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bushwacka
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Posted - 2010.11.16 11:44:00 -
[1]
let me just say that i love this ship, and over the last few weeks i migrated from a low-SP overtanked domi to a (kinda) glass cannon ~900dps navy issue.
but of course i'm always looking for a way to maximize dps and thus minimize the time spent isk grinding, so where could i go from here? since i don't want to build a suicide gank pinata, i'm just looking for the best possible T2 fit with maybe one or a few key faction/low-end deadspace mods.
marauders: out of the question since i dual-box a support/salvage alt and want to invest my skill training time into other stuff anyway rattlesnake: already got one and it's great for stuff like WHs and the AE bonus room, but that's it. looking for dps here, not an absurdly oversized tank ishtar/gila: fun to fly, but not as effective as my current domi
since i'm not a big fan of missile boats, this leaves me with the usual dps monsters: machariel (what else ) nightmare (if i pay amarr space a visit) vindicator (which somwohow no one seems to use these days for whatever reasons, but since i invested quite a buch of training into large hybrids, maybe that one is an option? plus it can field a full set of heavies/sentries, which would mean that my drone skills won't go to waste)
please discuss, i'm thankful for any advice.
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VoggFight
Genesis Nation
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Posted - 2010.11.16 12:34:00 -
[2]
I wouldn't take a Nightmare if you mission outside of Amarr Space. The fixed damage types most of the times aren't too effective. This also goes for the Vindicator. However, the Vindi can do excellent Serpentis/Guristas/Mordus/EoM missions. But I wouldn't recommend the Vindi for missions. The Mach is a nice ship, but it doesn't get the same DPS you currently do. Although it has sick Alpha (11k+ possible), it has a small drone bay. I'm going to use one with an alt when I do missions, but won't do solo missions with it.
My advice to you: Stick to the navy domi. Drones are good for missions. 900 dps is a lot for a missionboat.
The only way you could be faster is with a CNR with Rigor Rigs.. And faction stuff.. And a pricetag around 2 bil.
Hope it helps, good luck
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.11.16 12:49:00 -
[3]
Originally by: VoggFight I wouldn't take a Nightmare if you mission outside of Amarr Space. The fixed damage types most of the times aren't too effective. This also goes for the Vindicator. However, the Vindi can do excellent Serpentis/Guristas/Mordus/EoM missions. But I wouldn't recommend the Vindi for missions. The Mach is a nice ship, but it doesn't get the same DPS you currently do. Although it has sick Alpha (11k+ possible), it has a small drone bay. I'm going to use one with an alt when I do missions, but won't do solo missions with it.
My advice to you: Stick to the navy domi. Drones are good for missions. 900 dps is a lot for a missionboat.
The only way you could be faster is with a CNR with Rigor Rigs.. And faction stuff.. And a pricetag around 2 bil.
Hope it helps, good luck
lol 
he is right on one thing... the mach doesn't get 900 dps, it gets 400 more (500+ more with faction ammo)
and if your cnr costs around 2bil, :yourdoingitwrong:
but yea, macha all the way
(okay he was also right on the don't use the nightmare outside of amarr space part too, it will get by everywhere else but yea...)

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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.11.16 12:52:00 -
[4]
I was interested to learn that a 125m^3 drone bay is "small".
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Ebisu Kami
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Posted - 2010.11.16 13:00:00 -
[5]
Since the Dominix is already close to beeing the apex in high-sec missioning and you ruled out pretty much everything that surpasses itt, I only have two suggestions: Thanatos and Nyx.
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Snyderm
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Posted - 2010.11.16 13:38:00 -
[6]
Um... A noob ship out earns either of those in high sec.
Because Gallante are the Washington Generals of EVE. |

