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Thread Statistics | Show CCP posts - 0 post(s) |
Ghost Creal
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Posted - 2010.12.02 16:24:00 -
[1]
I have an idea for producing T2 BPO's and it works along the same pricing structure as T1 BPO's this being that you can buy for example a Raven BPO for roughly 1 Billion isk which equates to roughly 15 Ravens, therefore if you introduce the ability to reverse engineer (or what ever you wish to call it) for example golems to produce a T2 BPO it should in theory take 14 Golems reverse engineered = 1 Golem BPO, the same could be done for all t2 equipment and come to that also for t1.
This is just an idea but I think it could be worth looking at particuarly as ccp seems to want to put all items into player control.
Please discuss further. |
rain9441
Big Head Want Dolly
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Posted - 2010.12.02 16:30:00 -
[2]
No.
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Ghost Creal
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Posted - 2010.12.02 16:32:00 -
[3]
Originally by: rain9441 No.
Please expand on your reasoning or is it that you have T2 BPO's?
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Tekota
legion industries ltd Veni Vidi Vici Alliance
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Posted - 2010.12.02 16:35:00 -
[4]
Also no. And I don't have any T2 BPOs.
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rain9441
Big Head Want Dolly
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Posted - 2010.12.02 16:38:00 -
[5]
Originally by: Ghost Creal
Originally by: rain9441 No.
Please expand on your reasoning or is it that you have T2 BPO's?
No I have no T2 BPOs. No I don't want to see more T2 BPOs entering the game. No I don't have a solution or reason to remove T2 BPOs from the game either. No I didn't save a bunch of money by switching to Geico.
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SurrenderMonkey
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Posted - 2010.12.02 17:26:00 -
[6]
Quote: Please discuss further.
There's nothing to discuss here. No. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Brian Ballsack
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Posted - 2010.12.02 17:27:00 -
[7]
nah bad idea plus T2 bpos arent much use anyway, you can only produce one lot from it each time, inventors run the market as they can produce from more than 10 bps each time.
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Asarus Atreyu
The Kairos Syndicate Transmission Lost
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Posted - 2010.12.02 17:28:00 -
[8]
Go to the sell orders section of the forum and buy a T2 BPO, that's how most people got theirs.. ----------------------
Interested in a change? Come see what wormhole life offers in LOST-Pub! |
Ghost Creal
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Posted - 2010.12.02 18:14:00 -
[9]
Originally by: Brian Ballsack nah bad idea plus T2 bpos arent much use anyway, you can only produce one lot from it each time, inventors run the market as they can produce from more than 10 bps each time.
Well one advantage to using a T2 BPO is that you can research and copy them to improve your profit margins, plus if your producing bpc's from a bpo they take the ME and PE with them from the bpo and for example you could run off copies and produce 10 sabre's at ME 100 and PE 100 if your prepared to do the research thereby increasing your profit margins and using 10 manufacturing slots meaning you'd produce 100 sabres in 1 go at considerably lower cost than trying to invent them, this will in turn drive down the cost of T2 production and then cost cost of T2 ships and equipment. As a side note you can then use the slots you were using for invention for copying.
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Breaker77
Gallente Reclamation Industries
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Posted - 2010.12.02 18:24:00 -
[10]
Originally by: Ghost Creal
Well one advantage to using a T2 BPO is that you can research and copy them to improve your profit margins,
You do know that it takes almost twice as long to make a 1 run copy than to build 1 item from a T2 BPO right?
Didn't think so, thats why this whole idea is full of fail.
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Korn Beef
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Posted - 2010.12.02 18:27:00 -
[11]
The problem with T2 production is all the players controling BPO's handed out in the lottery IMO. They are able to produce ships cheaper than anyone using invention and therefore are able to make huge profits while anyone using invention is stuck with scraps.
The above idea solves the lottery issue and allows any player to make a place for themselves in industry. It also means that prices for tech two would move to a reasonable profit as opposed to the inflated prices we now see (imagine a T2 ship loss being close to covered by insurance).
Great Idea IMO.
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Tekota
legion industries ltd Veni Vidi Vici Alliance
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Posted - 2010.12.02 18:45:00 -
[12]
Originally by: Korn Beef The problem with T2 production is all the players controling BPO's handed out in the lottery IMO. They are able to produce ships cheaper than anyone using invention and therefore are able to make huge profits while anyone using invention is stuck with scraps.
