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Thread Statistics | Show CCP posts - 3 post(s) |
Kaba Zaoshi
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Posted - 2010.10.28 15:34:00 -
[91]
2^31-1 = 2,147,483,647 I'm sorry but why do you use signed integer? I don't think you use negative values, so why not to use unsigned integer? 2^32-1 = 4,294,967,295 2^64-1 = 18,446,744,073,709,551,615 It's twice more values, and no number gets left unused.
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Soden Rah
Gallente Rapier Industry and Technology Second Sun Rising
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Posted - 2010.10.28 18:27:00 -
[92]
Originally by: Kaba Zaoshi 2^31-1 = 2,147,483,647 I'm sorry but why do you use signed integer? I don't think you use negative values, so why not to use unsigned integer? 2^32-1 = 4,294,967,295 2^64-1 = 18,446,744,073,709,551,615 It's twice more values, and no number gets left unused.
Because as moving to unsigned values on 32 bit doesn't get the job done, and you will have died of old age before it becomes an issue on 64 bit. As it would require extra codeing and compatability issues to make the database use unsigned values its just quicker and easyer to use signed ones. wich means less chance of things going wrong, less dev time writeing code for the backend database and more tme spent making shiny new spaceships to fly in.
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Saju Somtaaw
Gallente Department of Defence
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Posted - 2010.10.29 04:16:00 -
[93]
Originally by: Soden Rah
Originally by: Kaba Zaoshi 2^31-1 = 2,147,483,647 I'm sorry but why do you use signed integer? I don't think you use negative values, so why not to use unsigned integer? 2^32-1 = 4,294,967,295 2^64-1 = 18,446,744,073,709,551,615 It's twice more values, and no number gets left unused.
Because as moving to unsigned values on 32 bit doesn't get the job done, and you will have died of old age before it becomes an issue on 64 bit. As it would require extra codeing and compatability issues to make the database use unsigned values its just quicker and easyer to use signed ones. wich means less chance of things going wrong, less dev time writeing code for the backend database and more tme spent making shiny new spaceships to fly in.
This and I think I read somewhere that the devs DO use negative IDs occasionally. In fact it might even of been earlier in this thread. ---- --- ---
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Soden Rah
Gallente Rapier Industry and Technology Second Sun Rising
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Posted - 2010.10.29 08:56:00 -
[94]
Originally by: Saju Somtaaw
Originally by: Soden Rah
Originally by: Kaba Zaoshi 2^31-1 = 2,147,483,647 I'm sorry but why do you use signed integer? I don't think you use negative values, so why not to use unsigned integer? 2^32-1 = 4,294,967,295 2^64-1 = 18,446,744,073,709,551,615 It's twice more values, and no number gets left unused.
Because as moving to unsigned values on 32 bit doesn't get the job done, and you will have died of old age before it becomes an issue on 64 bit. As it would require extra codeing and compatability issues to make the database use unsigned values its just quicker and easyer to use signed ones. wich means less chance of things going wrong, less dev time writeing code for the backend database and more tme spent making shiny new spaceships to fly in.
This and I think I read somewhere that the devs DO use negative IDs occasionally. In fact it might even of been earlier in this thread.
I hadn't spotted that, but there are a number of ways it could be used, indicateing an item's been destroyed for example...
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AkJon Ferguson
JC Ferguson and Son Ltd
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Posted - 2010.10.30 05:27:00 -
[95]
Originally by: DmitryEKT please, please, PLEASE make a complete backup of the database before doing this. seriously. you know what i'm talking about.
This.
Judging from experience, I expect CCP will screw this up royally. That won't tick me off, it's what I've come to expect from CCP. It's when they don't have a backup to go back to that my hackles will be significantly elevated.
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Lynn Deniera
Caldari The Foreign Legion Wildly Inappropriate.
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Posted - 2010.10.31 05:53:00 -
[96]
14 hour DT.... I... I might have to go outside or something....
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Rollaz
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Posted - 2010.11.02 04:34:00 -
[97]
Here it starts, I didn't get my skill up, was queuing up when they closed the server a full 30mins early... idiots.
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Nathan Jameson
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Posted - 2010.11.02 12:18:00 -
[98]
The communication with the player base this time around was well appreciated, much more so than getting Tranquility up any earlier. Telling us the current state of the upgrade, giving allowances for longer downtimes, and even reminding us prominently to put longer skill queues on--quite a step up in the customer service department from last time. My compliments.
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ROCK JOKK
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Posted - 2010.11.02 19:14:00 -
[99]
Does anyone know for certain that the downloads actually help, or are they just designed to corrupt the EVE Client, so that I get another opportunity at a 15 hour download to fix the problem.
I hate this game
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Soden Rah
Gallente Rapier Industry and Technology Second Sun Rising
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Posted - 2010.11.02 22:13:00 -
[100]
Originally by: ROCK JOKK Does anyone know for certain that the downloads actually help, or are they just designed to corrupt the EVE Client, so that I get another opportunity at a 15 hour download to fix the problem.
I hate this game
Can I haz your stuff then???
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AkJon Ferguson
JC Ferguson and Son Ltd
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Posted - 2010.11.06 05:23:00 -
[101]
Originally by: AkJon Ferguson
Originally by: DmitryEKT please, please, PLEASE make a complete backup of the database before doing this. seriously. you know what i'm talking about.
This.
Judging from experience, I expect CCP will screw this up royally. That won't tick me off, it's what I've come to expect from CCP. It's when they don't have a backup to go back to that my hackles will be significantly elevated.
Hey, I was wrong for a change. Good job this time, CCP. Hope you figure out why EVEmon isn't working soon.
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BOND 007
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Posted - 2010.11.07 05:23:00 -
[102]
sounds good
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Tefries Lurgoyf
Minmatar
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Posted - 2010.11.10 02:35:00 -
[103]
I didnt know the difference between 32/64 until i saw the graph. Thanks
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LeoTaurus
Caldari Imperial Tau Syndicate
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Posted - 2010.11.10 21:47:00 -
[104]
Good luck on the update guys, i hope everything work properly and you guys can go home early, really its a big work and deserve recognition.
thumbs up. Bullseye! |
Trishtan DeMore
Caldari Perkone
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Posted - 2010.11.11 15:15:00 -
[105]
which is 2^63 - 1 (yes 63à we almost never use one of the bits). Just by looking at the numbers you can see how much better the new system is!
mind to correct it into "which is 2^(64 - 1) (yes 63à we almost never use one of the bits). Just by looking at the numbers you can see how much better the new system is!"
because 2^(63-1) = 62 bits -.-
yes yes, I know call me smartass or whatever but my job demands correctness in mathematic as well ;)
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Soden Rah
Gallente Rapier Industry and Technology Second Sun Rising
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Posted - 2010.11.18 22:37:00 -
[106]
Originally by: Trishtan DeMore which is 2^63 - 1 (yes 63à we almost never use one of the bits). Just by looking at the numbers you can see how much better the new system is!
mind to correct it into "which is 2^(64 - 1) (yes 63à we almost never use one of the bits). Just by looking at the numbers you can see how much better the new system is!"
because 2^(63-1) = 62 bits -.-
yes yes, I know call me smartass or whatever but my job demands correctness in mathematic as well ;)
At the risk of being accused of necromancy....
BODMAS!
2^63 is shorthand for 2*2*2*2*2......2*2 so 2^63 - 1 is (2^63)-1 not 2^(63-1)
the multiply gets done before the subtract.
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