts. It sorta fell off the face of the earth which I suppose means the Devs are working on it and it will be out SoonTM. Kinda like how the old API keys will stop working SoonTM :D The dev is on vacation but they are adding same log in not skills that will have to be a full mirror to get those |
Vaerah Vahrokha
Vahrokh Consulting
1760
|
Posted - 2012.07.31 17:19:00 -
[36] - Quote
malcovas Henderson wrote:This is just plain silly.
You can only mine 3 rocks at a time. You have space for 3 spare crystals and 3 other crystals if the rocks you mine run out. Changing out and replacing missing crystals take how long? now consider how long 9 crystal will last you. Solo or in a Fleet this should never be a problem. Seriously people should think about things, before they whine
o7
Today it's not a crime nor an exploit to sacrifice cargo hold to bring more crystals if one wants to. Today if you want to escape Hulkageddon and do say a large grav site (i.e. very often) you get more than 3 minerals. Today if you want to mine a L3-L4 mission you have to go 50-80km inside it, it's long to make that Orca get to you with new crystals over there with its awesome turtle speed. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
109
|
Posted - 2012.07.31 17:21:00 -
[37] - Quote
Carola Kessler wrote:
You talk about SOLO gank, i'm referring to Gangganks, which with first changes brougth on Sisi the Hulk eventually could survive properly so the gankers would have to bring in more Firepower like as BC's and stuff, with the changes now, again its like as current closely, yes a single Cata can still gank then a Hulk....and YES those which are fitting a Max Cargo / YIeld fit will die within seconds.... .
Whatever....its like talking to a wall, most Miners can't change and wringe their head around, to acomplish the fact Having a Suvived Hulk doesn't need to repleaced while a Max yield esploded Hulk need to get replaced to raising costs...blaah blubb...*shrughs and leaves thread shaking her head in Frustration*
Sincerly
Carola Kessler
Just look at my Forum history to see that I am a self confessed miner first and foremost. I have so far never lost a Hulk. Max yield or Tank fit. Any gang gank that puts the effort in deserves to kill. 20kehp in a 0.7 will still require at least 3 dessies.
The bit that people seem to be forgetting. The Hulk is the pinacle of yield . this STILL remains the case. CCP have improved the other boats for different roles. The base factor remains the same for mining. The Hulk is still the pinacle of yield. But it comes at a cost. As it should be.
o7 |
Vaerah Vahrokha
Vahrokh Consulting
1760
|
Posted - 2012.07.31 17:21:00 -
[38] - Quote
EvilweaselSA wrote:Vaerah Vahrokha wrote: not because of some dumb finger-flipping at purposedly created no skill time sinks..
if you dislike these why are you mining
Why, is it August 8th, when these changes will happen? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 17:22:00 -
[39] - Quote
Roll Sizzle Beef wrote:Lilliana Stelles wrote:Hulks aren't meant for soloing. Use a mackinaw, which requires less crystals.
In a hulk, you can just refit off the orca. Its not about what we think CCP ment with what they are giving is, its what exactly CCP thought they were accomplishing. More industrial usage, more orca support, they forgot they made crystals so large, whatever it might be.
http://community.eveonline.com/devblog.asp?a=blog&nbid=72890
CCP Ytterbium wrote:Covetor/hulk: ore bay is identical to its current cargo hold, little to average EHP, but best mining output. Basically made for group operations when players have industrials and protection to back them up.
CCP has plainly stated that hulks are intended for fleet ops. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
109
|
Posted - 2012.07.31 17:26:00 -
[40] - Quote
Vaerah Vahrokha wrote:malcovas Henderson wrote:This is just plain silly.
You can only mine 3 rocks at a time. You have space for 3 spare crystals and 3 other crystals if the rocks you mine run out. Changing out and replacing missing crystals take how long? now consider how long 9 crystal will last you. Solo or in a Fleet this should never be a problem. Seriously people should think about things, before they whine
o7 Today it's not a crime nor an exploit to sacrifice cargo hold to bring more crystals if one wants to. Today if you want to escape Hulkageddon and do say a large grav site (i.e. very often) you get more than 3 minerals. Today if you want to mine a L3-L4 mission you have to go 50-80km inside it, it's long to make that Orca get to you with new crystals over there with its awesome turtle speed.
I agree on some points with you. But still you can only use 3 crystals at a time. Those crystal (if you're not dense) will last longer that it takes to fill several orca's let alone an Exhumer. It's called adaption. I very rarely take Crystals with me. I have fleet support. I have multi corp fleet support, and have NEVER thats right NEVER had a problem with no crystals in my cargo hold.
o7 |
|
Roll Sizzle Beef
Space Mutiny
739
|
Posted - 2012.07.31 17:27:00 -
[41] - Quote
FloppieTheBanjoClown wrote:as plainly stated that hulks are intended for fleet ops.
