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Lin-Young Borovskova
Science and Trade Institute Caldari State
622
|
Posted - 2012.08.06 20:19:00 -
[61] - Quote
Shameless Avenger wrote:Pilna Vcelka wrote:Confirming railguns are in bad shape and need some sweet, sweet lovin.
I mean, come on, just look at commonly used fleet set-ups or tournament fleets, how many railboats do you see? Yeah... rails suck and need a buff... vindi could use some love too. I want 100km targeting range and 10% more dps.... and another mid slot to web ever moar.
Because Gallente is all about SERPENTIS Vindicators/Vigilants....of course. brb |
Lin-Young Borovskova
Science and Trade Institute Caldari State
622
|
Posted - 2012.08.06 20:24:00 -
[62] - Quote
Alavaria Fera wrote:Alexzandvar Douglass wrote:Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers. Now that Test doesn't have half of null sec behind them, they are starting to lose. Oh dear, they're starting to lose?
Does that means stupid with T3's asking all the fleet to kill "zdat Keres!!!" are goint to be shot again??? Ho god, this is about to become funny once again ! brb |
Pankas Carter
Viziam Amarr Empire
14
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Posted - 2012.08.06 20:26:00 -
[63] - Quote
Johan Civire wrote:Tippia wrote:Extend maximum range. Remove on-grid probing. i can hit over 550km not max damage with railguns i think its more to pratice with those railguns but agree when some one is good in moving there ships well it can be hard to hit them. But range is fine
You might try restating that with: 1. Punctuation 2. Proper sentence structure 3. Proper word choice
As it is I only have a vague understanding of what you might be trying to say. The only reason I can get that far is because of your last 4 words... Adama: Starbuck, what do you hear? Starbuck: Nothing but the rain. Adama: Then grab your gun and bring in the cat. |
Large Collidable Object
morons.
1813
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Posted - 2012.08.06 20:45:00 -
[64] - Quote
I've actually started a discussion on that a while back in ships and modules, wondering if under current mechanics, the higher fitting requirements of long range turrets are still justified.
Personally, the discussion led me to believe that the overall disadvantages of worse tracking and overall DPS were enough of a tradeoff in theirselves, but that's just an opinion.
Fixing on grid probing wont solve the issue, as I never had my prober with the fleet anyway when flying one, so I was off-grid anyway.
On a side note, T2 Tachyons are actually the most underwhelming weapon system as they're a Tier above any other large T2 turret in the game, but were 'balanced' (fubared) so hard, nobody notices that small detail. When comparing 1400's etc.. to Tachs, you're doing the wrong comparison as the appropriate Amarr Tier would be Megabeams. You know... morons. |
MisterNick
The Sagan Clan Pax Romana Alliance
72
|
Posted - 2012.08.06 22:20:00 -
[65] - Quote
Small rails are just fine, and larges are ok for sniping, but not much else.
Medium rails are where the massive fail appears "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |
Alavaria Fera
GoonWaffe Goonswarm Federation
1241
|
Posted - 2012.08.06 22:31:00 -
[66] - Quote
Lin-Young Borovskova wrote:Does that means stupid with T3's asking all the fleet to kill "zdat Keres!!!" are goint to be shot again??? Ho god, this is about to become funny once again ! Need leaked comms. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Nalha Saldana
Eternity INC. Goonswarm Federation
291
|
Posted - 2012.08.06 22:34:00 -
[67] - Quote
Before range modules or bonuses but with all V skills the following turrets have these ranges with t1 short range ammo: Tachyon beam: 33+25 425mm Railgun: 36+30 1400mm Artillery: 30+44
I mean seriously, make the range difference between them a real thing so they get different strengths.
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Marzuq
Scarlet Weather Rhapsody
20
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Posted - 2012.08.06 23:07:00 -
[68] - Quote
Artillery has massive volley damage and range over autocannons.
What do Beams and Railguns have over their short range weapons besides range?
I believe the lower dps, worst tracking, greater capacitor use, and smaller weapon ammo capacity is enough justification for the longer range weapon systems.
Higher fitting requirements for long range guns should be reduced to the near equal of the shorter range weapons.
Long range weapons sacrifices too much to be long range. Long range weapon systems have several weaknesses to justify the longer range, adding higher fitting costs destroys that balance. |
Zeomebuch Nova
Metalworks
19
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Posted - 2012.08.06 23:10:00 -
[69] - Quote
winmatar bias has been strong subcap-wise for the last few years. Still hoping to see devs delivering for all races. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1244
|
Posted - 2012.08.06 23:26:00 -
[70] - Quote
Zeomebuch Nova wrote:winmatar bias has been strong subcap-wise for the last few years. Still hoping to see devs delivering for all races. winmatar capitals/supercapitals though, heh
(Best to have alts for your cap/supercap so it wouldn't matter much, of course.) Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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Akirei Scytale
Test Alliance Please Ignore
2254
|
Posted - 2012.08.06 23:28:00 -
[71] - Quote
Alexzandvar Douglass wrote:Cadfael Maelgwyn wrote:DarthNefarius wrote:Akirei Scytale wrote:Rails are the weapon by which TEST's conquest of Delve, Querious and Period Basis was wrought, you know. Bullcrap pure overwhelmong numbers was how Delve, Querious and Period Basis was brought down. I think weak leadership on SoCo's part had more to do with it. Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers. Now that Test doesn't have half of null sec behind them, they are starting to lose.
I loled. TEST Alliance BEST Alliance |
Alavaria Fera
GoonWaffe Goonswarm Federation
1244
|
Posted - 2012.08.06 23:31:00 -
[72] - Quote
Akirei Scytale wrote:Alexzandvar Douglass wrote:Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers.
Now that Test doesn't have half of null sec behind them, they are starting to lose. I loled. Well if you can keep on "losing" until we're done up here ...
Yeah, I know we're not going to get back down there unless it's all burned away, but one can always hope to one day put a point and web, or ECM, on the famous Makalu of T3-losing fame.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
72
|
Posted - 2012.08.06 23:47:00 -
[73] - Quote
Alavaria Fera wrote:Akirei Scytale wrote:Alexzandvar Douglass wrote:Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers.
Now that Test doesn't have half of null sec behind them, they are starting to lose. I loled. Well if you can keep on "losing" until we're done up here ... Yeah, I know we're not going to get back down there unless it's all burned away, but one can always hope to one day put a point and web, or ECM, on the famous Makalu of T3-losing fame.
Sure
Thats whats up |
Alavaria Fera
GoonWaffe Goonswarm Federation
1244
|
Posted - 2012.08.07 00:00:00 -
[74] - Quote
Alexzandvar Douglass wrote:Alavaria Fera wrote:Well if you can keep on "losing" until we're done up here ...
Yeah, I know we're not going to get back down there unless it's all burned away, but one can always hope to one day put a point and web, or ECM, on the famous Makalu of T3-losing fame. SureThats whats up Oh boy oh boy.
Don't go too fast there -A-, you might burn out on the structures, heh heh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Akirei Scytale
Test Alliance Please Ignore
2254
|
Posted - 2012.08.07 00:16:00 -
[75] - Quote
Alexzandvar Douglass wrote:Alavaria Fera wrote:Akirei Scytale wrote:Alexzandvar Douglass wrote:Not at all, it was simply that SoCo didn't want to put the Supers on the table because they would be blobbed out by the massive amount of enemy supers.
Now that Test doesn't have half of null sec behind them, they are starting to lose. I loled. Well if you can keep on "losing" until we're done up here ... javascript:insertsmiley(' ','/Images/Emoticons/ccp_roll.png') Yeah, I know we're not going to get back down there unless it's all burned away, but one can always hope to one day put a point and web, or ECM, on the famous Makalu of T3-losing fame. SureThats whats up
That's so cute, he thinks finally winning a battle is a turn of the tide.
Need I remind you how many battles -A- has lost? TEST Alliance BEST Alliance |
Alavaria Fera
GoonWaffe Goonswarm Federation
1244
|
Posted - 2012.08.07 00:24:00 -
[76] - Quote
Akirei Scytale wrote:Alexzandvar Douglass wrote: That's so cute, he thinks finally winning a battle is a turn of the tide. Need I remind you how many battles -A- has lost? So, no happy fun time in the south?
That, uh, tech nerf will break our collective backs, right? Then the renter-based income streams will allow them to steamroll us. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
jornab
Native Freshfood Minmatar Republic
2
|
Posted - 2012.08.07 00:59:00 -
[77] - Quote
OK here is my solution to all the problems with eve weapons
BEAMS: Beams now get a role bonus of 125%-150% aginst shields RAILS: Rails now get a role bonus of 125%-150% aginst armor
BLASTERS: equal the same range as autocannons
MISSLES: No Change
PROJECTILES: No Change
No thank you neccesary ccp, your welcome! |
Akirei Scytale
Test Alliance Please Ignore
2254
|
Posted - 2012.08.07 01:06:00 -
[78] - Quote
^ bad troll is bad TEST Alliance BEST Alliance |
Marzuq
Scarlet Weather Rhapsody
20
|
Posted - 2012.08.07 06:42:00 -
[79] - Quote
I believe the common consensus is that medium railguns are terrible and medium beams are meh at best.
Beams and Railguns are a pain to fit on medium class ships where powergrid scarcity is felt the most.
Beams and Railguns are rather pointless to use within usual warp disruptor range(24km) and are even more pointless when trying engage a bit beyond that range where a fast ship can burn toward you and catch you within a few seconds, all for bad tracking and laughable dps. |
Irya Boone
Escadron leader La League des mondes libres
33
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Posted - 2012.08.07 09:44:00 -
[80] - Quote
just increase the damage output that simple. and increase the velocity of ships using them |
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Eternus8lux8lucis
Brutor Tribe Minmatar Republic
122
|
Posted - 2012.08.07 13:11:00 -
[81] - Quote
Multiple damage types ammo over and above the standard available only to rails and beams and a slight DPS boost. So Rails would get an EM/Therm, EM/Kin, EM/Exp mix and beams would get Kin/exp, Therm/kin and Therm/exp mix. This would make them viable for null sec/low sec work versus the all pervasive shield tanking doctrines. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
213
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Posted - 2012.08.07 13:14:00 -
[82] - Quote
My only question in all of this, and I don't mean to be rude, is why is it taking this long to fix? I can find a "rails suck" thread for every month of every year going back 3 years at least. Do CCP not know about it? Do they not care?
Further, this is a fix that doesn't require much work. It doesn't need new graphic assets, it doesn't require ship rebalancing. All it takes is looking at the modules and tweaking the numbers. It can be done as a batch operation if certain attributes just need to be buffed by a same percentage. It would take one person a few hours to accomplish that task. That is of course unless they hard-coded a bunch of stuff, like they did with drones. In which case they really should be focusing on fixing these old mistakes before building up other things on top of a rotting structure like that.
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