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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Zulu
C C P C C P Alliance
52
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Posted - 2011.09.25 15:13:00 -
[61] - Quote
Cozmik R5 wrote:CCP Zulu wrote:Please, sir. These are the EVE forums. There's no room for your logic and levelheadedness here. Arnar. You want our help? Please stop trolling your own forums.
I'm sorry, I completely failed at trying to be witty. Please continue, all these replies are excellent. We need more! |
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Vyl Vit
Cambio Enterprises
48
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Posted - 2011.09.25 15:24:00 -
[62] - Quote
Appalling. Mortifying. Embarrassing off the scale. Like lap dogs. Someone sets down a dish of milk, folks peeing all over each other to get a taste. This is so tastelessly obvious, I have to cringe. "What would you like to do, kiddies?"
When do we get our bubblegum?
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |
Roime
Blue Republic RvB - BLUE Republic
3
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Posted - 2011.09.25 15:41:00 -
[63] - Quote
I want to try living out of an Orca, roam the outskirts of the galaxies like a proper space gypsy.
Then I would like to try FW for the roleplay content, but not sure if that is very prevalent these days.
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London
12
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Posted - 2011.09.25 15:41:00 -
[64] - Quote
Even though PVP is my bread & butter, recently I've tried (and really enjoyed) Incursions. I've also been running epic mission arcs and cosmos missions to get the fancy storyline loot and standings gain. |
Desert Ice78
Gryphon River Industries R-I-P
4
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Posted - 2011.09.25 15:43:00 -
[65] - Quote
When in nul-sec:
Having the sense of "coming home." Never really had that, due in part to the terrible pos mechanics. I always hoped that Incarna would fix that, but was left disappointed. Again.
With PI:
The vision that was expressed in the Tyrannis trailer. What we got was boring to the point of terrible.
When in WH space:
Was ment to be the ultimate in exploration, but instead was a room, with nothing to do and even less to look at. Desperatly needs an "end-game."
I tried all of these, and while I still continue to do some of them, these are the problems that will stop me going back if I have a choise.
I am a Pod Pilot:
http://dl.eve-files.com/media/1109/Hostile-Takeover-by-Marek-Okon[1].jpg
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Raid'En
Apprentice Innovations
40
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Posted - 2011.09.25 15:52:00 -
[66] - Quote
i wanted to try FW but didn't found preys after joining i wanted to do production, but it's really hard to find a free spot i wanted to mine, but I fell asleep
i wanted to try sov nullsec but... well no i tried it finally... after 4 years
oh yeah, i wanted to have citizens on my PI planets, but you didn't offered that :P
i wanted to pvp without waiting one hour for something, but still haven't found a solution... |
T'amber Anomandari Demaleon
Republic Military School Minmatar Republic
11
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Posted - 2011.09.25 16:01:00 -
[67] - Quote
always wanted to release a "player created" "expansion" aka long series of player run moderately low level rp events. Got about 6months into it and realised there were other things to spend my time on. Still have most of the stories and content, maybe one day when Eve is worth spending that much time on I'll finish it.
CSM 4 Alt2, CSM5 Alt1 / Rage Quit, CSM6 Fail Candidate Hasbeen Ragequitting Creator of New Edens Largest Non-Profit Events
derp. |
Myxx
Atropos Group Celestial Imperative
65
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Posted - 2011.09.25 16:01:00 -
[68] - Quote
-i wanted to live in nullsec, but its essentially pointless and ive had nothing but crap luck. every time ive ever moved out there, ive had to move within two weeks. -i wanted to try fw, but it has no point -i wanted to try to mission, but its boring as hell and i don't do it outside of needing standings -i wanted to live in wh space, but starbases are utterly stupid and too much of a pain in the ass. at one point i managed five of them. **** that idea. -i wanted to see the other quarters and maybe run a bar of my own or something, but you haven't gotten around to that yet -ive wanted to live in my own deadspace pocket, ala greyscale's 'smallholdings' idea, but it isnt even being developed yet -ive wanted to see what it looks like inside sleeper structures, but incarna isn't anywhere near that level of functionality -ive wanted to be a bounty hunter, but your bh system is **** -ive wanted to do highsec wardecs, but your empire war/criminal system is ****, its pointless -i wanted to try PI, but its honestly not worth the effort. profit margins are too small/non existant to start with, its all at the high end and that just requires a bit too much effort -i wanted to send bookmarks to my corp when i was a CEO of another corp, but bookmark system is litterally 16th century and you have to do it manually.
hmmm... that covers it, for now.. |
Malkev
6
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Posted - 2011.09.25 16:03:00 -
[69] - Quote
[move]Features and Ideas[/move]
Hmm, didn't work.
