Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Plocsk
|
Posted - 2010.11.03 20:30:00 -
[1]
Why is risk (not the game with the countries, the other kind) considered fun?
Risk means you stand a chance of losing a ship.
Losing a ship is not fun. Why would you risk not having fun? I can have fun PvPing without risking my ship by picking on Noobs and Carebears. I get the things which constitute fun for me in EVE; killmails and tears. What is the point of including risk in my pvp strategy?
|
Zach Donnell
Ghost-Busters
|
Posted - 2010.11.03 20:32:00 -
[2]
Losing a ship can be lots of fun.
Challenging fights are lots of fun. |
The Bear08
|
Posted - 2010.11.03 20:38:00 -
[3]
People like testing themselves and their ship's to see what they are capable of. Aslo, fighting with risk involved brings the adrenaline up to a nice level whcih can get you a bit jumpy, especially in solo PVP.
I personally like it when I win because I was better or I lose because they were better. It's all very well when you attack carebear's but when someone with an idea comes along, you may end up on the losing end even if it was avoidable.
Imagine being in an 11 a side adult football team and playing in an under 10 league....loads of fun....if you like kids...eeewwww....but yeah, no fun at all unless you are pushed.
|
Exploited Engineer
|
Posted - 2010.11.03 20:45:00 -
[4]
Originally by: Plocsk Why is risk (not the game with the countries, the other kind) considered fun?
Why do people gamble? Because unexpected stuff happens.
Quote: Risk means you stand a chance of losing a ship.
Which is fairly meaningless if you follow EVE rule #1 and #2.
Quote: Losing a ship is not fun. Why would you risk not having fun? I can have fun PvPing without risking my ship by picking on Noobs and Carebears. I get the things which constitute fun for me in EVE; killmails and tears. What is the point of including risk in my pvp strategy?
So basically you like doing mind-numbingly boring stuff with entirely predictable results?
I get ****loads of that in real life. It pays quite well, too. It doesn't, however, give me the adrenaline rush that taking a little risk (really? What do I risk losing?) in a computer game does.
|
Sscleetar
|
Posted - 2010.11.04 16:38:00 -
[5]
I have a theory in life: It does not matter what activity you are doing, you could be making out with a chick, playing chess, learning how to play a banjo, it does not matter what the activity is, that activity WILL be more fun if you do it while trespassing. The risk of getting caught adds to the experience. Admittedly, getting caught is less fun, but if you live in a way that ensures that you will never get caught or never get into any trouble then the odds are that your life is pretty vanilla and boring.(I am not talking about you personally, I am talking about people in general, this is not an attack.)
Most people find TONS of enjoyment and fullfilment from successfully overcoming challenges. Or setting difficult goals and achieving them. In EVE I believe a lot of us PVPers like the idea of getting better and better at PVP and the best way of doing that is to engage other PVPers that are better than us. The challenge is to get better, the risk is loosing your ship, the reason we have so much fun doing it is the risk(trespassing) of loosing a ship makes the challenge(activity) more fun.
"I can have fun PvPing without risking my ship by picking on Noobs and Carebears." If that statement is true for you, you should ask yourself the following question: Do I find picking on noobs and carebears fun because my real life is filled with so much challenge/success/enjoyment that the lack of risk is a nice escape, OR do I find these easy, non-risk, challenges/successes are the only challenges/successes I have in my life so they are the only thing I have that makes me feel fulfilled?
Be honest with that questions and adjust accordingly. Also, your mom is great in bed.
|
Lady Ayeipsia
|
Posted - 2010.11.04 17:19:00 -
[6]
Two factors, reward and accomplishment.
The larger the risk, generally the better reward. Sure you can pick on indy toons all day, corps who never even mission run, but rather just mine and manufacture stuff. Eh, you may, may get lucky enough for an Empire faction mod, but most likely, the ISK reward will be minimal. Now go into low sec, but up that Nightmare camping the gate, and you'll get a faction booster, faction boost amplifier, and who knows what else. You took a risk, and the reward was worth it. (Assuming you kill the Nightmare)
As for accomplishment... what is more of an accomplishment, walking across a beam that's a foot off the ground, or one that's 100 feet off the ground? Even if all other conditions are the same (no wind, no one screaming fall) the 100 feet off the ground, with it's added risk feels like more of an accomplishment. People want that feeling, so they take the risk.