De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2010.11.16 13:52:00 -
[7]
Originally by: Chainsaw Plankton
Originally by: VoggFight I wouldn't take a Nightmare if you mission outside of Amarr Space. The fixed damage types most of the times aren't too effective. This also goes for the Vindicator. However, the Vindi can do excellent Serpentis/Guristas/Mordus/EoM missions. But I wouldn't recommend the Vindi for missions. The Mach is a nice ship, but it doesn't get the same DPS you currently do. Although it has sick Alpha (11k+ possible), it has a small drone bay. I'm going to use one with an alt when I do missions, but won't do solo missions with it.
My advice to you: Stick to the navy domi. Drones are good for missions. 900 dps is a lot for a missionboat.
The only way you could be faster is with a CNR with Rigor Rigs.. And faction stuff.. And a pricetag around 2 bil.
Hope it helps, good luck
lol 
he is right on one thing... the mach doesn't get 900 dps, it gets 400 more (500+ more with faction ammo)
and if your cnr costs around 2bil, :yourdoingitwrong:
but yea, macha all the way
(okay he was also right on the don't use the nightmare outside of amarr space part too, it will get by everywhere else but yea...)
I've been looking for a good mission running Machariel fit. Wanna share? --Vel
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Mr Cocojambo
Minmatar
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Posted - 2010.11.16 13:56:00 -
[8]
I know you stated "not a fan of misslieboats", but a CNR is the solution to your question (as long as the rats are not specified).
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Tore Smith
Science and Trade Institute
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Posted - 2010.11.16 14:18:00 -
[9]
Originally by: Chainsaw Plankton
Originally by: VoggFight I wouldn't take a Nightmare if you mission outside of Amarr Space. The fixed damage types most of the times aren't too effective. This also goes for the Vindicator. However, the Vindi can do excellent Serpentis/Guristas/Mordus/EoM missions. But I wouldn't recommend the Vindi for missions. The Mach is a nice ship, but it doesn't get the same DPS you currently do. Although it has sick Alpha (11k+ possible), it has a small drone bay. I'm going to use one with an alt when I do missions, but won't do solo missions with it.
My advice to you: Stick to the navy domi. Drones are good for missions. 900 dps is a lot for a missionboat.
The only way you could be faster is with a CNR with Rigor Rigs.. And faction stuff.. And a pricetag around 2 bil.
Hope it helps, good luck
lol 
he is right on one thing... the mach doesn't get 900 dps, it gets 400 more (500+ more with faction ammo)
and if your cnr costs around 2bil, :yourdoingitwrong:
but yea, macha all the way
(okay he was also right on the don't use the nightmare outside of amarr space part too, it will get by everywhere else but yea...)
I agree, the Mach is an excellent mission ship, but in all honesty how you get 1300 dps out of a reasonable Mach fit (for me that spells shield tanked, 800mm, lows full with gyros and trackers and drone-bay with bouncers)? Would be interesting for me to know and maybe you could share your fit.
@op:
I was in your exact situation. Trained mach and I am very happy with it for everything angel, blood or merc.
Still esp. with gur/serp itFs lacking, when rats orbit far away. The actual applied dps goes down quite a bit. For those missions I use a Vindi. It has ~930dps with Antimatter and Wardens but optimal goes out to 50km. Not much more than your domi but maybe the different playstyle will give some diversification for missions. My armor fit is on Battleclinic and I can recommend another shield fit as well, that has better tracking but wont get as good a locking range as mine.
cheers!
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.11.16 14:32:00 -
[10]
Originally by: De'Veldrin I've been looking for a good mission running Machariel fit. Wanna share?
this is my fit, pretty much the standard macha.
must have implants, slots 9 and 10: lancer g2-delta 5% rof implant (or a cx-2 5% turret damage, slightly less dps but less ammo use), and lx-2 5% large projectile damage implant,
some optional implants: a cy-2 5% speed implant in slot 6 would probably be nice. slot 7: zgc1000 5% falloff. slot 8: zor's custom navigation hyper-link. (just kinda the first ones I thought of, may or may not be another good one)
as for the empty highslot I have a nos, not really needed but dunno what else to put in there. an auto targeter would be nice for the extra locked targets. a drone link augmentor would also fit, the sentries do have the range where that might be nice.
also you have 50 calibration points to mess with, core defense cap safeguard is probably one of the better options, or maybe an agility rig. I haven't given it too much thought.
can speed tank most missions... then again you can sit still and everything dies before you have to tank all that much.
[Machariel, Angels Ex] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
Dread Guristas X-Large Shield Booster Invulnerability Field II Invulnerability Field II Republic Fleet 100MN Afterburner Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L [empty high slot]
Large Projectile Burst Aerator II [empty rig slot] [empty rig slot]
Bouncer II x4 Warrior II x5

