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Jane Jacobs
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Posted - 2010.11.04 14:55:00 -
[1]
For background - I have my PI skills to 4/5 on each. I have placed colonies on 3 planets using an Advanced Command Center. I am extracting for multiple resources, but only 2 resources per planet. So my colony has two locations which are identical. Each location has a launchpad and 7 extractors. That leaves me with enough for 2 processors at each launchpad as well. Total number of structures on the planet is 21, including the CC. The rough estimate of distance between structures is about 20km. Therefore the links between them use about 20mw or less.
Here is the problem: On a fourth planet I tried to create the identical setup. It would not allow me to set the structures as close together as the other planets. I think the distance was over 100km on each structure. Therefor the links ended up being around 90mw. Because of the extra power that the links consume, I can not place one structure, in this case a processor. The maximum number of structures that I can place on THIS planet is 20. No matter what I try I can not put the structures closer together. I get the error message that tells me structure are too close and the icon turns red.
Somebody tell me what is going on please! Why wont the structures go closer?
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Sturmwolke
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Posted - 2010.11.04 15:28:00 -
[2]
Scroll down and look at the red box - http://wiki.eveonline.com/en/wiki/Planetary_interaction |
Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.11.04 15:29:00 -
[3]
That's the way it is, an installation take "x" amount of pixels of space, but the bigger the planet is, the bigger each pixel is, the more your link will cost to cover the same number of pixels.
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Che Wiemac
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Posted - 2010.11.04 15:30:00 -
[4]
It's all down to the physical radius of the planet - larger planets have a longer minimum distance between structures.
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Kalseti
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Posted - 2010.11.04 15:32:00 -
[5]
It is not how close you are placing your structures from each other but the distance in that space. You see in the Eve 'vers your structures look the same no matter how much the radius of the planet changes. Its a mystery right up there with the expanding universe and membraine thory.
In other words check the radius of the planets you are using (show info after right clicking on the planet pin)The larger the radius of the planet the more power the links take. If you can chose the planet that has a smaller radius and you will be able to get that extra building.
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Jane Jacobs
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Posted - 2010.11.06 21:57:00 -
[6]
Does anyone know why they did this? What difference does the radius of the planet have to do with the distance between your structures? Do you think this is an "intention"? Or did it turn out this way because they scaled out/blew up/expanded the large planets too much?
Why is this necessary? It seems completely ridiculous to me. The size of the planet should have no bearing on the distance between the structures I place on the planet. If gas planets are larger in radii, then shouldn't the specialized Gas Planet Command Center be able to compensate for this?
Why do they scale the planet out like that anyway? When you look at a planet in Planetview they all look the same size anyway.
Can anyone answer these questions?
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Adunh Slavy
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Posted - 2010.11.08 10:32:00 -
[7]
Edited by: Adunh Slavy on 08/11/2010 10:34:39
Originally by: Jane Jacobs Does anyone know why they did this? What difference does the radius of the planet have to do with the distance between your structures? Do you think this is an "intention"? Or did it turn out this way because they scaled out/blew up/expanded the large planets too much?
Simply the effect of how it was coded. In this way, they can treat all planets the same, the size of the planet variable changes, everything else stays the same. It was easy.
Think of it this way, with the diagram below. A is the length of the line, B and C are the links between the objects X. Line MN is resources distributed along the line A.
----------A---------- X----B----X----C----X MNMNMNMNMNMNMNMNMNMNM
The BC line can be displayed the same way regardless of the size of A, the values of B & C will change when A changes, but it will always look the same. MN can be calculated and applied to Line A the same way every time regardless of the size of A.
Dunno if that helps ya. Maybe :)
The Real Space Initiative - V6 (Forum Link)
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Ikserak tai
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Posted - 2010.11.08 12:45:00 -
[8]
Originally by: Jane Jacobs Does anyone know why they did this? What difference does the radius of the planet have to do with the distance between your structures? Do you think this is an "intention"? Or did it turn out this way because they scaled out/blew up/expanded the large planets too much?
Why is this necessary? It seems completely ridiculous to me. The size of the planet should have no bearing on the distance between the structures I place on the planet. If gas planets are larger in radii, then shouldn't the specialized Gas Planet Command Center be able to compensate for
Why do they scale the planet out like that anyway? When you look at a planet in Planetview they all look the same size anyway.
Can anyone answer these questions?
PI is the worst use of scale in Eve. It's about as realistic as sticking pushpins into a globe.
You are also prevented from putting structures too close to each other, but another player can literally stick his/her structures on top of yours and is permitted to do so.
After doing PI for four months, making hundreds of runs to lo-sec, starting extractors 3 times daily and more on weekends, and being tethered to the area my planets were located I finally said enough. Eve has become spontaneous again and I no longer have to work in the PI salt mines.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |
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