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AIDSth3STDeath
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Posted - 2010.10.04 23:58:00 -
[1]
I want to use my carrier to run the occasional level 5 mission. However, I hear there is an abundance of SC in lowsec that have nothing better to do but hotdrop helpless carriers. Am I wasting my time?
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iKill Giants
Minmatar
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Posted - 2010.10.05 00:17:00 -
[2]
Well, the main problem is that you're using a carrier to do missions, which is like saying, hey guys, free killmail, to anyone that happens to spot you. Also you just posted on a forum about it. Running locator agent now. ---------
People always ask me for my Rupture fit after I blow up their Abaddon. |
Kaldani Malankori
The Collective Against ALL Authorities
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Posted - 2010.10.05 01:01:00 -
[3]
carrier pve gogo wormholes
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AIDSth3STDeath
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Posted - 2010.10.05 01:11:00 -
[4]
Originally by: iKill Giants Well, the main problem is that you're using a carrier to do missions, which is like saying, hey guys, free killmail, to anyone that happens to spot you. Also you just posted on a forum about it. Running locator agent now.
You have fun with that.
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King Rothgar
Amarrian Retribution
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Posted - 2010.10.05 01:59:00 -
[5]
TBH I haven't heard of any SC's going after missioning carriers. I'm sure it's happened but they have to probe you out first, which has a 0% chance of success on anyone who has half a brain cell and has been missioning in low sec for any length of time. I run them somewhat regularly (3-4 a week) and can't remember the last time someone even tried to probe me out. I've missioned exclusively in low sec for about 2 years and haven't lost a single pve ship to a player in that period.
The truth is a SC doesn't really offer any advantages anyways. In fact, it's more of a liability than a benefit. Slow lock time, slow to warp and a cyno will go up in system to get it in. You're better off going after them with 2-3 BS's. With the NPC's on your side you should be able to take them down quickly enough that way.
Thus far you shall read, but no further; for this is my sig. |
Misanthra
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Posted - 2010.10.05 02:13:00 -
[6]
come to the darkside, join the blob lol. Carrier pve very much alive and well out there. Can't fly caps, lost track of how many times I scanned something down...just to see a carrier on the damn thing :( .
Your crew controls the space, so you know whats in it. Neut in system, slum it in a bs (unless really bored, someone probaly not going to cyno in a momacita to kill a raven, if they do...least its a cool kill mail lol).
No neuts in system but some blues, give a courtesy "Hey, my cyno going up, don't freak out, let me know if you want in on the cyno as well".
Low sec is not controlled space, neut could be ninjya miner/ratter, could be a . Neuts in system, you cyno goes up...moth meet flame. Null sec, cyno goes up, might get someone like me saying "hey...can I fleet up to sponge some bounties lol".
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egola
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Posted - 2010.10.05 03:33:00 -
[7]
if plexing counts as pve, then yes
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Tyfuz
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Posted - 2010.10.05 09:38:00 -
[8]
Carriers are great for PVE, atleast Lvl 5. You can do two missions per hour. Just make sure to keep an eye on that scanner, if not you will be dead. SC is not a real problem, any gang with several tacklers are a problem for a lone carrier. Its good to add some extra DPS with a SB alt.
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Aelana Anais
Gallente LiveTech Cold Fusion Syndicate
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Posted - 2010.10.05 13:08:00 -
[9]
Man the Acronym overload in eve is even extreme for vet players.
What is "SC"?
لللل
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Lady Ayeipsia
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Posted - 2010.10.05 13:29:00 -
[10]
SC== Super Carrier. What use to be Mother Ships till the name change.
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Aelana Anais
Gallente LiveTech Cold Fusion Syndicate
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Posted - 2010.10.05 17:13:00 -
[11]
Edited by: Aelana Anais on 05/10/2010 17:13:52
Originally by: Lady Ayeipsia SC== Super Carrier. What use to be Mother Ships till the name change.
*GRUMBLE* *GRUMBLE* Changing terminology *GRUMBLE* still call them CNRs dont' we *GRUMBLE* moms were so much cooler a term *GRUMBLE*
:)
Thanks for the clarification. :)
AND PS: Damn kids, git off my lawn!
لللل
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AIDSth3STDeath
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Posted - 2010.10.06 20:15:00 -
[12]
Edited by: AIDSth3STDeath on 06/10/2010 20:17:16 So, basically, I should be more worried about getting dropped by a battleship fleet? I feel Like I could take three or four of them on my own. And the numbers say I can take a supercarrier whilst in triage. Is it possible to tank one long enough for them to get scared of a counter hotdrop and flee?
EDIT: Tank, not "take" a supercarrier. I don't entertain any hopes of killing one with a group of sieged dreads, much less a lone carrier.
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Jimmy Duce
Navy of Xoc
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Posted - 2010.10.07 00:08:00 -
[13]
Viva Le Revlolucion, Mommies till the end.
