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Thread Statistics | Show CCP posts - 0 post(s) |
loolaa
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Posted - 2010.11.25 13:03:00 -
[1]
CCP does it again.
All learning skills will be removed. every 1 has all attributs for the start. Old players you will get the sp from learning to place where ever you want. I have use 6 y in this game with crappy Att. loosing about 17 mill sp over 6 y.
Why dont reimburse that also CCP.
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Breaker77
Gallente Reclamation Industries
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Posted - 2010.11.25 13:24:00 -
[2]
I don't see new players getting 2+ million SPs to redistribute to other skills so STFU idiot.
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debbie harrio
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Posted - 2010.11.25 14:32:00 -
[3]
Originally by: loolaa CCP does it again.
All learning skills will be removed. every 1 has all attributs for the start. Old players you will get the sp from learning to place where ever you want. I have use 6 y in this game with crappy Att. loosing about 17 mill sp over 6 y.
Why dont reimburse that also CCP.
Shut up and why don't you pay the subscription time for all that ghost training you did?
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subtle turtle
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Posted - 2010.11.25 16:15:00 -
[4]
BooHoo? I'm all in favor of favoring new players. The learning curve in this game can be brutal, and more than 1 of my friends I've talked into trying it have quit when they were ROFLpwned at every turn. If we want Eve to remain a vibrant, enjoyable community, we need new players joining and staying. Who knows when the next Chirriba or El Tar is going to join and start playing? We don't want them to quit before they are around long enough to add to the overall community of the game. Eve is a game HEAVILY weighted against the new player. Taking away a few SP/hr from experienced player isn't going to break the game. Also, STFU and enjoy your skill point gift.
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Xero Cell
Gallente Rage Orbital Construction Associates Systematic-Chaos
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Posted - 2010.11.25 16:20:00 -
[5]
At this point in the game (7 years!), it's imperative that CCP favors new players. Right now, a new player is eclipsed by any old players and has no chance to compete. It's important to give some edge to new players. Honestly, if any old players with 100mill sp are complaining about this, then they suck at this game. They will always remain 100mill SP above any new player, so they will always have an edge regardless. The complaints from old players are just greedy and selfish. This game can't live off only elitists, as there are not nearly enough of them to support the game's existence.
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111kartel111
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Posted - 2010.11.25 17:23:00 -
[6]
Originally by: Xero Cell At this point in the game (7 years!), it's imperative that CCP favors new players. Right now, a new player is eclipsed by any old players and has no chance to compete. It's important to give some edge to new players. Honestly, if any old players with 100mill sp are complaining about this, then they suck at this game. They will always remain 100mill SP above any new player, so they will always have an edge regardless. The complaints from old players are just greedy and selfish. This game can't live off only elitists, as there are not nearly enough of them to support the game's existence.
Agreed this is needed to help eve survive and infuse new targets i mean players into the game.
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Sergeant Spot
Galactic Geographic BookMark Surveying Inc.
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Posted - 2010.11.25 17:26:00 -
[7]
Speaking as veteran with 100,000,000+ SPs.....
THANK YOU CCP!!!
I "LIKE" (within reason) letting new players get into the game, and being able to play with 5 million plus SPs will be nice too.
(Note to newbies: Even at 100,000,000+ SPs, you still have years of training you want....)
Play nice while you butcher each other.
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MrDoco
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Posted - 2010.12.01 22:39:00 -
[8]
I still don't see how this benefits the new players? Everyone gets the Attrib boost and veteran players get reimburst SP.
ON the flip side, this is a thinking/intellectual game. So, players that like this game also has the brains to realize that they are behind. This will help them and make it the same for veterans. My brother is an example when I tried to bring him in.
In the old system, veterans didn't get the 1.6mil double sp boost. This way, everthing is even. If anything this is more for veterans than new people.
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Sam Louis
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Posted - 2010.12.01 22:52:00 -
[9]
Originally by: MrDoco I still don't see how this benefits the new players? Everyone gets the Attrib boost and veteran players get reimburst SP.
ON the flip side, this is a thinking/intellectual game. So, players that like this game also has the brains to realize that they are behind. This will help them and make it the same for veterans. My brother is an example when I tried to bring him in.
In the old system, veterans didn't get the 1.6mil double sp boost. This way, everthing is even. If anything this is more for veterans than new people.
