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Velan Wolf
Gallente
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Posted - 2010.10.26 14:18:00 -
[1]
I realize that this would be a pricey build but I was trying to make it as survivable as possible in low and null sec. I know a lot would say to go with a Viator over this but I would like something with a bit more room in the hold. Any and all feed back would be great.
Defense Shield: 34 dps Armor: 105 dps
Cap Stable: 50%
Efective HP: 35458
Align time: 13.8s
Cargohold: 12192 m3
[Occator] Warp Core Stabilizer II 'Radical' Damage Control I Medium Armor Repairer II Limited Expanded 'Archiver' Cargo I Limited Expanded 'Archiver' Cargo I Inertia Stabilizers II
Large 'Sheriff' Shield Extender Cap Recharger II
Improved Cloaking Device II
Medium Polycarbon Engine Housing II Medium Cargohold Optimization II
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Bernard Schuyler
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Posted - 2010.10.26 14:27:00 -
[2]
Ummm... That's pretty terrible IMO.
That is not enough tank to escape any kind of attack, no propulsion mod to even attempt an escape... Might as well just fly an Iteron V.
You have an Armor repper, which is good as it is bonused for it, but the "tank" is shields.
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Bernard Schuyler
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Posted - 2010.10.26 14:38:00 -
[3]
Edited by: Bernard Schuyler on 26/10/2010 14:42:49 I've played with EFT... You can put a decent tank on an Occator, but I don't see how any solo Occator can be expected to survive unsupported.
Do you plan on using scouts or is this purely solo? Because as a solo act I think you're better off with the smaller Viator. To really tank up the Occator would eat cargo space anyway.
[Occator, Pray the Tank Holds] Medium Automated I Carapace Restoration Armor EM Hardener II Energized Adaptive Nano Membrane II Energized Reactive Membrane II Armor Explosive Hardener II Reactive Plating II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive 'Cetus' ECM Shockwave I
[empty high slot]
Medium Anti-Thermic Pump I Medium Trimark Armor Pump I
54k EHP, lowest armor resist is 82%, but the cap won't last very long... Just long enough to let you slowly align and warp off. Cargo is only 6250, so not worth it vs Viator
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Dark Voynix
Gallente Garoun Investment Bank
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Posted - 2010.10.26 15:13:00 -
[4]
Edited by: Dark Voynix on 26/10/2010 15:15:51 imho if somebody caugh you , then you die, I think you should rely in trying to avoid to be caught, not to try to tank hostiles. WCS, nanofibers, cloak devices, those help you not repairers.
work to align and accelerate faster, put at least 2 WCS ( in case of a single tackler), cloak its the only thing that save you (maybe) if you jump into a bubble/blob.
shield extenders give you ehp buff, but also increase you signature radius, making easier to lock you in time (before you warp), so i would not recommend it.
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Bernard Schuyler
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Posted - 2010.10.26 16:13:00 -
[5]
Originally by: Dark Voynix Edited by: Dark Voynix on 26/10/2010 15:15:51 imho if somebody caugh you , then you die, I think you should rely in trying to avoid to be caught, not to try to tank hostiles. WCS, nanofibers, cloak devices, those help you not repairers.
work to align and accelerate faster, put at least 2 WCS ( in case of a single tackler), cloak its the only thing that save you (maybe) if you jump into a bubble/blob.
shield extenders give you ehp buff, but also increase you signature radius, making easier to lock you in time (before you warp), so i would not recommend it.
I agree with you, but then we're back to the Viator. The Occator already has +2 Warp Strength, so you don't need any warp stabs to deal with a single (non-HIC) tackler.
The Occator has armor tanking/repping bonuses. If you aren't playing to them, I don't see any reason why you woouldn't either use a Viator or an Iteron.
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Siigari Kitawa
Gallente Senex Legio Get Off My Lawn
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Posted - 2010.10.26 16:24:00 -
[6]
Edited by: Siigari Kitawa on 26/10/2010 16:29:05 But then we're back to the original problem: Why fly an Occator when you get no additional cargo space over a Viator which can warp cloaked, has native +2 warp strength and looks decidedly cooler?
Seriously, there is no reason to fly an Occator through hostile territory unscouted.
edit: It's been a while since I've really "played," so if the warp/cloak trick still works, this is a reasonable fit in my eyes:
[Occator, Blah] Inertia Stabilizers II Inertia Stabilizers II Inertia Stabilizers II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
10MN MicroWarpdrive II 'Cetus' ECM Shockwave I
Improved Cloaking Device II
Medium Cargohold Optimization I Medium Cargohold Optimization I
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ZeeOhSix
Blackwater Manufacturing and Logistics
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Posted - 2010.10.26 16:29:00 -
[7]
Edited by: ZeeOhSix on 26/10/2010 16:31:37
Originally by: Siigari Kitawa Seriously, there is no reason to fly an Occator through hostile territory unscouted.
