Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
LordElfa
|
Posted - 2010.11.18 18:18:00 -
[1]
As it stands now Singularity is great place to screw around, try out ship builds, go places you haven't been before and generally test all manner of things out.
Why not just give everyone on the test server all skill points trained, hyper speed training or require no skill points for anything. There would be many more adventures to be had if you could go there and fly Titans without fear or try out different T2 ships and see if they're what you want to train for before you do a lot of training on Tranquility you may regret later. Over all though, it would be a great way to draw more people to the test server and make things more interesting there.
Why not pull the capital ships in high sec nerf as well. Who wouldn't want to see how long a Titan could hold out against Concord. There are just too many things that could be fun about Singularity that just aren't ATM. It's already like a partial Eve simulator, why not take it all the way?
My corp is new and nowhere near having the Skills for Titans and even then, you can't all have them, it isn't feasibly or financially sound. What corp wouldn't want to go and have a full on titan fight? Think about it.
|
Biocross
|
Posted - 2010.11.18 18:24:00 -
[2]
|
De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2010.11.18 18:45:00 -
[3]
Originally by: LordElfa There are just too many things that could be fun about Singularity that just aren't ATM.
What part of "Public Test Server" led you to believe it should be any more or less fun than TQ?
--Vel
|
darius mclever
|
Posted - 2010.11.18 18:51:00 -
[4]
Originally by: LordElfa My corp is new and nowhere near having the Skills for Titans and even then, you can't all have them, it isn't feasibly or financially sound. What corp wouldn't want to go and have a full on titan fight? Think about it.
thats exactly what happened the last time CCP gave everyone all lvl5 skills. it made testing bugfixes and stuff almost impossible.
that said ... not supported
|
LordElfa
|
Posted - 2010.11.18 19:48:00 -
[5]
So what you mean is that people would be too busy screwing around to actually test things out?
|
De'Veldrin
Minmatar Green-Core The Obsidian Legion
|
Posted - 2010.11.18 19:50:00 -
[6]
Originally by: darius mclever
Originally by: LordElfa My corp is new and nowhere near having the Skills for Titans and even then, you can't all have them, it isn't feasibly or financially sound. What corp wouldn't want to go and have a full on titan fight? Think about it.
thats exactly what happened the last time CCP gave everyone all lvl5 skills. it made testing bugfixes and stuff almost impossible.
that said ... not supported
The issue, as DM alludes to, is that Sisi is just not capable of handling as heavy a load as TQ. I'm not even sure it's more than one server - the point is, you suddenly get a bunch of people over there for the hell of it to blow a bunch of crap up and introduce a lot of load on the environment and it'll crash, which could interrupt testing other people are trying to do. --Vel
|
Ogogov
Gallente Test Alliance Please Ignore
|
Posted - 2010.11.18 20:04:00 -
[7]
Originally by: darius mclever
Originally by: LordElfa
thats exactly what happened the last time CCP gave everyone all lvl5 skills. it made testing bugfixes and stuff almost impossible.
Eh? I had great fun shooting abandoned moms and watching the station docking port squeeze out a titan.
|
klyeme
Soft War
|
Posted - 2010.11.18 22:22:00 -
[8]
You should get 2 training cues on SISI, your currently active one on TQ and the one that you just added on to SISI.
|
LordElfa
|
Posted - 2010.11.19 19:36:00 -
[9]
CCP could always deactivate the no skill points needed crap when they have serious testing to do.
|
EdFromHumanResources
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2010.11.19 20:04:00 -
[10]
Except when it comes to testing having a random guy who's never so much as sat in a capital ship "test" it isn't really productive by any standard as he simply doesnt know what the ****. People who own Motherships and Titans know their individual ships inside and out.
That's one of the reasons most the input from Armageddon day was simply ignored. It was coming from people who simply dont understand how a supercapital is used outside of SISI or how massive the difference is between the two enviroments battlefields
|
|
LordElfa
|
Posted - 2010.11.19 20:18:00 -
[11]
Originally by: EdFromHumanResources Except when it comes to testing having a random guy who's never so much as sat in a capital ship "test" it isn't really productive by any standard as he simply doesnt know what the ****. People who own Motherships and Titans know their individual ships inside and out.
That's one of the reasons most the input from Armageddon day was simply ignored. It was coming from people who simply dont understand how a supercapital is used outside of SISI or how massive the difference is between the two enviroments battlefields
Well, that is an excellent point. It was just an idea, no harm, no foul.
|
Fuyu'no Kiri
|
Posted - 2010.11.20 02:55:00 -
[12]
Not supported.
As far as I get it, Singularity is not there for players to choose a career path, it's here so that CCP gets feedback on incoming additions/adjustments to game mechanics.
One major drawback of your proposition is that Sisi would become the place to fly lots-of-titans fleets or other things you're not likely to see anytime soon on TQ... quite the opposite of sisi's purpose, then ;)
Quote: There would be many more adventures to be had if you could go there and fly Titans without fear or try out different T2 ships and see if they're what you want to train for before you do a lot of training on Tranquility you may regret later.
Some random bloke in my 'hood (ok, not quite) used to say: ½ a vaincre sans pTril, on triomphe sans gloire + ("in conquering without danger we triumph without glory") and EVE is all about that.
You fear to lose a titan or some extra-expensive stuff? Then don't fly it. Or fly it, then lose it --- for the question is not whether you'll lose it or not, but rather how long you'll manage to keep it --- and live with it.
You're interested in those skills but are not sure developping them will be paid off in fun/isk/whatever? Then look for info that'll help you make your mind. Check formulae, do the math, read all you can, but make an educated choice.
Asking for some iddqd is, in my opinion, not a decent way to orient a choice ;) Besides, when you train skills towards anything T2, you mainly train skills that have other uses as well.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |