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klamiidra
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Posted - 2010.11.09 20:17:00 -
[1]
What would be some crazy ships and setups that are capable of doing sanctums.I'm tired of the vanilla ships Domi, ishtar, tengu, etc. What's off the beaten path, or just plain nuts.
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Asuka Smith
Gallente StarHunt
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Posted - 2010.11.09 20:22:00 -
[2]
Appropriate pirate BS to the rat type.
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Missy Sasha
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Posted - 2010.11.09 20:35:00 -
[3]
moms
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Tido Maliyu
Cobalt Dragon Exploration Company
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Posted - 2010.11.09 20:56:00 -
[4]
Frigate.
Do it.
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Altaica Amur
Pan Galactic Gargle Blasters Important Internet Spaceship League
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Posted - 2010.11.09 21:11:00 -
[5]
For EM/therm rats I've been having quite a bit of fun with my tach geddon with t2 sentries with a very minimal tank. Simply warp in at range and kill everything before it can reach you.
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Leksi Bar'zuk
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Posted - 2010.11.09 22:14:00 -
[6]
Thanatos; anything less is wasting time.
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Mercantelle
Gallente Lucky Dragon Laundry Service
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Posted - 2010.11.09 22:33:00 -
[7]
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
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Leksi Bar'zuk
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Posted - 2010.11.09 22:43:00 -
[8]
Originally by: Mercantelle
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
If you can't clear those sanctums faster in a thanny, you're doing something terribly wrong.
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Starlight Twilight
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Posted - 2010.11.09 22:44:00 -
[9]
titan [/thread] Star Light Star bright, The first star I see tonight, I wish I may, I wish I might, Have the wish I wish tonight. I wish for chocolate! |
World Director
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Posted - 2010.11.09 23:23:00 -
[10]
Edited by: World Director on 09/11/2010 23:24:39 Machariel 23-25mil/20min
P.S. Only thing that can do more are supers particulary Nyx |
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.11.09 23:52:00 -
[11]
Edited by: Terianna Eri on 09/11/2010 23:54:18
Originally by: World Director Edited by: World Director on 09/11/2010 23:24:39 Machariel 23-25mil/20min
P.S. Only thing that can do more are supers particulary Nyx
28-30m/tick is possible, plus its not difficult to check wrecks in a machariel as frequently you're right on top of whatever you just killed, so you can get a bit of income from looting too.
EDIT: To answer the OP's original question, if you're ratting say, Guristas or Serpentis, a Deimos is a viable option. If you fly it right you can be shooting most of the time and it dishes out more damage than an Ishtar while having good enough tank that you don't need to worry about it. Blaster proteus is in a similar vein; really any close-range, fast, high-damage HAC with good resists for the rats will be able to do sanctums. Note that elite cruisers become a pretty significant threat though! ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Mercantelle
Gallente Lucky Dragon Laundry Service
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Posted - 2010.11.10 02:52:00 -
[12]
Originally by: Leksi Bar'zuk
Originally by: Mercantelle
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
If you can't clear those sanctums faster in a thanny, you're doing something terribly wrong.
uhm no. Instant dmg vs. slow ass fighters. Well skilled Marauder/faction BS wins no contest.
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Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.11.10 04:15:00 -
[13]
Want a weird ship to do Santums in, here is one for Gurista's
Drake set-up - Why? F**k you, thats why!
1x Co-Processor II 2x Ballistic Control System II
1x Medium Shield Booster II 2x Shield Boost Amplifier II 1x Heat Dissipation Field II 1x Ballistic Deflection Field II 1x Invulnerability Field II
7x Heavy Missile Launcher II
3x Medium Capacitor Control Circuit I
5x Hobgoblin II's
Tanks 412 Kin/Therm DPS and is cap stable.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Rahnim
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Posted - 2010.11.10 08:05:00 -
[14]
Originally by: World Director Edited by: World Director on 09/11/2010 23:24:39 Machariel 23-25mil/20min
P.S. Only thing that can do more are supers particulary Nyx
I make 27-33 mil/20 mins in my thanatos
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Robert Farrish
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Posted - 2010.11.10 08:25:00 -
[15]
Edited by: Robert Farrish on 10/11/2010 08:30:00 isk/h comparisons are quite irrelevant if not done in same system. Some areas/rat types have double bounties compared to some poor areas. In other words same ship could make 20M/h in one system and only 10M/h in that poor system.
EDIT: Obviously numbers were pulled from hat. 10M/h for any decent ship is low even in poor system |
Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.11.10 08:34:00 -
[16]
Originally by: Robert Farrish Edited by: Robert Farrish on 10/11/2010 08:30:00 isk/h comparisons are quite irrelevant if not done in same system. Some areas/rat types have double bounties compared to some poor areas. In other words same ship could make 20M/h in one system and only 10M/h in that poor system.
EDIT: Obviously numbers were pulled from hat. 10M/h for any decent ship is low even in poor system
lern2nullsec, the anomalies that occur because of system upgrades are the same across all systems ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Carniflex
StarHunt R.A.G.E
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Posted - 2010.11.10 09:30:00 -
[17]
If you dont care about isk/h you might be able to do them in AF's.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.11.10 10:11:00 -
[18]
Originally by: Robert Farrish Edited by: Robert Farrish on 10/11/2010 08:30:00 isk/h comparisons are quite irrelevant if not done in same system. Some areas/rat types have double bounties compared to some poor areas. In other words same ship could make 20M/h in one system and only 10M/h in that poor system.
EDIT: Obviously numbers were pulled from hat. 10M/h for any decent ship is low even in poor system
OP is talking about sanctums, which ignore trusec.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Larry Wickes
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Posted - 2010.11.10 10:32:00 -
[19]
Originally by: Leksi Bar'zuk
Originally by: Mercantelle
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
If you can't clear those sanctums faster in a thanny, you're doing something terribly wrong.
I beg to differ. I can have rats blown up in my Golem faster than you can lock em.
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Rahnim
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Posted - 2010.11.10 14:40:00 -
[20]
Originally by: Larry Wickes
Originally by: Leksi Bar'zuk
Originally by: Mercantelle
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
If you can't clear those sanctums faster in a thanny, you're doing something terribly wrong.
I beg to differ. I can have rats blown up in my Golem faster than you can lock em.
So you can kill a battleship in one volly, your argument that the thanatos is worse because oh lock time is horrible, 2 sensorboosters and lock time is same as a battleship, and after first target is engaged, you have time to lock new ones... did I mention the high dps of 1750 negates the drone travel time, depending on how far away next spawn is
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.11.10 15:50:00 -
[21]
So to do 1750 DPS out of a Thanatos you have to have Gallente Carrier V, Fighters V, and 4 drone control units. I agree that once your fighters get in range (that time is dependent on which anomaly you're doing and the distance the rats like to orbit at) BS will melt rather quickly, but I wonder how inefficient (i.e., what % of its nominal DPS is actually applied) it is when you have to kill non-BS ships, particularly elite frigates. Every second you dont have fighters out your average DPS decreases...
Also if fighters will kill a BS in 20 seconds, and take 8 seconds to get to another BS and start shooting, then that 1750 DPS from fighters is really more like 1250 DPS, which is just about what a BS can do (and f.ex the Machariel deals that much against every target since it dictates range, and hence transversal, on everything).
(What do you have in your 5th highslot? Probe launcher or smartbomb?) ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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RiskyFrisky
Under the Table Inc.
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Posted - 2010.11.10 16:12:00 -
[22]
Originally by: Alara IonStorm Want a weird ship to do Santums in, here is one for Gurista's
Drake set-up - Why? F**k you, thats why!
1x Co-Processor II 2x Ballistic Control System II
1x Medium Shield Booster II 2x Shield Boost Amplifier II 1x Heat Dissipation Field II 1x Ballistic Deflection Field II 1x Invulnerability Field II
7x Heavy Missile Launcher II
3x Medium Capacitor Control Circuit I
5x Hobgoblin II's
Tanks 412 Kin/Therm DPS and is cap stable.
My new missioning drake. -
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Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.11.10 16:32:00 -
[23]
Edited by: Culmen on 10/11/2010 16:33:17 I'll just leave this here.
[Moros, Ratter] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Capital Armor Repairer I Energized Adaptive Nano Membrane II Capacitor Power Relay II Capacitor Power Relay II Damage Control II
Sensor Booster II Tracking Computer II, Tracking Speed Tracking Computer II, Tracking Speed Cap Recharger II Cap Recharger II
Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Drone Link Augmentor I
Large Capacitor Control Circuit I Large Trimark Armor Pump I Large Trimark Armor Pump I
Bouncer II x5 Garde II x5 Hobgoblin II x10 Ogre II x1
At least you'll get some use out of your dread. and further more why do i even need a sig? |
Leksi Bar'zuk
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Posted - 2010.11.10 18:28:00 -
[24]
Originally by: Larry Wickes
Originally by: Leksi Bar'zuk
Originally by: Mercantelle
Originally by: Leksi Bar'zuk Thanatos; anything less is wasting time.
Not at all. Thanatos is a lazy way to do sanctums but you can certainly find faster solutions. Nightmare/Paladin for sansha/blood raider for example...
If you can't clear those sanctums faster in a thanny, you're doing something terribly wrong.
I beg to differ. I can have rats blown up in my Golem faster than you can lock em.
I highly doubt that. And i've got a good 5x the range of your golem aswell, sport.
Mach is the only bs that can even come close, but nothing tops a thanny except a Nyx.
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Ogogov
Gallente Test Alliance Please Ignore
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Posted - 2010.11.10 19:54:00 -
[25]
Originally by: Culmen Edited by: Culmen on 10/11/2010 16:33:17 I'll just leave this here.
[Moros, Ratter] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Capital Armor Repairer I Energized Adaptive Nano Membrane II Capacitor Power Relay II Capacitor Power Relay II Damage Control II
Sensor Booster II Tracking Computer II, Tracking Speed Tracking Computer II, Tracking Speed Target Painter II Cap Recharger II
Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Drone Link Augmentor I
Large Capacitor Control Circuit I Large Trimark Armor Pump I Large Trimark Armor Pump I
Bouncer II x5 Garde II x5 Hobgoblin II x10 Ogre II x1
At least you'll get some use out of your dread.
replace trimarks with two hybrid locus coordinators, that boosts the turret tracking to 0.011, or about half of a 425mm railgun...might hit better :) |
Rahnim
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Posted - 2010.11.11 08:35:00 -
[26]
Originally by: Terianna Eri So to do 1750 DPS out of a Thanatos you have to have Gallente Carrier V, Fighters V, and 4 drone control units. I agree that once your fighters get in range (that time is dependent on which anomaly you're doing and the distance the rats like to orbit at) BS will melt rather quickly, but I wonder how inefficient (i.e., what % of its nominal DPS is actually applied) it is when you have to kill non-BS ships, particularly elite frigates. Every second you dont have fighters out your average DPS decreases...
Also if fighters will kill a BS in 20 seconds, and take 8 seconds to get to another BS and start shooting, then that 1750 DPS from fighters is really more like 1250 DPS, which is just about what a BS can do (and f.ex the Machariel deals that much against every target since it dictates range, and hence transversal, on everything).
null (What do you have in your 5th highslot? Probe launcher or smartbomb?)
Probe in 5, frigs are no problem after target painters, normally I can kill entire wave while they are stille clumped together. SO no real drone travel except in between waves. I use firbolgs which are okay fast. And that is why I can bring in 95 mil hour. As an average. Or 27 -33 mil every 20 mins, though if you don't focus it lowers a lot.
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Rahnim
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Posted - 2010.11.11 08:50:00 -
[27]
Originally by: Culmen Edited by: Culmen on 10/11/2010 16:33:17 I'll just leave this here.
[Moros, Ratter] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Capital Armor Repairer I Energized Adaptive Nano Membrane II Capacitor Power Relay II Capacitor Power Relay II Damage Control II
Sensor Booster II Tracking Computer II, Tracking Speed Tracking Computer II, Tracking Speed Cap Recharger II Cap Recharger II
Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Ion Siege Blaster Cannon I, Antimatter Charge XL Drone Link Augmentor I
Large Capacitor Control Circuit I Large Trimark Armor Pump I Large Trimark Armor Pump I
Bouncer II x5 Garde II x5 Hobgoblin II x10 Ogre II x1
At least you'll get some use out of your dread.
Hehe I made one for fun a while back, with siege... had a friend with me to kill small ships while I instant poped the battleships :) stopped doing that because it was annoying to get more fuel for the siege... but was very effective...(target painter drones and web drones combo too)... had to use scan res rigs and 2 sensor boosters, 3 tracking computers with scripts in mids. It was also able to hit sometimes on the frigs and cruiser... mostly doing them in 2-3 shots when they had right aligne towards me
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.11.11 15:11:00 -
[28]
Originally by: Rahnim Probe in 5, frigs are no problem after target painters, normally I can kill entire wave while they are stille clumped together. SO no real drone travel except in between waves. I use firbolgs which are okay fast. And that is why I can bring in 95 mil hour. As an average. Or 27 -33 mil every 20 mins, though if you don't focus it lowers a lot.
I kill everything with the firbolgs if you couldn't tell, always killing small stuff first. They never even get in range of me before they pop. I also spread the fighters out on multiple targets sometimes. Which makes it sligtly faster.
Hmm, interesting. I'm pullin in 30mil/20 minutes pretty consistently with the (1150-dps) Machariel, so I guess either I must be making up the increased time to kill BS somewhere else, or there's not a huge increase in isk/hour when you add another 600 dps on top of 1100. thanks for the reply ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Siigari Kitawa
Gallente Senex Legio Get Off My Lawn
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Posted - 2010.11.11 17:19:00 -
[29]
While we are on this topic, have fighters been broken? In Sanctums, my fighters no longer attack the next target after they pop one. It's kind of irritating.
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Leksi Bar'zuk
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Posted - 2010.11.11 18:02:00 -
[30]
Originally by: Siigari Kitawa While we are on this topic, have fighters been broken? In Sanctums, my fighters no longer attack the next target after they pop one. It's kind of irritating.
I'm not seeing anything diffirent with my fighters. You change a setting?
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