
Tentacle Monster
Verge Industries
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Posted - 2010.11.21 11:31:00 -
[1]
Hi, I'm just getting into PI and thinking it would be a good idea before committing to anything to find out where the money to be found in PI actually comes from. What are the most advanced commodities used for, how much demand is there and how is this likely to change in the future.
However, the game and the two wikis are rather crytptic when it comes to tier5 commodities. I tried to figure out the use for a broadcast node, well the wikis don't have any information on the item and the game doesn't even say what it's used for. I had to be told in Help chat. Where can I find this information for tier5 commodities so i can decide what to extract and/or process?
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Fuyu'no Kiri
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Posted - 2010.11.23 02:31:00 -
[4]
Edited by: Fuyu''no Kiri on 23/11/2010 02:33:27 Basically, P4 commodities (we count them from 0 ;) are building parts for POS and SOV structures, a control tower requiring all 8 of them (but not to the same amount). You'll find details in any blueprint's manufacturing bill of materials.
P-commodities are also used for other things :
- robotics (P3), enriched uranium, mechanical parts and coolant (P2), and oxygen (P1) serve as POS fuel ;
- you can produce nanite repair paste (from a BP) with a combination of gel-matrix biopaste, data chips (P3) and nanites (P2) ;
- and certainly some more stuff, I haven't seen a list of BPs requiring P-commodities yet.
So basically, if you're just getting started, your best shot could be to just produce what some planet nearby can provide, focusing on extracting as many different P0 as possible (for instance, on a temperate planet, you'll find micro and complex organisms on continents, and aqueous liquids in the oceans... the radius of the planet can make exploiting those mutually exclusive --- you may want to keep away from gas planets for that matter, as distances are easily 15x... except if you need reactive gas, of course)
Did this parenthesis hint you that it's gonna be some kind of nightmare? Not even close: we're only discussing colony planning here, not its actual managment ^^
The only one advice I'd give that is certainly true for every one: don't waste time, money and anything else in a less-than-standard CC. They're plain useless. A standard CC, on a well chosen 6000km radius planet can be enough to exploit all of its five P0s.
An invaluable tool: http://fazenda.w-space.org/
Originally by: heheheh I think this site might be of help to you man
http://games.chruker.dk/eve_online/item.php?type_id=2867
Oh yeah, quite so... Thx! ;)
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