[move]Assembly Hall[/move]
Damn, that didn't work either.
I've always wanted to reconfigure my T3 at my POS, instead of needing to buy 3 or 4 T3's to fill different roles, not that rigs don't make that an issue anyways.
I've also wanted to be able to avoid the hell that is distributing bookmarks for 4 w-systems to 10 different people.
I've even wanted to be able to have bookmark pins stay a solid white when scanning, instead of dimming out and becoming impossible to read against a dark background. |
J Kunjeh
76
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Posted - 2011.09.25 16:04:00 -
[70] - Quote
CCP Zulu wrote:Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?
FW has always been on my list, and for ALL of the reasons you listed above.
"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |
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Cozmik R5
Dock 94
21
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Posted - 2011.09.25 16:12:00 -
[71] - Quote
CCP Zulu wrote:Cozmik R5 wrote:CCP Zulu wrote:Please, sir. These are the EVE forums. There's no room for your logic and levelheadedness here. Arnar. You want our help? Please stop trolling your own forums. I'm sorry, I completely failed at trying to be witty. Please continue, all these replies are excellent. We need more!
Apology accepted Captain Needa Try not. Do. Or do not. There is no try. |
Rees Noturana
Red Rock Mining Company
18
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Posted - 2011.09.25 16:15:00 -
[72] - Quote
Nikodiemus wrote:I wanted to fly in space. Work on that part please.
What part of flying in space doesn't work? I'm not being facetious. I see responses like this and honestly wonder what is so broken from a year ago that you can't undock, going flying in space, and shoot people in the face.
The biggest issue I see is that the DRF are steamrolling null sec with their super capitals.
Rees Noturana // Professional Treasure Hunter |
London
12
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Posted - 2011.09.25 16:20:00 -
[73] - Quote
FW is actually where I met my best crew of EVE friends, we still stick together and play other games too... but in the end it all revolves around EVE.
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Phoenix IV
The 8th Order
6
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Posted - 2011.09.25 16:25:00 -
[74] - Quote
CCP Zulu wrote:Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?
FW is still great for small gang pvp, but that's all.
I'd like to see pirate factions and meaningful occupancy system. The problems are well-known (balancing, mission farming, etc.), 100s of threads are already on the forums.
The original vision was great. Maybe read this great dev blog from 2007. |
Andrea Griffin
University of Caille Gallente Federation
7
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Posted - 2011.09.25 16:30:00 -
[75] - Quote
CCP Zulu wrote:Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? Casual PvP across a large area. Being able to affect the face of Eve without the burden of a large alliance. Pew pew with a goal other than just pew pew. A dynamic environment. Exclusive rewards for those involved. Ponies. The ability to get the pirate factions involved. Incursion mechanics could be applied to FW as well. The ability to actually hunt enemies doing FW missions - right now everyone is in a stealth bomber. Pretty derptastic. |
Rees Noturana
Red Rock Mining Company
18
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Posted - 2011.09.25 16:36:00 -
[76] - Quote
What am I interested in trying in EVE?
I want to try living in NPC null sec for the majority of my time.
I've tried most things from high, to low and out in null a few times. What interests me the most is the stuff that I can do either solo, while competing against others, or with a small group of friends. The big alliance thing doesn't appeal to me anymore because I have no interest in being a grunt and working on another player's schedule. Yes, I'm one of those overweight, middle aged men, as it was so thoughtfully brought up a few posts ago. I have the wife, kid and mortgage to take care of. But, I also pay my subs and sell some PLEX so I figure I'm a good EVE citizen and get something in return as well.
I'm interested in trying out drug production but I have been waiting for the changes to boosters and smuggling that were supposed to have been part of Incarna. My mistake for waiting I suppose.
I'm done with high sec but the things you need to do to make low and null more interesting to me is on your whiteboard of 0.0 changes. If you keep low sec in mind as you further develop that list I think you'll take care of a lot of improvements that I'm interested in for low sec.