QFT. If you're in a situation where the tank is useful - you're dead.
I played around a bunch with these, and with agility-rigged Itron IIIs...then I got a Viator and have never looked back and haven't lost it. Yet :)
The business of EVE is business!
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.10.26 16:42:00 -
[8]
Originally by: Bernard Schuyler The Occator has armor tanking/repping bonuses. If you aren't playing to them, I don't see any reason why you woouldn't either use a Viator or an Iteron.
If you fill your low slots with armour mods you hardly have any advantage space wise over the viator and are slower and take longer to align anyway.
If you use an occator based on its bonuses you end up with a tanky ship that carries no more than a viator can that is much much slower. Useful for 0.0 mining ops where it may need the tank but useless at most other things.
If you need it to be agile to evade camps then it needs mods that make it worse at the job than the Viator.
If you use it with a scout and have patience then it can carry significantly more but will align slowly and can't reliably jump through camps.
or to blabber more...
mwd and improved cloak is mandatory. Even with an mwd it only hits 600-750 ms so cloak warping out of bubbles is still risky.
A viator can fit all lows and rig slots with cargohold mods to hold 10km3 and have a 6 second align time and nearly 2km/s heated and can warp cloaked.
To gain any significant space advantage over a viator you need at least 2 cargohold rigs and 3 cargo expanders to get about 17km3 of cargo space. This leaves you with 3 lows for agility mods and an lse for a 'tank'. AS mentioned before, if you DO get caught this buffer would only be useful for escaping bubbles or running back to gate. With it's slow speed this is risky.
~_~
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Thorian Baalnorn
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Posted - 2010.10.26 16:43:00 -
[9]
[Viator, Blockade Runner] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
10MN MicroWarpdrive II Magnetic Scattering Amplifier II Magnetic Scattering Amplifier II
Covert Ops Cloaking Device II
Medium Cargohold Optimization I Medium Cargohold Optimization I
Thats all you need right there. 10280 m3 cargo cloak and mwd. If your running really expensive but lighter goods like maybe officer gear try a t3 that is warp bubble immune with a scout or covert ops with scout.
Only time i ever lost a ship transporting high value goods in 0.0 was in a buzzard. I jumped into a gate camp, eve lagged out, rest is cussing ccp for not fixing the lag issues. They wouldnt even give me my ship/stuff back. "Our logs show nothing"
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.10.26 16:48:00 -
[10]
Originally by: Siigari Kitawa Viator ... has native +2 warp strength
No the Deep Space Transporters have that native bonus not the Blockade Runners. That change was a good while back no? I think the changes were one of the best re-balances I've seen CCP make tbh.
Also, this thread could be good reading for anyone wondering about the advantages of each shiptype. ~_~
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Das Governator
The Republican Party
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Posted - 2010.10.26 17:27:00 -
[11]
Edited by: Das Governator on 26/10/2010 17:29:11 Am I *really* the first one to call troll on this?
edit: he really got you all...
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Bernard Schuyler
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Posted - 2010.10.26 17:38:00 -
[12]
Originally by: Das Governator Edited by: Das Governator on 26/10/2010 17:29:11 Am I *really* the first one to call troll on this?
edit: he really got you all...
Damnit! He tricked us into having a nice discussion, within the topic of the forum, without flames or nonsense!
Thank God you got here when you did to derail that!
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Siigari Kitawa
Gallente Senex Legio Get Off My Lawn
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Posted - 2010.10.27 00:36:00 -
[13]
Originally by: Lady Spank
Originally by: Siigari Kitawa Viator ... has native +2 warp strength
No the Deep Space Transporters have that native bonus not the Blockade Runners. That change was a good while back no? I think the changes were one of the best re-balances I've seen CCP make tbh.
Ah, correct. And yeah, that was a good change. Cloak is enough to keep you going.
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shaved chimp
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Posted - 2010.10.28 06:35:00 -
[14]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 26/10/2010 16:29:05 Seriously, there is no reason to fly an Occator through hostile territory unscouted.
I agree with this. I fly an occator only to get big money payloads safely to Jita and back. I can't imagine flying it through low sec or 0.0 because the darn this is slow to align, move, warp, everything. It's really terrible. No matter what setup you used I doubt you would survive even a short PVP jaunt. Even the cloak won't help you as you will be immobile with it on. So if you are seen and cloak your enemies will just approach you with drones out and catch you.
Don't try it.
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