At least, new players might think the slope of increasing SPs is same as players having 100m+ SPs.
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Gallians
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Posted - 2010.12.01 23:05:00 -
[10]
Originally by: MrDoco I still don't see how this benefits the new players? Everyone gets the Attrib boost and veteran players get reimburst SP.
ON the flip side, this is a thinking/intellectual game. So, players that like this game also has the brains to realize that they are behind. This will help them and make it the same for veterans. My brother is an example when I tried to bring him in.
In the old system, veterans didn't get the 1.6mil double sp boost. This way, everthing is even. If anything this is more for veterans than new people.
It benefits new players in that now we can actually PLAY the game, instead of station spinning forever. Or we could not train learnings and just never train anything because of the insane amount of time it takes.
Nobody gives two craps about the vet sp total. What we care about is playing the game and that is exceedingly hard when it takes months to have access to anything or be remotely able to do anything.
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Sinister Dealings
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Posted - 2010.12.02 02:10:00 -
[11]
Originally by: debbie harrio Shut up and why don't you pay the subscription time for all that ghost training you did?
What evidence can you provide that this person did any ghost training?
Originally by: Gallians
Originally by: MrDoco I still don't see how this benefits the new players? Everyone gets the Attrib boost and veteran players get reimburst SP.
ON the flip side, this is a thinking/intellectual game. So, players that like this game also has the brains to realize that they are behind. This will help them and make it the same for veterans. My brother is an example when I tried to bring him in.
In the old system, veterans didn't get the 1.6mil double sp boost. This way, everthing is even. If anything this is more for veterans than new people.
It benefits new players in that now we can actually PLAY the game, instead of station spinning forever. Or we could not train learnings and just never train anything because of the insane amount of time it takes.
Nobody gives two craps about the vet sp total. What we care about is playing the game and that is exceedingly hard when it takes months to have access to anything or be remotely able to do anything.
Seems you were doing something very wrong. I started in early 09, got some basic learning skills, trained up to fly a BC decently, then maxed out my learning skills while running missions and exploring WH and such. Naturally you cut the learning training when needed to train up something else, but in 5 months, my learnings were 5/5 and I was making a nice income while having fun with the game. So sorry you can't figure out how to have such fun without it being handed too you. Guess eve truly is dying before I even joined |
suicide2121
Bind Torture Kill
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Posted - 2010.12.02 04:40:00 -
[12]
New players have never had to worry about having crappy attributes for years that effect all of their skilling. Especially with the neural remapping that is now available. They are like the spoiled children that are being raised now a days. They want it and they want it now. CCP is a business and doesn't give a crap about any of us except for the new players that will play eve for years to come. Next for 2012 each new account will come with a mothership of choice and 2 billion isk. We wouldn't want any new player to have to actually work for isk when the vets have billions to pvp with and no new player could possibly catch up in a reasonable ammount of time.
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Raynardine
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Posted - 2010.12.02 05:21:00 -
[13]
Originally by: suicide2121 New players have never had to worry about having crappy attributes for years that effect all of their skilling. Especially with the neural remapping that is now available. They are like the spoiled children that are being raised now a days. They want it and they want it now. CCP is a business and doesn't give a crap about any of us except for the new players that will play eve for years to come. Next for 2012 each new account will come with a mothership of choice and 2 billion isk. We wouldn't want any new player to have to actually work for isk when the vets have billions to pvp with and no new player could possibly catch up in a reasonable ammount of time.
I did my research before starting to play Eve, and I can tell you quite frankly, that finding out I would have to train learning skills for the first 2 months or so before I could essentially *start* playing was a HUGE turnoff.
You basically get two choices: Plan ahead for the long haul and do little/nothing for your first couple months as you train learning skills, or dive into and get immersed in the game, but lose the massive benefits down the road from having those learning skills trained early.
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Baneken
Gallente School of the Unseen
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Posted - 2010.12.02 06:40:00 -
[14]
What massive benefit ? When you get the most of it by learning 4/4 skills since all will get you back maybe whole day extra from 400day plan.
"All learnings to V or bust from the get go" must be the biggest hoax in the history of EVE.
http://desusig.crumplecorn.com/sigs.html |
Strrog
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Posted - 2010.12.02 06:47:00 -
[15]
more players, more noobs, more targets in wrong location ... comon you can not complain about that XD
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Jennifer Starling
Amarr
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Posted - 2010.12.02 09:15:00 -
[16]
Originally by: MrDoco I still don't see how this benefits the new players?
Well almost all the new players want to get to a point where you can make some decent ISK. Usually a new player's first priority is to make sure they can buy and fly the ships they want and have a steady cash flow - and in most cases that means either flying a Hulk or Battleship for L4 missions.
The removal/granting of learning skills lets them read that goal a lot sooner. And not only do they get there sooner but they also don't have to wait for a few months to get/keep their skilltraining up to speed.
Comparing newbies to veterans doesn't make that much sense. That I can fly and fit a decent battleship is not related to what other players can do. And they can fly that t2 fiited HAC or BC anyway, whether or not they get an extra 5 million SP or not doesn't change that.
So yes, it benefits new players. A lot.
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Shiho Weitong
Caldari Koa Mai Hoku
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Posted - 2010.12.02 11:55:00 -
[17]
Can I have cookie? ----------- Why is it called common sense, when it's clearly very rare.
I had a mind once, but alas, I seem to have forgotten where I left it.
Originally by: Tchell Dahhn You win, and thank you. |
Mashie Saldana
Minmatar Veto Corp
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Posted - 2010.12.02 12:03:00 -
[18]
And what does it matter if things are easier for new players, don't you want more cannon fodder around to test your latest weapon tech on?
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.12.02 12:16:00 -
[19]
Originally by: Raynardine I did my research before starting to play Eve, and I can tell you quite frankly, that finding out I would have to train learning skills for the first 2 months or so before I could essentially *start* playing was a HUGE turnoff.
Your research failed!
Originally by: Raynardine You basically get two choices: Plan ahead for the long haul and do little/nothing for your first couple months as you train learning skills, or dive into and get immersed in the game, but lose the massive benefits down the road from having those learning skills trained early.
You forgot about the smart choice - Start by skilling enough to run tutorials/missions in a ok frig... then skillup learing, then skill for the long haul.
A month with little or no learning skills, is going to make little difference when it takes years to gain the benefits of 5/5.
------------------------ Jint Hikaru - Miner / Salvager / Explorer / SpaceBum "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Funesta
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Posted - 2010.12.02 17:37:00 -
[20]
Edited by: Funesta on 02/12/2010 17:38:40
Originally by: MrDoco I still don't see how this benefits the new players? Everyone gets the Attrib boost and veteran players get reimburst SP.
ON the flip side, this is a thinking/intellectual game. So, players that like this game also has the brains to realize that they are behind. This will help them and make it the same for veterans. My brother is an example when I tried to bring him in.
In the old system, veterans didn't get the 1.6mil double sp boost. This way, everthing is even. If anything this is more for veterans than new people.
As a new player, I completely disagree with you.
Anecdote!
When I started the game, I was very excited. Pirates! Markets! Mining!
When I got about a week into the game and someone explained learning skills to me, I went online to confirm how they worked and read up more details on time invested vs payoff. I quickly concluded that it was most profitable to do the learning skills ASAP to about 5/4 if I intended to stick with the game. I also quickly realized that this meant spending literal months on learning skills, even with the bonus time and a remap for int/mem.
The only reason I didn't immediately cancel my subscription at that point was that my boyfriend persuaded me to stick with it. I barely played at all during the time learning skills were training, since my character could only do very slow mining, bad refining, bad manufacturing, or bad shooting on lvl 1 missions. (but getting into a better setup for anything would delay the learning skills for about a month - this is only a good choice in the long haul if Eve is the only game you care about. I happen to own lots of games that don't benefit from being ignored for months to amuse me in the meantime).
During this time, my boyfriend ignored all tier two learning skills and any tier one learning skills that took more than a few hours to complete, and worked on shooting stuff better. He started doing missions that were too tough for my crap character. Once my learning skills completed and I trained to shoot things better, I quickly outpaced him, and so he became interested in learning skills to catch up.
So he's spent the last month not playing his characters at all while they train learning skills. And I was still contemplating we cancel our accounts and play something else.
Then they announced the removal of learning skills, and there was much rejoicing. Now, we both actually play the game at the same time, and concentrate on skills we're interested in.
Additionally, with learning skills creating a dramatic delay between joining the game and playing the game, I would never have recommended it to friends. Now, I'll try to sucker friends into playing this game so we can shoot internet spaceships together.