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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.11.16 14:38:00 -
[11]
Originally by: Tore Smith (for me that spells shield tanked, 800mm, lows full with gyros and trackers and drone-bay with bouncers)
exactly 
I'm also including implants and excluding reload time (1298 with reload included), with 120 rounds per clip I don't remember reloading in the middle of a room.
hell with that much speed, agility, and dps an xl burst tank is over tanking. 

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Tore Smith
Science and Trade Institute
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Posted - 2010.11.16 14:48:00 -
[12]
Originally by: Chainsaw Plankton
Originally by: Tore Smith (for me that spells shield tanked, 800mm, lows full with gyros and trackers and drone-bay with bouncers)
exactly 
I'm also including implants and excluding reload time (1298 with reload included), with 120 rounds per clip I don't remember reloading in the middle of a room.
hell with that much speed, agility, and dps an xl burst tank is over tanking. 
thx, didn't take the implants into account. and yes that's the setup to use!
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.11.16 15:14:00 -
[13]
To the OP..
All that drone dmg is worthless if you are not fitting 2x Omni's in the mids. Sure on paper they will give you good dps but hitting things is another matter.
I guess I should also ask are you using Sentry II's? You will not have good complete speed using Heavy II's ------- "Because the Dominix is the Chuck Norris of Eve!" |

bushwacka
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Posted - 2010.11.16 15:59:00 -
[14]
Edited by: bushwacka on 16/11/2010 16:02:50
Originally by: Footoo Rama To the OP..
All that drone dmg is worthless if you are not fitting 2x Omni's in the mids. Sure on paper they will give you good dps but hitting things is another matter.
I guess I should also ask are you using Sentry II's? You will not have good complete speed using Heavy II's
just because i made a noobish carebear post doesn't mean you have to insult my intelligence. i currently fly with fed navy 2 omnis, drone rigs as well as 2 flights of sentries (faction until i have T2 sentries), what else would i stuff in a mission dominix.
anyway, thx for the replies guys. gonna stick with my domi for now, maybe get a vindi and get my alt in a mach as soon as he has the skills for it.
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.11.16 17:28:00 -
[15]
Originally by: bushwacka Edited by: bushwacka on 16/11/2010 16:02:50
Originally by: Footoo Rama To the OP..
All that drone dmg is worthless if you are not fitting 2x Omni's in the mids. Sure on paper they will give you good dps but hitting things is another matter.
I guess I should also ask are you using Sentry II's? You will not have good complete speed using Heavy II's
just because i made a noobish carebear post doesn't mean you have to insult my intelligence. i currently fly with fed navy 2 omnis, drone rigs as well as 2 flights of sentries (faction until i have T2 sentries), what else would i stuff in a mission dominix.
anyway, thx for the replies guys. gonna stick with my domi for now, maybe get a vindi and get my alt in a mach as soon as he has the skills for it.
Not sure why you took offense to that. Trust me hang around on these forums and you see people running t1 heavies vs Serph rats in rattlesnakes. In theory the Sentry II Domi (and the navy domi which I think is actually a bit subpar for how I rat) ss one of the fastest haven/sanctum clearing ships out there, only really eclipsed by Tengus, faction ships and Thanatos.
I can make around 65+ million isk an hour solo in a gurista/serp level 5 system. A little less vs Angels etc. Tactics also are involved for doing this, warping in at range and one shotting everything smaller then a BS (3 shots for a bc and more for those pesky elite cruisers)from 70 plus km basically reduces compelete time to nothing. Of course missing running is a tad different and the warp to range option is not really there, forcing you to run guardes sometimes under 30km range, and using hammerhead IIs for close in work, which increases your ship kill time.
You would be surprised how many people do not fit the 2x omni on Domi drone boats. Even more do not fit them on the rattlesnake. EFT warrioring does not show any improvement when these are fitted and people do not understand.
So please do not take offense just needed to check as you have a pretty optimum PvE ship there is just really not many faster ships out there for missioning. Its kinda like asking I need a better interceptor then my Dram/tyranis, what options are there... Not really any. ------- "Because the Dominix is the Chuck Norris of Eve!" |