So really, what would make you feel better.... killing a bunch of poorly fit frigates or a carrier in low sec? My votes on the carrier. Try it sometime, the reward and feeling of accomplishment may make it worth your effort.
|
Plocsk
|
Posted - 2010.11.04 17:19:00 -
[7]
Originally by: Sscleetar
Do I find picking on noobs and carebears fun because my real life is filled with so much challenge/success/enjoyment that the lack of risk is a nice escape, OR do I find these easy, non-risk, challenges/successes are the only challenges/successes I have in my life so they are the only thing I have that makes me feel fulfilled?
I find that since the purpose of playing EVE seems to be to get high killboard stats and a large stash of hatemail, risk is simply not nescessary.
It's like if you were playing a RTS, spelling out your name in walls during a game.
|
Lady Ayeipsia
|
Posted - 2010.11.04 17:24:00 -
[8]
Edited by: Lady Ayeipsia on 04/11/2010 17:26:39 Edited by: Lady Ayeipsia on 04/11/2010 17:25:50
Originally by: Plocsk I find that since the purpose of playing EVE seems to be to get high killboard stats and a large stash of hatemail, risk is simply not nescessary.
That is a sad, sad purpose. Still, that's just my opinion, and if it's what it takes to make you happy, good luck. Me, I don't care about killboard stats. The rush I get when I roam through low-sec, the feeling of accomplishment I get when I finally do make a good kill, to me, that is enjoyable. Killmail, hatemail, eh, why bother?
Still, it's like saying the purpose of EVE is to make ISK. For some that is true. For others, the joy is in the hunt, or the mission wrecks, or finding that rare officer item, or winning the auction at the last second, then selling the item for more profit. So really, to each their own. And if it's all about the killmails and hatemails, may you never wardec a corp that's got more muscle than you but who don't talk!
Oh and spelling out Lady Ayeipsia in walls and turrets in Starcraft is tough! LOL
|
Mutant Miner
Caldari Percussive Diplomacy
|
Posted - 2010.11.04 17:37:00 -
[9]
Originally by: Lady Ayeipsia Edited by: Lady Ayeipsia on 04/11/2010 17:26:39 Edited by: Lady Ayeipsia on 04/11/2010 17:25:50
Originally by: Plocsk I find that since the purpose of playing EVE seems to be to get high killboard stats and a large stash of hatemail, risk is simply not nescessary.
That is a sad, sad purpose. Still, that's just my opinion, and if it's what it takes to make you happy, good luck. Me, I don't care about killboard stats. The rush I get when I roam through low-sec, the feeling of accomplishment I get when I finally do make a good kill, to me, that is enjoyable. Killmail, hatemail, eh, why bother?
Still, it's like saying the purpose of EVE is to make ISK. For some that is true. For others, the joy is in the hunt, or the mission wrecks, or finding that rare officer item, or winning the auction at the last second, then selling the item for more profit. So really, to each their own. And if it's all about the killmails and hatemails, may you never wardec a corp that's got more muscle than you but who don't talk!
Oh and spelling out Lady Ayeipsia in walls and turrets in Starcraft is tough! LOL
Why fall for the troll? Lol.
|
Caerfinon
Caldari Blue Republic
|
Posted - 2010.11.04 17:52:00 -
[10]
Originally by: Plocsk risk is simply not nescessary.
"Risk! Risk is our business! That's what the starship is all about! That's why we're aboard her!" - James T. Kirk Cheers |
|
Sscleetar
|
Posted - 2010.11.04 17:57:00 -
[11]
Originally by: Mutant Miner
Why fall for the troll? Lol.
Crap! It was such an obvious troll too. Damn.
|
Merdaneth
Amarr Angel Wing.
|
Posted - 2010.11.04 18:23:00 -
[12]
Originally by: Plocsk Why is risk (not the game with the countries, the other kind) considered fun?