- New booster improvements and smuggling changes.
- Smallholdings, specifically the concepts brought up for individual pilot residences that are tough to find.
- Improved exploration, more randomization, more discovering back story.
- Make mining interesting. Scrap the idea that it is an AFK activity.Make low-sec mining possible and profitable.
- Finish Incarna and provide activities to do while I'm 'boots on deck'.
Yes, I'm primarily a PvE pilot but this is EVE. Outside of 1.0 there is an ever increasing need to be prepared for PvP and that keeps things interesting. I love the fact that there are so many different ways to live in New Eden and even shift between them as interests change. Rees Noturana // Professional Treasure Hunter |
mkint
56
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Posted - 2011.09.25 16:40:00 -
[77] - Quote
-I wanted to post to this thread but the forums ate it. (seriously... the web team = worst team. You should start out sourcing this stuff out, you don't actually need people on-site for it.)
Now to rewrite my post:
-Wanted to do FW, but didn't want to leave my corps. There are other things that might stop me from sticking around, like lack of targets, or being pre-nerfed for joining a specific faction, but what's keeping me from trying it is not wanting to leave my corp. -Wanted to do lvl 5 missions, but the income is bottlenecked to your DPS, the risk of hotdrops, and the disincentives to fleet up for PVE make it not worth doing. Incursions were meant to replace group PVE, but the old stuff is still there and in need of some kind of update. -I've done all the COSMOS missions, got all the COSMOS BPCs, but building from the BPCs is flat out broken. You build meta 3 equivalent stuff that takes a 500 mil skillbook to do (often trained to lvl 5) and the mats cost a billion. -bounty hunting (lol) -drug production, except have no desire to have anything to do with any of the big alliances that CCP gives freebies like this to. -I wanted to do PI before it was released. Tweaks to make it not suck so bad has still not made it engaging and fun. Where's the on-planet trading? Where is the pollution? Where are the populations? Where is the conflict? Whatever happened to "rule with tyranny or benevolence"? -I've done corp and alliance leadership, and even want to start some specialized corps, except players no longer decide the status quo of nullsec. Only thing that changes the status quo in nullsec is arbitrary nerfs that can only be reasonably explained as the devs being on the take from nullsec RMT operations (I'm looking at you Greyscale.) Oh, and I want nothing to do with RMT... guess that makes me not welcome in nullsec. -I wanted to have nothing to do with spacebook, including not having my name show up there at all in any way, shape, nor form.
Besides those few things, I feel like I've done just about everything there is to do in EVE. All of those things are pretty simple fixes except for getting Greyscale to stop taking $ bribes from Mittens and the DRF, which is the make or break thing for the game. |
Bloodpetal
Mimidae Risk Solutions
26
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Posted - 2011.09.25 16:43:00 -
[78] - Quote
CCP Zulu wrote:Smoking Blunts wrote:CCP Zulu wrote:Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill? all the current topics, all the things in features and ideas and you still dont know what people have been asking for over the last 12months or so? I know a lot of the solutions people are proposing, I still feel it's not quite as obvious what they're trying to solve. In fact I think a lot of different people are trying to solve different problems. Plus it doesn't hurt to ask I suppose.
I did Faction Warfare for a long time.
Please hear me, as I consider myself a relatively wise individual into the nature of the human conundrum...
PVP in FW in itself does not "Gain" you anything other than "PVP". Which is satisfactory for people who only care about PVP - but there's other PVP opportunities that truly GAIN you something (and I don't mean some measly LP per kill).
People want to know they're changing something - and the reality is that the FW "conquest" system doesn't have anything to do with PVP or faction warfare - and it's time consuming and doesn't promote PVP in and of itself - it isn't directed and doesn't create fun PVP - it create players spending 1,000 of hours in a plex to gain NOTHING (FW control means nothing).
Look at other games that have perpetual "Faction" fighting - and they either gain the space in a meaningful way (enemies can't spawn there- relate to docking) and so on. So, your territory means totally nothing.
The only people who perpetually pursued the FW Plex fighting system were Roleplayers - because to them the "Amarr Losing To the Minmatar" meant something on paper - for the sake of roleplay, but nothing beyond that. Having witnessed these RP corporations, they were the most staunch and determined supporters waiting for CCP to acknowledge that their effort would be valuable or an improvement to the FW Plex conquest system - but never got it - and they're now the most discouraged about it.
FW should mix Roleplay - Mix Conquest of value (akin to 0.0 on a smaller scale) - and should make people excited to play - it should be a stepping stone, but it shouldn't be one that is such a deterrent that it is INEVITABLE that players will HAVE to leave no matter what. That is what happened - the system was designed to be short term - it's a shock that it survived for a couple years on sheer determination of those pilots who loved the idea of faction fighting. But, it gave nothing more back. It was going to die - it had to die, because a system designed to NOT retain players will eventually lose all the players that make it valuable.
Just as the Null Sec changes are recognizing that the Fleet Commanders are the special people that make 0.0 sov warfare possible because it's a rare and powerful skillset that only THE PLAYER can have, you have to recognize that on ALL aspects of EVE - that it isn't the "EVE Players" that make somethings special or amazing, it's a select few that make it special and amazing for everyone. And RETAINING those players creates the opportunities and special beauty of EVE possible.
In FW, this means retaining the RP corps, giving them not "fluff" RP crap - but real value in game terms for retaining the FW war - conquest, sovereignty, meaningful conflict - and then they will maintain the "War" and the "Story" while the other players come through and make it interesting and involved by providing the bodies and the greatness.
To me, the RP elements of EVE are fun but not MY personal focus, but I give a shout out to those who do find RP to be their main focus AND to find ways to express it through the EVE lens.
The problem with FW is it doesn't accomplish anything - blowing up SHIPS isn't what EVE is about - Blowing up SHIPS for a PURPOSE is what EVE Is about - to overcome conflict, to overcome a challenge and not get an "ISK" reward, but a satsifying perception that you have ACCOMPLISHED the impossible, the difficult, the surreal in an environment that is hard. THat is satisfying. It's the same thing for null sec - but in FW you're talking about a different part of EVE, the one that deals with the EVE story of the factions, of the capsuleers in those factions, and the story of the Empires - while the Null Sec story is about forging into the unknown and facing the monolith of other alliances intent on disposing of you.
FW is a great part of EVE - it's currently dead and was set for failure since the first day the system was implemented - a system designed to have a short lifespan. That lifespan came to an end about 6 months ago. It is filled with few to little corporations worth mentioning, no FC's worth mentioning, and without fighters on both sides of the battle - inevitably, the whole house of cards falls apart.
NOSTRO AURUM NON EST AURUM VULGI |
Kunming
T.H.U.G L.I.F.E Xenon-Empire
9
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Posted - 2011.09.25 16:48:00 -
[79] - Quote
Large Collidable Object wrote:I've tried most of the things I was remotely interested in
- nullsec (NPC and Sov), FW, lived in a WH, highsec, cosmos missions, l5 missions, trading...
Yet what I'd really ike to be able to do would be meaningful small scale warfare.
Imho, small gangs are the most fun to be had in this game, but from a strategic or financial PoV, they're pointless - there's no strategic goal that can be achieved and from a financial pov, it's mostly a losing bargain.
So I'd really love to see raidable moon mining arrays - we'd finally have an incentive beyond :goodfites: to get into a 10 man hac gang and fly somewhere into 0.0 - i.e. steal peoples moongoo.
Large powerblocks would be forced to actually defend their space against small gangs instead of jumping around supercap blobs like locusts, taking loads of space, setting up poses and then only log in to refuel them, jump/titanbridge and sell their goo.
This!
It would probably change the 0.0 landscape forever, with larger power blocks only concentrate on things that are really worth to them, like tech moons, a strategic system, etc and many other small players backstabbing each other to gain more power...
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Magnus Orin
Wildly Inappropriate Goonswarm Federation
32
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Posted - 2011.09.25 16:50:00 -
[80] - Quote
Live in a wormhole. |
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Lars Erlkonig
Ars ex Discordia Test Alliance Please Ignore
2
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Posted - 2011.09.25 16:50:00 -
[81] - Quote
Ichoro Hinalairos - I would like to run a mission for him and show him my important surveillance data that is now way out of date.
Become a bounty hunter and track down the people who killed my first ship. I put a bounty on them and then realized how the bounty system actually worked.
Wanted to have my alt aid the Sansha in their invasion of high sec (he runs missions for them in Stain), but I have 0 clue how to get involved and how to do so in a way that will not get me killed by concord for attempting to doing so.
Wanted to meet a Jovian somewhere aside from the forums.
Wanted to have a reason to buy a Sin.
I've wanted to take parts in live events but I thought Aurora was disbanded years ago after some whole scandal kerfuffle. |
Cozmik R5
Dock 94
22
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Posted - 2011.09.25 16:53:00 -
[82] - Quote
CCP Zulu wrote:Cozmik R5 wrote:...I feel that some of you should actually play the game. Join mining ops. Join pirate gate camps. Roam around in Null-sec gangs. Shoot sov modules. Gank noobs. Get blobbed. In short, do what we do instead of just watching us do stuff. A lot of us do. You just don't know who we are.
But that's just it. Mingle. Try not. Do. Or do not. There is no try. |
Bloodpetal
Mimidae Risk Solutions
29
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Posted - 2011.09.25 16:53:00 -
[83] - Quote
To answer your initial question -
To run a Freetrade port in Null Sec and create a null sec corner that offers the opportunity for the trader, the entrepreneur to lash out and explore - not for the "good" of everyone, but to enable the perspective that in EVE you can dominate your space and yet not exclude everyone from using it.
Close your eyes and imagine Han Solo, Imagine Malcolm Reynolds (Firefly), Imagine Privateer - the entrepreneur in the face of the immense, yet surviving, sometimes thriving briefly - not about wealth and riches, but about making your way against the odds.
I want to facilitate that - and for that to work you need to find a place that is difficult to make your own, but yet just barely open and welcoming enough to appeal to you.
I think EVE Is getting too rich and wealthy in many ways - the glory of battle requires cold hard cash and the financially outstanding require assets beyond imagination - but for the average player - gameplay that facilitates the "low key" player who can make some ISK and get by and still have fun and glory should still be there - and it's a challenging thing to not have to strive for riches in EVE to fund your endeavors.
We all want to be successful, but that's defined in different ways to many - not all want the stress of wealth and riches - they want the chance to explore through their tenacity.
NOSTRO AURUM NON EST AURUM VULGI |
Renan Ruivo
Hipernova Vera Cruz Alliance
16
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Posted - 2011.09.25 16:55:00 -
[84] - Quote
I always wanted to try PVP with ships such as bhaalgorns without being bothered by losing it. Time, and again. Until i got pro at it (at using it, not at losing it.).
I was on my way towards achieving that spiritual goal. But then you took mah sanctums. |
Grey Stormshadow
Starwreck Industries
145
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Posted - 2011.09.25 17:26:00 -
[85] - Quote
I wanted to build a corporation where everyone would have some important/meaningfull role without a fear that some day some other member had cancelled all their industry jobs, stolen their ships from pos hangar, emptyed corp wallets and hangar.
Then I realized that only way to do this is not to hand out any important/meaningfull roles and not to even try recruiting.
Current corporation roles/configuration options are very limited and support mainly corporation model where few guys run the corporation and remaining players will be ants forever. Even in this case some inside guy will eventually bail and collect everything corp has as his retirement fund.
If you want to improve new player experience and keep more people in game after trial is over, you gotta work with the most important thing in this game. That is obviously the corporation system as a whole.
I could take 20 noobs and keep them busy for next year if I knew that none of them will clear my wallet if I give them anything more interesting to do than drilling a rock or salvaging a mission. Obviously this isn't as big problem on pvp side, but posses and storing ships are still good examples.
In industry side there is plenty to fix from renting pos labs to multi layer corp lab access rights. There should be daily/monthly limits in corp wallet access rights and plenty of more corp hangars/configuration options to them. For example "can store and take only own items"-option and "can take only X items/day". Traders shouln't be able to collect all the corp deliveries without special permission. They should be able to pick only their own corp purchases if they had permission to purchace in 1st place. Default should be only to sell for corp.
More roles, more permissions... generally this means that every job can be divided to many small jobs and distributed to many players. This gives important job to everyone and people feel that they are important part of the corporation. That gives totally different experiment than some ceo going "we have mining op every day - how long before you think this game is boring? - wee!".