The above idea solves the lottery issue and allows any player to make a place for themselves in industry. It also means that prices for tech two would move to a reasonable profit as opposed to the inflated prices we now see (imagine a T2 ship loss being close to covered by insurance).
Great Idea IMO.
2 years and 4 months old is this char. And in all that time, nothing has moved them to write a single post on the forums - not even any of the several far better argued T2 BPO posts which have come and gone over the years. Nothing at all until today that is, when you felt the need to come in and chime in support for this hairbrained scheme when everyone else was bashing it. Obvious alt is oh so obvious and further undermines any argument you thought you had.
On the plus side, you have now revealed that Korn Beef and Ghost Creal are one and the same, and information, targets, is always valuable.
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MR Spleen
Minmatar Instant Annihilation Everto Rex Regis
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Posted - 2010.12.02 18:55:00 -
[13]
Originally by: Tekota
Originally by: Korn Beef The problem with T2 production is all the players controling BPO's handed out in the lottery IMO. They are able to produce ships cheaper than anyone using invention and therefore are able to make huge profits while anyone using invention is stuck with scraps.
The above idea solves the lottery issue and allows any player to make a place for themselves in industry. It also means that prices for tech two would move to a reasonable profit as opposed to the inflated prices we now see (imagine a T2 ship loss being close to covered by insurance).
Great Idea IMO.
2 years and 4 months old is this char. And in all that time, nothing has moved them to write a single post on the forums - not even any of the several far better argued T2 BPO posts which have come and gone over the years. Nothing at all until today that is, when you felt the need to come in and chime in support for this hairbrained scheme when everyone else was bashing it. Obvious alt is oh so obvious and further undermines any argument you thought you had.
On the plus side, you have now revealed that Korn Beef and Ghost Creal are one and the same, and information, targets, is always valuable.
Actually Ghost is my alt and not other char and I've been playing over 6 years and was around for the lottery :) IA now recruiting |
Kutka
Gallente Ecoli Corporate Holdings
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Posted - 2010.12.02 19:06:00 -
[14]
They should remove the T2 BPO's out of the game, because many were given away in a lottery and newer players have no chance to compete in a truly player driven economy. How could CCP push for a player driven economy when there are items used in production in the game, and a select group of people have a monopoly on said items. Why not give every player that started in 2009 a T2 BPO for a Marauder, how would a 2003 player feel? It is really goofy and the current production and invention process is unduly expensive for anyone who does not own one of those coveted T2 BPO's. Kutka |
rain9441
Big Head Want Dolly
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Posted - 2010.12.02 19:12:00 -
[15]
Up up and away, this thread is now the runaway nerf T2 BPO thread of the week.
Hey can I have a T3 BPO? Please please please?
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Barbicane
TGUN Industries
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Posted - 2010.12.02 19:51:00 -
[16]
Originally by: Kutka Why not give every player that started in 2009 a T2 BPO for a Marauder, how would a 2003 player feel?
I wouldn't mind at all. You and the other 10,000 or so 2009 players are more than welcome to start building Golems from your new BPOs and watch the profits roll in.
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Dasola
Minmatar
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Posted - 2010.12.02 19:55:00 -
[17]
So first they whine to remove t2 bpo, that failed... No they want to create more t2 bpo, Thats going to fail....
We have invention allready and it work very well. Gives just about anyone that has skills for it chance to invent t2 bpc..
So i really dont see point on OP.
And no, i dont own any t2 bpo either. But i do have invention alt
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ishi ryu
Minmatar Atlantic Solutions
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Posted - 2010.12.02 20:52:00 -
[18]
Originally by: Korn Beef The problem with T2 production is all the players controling BPO's handed out in the lottery IMO. They are able to produce ships cheaper than anyone using invention and therefore are able to make huge profits while anyone using invention is stuck with scraps.
I have a few "handed" out BP's... so if these things are making me such a huge profit like you seem to know, please enligthen me on a few things... how is it possible i make more isk from renting them out then producing from them ???? or... why is it that on a monthly production base i still make a ****load more isk from invention then from these bloody things ??? Maybe you want to share your calculations on that because after all these years i still seem to be doing it wrong
To be honest, if you think that the most priced posession in industrial eve is a T2 bpo, then you really need to have your head checked... top notch invention skills and a few posses are far more worth but it seems many new folks are to lazy to go that way or are just to blind to see that...