bushwacka
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Posted - 2010.11.16 20:03:00 -
[16]
Edited by: bushwacka on 16/11/2010 20:05:18 Edited by: bushwacka on 16/11/2010 20:04:45 haha don't worry dude, was just joking there...i didn't take offense in any way, seen a lot of people (myself included) miss essential details on their ship
btw, here's the domi fit i'm aiming for (still missing a few skills here and there, covering them up with faction stuff for the moment):
[Dominix Navy Issue, 1k dps DNI] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Tracking Enhancer II Tracking Enhancer II True Sansha Power Diagnostic System True Sansha Power Diagnostic System
Pithum C-Type Medium Shield Booster Ballistic Deflection Field II Heat Dissipation Field II Heat Dissipation Field II Federation Navy Omnidirectional Tracking Link Federation Navy Omnidirectional Tracking Link
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Sentry Damage Augmentor I Large Drone Scope Chip I Large Semiconductor Memory Cell I
Garde II x5 Hobgoblin II x5 Warden II x5 + spares/3rd sentry set/heavies
very tight fit at all lvl V + assorted implants, it breaks the 1000dps barrier @50km , 1,1k with faction antimatter only 2 weak points: 1. flimsy tank that only permaruns for 5,5 minutes (or probably perma with guns off) 2. lousy drone control range @60km, but i could sacrifice cap "stability" and an implant slot for a drone control range rig (won't fit without a cpu implant because of the rig's cpu penalty) or throw out a railgun for a drone range augmentor
and the faction magstabs aren't really worth it imo, only threw them in for 1k dps epeen enlargement. with T2 it's just below 1k
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Helmh0ltz
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Posted - 2010.11.16 21:35:00 -
[17]
Machariel. The end. ====== Your signature is freakishly huge for this forum. Please resize according to the forum rules, thanks. Shadow. |

Footoo Rama
Gallente Beyond Control.
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Posted - 2010.11.16 23:01:00 -
[18]
Dump the scope chip for a sentry dmg aug. reason is drone scope only affects sentres, and the dmg buff is better for the same calibration. ------- "Because the Dominix is the Chuck Norris of Eve!" |

bushwacka
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Posted - 2010.11.16 23:46:00 -
[19]
2 sentry dmg augmentors on a standard domi is a no-brainer with its 400 calibration, but the navy issue only has 350 calibration so a second one won't fit, thus the drone scope (50) + SDA (200) + any 100 calibration rig.
of course i could fit a T2 SDA for even moar dps, but i think this marks the point where i have to decide whether i want some sort of survivability or simply go full on glass cannon, throw out the shield tank, stuff the mids with omnis/web/sebo/tracking computers and have my alt train for RR and/or put him in a tank ship
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Headerman
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Posted - 2010.11.17 03:57:00 -
[20]
Originally by: Helmh0ltz Machariel. The end.
+1
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.11.17 15:42:00 -
[21]
Originally by: bushwacka 2 sentry dmg augmentors on a standard domi is a no-brainer with its 400 calibration, but the navy issue only has 350 calibration so a second one won't fit, thus the drone scope (50) + SDA (200) + any 100 calibration rig.
of course i could fit a T2 SDA for even moar dps, but i think this marks the point where i have to decide whether i want some sort of survivability or simply go full on glass cannon, throw out the shield tank, stuff the mids with omnis/web/sebo/tracking computers and have my alt train for RR and/or put him in a tank ship
Durr I knew better, I forgot it was a navy... ------- "Because the Dominix is the Chuck Norris of Eve!" |
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