The original same cargo size is different from that blog as it is. And they have **** mechanics for multi corp fleets beyond just cargo hauling. Which is still a ammo problem. Has already been answered anyway by whatever changes will take effect tomorrow on sisi. If the base cargo increases from the lost 150 in the split. Or crystals get smaller. or if nothing pertaining to charge amount changes. |
Dave stark
Bombardier Inc
329
|
Posted - 2012.07.31 17:30:00 -
[42] - Quote
FloppieTheBanjoClown wrote:Roll Sizzle Beef wrote:Lilliana Stelles wrote:Hulks aren't meant for soloing. Use a mackinaw, which requires less crystals.
In a hulk, you can just refit off the orca. Its not about what we think CCP ment with what they are giving is, its what exactly CCP thought they were accomplishing. More industrial usage, more orca support, they forgot they made crystals so large, whatever it might be. http://community.eveonline.com/devblog.asp?a=blog&nbid=72890CCP Ytterbium wrote:Covetor/hulk: ore bay is identical to its current cargo hold, little to average EHP, but best mining output. Basically made for group operations when players have industrials and protection to back them up. CCP has plainly stated that hulks are intended for fleet ops.
do the maths, the ore bay isn't identical to it's current cargo hold. that statement is as trust worthy as a convicted criminal asking where you keep your silverware. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 17:31:00 -
[43] - Quote
Carola Kessler wrote:The Yield even if tanked base yield in Comparision Mackinaw 310% against Hulk 390%.
So the Mackinaw gets just under 80% the yield of a Hulk. Those people who can properly defend their mining ops will enjoy a 20% higher yield per miner than those who think the best way to mine is to sit in an unsecured belt in highsec.
Welcome to balance. You want top yield, you give up tank and need a hauler. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
Salpun
Paramount Commerce
365
|
Posted - 2012.07.31 17:34:00 -
[44] - Quote
Chrystals are being halfed is size per people in the know. Unless they make a diffrent change to fix the issue.
So soon most of what you pilots are talking about will be a mute point. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 17:35:00 -
[45] - Quote
Roll Sizzle Beef wrote:Yet they have **** mechanics for multi corp fleets beyond just cargo hauling. Which is still a ammo problem. I don't really see the problem. You can drop ore directly into the orca's corp hangar, and if you spend a set of crystals the orca can jettison a set to replace it.
The orca corp hangar problem is a completely separate issue from what's being talked about here. If it's not functioning properly as a support vessel, report that as a problem with the orca, NOT the hulk. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
Karl Hobb
Stellar Ore Refinery and Crematorium
423
|
Posted - 2012.07.31 17:35:00 -
[46] - Quote
FloppieTheBanjoClown wrote:CCP has plainly stated that hulks are intended for fleet ops. CCP WHAY U NURF HULK??!!
Hand some EVE "players" salvation and a major buff on a silver platter and they'll still be whining up a storm over minor details of inconvenience. Nothing Found |
Dave stark
Bombardier Inc
329
|
Posted - 2012.07.31 17:37:00 -
[47] - Quote
Salpun wrote:Chrystals are being halfed is size per people in the know. Unless they make a diffrent change to fix the issue.
So soon most of what you pilots are talking about will be a mute point.
no it won't because when they halved the crystal size they also reduced the cargo bay, that's what CAUSED the issue. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 17:37:00 -
[48] - Quote
Dave stark wrote:FloppieTheBanjoClown wrote:Roll Sizzle Beef wrote:Lilliana Stelles wrote:Hulks aren't meant for soloing. Use a mackinaw, which requires less crystals.
In a hulk, you can just refit off the orca. Its not about what we think CCP ment with what they are giving is, its what exactly CCP thought they were accomplishing. More industrial usage, more orca support, they forgot they made crystals so large, whatever it might be. http://community.eveonline.com/devblog.asp?a=blog&nbid=72890CCP Ytterbium wrote:Covetor/hulk: ore bay is identical to its current cargo hold, little to average EHP, but best mining output. Basically made for group operations when players have industrials and protection to back them up. CCP has plainly stated that hulks are intended for fleet ops. do the maths, the ore bay isn't identical to it's current cargo hold. that statement is as trust worthy as a convicted criminal asking where you keep your silverware. You completely missed the point of that post. The cargo hold size is completely irrelevant to the conversation that was being had. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
Dave stark
Bombardier Inc
329
|
Posted - 2012.07.31 17:39:00 -
[49] - Quote
FloppieTheBanjoClown wrote: You completely missed the point of that post. The cargo hold size is completely irrelevant to the conversation that was being had.
the point of the conversation was irrelevant, i was commenting on the credibility of the source. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 17:40:00 -
[50] - Quote
Karl Hobb wrote:FloppieTheBanjoClown wrote:CCP has plainly stated that hulks are intended for fleet ops. CCP WHAY U NURF HULK??!! Hand some EVE "players" salvation and a major buff on a silver platter and they'll still be whining up a storm over minor details of inconvenience.