Oww and for yelling out for T3 bpo's.... that market is allready being overrun by the "free mats" folks so there is certainly no use for them...ccp should nerf the RE randoms even further to be honest...
TL/DR no, and go away
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Aernth
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Posted - 2010.12.02 22:48:00 -
[19]
I do not like or dislike this plan but I do tire of re-inventing the wheel every time I want to make a tech II item. At some point you would think that after creating hundreds of hammerhead II's that I would not have to throw a bunch of crap in a pot, stir, and hope I get something good. Constantly inventing without being able to increase the chance of success through experience is a stupid system.
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Venkul Mul
Gallente
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Posted - 2010.12.02 23:22:00 -
[20]
Originally by: Kutka They should remove the T2 BPO's out of the game, because many were given away in a lottery and newer players have no chance to compete in a truly player driven economy. How could CCP push for a player driven economy when there are items used in production in the game, and a select group of people have a monopoly on said items. Why not give every player that started in 2009 a T2 BPO for a Marauder, how would a 2003 player feel? It is really goofy and the current production and invention process is unduly expensive for anyone who does not own one of those coveted T2 BPO's.
We will laugh like mad. Then we will sell more raven, meghatron and so on to the 2009 players building marauders.
Those of us that control the right moons would be very happy. The others will not be unhappy to buy marauders at 150 millions and recycle them for the components as thousands of new players will be making them and then discovering that the market is saturated.
You have no idea of how the market work.
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heheheh
Phoenix Club
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Posted - 2010.12.03 04:45:00 -
[21]
Posting as i always do in these crappy threads. I make more ISK using invention than my corpmate does from his BPO, and we both produce the same mod, and get the mats for the same price.
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Feyleaf
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Posted - 2010.12.03 06:15:00 -
[22]
Edited by: Feyleaf on 03/12/2010 06:22:37 Edited by: Feyleaf on 03/12/2010 06:21:44 Edited by: Feyleaf on 03/12/2010 06:21:04 Edited by: Feyleaf on 03/12/2010 06:17:30 t2 bpo's must go! its long overdue.
A solution would be a massive buff to invention.
And all this #%&" about it not mattering coz invention can produce more units is bull, you can easily invent and sell while grinding out units on your bpo at prices no inventor will ever compete with, also invention takes work.
Its basically a money making machine w minimal work.. whether it impacts the economy in any meaningful way is really irellevant.
t2 bpo's existing is kinda like if ccp removed learning skills but you still had them if you trained them before they were removed and new players couldnt get them.
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Feyleaf
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Posted - 2010.12.03 06:53:00 -
[23]
Originally by: heheheh Posting as i always do in these crappy threads. I make more ISK using invention than my corpmate does from his BPO, and we both produce the same mod, and get the mats for the same price.
Per unit? isk/hour?
else that is really irellevant information that cant really be put in any meaningful comparison hehe.
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Venkul Mul
Gallente
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Posted - 2010.12.03 07:31:00 -
[24]
Originally by: Feyleaf Edited by: Feyleaf on 03/12/2010 07:10:09
Originally by: heheheh Posting as i always do in these crappy threads. I make more ISK using invention than my corpmate does from his BPO, and we both produce the same mod, and get the mats for the same price.
Per unit? isk/hour? else that is really irellevant information that cant really be put in any meaningful comparison hehe.
You do know how little effort it actually takes to keep that t2bpo running 24/7?
He could basically be inventing as much as you at the same time if he wanted. This would be fine if new players could get them(from agents!!)
Still a better idea to buff invention now and turn bpo's into 500run bpc's with a few months warning.
My dear boy, you can do the same, just fork out 10-20 billions to buy one T2 BPo and you can start getting all the "easy isk" than you want.
The big difference between a T2 BPO and inventing is that to start using a T2 BPO you need to pay teens of billions, to start inventing you need to pay less than 100 millions.
So, with a identical starting investment a inventor will get more isk because it will be running several brought and already trained characters whose subscription is already paid for years in advance against 1 character using 1 BPO.
It will require more player time, but it will pay more isk.
The only real advantage of a T2 BPO is that the player spend less time building from it, but that advantage cost a lot of billions.