Because risk means uncertainty, uncertainty means not knowing the outcome, not knowing the outcome means tension, and many people find tension exhilarating. It is the reason many people like books, watching movies and many other activities.
Killmails are absolutely boring to me. I can send you hundreds if receiving them makes you have fun. However, I'll tell you something else. You find killmails and tears fun because they are 'hard to achieve', if you could generate them by the thousands with the press of one button, you wouldn't be doing it. You find them fun because they are not automatic and predictable to achieve. Their relative rarity makes them worth something to you. And the tension of not knowing how much of those rare objectives you can gather with your playtime makes you enjoy them. ____
The Illusion of Freedom | The Truth about Slavery |
Darrk Darkness
|
Posted - 2010.11.04 18:36:00 -
[13]
Why do people jump out of planes? Why do people people gamble? Why do people jump off of bridges?
There are people that think the way you do, and people that want to better themselves. people that don't risk anything are generally confined closed minded people. people that risk everything are usually addicts or dead. Gotta find that balance.
Also there is another version of risk in this game. Risking a pricey ship to get through a heavily camped gate. Its no fun when you lose it. But it gets your blood flowing when you think you have a chance.
To each their own.
|
chatgris
Quantum Cats Syndicate
|
Posted - 2010.11.04 18:39:00 -
[14]
Fighting with risk means that you manage the risk. Instead of everyone grinding until they have the top level officer mods on their ship before pvping, there is a measure of economy in your ship fitting. Are you carefully planning a fleet fight? Do lots of scouting and bring the faction battleships. Are you just roaming around for fun? Bring cheap cruisers.
|
Zyress
|
Posted - 2010.11.04 20:17:00 -
[15]
There is a direct relationship of risk to reward in most things, now it may be true that the tears and loot between an easy skill and a more even contest isn't as directly correlated as in many things but the gratification of a challenging kill vs one you could do while making a sandwich is considerable.
|
X Gallentius
Quantum Cats Syndicate
|
Posted - 2010.11.04 20:21:00 -
[16]
There is a direct correlation between risk and trolling.
|
Mutnin
Amarr Veto Corp
|
Posted - 2010.11.04 23:02:00 -
[17]
If you have to ask, then you will never understand.
|
Dilligafmofo
Gallente Calimae Logistics Foundation
|
Posted - 2010.11.05 10:30:00 -
[18]
Originally by: Plocsk Why is risk (not the game with the countries, the other kind) considered fun?
Risk means you stand a chance of losing a ship.
Losing a ship is not fun. Why would you risk not having fun? I can have fun PvPing without risking my ship by picking on Noobs and Carebears. I get the things which constitute fun for me in EVE; killmails and tears. What is the point of including risk in my pvp strategy?
Sol Epoch? is that you? post with your main dude.
|
Relentless Jim
Calimae Logistics Foundation
|
Posted - 2010.11.05 10:37:00 -
[19]
Edited by: Relentless Jim on 05/11/2010 10:46:11
Originally by: Dilligafmofo
Originally by: Plocsk Why is risk (not the game with the countries, the other kind) considered fun?
Risk means you stand a chance of losing a ship.
Losing a ship is not fun. Why would you risk not having fun? I can have fun PvPing without risking my ship by picking on Noobs and Carebears. I get the things which constitute fun for me in EVE; killmails and tears. What is the point of including risk in my pvp strategy?
Sol Epoch? is that you? post with your main dude.
I'm not so sure it's Sol tbh. The OP has mentioned nothing about Sun Tzu or station tanking in Balle
To the OP: Funnily enough, some of the best fights I've been involved in have resulted in me losing ships. Plus, the buzz you get when you have been in a difficult slugfest and come out on top is great. At the end of the day, have fun. it's just pixels.
|
Plocsk
|
Posted - 2010.11.05 14:55:00 -
[20]
Originally by: Relentless Jim it's just pixels.
They are very serious pixels.
|
|
RavenPaine
|
Posted - 2010.11.05 17:24:00 -
[21]
Without risk, your kills are gonna be limited to badgers and ibis's. Wait.. Are you that guy that can flips in noob systems ?
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |