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Lubomir Penev
Sausages of Truth
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Posted - 2010.11.09 22:54:00 -
[1]
I still have Loki bonus from someone I'm not fleeted with anymore, that isn't in system and that in fact logged out one hour ago (only gang link bonus e.g speed and disruptor range are kept, shield is at is should be)
I love excellence when it's so awesome. Keep at it... Yes I checked with locals I was indeed going that fast and that it wasn't the client lying...
Screenshot
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mmmPork
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Posted - 2010.11.09 23:10:00 -
[2]
Originally by: Lubomir Penev I still have Loki bonus from someone I'm not fleeted with anymore, that isn't in system and that in fact logged out one hour ago (only gang link bonus e.g speed and disruptor range are kept, shield is at is should be)
I love excellence when it's so awesome. Keep at it... Yes I checked with locals I was indeed going that fast and that it wasn't the client lying...
Screenshot
You are a paragon of leetness.
The apex of awesome.
The pinnacle of all things amazing in this game.
So good sir, I dare say you are too awesome for these forums. So leave, and stop posting, as they are far below a man of your status.
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Lubomir Penev
Sausages of Truth
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Posted - 2010.11.09 23:14:00 -
[3]
This gets odder...
I moved from Amamake to Egghelende and I lost the extra speed after a while (after overloading mwd actually) but kept the extra disruptor range...
Anyone ever experienced the same thing? (long lasting ganglink effect after the bonus should have disappeared)
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.11.09 23:21:00 -
[4]
Yes ~_~
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LittleTerror
Dashavatara
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Posted - 2010.11.09 23:23:00 -
[5]
The only thing I can say is umm SO? |
Lubomir Penev
Sausages of Truth
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Posted - 2010.11.09 23:27:00 -
[6]
Originally by: LittleTerror The only thing I can say is umm SO?
Well it's nice not having to expose your ganglink ships at all, exploiting this bug... I can't imagine I'm the first one to discover that...
Why bother with unprobable ganklink t3, if they don't even need to be in system...
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Zach Donnell
Ghost-Busters
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Posted - 2010.11.09 23:38:00 -
[7]
This bug has been around for a while now.
You will also lose the link bonuses if you overheat the module that its affecting (if possible). Figured it had been fixed by now tbh.
It's not really game breaking (obviously) as most gang linked ships are unprobeable and not in immediate danger anyway. It just makes things slightly more convenient, at the expense of loosing all other fleet bonuses. -------------------------------------------------
"Bustin' makes me feel good!" |
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