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Feyleaf
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Posted - 2010.12.03 10:52:00 -
[25]
Originally by: Venkul Mul
Originally by: Feyleaf Edited by: Feyleaf on 03/12/2010 07:10:09
Originally by: heheheh Posting as i always do in these crappy threads. I make more ISK using invention than my corpmate does from his BPO, and we both produce the same mod, and get the mats for the same price.
Per unit? isk/hour? else that is really irellevant information that cant really be put in any meaningful comparison hehe.
You do know how little effort it actually takes to keep that t2bpo running 24/7?
He could basically be inventing as much as you at the same time if he wanted. This would be fine if new players could get them(from agents!!)
Still a better idea to buff invention now and turn bpo's into 500run bpc's with a few months warning.
My dear boy, you can do the same, just fork out 10-20 billions to buy one T2 BPo and you can start getting all the "easy isk" than you want.
The big difference between a T2 BPO and inventing is that to start using a T2 BPO you need to pay teens of billions, to start inventing you need to pay less than 100 millions.
So, with a identical starting investment a inventor will get more isk because it will be running several brought and already trained characters whose subscription is already paid for years in advance against 1 character using 1 BPO.
It will require more player time, but it will pay more isk.
The only real advantage of a T2 BPO is that the player spend less time building from it, but that advantage cost a lot of billions.
you are kinda missiong the point.. t2 bpo's back with agents or remove t2 bpos, What your proposing is a non-fair work-around to the bpo's not being available thru agents. Would be like saying teeth dont matter coz u could just eat soup.
Fact is t2 bpo's should be removed, practical concideration comes after the fact.
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Daddy's Princess
The Player Haters Corp
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Posted - 2010.12.03 11:28:00 -
[26]
And if they were to bring back the lottery, or IF you were around back when there was a lottery and... wait for it... you didn't get one? That would be unfair too and you should get one right?
Also you make several times more with invention than with t2 BPO. And I say this as a former owner of multiple prints. But but it's so easy to print isk lol. Maybe 3 years ago buddy, now it's a drop in the ocean. Unless of course you feel you deserve a t2 bpo for every slot you can run? In that case start saving and buy them like pretty much everyone that wields multiple t2 BPOS, and stop *****ing.
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Greg Huff
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Posted - 2010.12.03 11:29:00 -
[27]
Life isn't fair, and EVE certainly isn't either.
If you have a T2 BPO that you won in a lottery - Congratulations, consider your loyalty to CCP rewarded. If you bought a T2 BPO - You have made a (potentially hefty) business decision that I hope will pay off for you.
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Feyleaf
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Posted - 2010.12.03 11:43:00 -
[28]
Edited by: Feyleaf on 03/12/2010 11:45:03
Originally by: Daddy's Princess And if they were to bring back the lottery, or IF you were around back when there was a lottery and... wait for it... you didn't get one? That would be unfair too and you should get one right?
Also you make several times more with invention than with t2 BPO. And I say this as a former owner of multiple prints. But but it's so easy to print isk lol. Maybe 3 years ago buddy, now it's a drop in the ocean. Unless of course you feel you deserve a t2 bpo for every slot you can run? In that case start saving and buy them like pretty much everyone that wields multiple t2 BPOS, and stop *****ing.
You had the oppotunity.. but thats beside the point.. doesnt matter who its fair or unfair too.. its something wrong with the game that needs to be fixed :) Doesnt really matter if its a drop in the ocean now?..tho that should limit the amount of whine?
Again missing the point.. its about a level playing field ;)
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Karia Sur
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Posted - 2010.12.03 13:09:00 -
[29]
() Is the current T2 BPO system unfair - No
() Was the system used to spread these T2 BPs unfair - To anyone who wasnt around at the start, Yes.
() Do I see a solution which will end up with everyone happy - No
Like already mentioned, the lottery was a thing of the past, a mistake. However there is just no way imo, that you can change the way it is and have both sides happy.
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Rethguad Lamina
Genesis Tec
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Posted - 2010.12.03 13:13:00 -
[30]
@OP - If you cant make decent money from invention then your doing it wrong. I am not an indy minded person and am still very new to this side of eve. I am making a great ROI and it keeps getting better with everything I learn....... T2 BPO's arnt the problem and doing anything to them isnt going to provide a solution. PS. I dont own any T2 BPO's. -----------------------
Renting space in research/lab slots - EVE-Mail for info.
Selling Hammerhead II BPC's - EVE-Mail for info. |
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