Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Diomedes Calypso
|
Posted - 2010.11.17 04:00:00 -
[1]
Proposal : Log off all characters after 1 hour of player inactivity (a minimum of one keyboard command sent to server?)
Pros: -Emphasizes that ships/characters donÆt work without players, consistent with the anti-botting rules
-Incremental reduction in ccp variable expenses even if only saving the expense of sending chat information, market update information, etc. Even 1/4 of one percent improvement in those incremental costs might mean the ability to hire an additional contract employee for 6 months. Small improvements are not useless.
-Moderates angst: Slightly moderates certain grievances that give some players a distaste for the game because of percieved inbalance and rl principles of what is model competitive play while, at the same time.allowing existing afk tactics to be used by players not completely absent.
Cons: - Eliminates an existing game mechanic (intended or not) that has been adopted as a tactical tool in terms of surprise and psychological war-fare.
- People may want to have a recent chat/fleet history to returnd to when the return to play after a few hour break and this would prevent that
- Creates a ôhardshipö for some players who might have many clients open or be tabbed out of the game and forces them through the tedious process of logging back in if they forget to check in once an hour.
- Might give another advantage to cheaters with technical know-how to fake a player at the keyboard response.
|
Mara Rinn
|
Posted - 2010.11.17 04:22:00 -
[2]
This will also hurt people who are providing covert surveillance of stargates or jump bridges. We'll be on voice comms for a long period, and being logged out after an hour of watching the gate simply because all communications were happening outside the game doesn't seem like a fair cop to me. -- [Aussie players: join ANZAC channel] |
De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2010.11.17 04:43:00 -
[3]
No. --Vel
|
AFK Hauler
|
Posted - 2010.11.17 04:53:00 -
[4]
Hell no! |
Anna Lifera
Garoun Investment Bank
|
Posted - 2010.11.17 04:54:00 -
[5]
1. first of all, why would u think macros/bots can't make keyboard strokes? fyi, programs don't have to physically hit the keys to do so. 2. hardly worth implementing when it all boils down to afk-cloak whining. 3. "competitive"? this isn't world of warcraft, where lines r drawn and matches r controlled. this is eve, aka cat and mouse, baiting, and above all, terrorizing your victims no matter where/who/how many they hide behind.
if u can't even handle the thought of someone who can't even hurt u, then wow is that way... --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |
EdFromHumanResources
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2010.11.17 07:17:00 -
[6]
This is an absolutely awful idea
|
darius mclever
|
Posted - 2010.11.17 10:22:00 -
[7]
Originally by: AFK Hauler Hell no!
|
Amy Garzan
Gallente The Warp Rats
|
Posted - 2010.11.17 21:52:00 -
[8]
Cons outweigh pros in this. No.
And personally I play eve with a mouse. Not a keyboard. Go find an fps if you wanna play with a keyboard. -------------------------------------------------- 101010 The Answer to Life, The Universe, and Everything |
Worgen Fratmon
Instapop Industries death from above..
|
Posted - 2010.11.18 00:07:00 -
[9]
I support the general idea behind this. Keystroke (as the OP put it) should also detect mounce movement and give a popup warning before logging a person off.
|
Diomedes Calypso
|
Posted - 2010.11.18 01:27:00 -
[10]
Originally by: Amy Garzan Cons outweigh pros in this. No.
And personally I play eve with a mouse. Not a keyboard. Go find an fps if you wanna play with a keyboard.
There are cons I understand, and I listed a couple without being facetious (a beensy bit with the effort required to log in every few hours)
I guess I meant mouse then . Somehow click resides in the same cognitive place ase as a keystroke .
I'm not all hot and bothered about the thing personally. It doesn't affect me really. Its just that I like rules that don't encourage waste of resources (i'm not an enviramentalist.. its more a matter of thrift as a virtue) or have a competitive dynamic that just doesn't feel exactly right. It feels like a "two wrongs make a right" sort of thing which isn't great. But I do understand that not all people feel that.
I am always for compromise where a compromise that gives one party something with very little cost to the other. I don't really see how this holds a dertemined person back....having someone take a little effort to achieve a goal feels like the way to plan game dynamics... but, I think people are caught up in what is now, not how you'd plan in if you were starting fresh.
If you were designing a game from scratch, would you , as a game owner, like to encourage people to stay logged into your game for hours at a time when they weren't there ?
|
|
Dr BattleSmith
PAX Interstellar Services
|
Posted - 2010.11.18 01:28:00 -
[11]
daaaaaarrrrr I can poop!
|
Gallians
|
Posted - 2010.11.18 02:25:00 -
[12]
Originally by: Diomedes Calypso
Originally by: Amy Garzan Cons outweigh pros in this. No.
And personally I play eve with a mouse. Not a keyboard. Go find an fps if you wanna play with a keyboard.
There are cons I understand, and I listed a couple without being facetious (a beensy bit with the effort required to log in every few hours)
I guess I meant mouse then . Somehow click resides in the same cognitive place ase as a keystroke .
I'm not all hot and bothered about the thing personally. It doesn't affect me really. Its just that I like rules that don't encourage waste of resources (i'm not an enviramentalist.. its more a matter of thrift as a virtue) or have a competitive dynamic that just doesn't feel exactly right. It feels like a "two wrongs make a right" sort of thing which isn't great. But I do understand that not all people feel that.
I am always for compromise where a compromise that gives one party something with very little cost to the other. I don't really see how this holds a dertemined person back....having someone take a little effort to achieve a goal feels like the way to plan game dynamics... but, I think people are caught up in what is now, not how you'd plan in if you were starting fresh.
If you were designing a game from scratch, would you , as a game owner, like to encourage people to stay logged into your game for hours at a time when they weren't there ?
Are they paying customers? If yes, then what do I care, I think I'd prefer more than getting a number even lower than "40 k users logged on" on the one shard of my game.
Also, no.
|
Diomedes Calypso
|
Posted - 2010.11.18 04:00:00 -
[13]
Originally by: Dr BattleSmith daaaaaarrrrr I can poop!
LOL wow.. you must take real whoppers if they last over an hour !
Well, I can certainly see why nothing of this order is on the CSM list ....
... to be honest, it would be inconvenient for me because I do keep a couple clients logged on most of the day when I'm playing just to save the bother of logging on and off to check a trade price or two.
... missing the chat log is a pain too... keeps me from logging onto alts on my pvp "main"'s account to update prices on those traders in the boondocks.
|
Flesh Slurper
|
Posted - 2010.11.18 07:36:00 -
[14]
Not supported. In addition to what other people have said, going afk in a covert ops and flying in certain directions is a great way to make tactical bookmarks.
In the end, who cares if someone is afk? If there wasn't a perfect intel tool called local, then you wouldn't even know they were there since they aren't doing anything.
|
Aphrodite Skripalle
Galactic Defence Consortium
|
Posted - 2010.11.18 08:24:00 -
[15]
no, not supported. Stupid idea. I can easily emulate keystrokes or mouse movements within a minute to simulate not beeing afk. Its my choice if i want to waste energy on my computer and i love to read the logs of local and chat windows when i come back of being afk for a while. I also love laying on my sofa and listen to my corp mates while they discuss something important and when there is a local spike i like to help defend my system. I love to watch monitors cleaning my room and house, listening to voice and just sit there for another 5 min to micromanage something. I love to be ingame all day, all night without playing activly.
This is no solution at all against macro programmers. You have now idea.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |