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Kargyraa
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Posted - 2010.12.01 04:06:00 -
[1]
I am trying to figure out how to get anti aliasing to work with the new patch. So far no luck and when I try goto the settings the only option I have is "Disabled". Anyone able to get anti aliasing working in wine?
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DaQuark Mortiferus
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Posted - 2010.12.01 07:52:00 -
[2]
Same here. Only "Disabled" shows up in settings.
Wine-1.3.7 Gentoo AMD64 Nvidia 260.19.21
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kakmonstret
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Posted - 2010.12.01 08:42:00 -
[3]
Same here, do we need more registery keys to make eve understand it is possible to use AA? Any ideas for any such keys?
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Olwein
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Posted - 2010.12.01 13:51:00 -
[4]
I had the same issue.
To fix,
Using Winetricks:
sh winetricks multisampling=enable http://wiki.winehq.org/winetricks
OR directly via the registry, create or edit the key:
HKCU -> Software -> Wine -> Direct3D -> Multisampling = enabled http://wiki.winehq.org/UsefulRegistryKeys |
Kargyraa
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Posted - 2010.12.01 15:57:00 -
[5]
Edited by: Kargyraa on 01/12/2010 16:01:07 Enabling multisampling didn't fix it for me, I still cannot turn antialiasing on.
The error I get is
Quote: fixme:d3d:getColorBits Unsupported format WINED3DFMT_R16G16B16A16_FLOAT. err:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Unable to color bits for format 0x24, can't check multisampling capability!
My Direct3D wine config is
Quote: [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "MaxFragmentUniforms"="1024" "MaxVaryings"="52" "MaxVertexUniforms"="1024" "Multisampling"="enabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="512"
*edit* I figured it out -- from http://appdb.winehq.org/objectManager.php?sClass=version&iId=22134
Quote: It's seems you have a choice in eve - HDR or AA. If you turn off HDR you get access to the AA menu beyond disabled.
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Kargyraa
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Posted - 2010.12.02 02:19:00 -
[6]
I ran across a very strange issue with multisampling and my x86_64 system.
If I have antialiasing and bloom on, the 3D world is black, though the game runs just fine (and I can even use the menus, see info, log into eve). It appears to be a graphical bug in either wine or the nvidia driver and the error is GL_INVALID_OPPERATION (0x502). Seems as if others have this issue in other games, and it maybe related to the 9800GT and x86_64. I have added to the winehq bug report here:
http://bugs.winehq.org/show_bug.cgi?id=25324
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DaQuark Mortiferus
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Posted - 2010.12.02 07:24:00 -
[7]
Hi, after disabling HDR and allowing Multisampling I have AA working as well But same thing here with the black screen if bloom is enabled GeForce GTX 275 Gentoo 64bit
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Aria Athias
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Posted - 2010.12.02 20:36:00 -
[8]
Debian Squeeze with Wine 1.3.7 and a GTX 260 here. I have the same black screen issues with ingame AA and bloom enabled. 16x AA through nvidia-settings is just fine for me until a solution is found - No real reason to use the ingame setting if I can't get HDR/bloom with it.
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Kargyraa
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Posted - 2010.12.07 20:19:00 -
[9]
Strange, when I enable antialiasing via nvidia-settings but keep it disabled in EVE I get the same effect, if bloom is on I get a blank screen with the same GL error, and if bloom is off I get it working just fine.
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Phantom Dominus
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Posted - 2010.12.13 23:38:00 -
[10]
Try wine 1.3.9 - AA and Bloom works perfectly despite ATI GPU )
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Sid Wurkhorh
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Posted - 2010.12.18 23:48:00 -
[11]
I tried the multisampling=enabled with wintricks but I have always the AA "Disabled"... Do you installed the d3dx9 to make this good?
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knebanator
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Posted - 2010.12.30 18:26:00 -
[12]
Originally by: Sid Wurkhorh I tried the multisampling=enabled with wintricks but I have always the AA "Disabled"... Do you installed the d3dx9 to make this good?
I am curious about this also, as my AA settings in game never open up they are always disabled.
Card: Nvidia Geforce GT 330 with current nonn-free drivers from Nvidia (not from apt) Distro: CruncBang Statler (Debian Squeeze) Wine: wine-unstable 1.3.9 (http://dev.carbon-project.org/debian/wine-unstable/)
Any thoughts?
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