It serves to illustrate the utter lack of imagination that these carebears have. CCP is handing them the ability to choose between optimal yield, optimal tank, or the ability to solo mine with a decent tank and solid yield. They're complaining because the highest-yield miner in the game isn't going to be built as a tanky solo miner. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
|
Roll Sizzle Beef
Space Mutiny
739
|
Posted - 2012.07.31 17:42:00 -
[51] - Quote
FloppieTheBanjoClown wrote:Roll Sizzle Beef wrote:Yet they have **** mechanics for multi corp fleets beyond just cargo hauling. Which is still a ammo problem. I don't really see the problem. You can drop ore directly into the orca's corp hangar, and if you spend a set of crystals the orca can jettison a set to replace it. The orca corp hangar problem is a completely separate issue from what's being talked about here. If it's not functioning properly as a support vessel, report that as a problem with the orca, NOT the hulk.
Yes, it is a orca problem. Yet bandaid it now via hulk cargo numbers. Or wait another X amount of expansions for perhaps a better fleet permissions UI. |
Vaerah Vahrokha
Vahrokh Consulting
1760
|
Posted - 2012.07.31 17:43:00 -
[52] - Quote
malcovas Henderson wrote:Vaerah Vahrokha wrote:malcovas Henderson wrote:This is just plain silly.
You can only mine 3 rocks at a time. You have space for 3 spare crystals and 3 other crystals if the rocks you mine run out. Changing out and replacing missing crystals take how long? now consider how long 9 crystal will last you. Solo or in a Fleet this should never be a problem. Seriously people should think about things, before they whine
o7 Today it's not a crime nor an exploit to sacrifice cargo hold to bring more crystals if one wants to. Today if you want to escape Hulkageddon and do say a large grav site (i.e. very often) you get more than 3 minerals. Today if you want to mine a L3-L4 mission you have to go 50-80km inside it, it's long to make that Orca get to you with new crystals over there with its awesome turtle speed. I agree on some points with you. But still you can only use 3 crystals at a time. Those crystal (if you're not dense) will last longer that it takes to fill several orca's let alone an Exhumer. It's called adaption. I very rarely take Crystals with me. I have fleet support. I have multi corp fleet support, and have NEVER thats right NEVER had a problem with no crystals in my cargo hold. o7
Well it comes down from the definition of fleet. I have been in multi-Orca / Rorqual multi corp fleets and those are Fleets with capital "F". But a 4 Hulk + Orca fleet is still a fleet too. What if the Orca has to travel lots of distance (pocket mining) just to bring crystals over? If the bonused Orca tractor beam could "throw" crystals at Hulks from 50km+ then it'd be no problem, but it can't. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Dave stark
Bombardier Inc
329
|
Posted - 2012.07.31 17:43:00 -
[53] - Quote
FloppieTheBanjoClown wrote:They're complaining because the highest-yield miner in the game isn't going to be built as a tanky solo miner.
no we aren't. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Vaerah Vahrokha
Vahrokh Consulting
1760
|
Posted - 2012.07.31 17:53:00 -
[54] - Quote
FloppieTheBanjoClown wrote:Karl Hobb wrote:FloppieTheBanjoClown wrote:CCP has plainly stated that hulks are intended for fleet ops. CCP WHAY U NURF HULK??!! Hand some EVE "players" salvation and a major buff on a silver platter and they'll still be whining up a storm over minor details of inconvenience. It serves to illustrate the utter lack of imagination that these carebears have. CCP is handing them the ability to choose between optimal yield, optimal tank, or the ability to solo mine with a decent tank and solid yield. They're complaining because the highest-yield miner in the game isn't going to be built as a tanky solo miner.
The points, you are missing all of them.
The highest yield miner in game has to have a competitive yield advantage (duh!). The more you make achieving that yield cumbersome, the more they have to overbuff that ship to make it appetible more than the zero drawbacks alternatives.
Hulk should have the least "stops" and micromanagement so its performance is fully used. The other ships should have that factors to slow them down instead. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
1761
|
Posted - 2012.07.31 17:58:00 -
[55] - Quote
FloppieTheBanjoClown wrote:Roll Sizzle Beef wrote:Yet they have **** mechanics for multi corp fleets beyond just cargo hauling. Which is still a ammo problem. I don't really see the problem. You can drop ore directly into the orca's corp hangar, and if you spend a set of crystals the orca can jettison a set to replace it. The orca corp hangar problem is a completely separate issue from what's being talked about here. If it's not functioning properly as a support vessel, report that as a problem with the orca, NOT the hulk.
The Orca works well enough.
What we have today, however, is that we have many choices of fleet "mining doctrines" (like PvP fleets have), that after the patch will be squashed.
IE today it's a viable choice to keep Orcas away from miners, it counters the typical "hey let's go smartbomb the bunch" effect. Unless Orcas will be added the ability to "throw" (reverse tractor) crystals to Hulks, this tactic is over.
Today it's a viable choice to drop 3-4 Hulks in a deadspace pocket and the Orca tractors cans from the maximum distance (roids tend to be 50-80Km from warp in).
After the patch you can't, as the Orca would have to travel and carry the crystals all over the pocket. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 18:02:00 -
[56] - Quote
Vaerah Vahrokha wrote:The highest yield miner in game has to have a competitive yield advantage (duh!). The more you make achieving that yield cumbersome, the more they have to overbuff that ship to make it appetible more than the zero drawbacks alternatives.
Hulk should have the least "stops" and micromanagement so its performance is fully used. The other ships should have that factors to slow them down instead.
I still don't understand where you're claiming the stops are. The hulk mines, dumps ore into the orca (or jetcans it to be tractored) and then keeps mining. If it burns through all its spare sets of crystals, a hauler or the orca brings it more. What exactly is stopping the hulk from achieving maximum yield?
UNLESS...you want it to behave as a solo miner, which (yet again) CCP has gone on record as being against the design principle of the Hulk. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
malcovas Henderson
Smoking Minerals Syndicate Cannabis Legionis
109
|
Posted - 2012.07.31 18:04:00 -
[57] - Quote
Vaerah Vahrokha wrote:FloppieTheBanjoClown wrote:Roll Sizzle Beef wrote:Yet they have **** mechanics for multi corp fleets beyond just cargo hauling. Which is still a ammo problem. I don't really see the problem. You can drop ore directly into the orca's corp hangar, and if you spend a set of crystals the orca can jettison a set to replace it. The orca corp hangar problem is a completely separate issue from what's being talked about here. If it's not functioning properly as a support vessel, report that as a problem with the orca, NOT the hulk. The Orca works well enough. What we have today, however, is that we have many choices of fleet "mining doctrines" (like PvP fleets have), that after the patch will be squashed. IE today it's a viable choice to keep Orcas away from miners, it counters the typical "hey let's go smartbomb the bunch" effect. Unless Orcas will be added the ability to "throw" (reverse tractor) crystals to Hulks, this tactic is over. Today it's a viable choice to drop 3-4 Hulks in a deadspace pocket and the Orca tractors cans from the maximum distance (roids tend to be 50-80Km from warp in). After the patch you can't, as the Orca would have to travel and carry the crystals all over the pocket.
Warp to celestial(after aligning),warp to Orca, (align to celstial on contact), warp to celestial, warp to rock. what 2 minutes? in every 2-3 hours?
o7 |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 18:04:00 -
[58] - Quote
Vaerah Vahrokha wrote:IE today it's a viable choice to keep Orcas away from miners, it counters the typical "hey let's go smartbomb the bunch" effect. Unless Orcas will be added the ability to "throw" (reverse tractor) crystals to Hulks, this tactic is over.
Or a guy in a frigate could shuttle over a crystal set.
Again: the problem here is a lack of imagination.
For that matter, just how many sets of cyrstals are you going to burn through in that deadspace pocket, that you can't load up before the op and not need to resupply? The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2072
|
Posted - 2012.07.31 18:07:00 -
[59] - Quote
Dave stark wrote:FloppieTheBanjoClown wrote:They're complaining because the highest-yield miner in the game isn't going to be built as a tanky solo miner. no we aren't.
The complaints I've seen about the hulks:
They can't carry enough crystals (a non-issue with proper fleet support) They can't carry enough ore (a non-issue with proper fleet support) They don't have enough tank (a non-issue with proper defense)
If all those people got what they wanted, you'd have a skiff's tank, a mack's ore hold, and a hulk's yield. And they'd think it was balanced. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
Vaerah Vahrokha
Vahrokh Consulting
1761
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Posted - 2012.07.31 18:08:00 -
[60] - Quote
malcovas Henderson wrote:
Warp to celestial(after aligning),warp to Orca, (align to celstial on contact), warp to celestial, warp to rock. what 2 minutes? in every 2-3 hours?
o7
Works great in deadspace pockets. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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