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Gemberslaafje
Vivicide
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Posted - 2010.12.02 17:56:00 -
[21]
Community mods should merge all these treads into 1 thread.
I'm gonna get faster training AND a return of 1.5 mil SP
Please don't change the learning skills? I don't wanna be better off! I wanna lag behind on those guys who actually will get 72 SP/h less!
/thread. ---
Creator of the Eve Character Appraiser:
http://gemblog.nl/skill/
Also a spy. |
FireT
Gallente Royal Advanced Industries Chained Reactions
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Posted - 2010.12.02 18:09:00 -
[22]
First of all your title is wrong 'CCP FAVORS new players'
Also, what is so wrong with given new players the chance to learn faster right from the beginning without wasting time to learn so they can THEN learn faster?
And how does this hurt us vets? I mean we are already here to stay because we love the game. Yeah they did not personally ask me about all little aspects of this but then again I was too busy with real life.
So I can not whine. It was a good move by my standards. So thank you CCP.
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Anubis Xian
Reavers
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Posted - 2010.12.02 19:42:00 -
[23]
Bringing new Biomass to Eve is good.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
Word of Chaos |
Sergiiy Kortos
J5 Industries
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Posted - 2010.12.02 23:19:00 -
[24]
This move by CCP is actually a boost to old players.
All things equal the old player is getting SP back while the new player isn't.
All this move by the CCP is doing is accelerating the pace at which the new player is combat/mining/salvage/market worthy.
The only group this is nerfing are the masochists - those of us, myself included, that maxed out their learning at the expense of having fun with a new toy sooner.
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Tesla Grass
Minmatar
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Posted - 2010.12.02 23:25:00 -
[25]
most people that have been playing this for years can afford to pay for their accounts with PLEX, how does this help CCP. unless the new player is super smart or very lucky its going to be some time before they can afford to pay with PLEX. ie; real money trumps your in game money everytime
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Tippia
Sunshine and Lollipops
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Posted - 2010.12.02 23:39:00 -
[26]
Originally by: Tesla Grass most people that have been playing this for years can afford to pay for their accounts with PLEX, how does this help CCP. unless the new player is super smart or very lucky its going to be some time before they can afford to pay with PLEX. ie; real money trumps your in game money everytime
Am I interpreting you right if I think you're saying that CCP wants new player because the older ones buy PLEX with ISK and thus play "for free"?
If so, no. People running their accounts with PLEX make CCP earn more money than if they used regular subscriptions (except maybe the most expensive version paid with Euros)à so they rather like all these old players who play "for free", because it's not actually free at all. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Gemberslaafje
Vivicide
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Posted - 2010.12.03 10:12:00 -
[27]
PLEXes are paid for by other players.
Therefor, if you play on PLEXes your subscription is still paid, albeit by someone else. ---
Creator of the Eve Character Appraiser:
http://gemblog.nl/skill/
Also a spy. |
World Director
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Posted - 2010.12.03 10:25:00 -
[28]
For 10 years of playing EVE I never had such problems. |
Razz XXX
Minmatar Vashta Nerada Corp
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Posted - 2010.12.03 10:50:00 -
[29]
Edited by: Razz XXX on 03/12/2010 10:50:42 loolaa
It good and sound for CCP to do what it did, new players were getting burned out learning "learning skills" just get up to speed all the while getting no useful skills actual used in play. Shame - on you for 6 yrs in you never understood this?
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Sigaar
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Posted - 2010.12.03 13:17:00 -
[30]
Edited by: Sigaar on 03/12/2010 13:22:38
Originally by: loolaa CCP does it again.
All learning skills will be removed. every 1 has all attributs for the start. Old players you will get the sp from learning to place where ever you want. I have use 6 y in this game with crappy Att. loosing about 17 mill sp over 6 y.
Why dont reimburse that also CCP.
Going further with your logic you may want to demand a compensation for having to play eve with bad graphics till it actually became what we have now.
Its a right of CCP to change stuff in THEIR game. You can disagree and stop paying, thats about it. Judging by your whine you actually enjoyed being in disadvantage and training slower then 5/5 people, since now when everyone can train at the same speed and you can finally stop being a slow trainer you seem to be unhappy. Such a weird troll you are.
We can end this with a nice ù OMG CCP favorites new players because this game is now better then it was 7 years ago. Sure, sir.
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