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King Rothgar
Amarrian Retribution
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Posted - 2010.10.07 00:28:00 -
[14]
I would be more worried about the BS's as said. Your prime defense is to not get probed out in the first place. If you get probed out, your chances of survival are low. I've successfully killed about 90% of the carriers I've probed out. However, you shouldn't get probed out in the first place. If you're paying attention and know the probing mechanics, there is no way for anyone to catch you. I haven't lost a pve ship to players in low/null sec in the past 2 years despite living there exclusively. It isn't blind luck that's allowed me to keep my ships intact.
Thus far you shall read, but no further; for this is my sig. |
Irae Ragwan
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Posted - 2010.10.07 00:42:00 -
[15]
Originally by: King Rothgar The truth is a SC doesn't really offer any advantages anyways. In fact, it's more of a liability than a benefit. Slow lock time, slow to warp and a cyno will go up in system to get it in. You're better off going after them with 2-3 BS's. With the NPC's on your side you should be able to take them down quickly enough that way.
You feel that something which can only be tackled with a few HICs in lowsec and can do more damage than a small fleet of gank bs' in the same amount of time a 'liability' because...? Lock time? Really?
Anyone can probe out and tackle a carrier, the Nyx just hops in to kill it. It's not as though the SC is roaming by itself. Although it may be the only true dps on scene (due to aformentioned complete invulnerability to tackle without a nearby HIC). Given that most of lowsec isn't swarming with HICs, i'd say the advantage of hotdropping far outweigh the risks.
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AIDSth3STDeath
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Posted - 2010.10.07 03:55:00 -
[16]
I'm wondering how far away from the safety of numbers people are willing to take their SC. I mean, aside from those of us who are super rich, enough to buy our own, most people fly alliance SC or fly theirs with an alliance. How far away from nullsec are they really going to go? All powerful or not, a lone SC roaming around far from home is asking for a capital gank fleet to come.
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Irae Ragwan
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Posted - 2010.10.07 04:04:00 -
[17]
Originally by: AIDSth3STDeath I'm wondering how far away from the safety of numbers people are willing to take their SC. I mean, aside from those of us who are super rich, enough to buy our own, most people fly alliance SC or fly theirs with an alliance. How far away from nullsec are they really going to go? All powerful or not, a lone SC roaming around far from home is asking for a capital gank fleet to come.
You seriously underestimate the number of SC owners in nullsec who are bored enough to hotdrop just about anything that they can. A carrier makes a juicy killmail and can be kill by a single nyx in a matter of mins. You won't have time to call for backup to point it unless said backup is already in system or within a jump or two at best. SC's don't roam, they drop in and kill you, then they leave. As I said, they incur almost zero risk from doing this, and unless you're in an espcially hot-zone for cap killing in recent days, they won't think twice about it.
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AIDSth3STDeath
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Posted - 2010.10.07 04:46:00 -
[18]
Originally by: Irae Ragwan
Originally by: AIDSth3STDeath I'm wondering how far away from the safety of numbers people are willing to take their SC. I mean, aside from those of us who are super rich, enough to buy our own, most people fly alliance SC or fly theirs with an alliance. How far away from nullsec are they really going to go? All powerful or not, a lone SC roaming around far from home is asking for a capital gank fleet to come.
You seriously underestimate the number of SC owners in nullsec who are bored enough to hotdrop just about anything that they can. A carrier makes a juicy killmail and can be kill by a single nyx in a matter of mins. You won't have time to call for backup to point it unless said backup is already in system or within a jump or two at best. SC's don't roam, they drop in and kill you, then they leave. As I said, they incur almost zero risk from doing this, and unless you're in an espcially hot-zone for cap killing in recent days, they won't think twice about it.
Sounds like caps are a dead game then, unless you have your own SC to back you up.
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King Rothgar
Amarrian Retribution
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Posted - 2010.10.07 04:46:00 -
[19]
Edited by: King Rothgar on 07/10/2010 04:50:25 The reason I stated it's more of a liability than a help is not due to risk to the SC. The reason is that it reduces the chances of catching the target. SC's are slow, have poor lock times (even with sebo's) and draw a lot of attention. Even if you probe out a carrier and he doesn't notice, popping a cyno will very likely draw his attention. A cyno going up is typically a red flag for a missioning carrier (and everyone else) so he'll be aligning at that point. He may not warp until you land, but he'll be ready to at an instant.
On the other hand a few BS's traveling through system don't really draw any attention. As long as he didn't notice your probes, he probably won't start warp alinging unless something really threatening shows up on scan or he notices them lingering. A couple maelstroms popping up on directional won't scare most carrier pilots even though a single maelstrom could probably solo him with a little npc help. I'm not saying SC's can't catch them, I'm saying it just makes it harder as it draws more attention to you. It also requires a cyno ship in addition to the probing ship. One would hope you wouldn't use the same ship for the two functions, faction fitted cov ops frigs aren't overly expensive but it's still an embarrassing ship loss. And a faction fitted cov ops frig is what it takes, you only get one probe cycle to get a warpable hit. After that they'll probably see you probing.
Edit: It's important to note that you cannot pop a cyno in a mission. You must pop the cyno outside of the mission space and then warp. Most ungated missions are also still dead space so no mwd's and you get dumped at the beacon, not the target ship.
Thus far you shall read, but no further; for this is my sig. |
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