I'm sure that some ceo living daily in null could give you at least same amount of feedback about stuff that they wanted to change in pos maintaince, jump bridge maintaince and god knows where... however I'm sure you got the idea.
^^most important thing in EvE atm - IMO Forum fix for firefox and chrome Get working images and colored text Classic forum style 2.25final |
Kendra Revaro
Federal Navy Academy Gallente Federation
0
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Posted - 2011.09.25 17:36:00 -
[86] - Quote
I've wanted to get into a capital ship on and off for years, mostly for the self-sufficiency it gives you but also because theyGÇÖre the only class of ship I havenGÇÖt flown yet.
When I lived in empire I had more than enough isk from pve I enjoyed because it was casual small group content that let me hang around with people I liked, but no place to use it.
In 0.0 a huge chunk of my time goes to pvp (which is both fun and necessary), but when IGÇÖm not fighting I can't even tread water without either forcing myself through PVE content I hate (because it either simple and best done solo or involves me dragging myself across the map, having to deal with a large number of elite PVEers, and being unable to get back when something interesting happens) or selling PLEX.
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Lady Zarrina
Republic Military School Minmatar Republic
11
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Posted - 2011.09.25 17:40:00 -
[87] - Quote
1) Yeah I wouldnt mind my own little home. It should be reasonable secure. Perhaps is just a personal POS but perhaps more?2) Small gang null sec. The NPC null sec perhaps allows/promotes this, but honestly never checked, as getting there is usually an issue. Allocate resources to FiS |
Martyr Theos
The NecroMonger Faith
16
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Posted - 2011.09.25 17:42:00 -
[88] - Quote
Give us the Nova Bomb... Let the Noobs of Highsec find the occasional "Holy Hand Grenade"... and they will visit death and destruction upon the evil blobs and gatecamps which will vanish in a "flash".
As these ultimate weapons of Our lady of Enema work their way into the "arses" of Zero, SUBSCRIPTIONS WILL RISE as new players are incentivised to join Eve and celebrate the tears.
Only the truly strong in zero will be able to maintain anything larger than small holdings and the economy of Eve will be thrown into high gear as the need for isk and minerals rises to replace the losses.
Of course the response will be that "Nobody will build anything but Ibises with Nova Bombs then." But this shouldn't be the case if CCP sticks to the principle that EACH SHIP MUST HAVE PURPOSE... so perhaps you must have a Titan to manintain the Sovereignty markers.. and perhaps only Dreads should defend Titans.... and perhaps only Battleships to defend Dreads.... and so on down the line...
except that the occasional Nove Bomb comes along to keep the entire situation in balance no matter what the size of the alliance... Total war... total mayhem.. total PvP... AND RISING SUBSCRIPTIONS ! |
Industrializer Tekitsu
Everlasting Forge Imperial Ascension
2
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Posted - 2011.09.25 17:43:00 -
[89] - Quote
Drug dealer: Making boosters and selling them in high-sec. |
mkint
56
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Posted - 2011.09.25 17:47:00 -
[90] - Quote
Martyr Theos wrote:Give us the Nova Bomb... Let the Noobs of Highsec find the occasional "Holy Hand Grenade"... and they will visit death and destruction upon the evil blobs and gatecamps which will vanish in a "flash".
As these ultimate weapons of Our lady of Enema work their way into the "arses" of Zero, SUBSCRIPTIONS WILL RISE as new players are incentivised to join Eve and celebrate the tears.
Only the truly strong in zero will be able to maintain anything larger than small holdings and the economy of Eve will be thrown into high gear as the need for isk and minerals rises to replace the losses.
Of course the response will be that "Nobody will build anything but Ibises with Nova Bombs then." But this shouldn't be the case if CCP sticks to the principle that EACH SHIP MUST HAVE PURPOSE... so perhaps you must have a Titan to manintain the Sovereignty markers.. and perhaps only Dreads should defend Titans.... and perhaps only Battleships to defend Dreads.... and so on down the line...
except that the occasional Nove Bomb comes along to keep the entire situation in balance no matter what the size of the alliance... Total war... total mayhem.. total PvP... AND RISING SUBSCRIPTIONS ! Only goons are allowed to be that stupid. Stop it. Just stop. Bad. |
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